Manager Trudie Snape permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 8 (0)
Negligent, Argumentative
 
Skills
Admin 1
Advocate 1
Art 0
Broker 0
Diplomat 0
Electronics (Computer) 1
Engineer (M-drive) 1
Flyer 0
Gunner (Capital) 1
Language 0
Leadership 0
Mechanic 1
Persuade 1
Pilot (Small craft) 1
Profession (Construction) 1
Science (Economics) 1
Science (Philosophy) 1
Stealth 0
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 2 3
Scholar Scientist 1 1
Rogue Pirate Henchman 1 2
Scout Surveyor 0 3
Retired 0 6
 
TermHistory
1Became a Corporate at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Gain a criminal contact.
1Promoted to rank 1
2Continued as Corporate at age 22
2Advanced training in a specialist field.
2Promoted to rank 2
2Is now a Manager
3Continued as Corporate at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Became a Scientist at age 30
4Entangled in a bureaucratic or legal morass that distracts you from your work.
4Promoted to rank 1
5Voluntarily left Scientist
5Became a Pirate at age 34
5Is now a Lackey
5Moved to a new world.
5Forced to continue current assignment
5Promoted to rank 1
5Is now a Henchman
6Continued as Pirate at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Surveyor at age 42
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
8Continued as Surveyor at age 46
8Spend several years jumping from world to world in your scout ship.
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Surveyor at age 50
9You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 30,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 60,000 for medical bills.