Scout Lew Foster permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 4 (-1)
Healthy, Compulsive, Busy
 
Skills
Admin 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat 0
Gunner (Ortillery) 1
Investigate 0
Jack-of-all-Trades 1
Mechanic 2
Pilot (Small craft) 2
Pilot (Small Craft) 1
Recon 0
Seafarer 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Navy Flight Able Spacehand 1 2
Scout Explorer Scout 2 5
Retired 0 7
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Flight at age 22
2Is now a Crewman
2Moved to a new world.
2Promoted to Flight rank 1
2Is now a Able Spacehand
3Continued as Flight at age 26
3Lost eye or limb. Fully recovered.
4Became a Explorer at age 30
4Spend several years jumping from world to world in your scout ship.
5Continued as Explorer at age 34
5A new romantic starts. Gain an Ally.
6Continued as Explorer at age 38
6You spend a great deal of time on the fringes of Charted Space.
6Gain a contact in an alien race.
6Promoted to rank 1
6Is now a Scout
7Continued as Explorer at age 42
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
7Promoted to rank 2
8Continued as Explorer at age 46
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9Moved to a new world.
10Aging Crisis. Owe 10,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 20,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 60,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 60,000 for medical bills.