| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Assigned to a peacekeeping role. |
| 1 | Commissioned in Army/Cavalry |
| 1 | Is now a Lieutenant |
| 1 | Promoted to Cavalry officer rank 2 |
| 1 | Is now a Captain |
| 2 | Continued as Cavalry at age 22 |
| 2 | Nearly killed. Fully recovered. |
| 3 | Became a Artist at age 26 |
| 3 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 1 |
| 4 | Continued as Artist at age 30 |
| 4 | Gain a patron in the arts. Gain an Ally |
| 4 | Promoted to rank 2 |
| 5 | Continued as Artist at age 34 |
| 5 | Gain a patron in the arts. Gain an Ally |
| 5 | Promoted to rank 3 |
| 6 | Continued as Artist at age 38 |
| 6 | Join homeworld’s celebrity circles |
| 6 | Promoted to rank 4 |
| 7 | Continued as Artist at age 42 |
| 7 | Gained a contact. |
| 7 | Promoted to rank 5 |
| 7 | Is now a Famous Artist |
| 8 | Continued as Artist at age 46 |
| 8 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 8 | Promoted to rank 6 |
| 9 | Continued as Artist at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Promoted to rank 7 |
| 9 | Forced to muster out. |
| 10 | Became a Engineer/Gunner at age 54 |
| 10 | Is now a Crewman |
| 10 | You join a gambling circle on board. |
| 10 | Attempt at commissioned failed. |
| 10 | Promoted to Engineer/Gunner rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Voluntarily left Engineer/Gunner |
| 11 | Became a Surveyor at age 58 |
| 11 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 11 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Promoted to rank 1 |
| 11 | Is now a Scout |
| 12 | Continued as Surveyor at age 62 |
| 12 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Find an Alien Artifact. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |