Field Agent Seymour Spencer permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 7 (0)
Closed, Insensitive, Candid
 
Skills
Animals 0
Athletics 0
Deception 1
Drive (Walker) 1
Electronics (Computers) 1
Flyer (Wing) 1
Gun Combat (Slug) 1
Investigate 1
Language 0
Mechanic 2
Pilot (Capital Ships) 1
Pilot (Spacecraft) 2
Profession 0
Recon 0
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Merchant Merchant Marine Crewman 0 1
Drifter Barbarian 0 1
Navy Flight Crewman 0 2
Agent Corporate Agent Field Agent 3 3
Navy Engineer/Gunner Able Spacehand 1 3
Retired 0 3
 
TermHistory
1Became a Colonist at age 18
1Lightly injured, no permanent damage. Fully recovered.
2Became a Merchant Marine at age 22
2Is now a Crewman
2Imperial trade restrictions force you out of business.
3Became a Barbarian at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Became a Flight at age 30
4Vessel participates in a diplomatic mission.
4Gain a contact.
5Continued as Flight at age 34
5You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
6Became a Corporate Agent at age 38
6Go undercover to investigate an enemy.
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
6Promoted to rank 1
6Is now a Agent
7Continued as Corporate Agent at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
7Promoted to rank 2
7Is now a Field Agent
8Continued as Corporate Agent at age 46
8Given specialist training in vehicles.
8Promoted to rank 3
9Voluntarily left Corporate Agent
9Switched to Engineer/Gunner at age 50
9Special assignment or duty on board ship.
10Continued as Engineer/Gunner at age 54
10A new romantic starts. Gain an Ally.
10Promoted to Engineer/Gunner rank 1
10Is now a Able Spacehand
11Continued as Engineer/Gunner at age 58
11During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
12Aging Crisis. Owe 60,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 30,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 60,000 for medical bills.