Technician Leontine Ford permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 2 (-2) 7 (0)
Frigid
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 1
Drive (Hovercraft) 1
Drive (Walker) 1
Electronics (Comms) 2
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 2
Leadership 1
Mechanic 0
Melee (Blade) 2
Melee (Unarmed) 1
Profession (Construction) 1
Profession (Hydroponics) 1
Profession (Polymers) 2
Science (Cybernetics) 1
Stealth 2
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Corporal 2 4
Citizen Worker Technician 3 6
Navy Engineer/Gunner Sublieutenant 2 / 0 3
Retired 0 2
 
TermHistory
1Became a Star Marine at age 18
1Is now a Marine
1Assigned to a black ops mission.
1Promoted to Star Marine rank 1
1Is now a Lance Corporal
2Continued as Star Marine at age 22
2Assigned to an assault on an enemy fortress.
2Injured
3Continued as Star Marine at age 26
3Assigned to an assault on an enemy fortress.
3Promoted to Star Marine rank 2
3Is now a Corporal
4Continued as Star Marine at age 30
4On the front lines of a planetary assault and occupation.
4Forced to muster out.
5Became a Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Gain a criminal contact.
6Continued as Worker at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Promoted to rank 1
7Continued as Worker at age 42
7You befriend a superior in the corporation or the colony.
8Continued as Worker at age 46
8You are rewarded for your diligence or cunning.
8Promoted to rank 2
8Is now a Technician
9Continued as Worker at age 50
9You are rewarded for your diligence or cunning.
9Promoted to rank 3
10Continued as Worker at age 54
10Co-operate with investigation by the planetary authorities. The business or colony is shut down.
11Became a Engineer/Gunner at age 58
11Is now a Crewman
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Commissioned in Navy/Engineer/Gunner
11Is now a Ensign
11Promoted to Engineer/Gunner officer rank 2
11Is now a Sublieutenant
12Continued as Engineer/Gunner at age 62
12Advanced training in a specialist field
13Aging Crisis. Owe 60,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
14Aging Crisis. Owe 60,000 for medical bills.
14Retired at age 70
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 20,000 for medical bills.