Colonel Willie McDonaugh permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 9 (1)
Homeless
 
Skills
Animals 0
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 1
Diplomat 2
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gambler 2
Gun Combat (Energy) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Language (Zdetl (Zhodani)) 1
Leadership 1
Mechanic 1
Medic 1
Melee (Blade) 2
Persuade 1
Pilot (Small craft) 1
Pilot (Small Craft) 1
Profession (Hydroponics) 1
Recon 1
Survival 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Army Support Colonel 5 / 0 4
Citizen Colonist 0 1
Entertainer Performer 0 2
Merchant Merchant Marine 4th Officer 2 2
Navy Flight Sublieutenant 2 / 1 3
Retired 0 2
 
TermHistory
1Became a Army Support at age 18
1Is now a Private
1Gained a contact.
1Commissioned in Army/Army Support
1Is now a Lieutenant
1Promoted to Army Support officer rank 2
1Is now a Captain
2Continued as Army Support at age 22
2Surrounded and outnumbered by the enemy, you hold out until relief arrives.
2Promoted to Army Support officer rank 3
2Is now a Major
3Continued as Army Support at age 26
3Thrown into a brutal ground war
3Lightly injured, no permanent damage. Fully recovered.
3Promoted to Army Support officer rank 4
3Is now a Lieutenant Colonel
4Continued as Army Support at age 30
4Commanding officer takes an interest in your career.
4Promoted to Army Support officer rank 5
4Is now a Colonel
5Voluntarily left Army Support
5Became a Colonist at age 34
5Refused to co-operate with investigation by the planetary authorities. Gain an Ally
6Became a Performer at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
7Continued as Performer at age 42
7Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
7Forced to muster out.
8Became a Merchant Marine at age 46
8Is now a Crewman
8Your business or ship thrives.
8Forced to continue current assignment
8Promoted to rank 1
8Is now a Senior Crewman
9Continued as Merchant Marine at age 50
9Risk your fortune on a possibility lucrative deal and win.
9Promoted to rank 2
9Is now a 4th Officer
10Voluntarily left Merchant Marine
10Became a Flight at age 54
10Is now a Crewman
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Promoted to Flight rank 1
10Is now a Able Spacehand
11Continued as Flight at age 58
11Injured. Fully recovered. Owe 1,250 for medical bills.
11Commissioned in Navy/Flight
11Is now a Ensign
11Promoted to Flight officer rank 2
11Is now a Sublieutenant
12Continued as Flight at age 62
12You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
13Aging Crisis. Owe 20,000 for medical bills.
13Retired at age 66
13Gained a contact.
14Aging Crisis. Owe 40,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 10,000 for medical bills.