| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 2 | Continued as Thief at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Thief at age 26 |
| 3 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 4 | Became a Artist at age 30 |
| 4 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 5 | Became a Wanderer at age 34 |
| 5 | Drafted into Scout |
| 6 | Became a Explorer at age 38 |
| 6 | Perform an exemplary service for the scouts. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Voluntarily left Explorer |
| 7 | Became a Scientist at age 42 |
| 7 | Win a prestigious prize for your work. |
| 8 | Continued as Scientist at age 46 |
| 8 | Agreed to perform research that goes against your conscience. Gain 2 Enemies. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Scientist at age 50 |
| 9 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Voluntarily left Scientist |
| 10 | Retired at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Severely injured. Owe 15,000 for medical bills. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Contact with Government. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Lightly injured, no permanent damage. Fully recovered. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |