Sergeant Eunice McDermot permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 6 (0)
Scared, Professional, Belligerent
 
Skills
Admin 1
Animals (Training) 1
Art 0
Athletics (Strength) 1
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 2
Explosives 1
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Investigate 0
Leadership 1
Mechanic 0
Medic 1
Recon 2
Seafarer 0
Steward 1
Streetwise 1
Survival 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal 1 1
Army Cavalry Sergeant 4 5
Citizen Worker 0 3
Retired 0 5
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Advanced training in a specialist field.
1Promoted to rank 1
1Is now a Corporal
2Voluntarily left Law Enforcement
2Became a Cavalry at age 22
2Is now a Private
2Assigned to a planet with a hostile or wild environment.
2Promoted to Cavalry rank 1
2Is now a Lance Corporal
3Continued as Cavalry at age 26
3Surrounded and outnumbered by the enemy, you hold out until relief arrives.
3Promoted to Cavalry rank 2
3Is now a Corporal
4Continued as Cavalry at age 30
4Assigned to a peacekeeping role.
4Promoted to Cavalry rank 3
4Is now a Lance Sergeant
5Continued as Cavalry at age 34
5Commanding officer takes an interest in your career.
5Promoted to Cavalry rank 4
5Is now a Sergeant
6Continued as Cavalry at age 38
6Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
6Gain rebels as Enemy
7Became a Worker at age 42
7Advanced training in a specialist field.
8Continued as Worker at age 46
8Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9Continued as Worker at age 50
9A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 20,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 30,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 10,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.