| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Severely injured. Owe 5,000 for medical bills. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Courier at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 3 | Promoted to rank 3 |
| 3 | Is now a Senior Scout |
| 4 | Continued as Courier at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 5 | Continued as Courier at age 34 |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 5 | Promoted to rank 4 |
| 6 | Continued as Courier at age 38 |
| 6 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 7 | Became a Barbarian at age 42 |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Switched to Scavenger at age 46 |
| 8 | Good fortune |
| 9 | Continued as Scavenger at age 50 |
| 9 | Offered job by a patron. Now owe him a favor. |
| 9 | Promoted to rank 1 |
| 10 | Became a Enforcer at age 54 |
| 10 | A crime lord considers you his protégé. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Enforcer at age 58 |
| 11 | Crime pays off. Gain victim as Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Enforcer at age 62 |
| 12 | A crime lord considers you his protégé. |
| 12 | Promoted to rank 1 |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Enforcer at age 66 |
| 13 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 13 | Forced to muster out. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Good fortune |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |