Petty Officer, 3rd class Joe Reid permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2) 6 (0)
Respectful, Controlling, Nagging
 
Skills
Animals 0
Athletics (Strength) 1
Diplomat 1
Flyer (Grav) 1
Flyer (Ornithopter) 1
Flyer (Rotor) 1
Gun Combat 0
Gunner (Capital) 1
Gunner (Ortillery) 2
Gunner (Screen) 1
Jack-of-all-Trades 1
Mechanic 1
Melee (Unarmed) 1
Persuade 2
Pilot (Capital Ships) 1
Profession (Polymers) 1
Science 0
Stealth 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 3rd class 2 2
Citizen Colonist 1 2
Scout Surveyor Scout 2 5
Drifter Scavenger 0 1
Drifter Barbarian 0 2
Retired 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Commanding officer takes an interest in your career.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Line/Crew rank 2
2Is now a Petty Officer, 3rd class
3Voluntarily left Line/Crew
3Became a Colonist at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 1
4Continued as Colonist at age 30
4Injured. Fully recovered. Owe 1,250 for medical bills.
5Became a Surveyor at age 34
5You discover a world, item or information of worth to the Imperium.
5Promoted to rank 1
5Is now a Scout
6Continued as Surveyor at age 38
6When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
6Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
6Gain 1 Contacts. Gain 2 Enemies.
7Continued as Surveyor at age 42
7Perform an exemplary service for the scouts.
7Promoted to rank 2
8Continued as Surveyor at age 46
8You spend a great deal of time on the fringes of Charted Space.
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 2 Contacts. Gain 1 Enemies.
9Continued as Surveyor at age 50
9You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
10Became a Scavenger at age 54
10Suffer from a life-threatening illness.
11Switched to Barbarian at age 58
11Attacked by enemies that you easily defeat.
11Gain Enemy if you don't already have one.
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Barbarian at age 62
12run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13Retired at age 66
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 40,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.