| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Gain a criminal contact. |
| 2 | Continued as Worker at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Worker at age 26 |
| 3 | Gained a contact. |
| 4 | Continued as Worker at age 30 |
| 4 | Spent time maintaining and using heavy vehicles. |
| 5 | Continued as Worker at age 34 |
| 5 | You are rewarded for your diligence or cunning. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Technician |
| 6 | Continued as Worker at age 38 |
| 6 | You rise to a position of power in your colony or corporation. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Worker at age 42 |
| 7 | You gain experience in a technical field as a computer operator or surveyor. |
| 7 | Promoted to rank 4 |
| 7 | Is now a Craftsman |
| 8 | Continued as Worker at age 46 |
| 8 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 8 | Forced to muster out. |
| 9 | Became a Field Researcher at age 50 |
| 9 | Win a prestigious prize for your work. |
| 10 | Voluntarily left Field Researcher |
| 10 | Switched to Scientist at age 54 |
| 10 | Agreed to perform research that goes against your conscience. Gain 3 Enemies. |
| 10 | Promoted to rank 1 |
| 11 | Voluntarily left Scientist |
| 11 | Became a Wanderer at age 58 |
| 11 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Accused of a crime |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Find Ancient Technology. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |