Scout Jerry Carbey permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 5 (-1)
Insensitive, Odd, Impotent
 
Skills
Art 0
Astrogation 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 0
Electronics (Computers) 1
Electronics (Sensors) 2
Engineer (J-drive) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Jack-of-all-Trades 1
Language (Anglic (3rd Imperium)) 1
Language (Vilani (1st Imperium)) 1
Language (Zdetl (Zhodani)) 1
Medic 0
Navigation 1
Recon 2
Science (Philosophy) 1
Science (Robotics) 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Scholar Scientist 2 5
Merchant Broker 0 1
Scout Explorer Scout 2 4
Army Infantry 0 1
Retired 0 3
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1Gain rebels as Enemy
2Became a Scientist at age 22
2Make a breakthrough in your field.
3Continued as Scientist at age 26
3Refused to perform research that goes against your conscience.
3Promoted to rank 1
4Continued as Scientist at age 30
4Advanced training in a specialist field.
5Continued as Scientist at age 34
5Refuse to join a cheat in some fashion.
5Promoted to rank 2
6Continued as Scientist at age 38
6Assigned to work on a secret project for a patron or organisation.
6Forced to muster out.
7Became a Broker at age 42
7Make an unexpected connection outside your normal circles. Gain a Contact.
7Forced to muster out.
8Became a Explorer at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
8Severely injured. Fully recovered. Owe 7,500 for medical bills.
8Promoted to rank 1
8Is now a Scout
9Continued as Explorer at age 50
9Perform an exemplary service for the scouts.
10Continued as Explorer at age 54
10Spend several years jumping from world to world in your scout ship.
10Promoted to rank 2
11Continued as Explorer at age 58
11Psychologically damaged by your time in the scouts.
12Switched to Infantry at age 62
12Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13Retired at age 66
13Good fortune
14Aging Crisis. Owe 30,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 40,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 10,000 for medical bills.