Scout Lilian Goslan permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 6 (0) 9 (1)
Furious
 
Skills
Animals (Veterinary) 1
Art 0
Astrogation 1
Athletics 0
Broker 1
Carouse 1
Drive 0
Electronics (Remote Ops) 1
Language 0
Persuade 1
Recon 0
Science (History) 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Merchant Broker 1 3
Scout Surveyor Scout 1 3
Drifter Wanderer 0 1
Navy Line/Crew Crewman 0 1
Scout Courier 0 1
Retired 0 4
 
TermHistory
1Became a Colonist at age 18
1Political upheaval strikes your homeworld, and you are caught up in the revolution.
1Promoted to rank 1
2Continued as Colonist at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Broker at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
4Continued as Broker at age 30
4Your business or ship thrives.
4Promoted to rank 1
5Continued as Broker at age 34
5Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
6Became a Surveyor at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6Psychologically damaged by your time in the scouts.
7Continued as Surveyor at age 42
7You survey an alien world.
7Promoted to rank 1
7Is now a Scout
8Continued as Surveyor at age 46
8You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
9Became a Wanderer at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Became a Line/Crew at age 54
10Is now a Crewman
10During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
11Switched to Courier at age 58
11You survey an alien world.
12Aging Crisis. Owe 60,000 for medical bills.
12Voluntarily left Courier
12Retired at age 62
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 20,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 40,000 for medical bills.