Sublieutenant Marguerite Ward permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 7 (0)
Persuasive, Taciturn, Brilliant
 
Skills
Art 0
Diplomat 1
Flyer (Airship) 1
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Jack-of-all-Trades 1
Leadership 1
Mechanic 3
Melee (Blade) 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Seafarer 0
Stealth 1
Streetwise 0
Tactics (Military) 3
Tactics (Naval) 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Marine Support Lance Corporal 1 2
Agent Corporate Agent 0 1
Merchant Broker 0 1
Navy Line/Crew Sublieutenant 2 / 0 2
Scout Courier 0 6
Retired 0 2
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1Assigned to an assault on an enemy fortress.
2Continued as Marine Support at age 22
2Advanced training in a specialist field
2Promoted to Marine Support rank 1
2Is now a Lance Corporal
3Voluntarily left Marine Support
3Became a Corporate Agent at age 26
3Scarred. Fully recovered. Owe 2,500 for medical bills.
4Became a Broker at age 30
4Injured. Fully recovered. Owe 2,500 for medical bills.
5Became a Line/Crew at age 34
5Is now a Crewman
5Vessel participates in a notable military engagement.
5Commissioned in Navy/Line/Crew
5Is now a Ensign
5Promoted to Line/Crew officer rank 2
5Is now a Sublieutenant
6Voluntarily left Line/Crew
6Became a Courier at age 38
6When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
6Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
6Gain 3 Contacts. Gain 1 Enemies.
7Continued as Courier at age 42
7When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
7Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Continued as Courier at age 46
8When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 4 Contacts. Gain 1 Enemies.
9Continued as Courier at age 50
9Perform an exemplary service for the scouts.
10Continued as Courier at age 54
10Perform an exemplary service for the scouts.
11Continued as Courier at age 58
11Serve as the courier for an important message from the Imperium.
12Voluntarily left Courier
12Returned to Line/Crew at age 62
12Nearly killed. Fully recovered.
13Aging Crisis. Owe 40,000 for medical bills.
13Retired at age 66
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 30,000 for medical bills.