| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | You go above and beyond the call of duty. |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Rewarded for a successful mission. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Became a Barbarian at age 34 |
| 5 | Survived a risky adventure but gained nothing. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Barbarian at age 38 |
| 6 | Encounter a Psionic institute. |
| 6 | Tested for psionic powers |
| 6 | Promoted to rank 2 |
| 6 | Is now a Warrior |
| 7 | Voluntarily left Barbarian |
| 7 | Became a Free Trader at age 42 |
| 7 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 8 | Became a Line/Crew at age 46 |
| 8 | Is now a Crewman |
| 8 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 8 | Commissioned in Navy/Line/Crew |
| 8 | Is now a Ensign |
| 8 | Promoted to Line/Crew officer rank 2 |
| 8 | Is now a Sublieutenant |
| 9 | Continued as Line/Crew at age 50 |
| 9 | Gained a contact. |
| 10 | Continued as Line/Crew at age 54 |
| 10 | Vessel participates in a notable military engagement. |
| 11 | Continued as Line/Crew at age 58 |
| 11 | Accused of a crime |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Became a Inmate at age 62 |
| 12 | Persecuted by a prison gang. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Switched to Fixer at age 66 |
| 13 | Persecuted by a prison gang. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Returned to Inmate at age 70 |
| 14 | Special Duty. |
| 14 | Promoted to rank 1 |
| 14 | Paroled from prison. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |