Field Agent Kirk Bennett permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 11 (1)
Candid, Mild
 
Skills
Admin 1
Athletics (Strength) 1
Deception 1
Diplomat 1
Drive (Walker) 1
Drive (Wheel) 1
Flyer (Wing) 1
Gun Combat 0
Investigate 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Spacecraft) 1
Recon 1
Science (Cybernetics) 1
Stealth 1
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent 3 4
Scholar Scientist 1 2
Rogue Enforcer 0 1
Scout Explorer 0 1
Merchant Merchant Marine 4th Officer 2 2
Retired 0 5
 
TermHistory
1Became a Intelligence at age 18
1An investigation takes on a dangerous turn.
1Life ruined by a criminal gang. Gain the gang as an Enemy
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Established a network of contacts. Gain 1 contacts.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Intelligence at age 26
3Good fortune
3Promoted to rank 3
4Continued as Intelligence at age 30
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Became a Scientist at age 34
5Entangled in a bureaucratic or legal morass that distracts you from your work.
5Promoted to rank 1
6Continued as Scientist at age 38
6An expedition or voyage goes wrong, leaving you stranded in the wilderness.
7Became a Enforcer at age 42
7A job goes wrong, forcing you to flee off-planet.
8Became a Explorer at age 46
8Scarred. Fully recovered. Owe 5,000 for medical bills.
9Became a Merchant Marine at age 50
9Is now a Crewman
9Embroiled in legal trouble.
9Promoted to rank 1
9Is now a Senior Crewman
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Merchant Marine at age 54
10Given advanced training in a specialist field
10Promoted to rank 2
10Is now a 4th Officer
11Aging Crisis. Owe 60,000 for medical bills.
11Voluntarily left Merchant Marine
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 10,000 for medical bills.
12Contact with Government.
13Aging Crisis. Owe 50,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.
14Nearly killed. Fully recovered. Owe 25,000 for medical bills.
15Aging Crisis. Owe 10,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 60,000 for medical bills.