Chief Petty Officer Lila Armstrong permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 4 (-1)
Unconcerned
 
Skills
Art (Instrument) 1
Art (Perform) 1
Astrogation 1
Athletics (Dexterity) 1
Carouse 0
Deception 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat (Slug) 1
Gunner (Turret) 1
Jack-of-all-Trades 1
Mechanic 4
Melee (Natural) 1
Persuade 0
Profession 0
Recon 1
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 1 2
Navy Line/Crew Chief Petty Officer 5 7
Drifter Wanderer 1 2
Scout Courier Scout 2 2
Retired 0 1
 
TermHistory
1Became a Artist at age 18
1Gain a patron in the arts. Gain an Ally
1Promoted to rank 1
2Continued as Artist at age 22
2Public opinion turns on you.
3Became a Line/Crew at age 26
3Is now a Crewman
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Attempt at commissioned failed.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Continued as Line/Crew at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Line/Crew rank 2
5Is now a Petty Officer, 3rd class
6Continued as Line/Crew at age 38
6Vessel participates in a diplomatic mission.
6Promoted to Line/Crew rank 3
6Is now a Petty Officer, 2nd class
7Continued as Line/Crew at age 42
7Advanced training in a specialist field
8Continued as Line/Crew at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Line/Crew rank 4
8Is now a Petty Officer, 1st class
9Continued as Line/Crew at age 50
9Advanced training in a specialist field
9Promoted to Line/Crew rank 5
9Is now a Chief Petty Officer
9Forced to muster out.
10Became a Wanderer at age 54
10Attacked by enemies that you easily defeat.
10Gain Enemy if you don't already have one.
11Continued as Wanderer at age 58
11Find valuable salvage.
11Promoted to rank 1
12Voluntarily left Wanderer
12Became a Courier at age 62
12You discover a world, item or information of worth to the Imperium.
12Promoted to rank 1
12Is now a Scout
13Aging Crisis. Owe 10,000 for medical bills.
13Continued as Courier at age 66
13Spend several years jumping from world to world in your scout ship.
13Promoted to rank 2
14Aging Crisis. Owe 50,000 for medical bills.
14Voluntarily left Courier
14Retired at age 70
14Birth or Death involving a family member or close friend.
15Aging Crisis. Owe 30,000 for medical bills.