Lieutenant Peyton Jephcots permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 11 (1)
Strange
 
Skills
Athletics (Endurance) 1
Deception 1
Drive 0
Engineer (Power) 1
Flyer 0
Gun Combat (Slug) 1
Gunner (Turret) 1
Investigate 2
Leadership 1
Mechanic 0
Melee (Blade) 1
Persuade 1
Recon 1
Stealth 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent 2 3
Navy Line/Crew Lieutenant 3 / 0 5
Drifter Barbarian 0 1
Drifter Wanderer 0 2
Retired 0 4
 
TermHistory
1Became a Intelligence at age 18
1An investigation takes on a dangerous turn.
1Life ruined by a criminal gang. Gain the gang as an Enemy
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Advanced training in a specialist field.
2Forced to continue current assignment
2Promoted to rank 2
2Is now a Field Agent
3Continued as Intelligence at age 26
3Nearly killed. Fully recovered. Owe 11,250 for medical bills.
4Became a Line/Crew at age 30
4Is now a Crewman
4Vessel participates in a notable military engagement.
5Continued as Line/Crew at age 34
5Refuse to abuse your position for profit
5Commissioned in Navy/Line/Crew
5Is now a Ensign
5Promoted to Line/Crew officer rank 2
5Is now a Sublieutenant
6Continued as Line/Crew at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
6Promoted to Line/Crew officer rank 3
6Is now a Lieutenant
7Continued as Line/Crew at age 42
7Severely injured. Owe 20,000 for medical bills.
8Continued as Line/Crew at age 46
8Scarred. Fully recovered. Owe 2,500 for medical bills.
9Became a Barbarian at age 50
9Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10Switched to Wanderer at age 54
10Attacked by enemies that you easily defeat.
10Gain Enemy if you don't already have one.
11Continued as Wanderer at age 58
11Lost eye or limb. Owe 5,000 for medical bills.
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12Good fortune
13Aging Crisis. Owe 60,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 10,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 50,000 for medical bills.