Agent Minnie Fitzgerald permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 4 (-1)
Dissolute, Extravagant, Dependable
 
Skills
Art (Instrument) 1
Carouse 1
Deception 2
Drive 0
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Investigate 0
Recon 2
Stealth 2
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Entertainer Performer 2 3
Rogue Enforcer 0 5
Retired 0 4
 
TermHistory
1Became a Intelligence at age 18
1Given specialist training in vehicles.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3Became a Performer at age 26
3Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
3Promoted to rank 1
4Continued as Performer at age 30
4Invited to take part in a controversial event or exhibition that injures your social standing.
4Promoted to rank 2
5Continued as Performer at age 34
5Nearly killed. Owe 17,500 for medical bills.
6Became a Enforcer at age 38
6Birth or Death involving a family member or close friend.
7Continued as Enforcer at age 42
7Crime pays off. Gain victim as Enemy.
8Continued as Enforcer at age 46
8You spend months in the dangerous criminal underworld.
9Continued as Enforcer at age 50
9Crime pays off. Gain victim as Enemy.
10Continued as Enforcer at age 54
10A job goes wrong, forcing you to flee off-planet.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Good fortune
12Aging Crisis. Owe 10,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 60,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.