Sergeant Major Earl Murphy permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 3 (-1)
Passive-Aggressive
 
Skills
Deception 1
Drive (Hovercraft) 1
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (Power) 1
Explosives 2
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Vehicle) 2
Investigate 3
Leadership 1
Mechanic 0
Medic 1
Melee (Unarmed) 1
Navigation 1
Pilot (Spacecraft) 1
Recon 1
Science (Biology) 1
Stealth 2
Tactics (Military) 2
Vacc Suit 3
CareerAssignmentTitleRankTerms
Marine Ground Assault Sergeant Major 6 6
Scholar Scientist 2 3
Citizen Corporate 0 1
Agent Intelligence Field Agent 3 5
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1Advanced training in a specialist field
1Promoted to Ground Assault rank 1
1Is now a Lance Corporal
2Continued as Ground Assault at age 22
2Assigned to an assault on an enemy fortress.
2Promoted to Ground Assault rank 2
2Is now a Corporal
3Continued as Ground Assault at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to Ground Assault rank 3
3Is now a Lance Sergeant
4Continued as Ground Assault at age 30
4Commanding officer takes an interest in your career.
4Promoted to Ground Assault rank 4
4Is now a Sergeant
5Continued as Ground Assault at age 34
5Assigned to a black ops mission.
5Promoted to Ground Assault rank 5
5Is now a Gunnery Sergeant
6Continued as Ground Assault at age 38
6Assigned to the security staff of a space station.
6Promoted to Ground Assault rank 6
6Is now a Sergeant Major
6Forced to muster out.
7Became a Scientist at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
7Promoted to rank 1
8Continued as Scientist at age 46
8Find an Alien Artifact.
8Promoted to rank 2
9Continued as Scientist at age 50
9A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
9Injured. Fully recovered.
10Became a Corporate at age 54
10Severely injured. Owe 1,250 for medical bills.
11Became a Intelligence at age 58
11Advanced training in a specialist field.
11Promoted to rank 1
11Is now a Agent
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Intelligence at age 62
12Given specialist training in vehicles.
13Aging Crisis. Owe 60,000 for medical bills.
13Continued as Intelligence at age 66
13Birth or Death involving a family member or close friend.
13Promoted to rank 2
13Is now a Field Agent
14Aging Crisis. Owe 50,000 for medical bills.
14Continued as Intelligence at age 70
14Given specialist training in vehicles.
14Promoted to rank 3
15Aging Crisis. Owe 10,000 for medical bills.
15Continued as Intelligence at age 74
15Hard times caused by a lack of interstellar trade costs you your job.
16Aging Crisis. Owe 60,000 for medical bills.