| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Assigned to a peacekeeping role. |
| 2 | Continued as Cavalry at age 22 |
| 2 | Assigned to a peacekeeping role. |
| 2 | Promoted to Cavalry rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Cavalry at age 26 |
| 3 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 3 | Promoted to Cavalry rank 2 |
| 3 | Is now a Corporal |
| 4 | Continued as Cavalry at age 30 |
| 4 | Nearly killed. Fully recovered. |
| 5 | Became a Corporate Agent at age 34 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Established a network of contacts. Gain 2 contacts. |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Given specialist training in vehicles. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Encounter a Psionic institute. |
| 8 | Tested for psionic powers |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Go undercover to investigate an enemy. |
| 9 | You are rewarded for your diligence or cunning. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Field Agent |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | Given specialist training in vehicles. |
| 10 | Promoted to rank 3 |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | You go above and beyond the call of duty. |
| 11 | Promoted to rank 4 |
| 11 | Is now a Special Agent |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Corporate Agent at age 62 |
| 12 | Uncover a major conspiracy against your employers. |
| 12 | Promoted to rank 5 |
| 12 | Is now a Assistant Director |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Corporate Agent at age 66 |
| 13 | An investigation takes on a dangerous turn. |
| 13 | Lightly injured, no permanent damage. Fully recovered. |
| 13 | Forced to muster out. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |