| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Injured. |
| 2 | Entered University at age 22 |
| 2 | War breaks out, triggering a mandatory draft. |
| 2 | Used social standing to avoid the draft. |
| 2 | Graduated with honors at age 26. |
| 3 | Continued as Intelligence at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | Arrested |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Became a Fixer at age 30 |
| 4 | Accused of assaulting a prison guard. |
| 5 | Switched to Thug at age 34 |
| 5 | Joined a prison gang |
| 5 | Promoted to rank 1 |
| 5 | Paroled from prison. |
| 6 | Became a Scavenger at age 38 |
| 6 | Severely injured. |
| 7 | Switched to Corporate Agent at age 42 |
| 7 | Hard times caused by a lack of interstellar trade costs you your job. |
| 8 | Became a Line/Crew at age 46 |
| 8 | Is now a Crewman |
| 8 | Moved to a new world. |
| 8 | Attempt at commissioned failed. |
| 9 | Continued as Line/Crew at age 50 |
| 9 | Refuse to abuse your position for profit |
| 9 | Promoted to Line/Crew rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Continued as Line/Crew at age 54 |
| 10 | Lost eye or limb. Fully recovered. |
| 10 | Attempt at commissioned failed. |
| 11 | Continued as Line/Crew at age 58 |
| 11 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |