Settler Vivan George permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 6 (0)
Forceful
 
Skills
Admin 1
Animals (Training) 1
Art 0
Athletics (Dexterity) 1
Broker 2
Carouse 1
Drive (Hovercraft) 1
Drive (Mole) 1
Electronics (Computers) 2
Electronics (Remote Ops) 1
Engineer (M-drive) 2
Flyer 0
Gun Combat 0
Gun Combat 1
Gunner (Capital) 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Melee (Blade) 1
Navigation 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Science (Philosophy) 1
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Rogue Enforcer 1 2
Citizen Colonist Settler 3 4
Agent Corporate Agent 0 1
Merchant Broker 2 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Vessel participates in a diplomatic mission.
2Gain a contact.
2Promoted to Engineer/Gunner rank 2
2Is now a Petty Officer, 3rd class
3Continued as Engineer/Gunner at age 26
3During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
4Became a Enforcer at age 30
4Involved in the planning of an impressive heist.
4Promoted to rank 1
5Continued as Enforcer at age 34
5A job goes wrong, forcing you to flee off-planet.
6Became a Colonist at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
7Continued as Colonist at age 42
7Advanced training in a specialist field.
7Promoted to rank 2
7Is now a Settler
8Continued as Colonist at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Gain a criminal contact.
9Continued as Colonist at age 50
9Spent time maintaining and using heavy vehicles.
9Promoted to rank 3
10Voluntarily left Colonist
10Became a Corporate Agent at age 54
10Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
11Became a Broker at age 58
11Make an unexpected connection outside your normal circles. Gain a Contact.
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Broker at age 62
12Promoted to rank 1
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Broker at age 66
13Make an unexpected connection outside your normal circles. Gain a Contact.
13Promoted to rank 2
14Aging Crisis. Owe 40,000 for medical bills.
14Continued as Broker at age 70
14Forced to muster out.
15Aging Crisis. Owe 40,000 for medical bills.