| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Attacked by enemies and injured. |
| 1 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 1 | Gain Enemy if you don't already have one. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Became a Corporate at age 26 |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Artist at age 30 |
| 4 | Find an Alien Artifact. |
| 5 | Continued as Artist at age 34 |
| 5 | Public opinion turns on you. |
| 6 | Returned to Wanderer at age 38 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Switched to Worker at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Worker at age 46 |
| 8 | Severely injured. Fully recovered. Owe 12,500 for medical bills. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Amnesia. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Contact with Government. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |