| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Nearly killed. Owe 10,000 for medical bills. |
| 2 | Became a Explorer at age 22 |
| 2 | You spend a great deal of time on the fringes of Charted Space. |
| 2 | Lost eye or limb. Owe 5,000 for medical bills. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Explorer at age 26 |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
| 5 | Switched to Wanderer at age 34 |
| 5 | Amnesia. |
| 5 | Promoted to rank 1 |
| 6 | Aging Crisis. Owe 60,000 for medical bills. |
| 6 | Continued as Wanderer at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Aging Crisis. Owe 60,000 for medical bills. |
| 7 | Retired at age 42 |
| 7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Accused of a crime |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Birth or Death involving a family member or close friend. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |