| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 3 | Became a Star Marine at age 26 |
| 3 | Is now a Marine |
| 3 | Trapped behind enemy lines. |
| 3 | Promoted to Star Marine rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Star Marine at age 30 |
| 4 | Advanced training in a specialist field |
| 4 | Forced to muster out. |
| 5 | Became a Courier at age 34 |
| 5 | Good fortune |
| 6 | Continued as Courier at age 38 |
| 6 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 6 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 7 | Continued as Courier at age 42 |
| 7 | You survey an alien world. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Courier at age 46 |
| 8 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 8 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 9 | Continued as Courier at age 50 |
| 9 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 9 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 9 | Forced to muster out. |
| 10 | Became a Scavenger at age 54 |
| 10 | Drafted into Army |
| 11 | Became a Infantry at age 58 |
| 11 | Is now a Private |
| 11 | Commanding officer takes an interest in your career. |
| 11 | Promoted to Infantry rank 1 |
| 11 | Is now a Lance Corporal |
| 12 | Continued as Infantry at age 62 |
| 12 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 13 | Became a Artist at age 66 |
| 13 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |