Craftsman Jackson Mills permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 1 (-2)
Carefree
 
Skills
Admin 0
Advocate 1
Carouse 2
Drive (Hovercraft) 1
Drive (Track) 1
Drive (Walker) 1
Electronics 0
Engineer (J-drive) 1
Engineer (Life Support) 1
Flyer (Rotor) 1
Investigate 0
Jack-of-All-Trades 2
Mechanic 1
Melee (Blade) 1
Profession (Hydroponics) 1
Profession (Polymers) 1
Science (Chemistry) 1
Science (History) 1
Science (Physics) 1
Science (Xenology) 1
Seafarer 0
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 4 8
Scholar Field Researcher 0 1
Scholar Scientist 1 1
Drifter Wanderer 0 1
Retired 0 4
 
TermHistory
1Became a Worker at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Gain a criminal contact.
2Continued as Worker at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Worker at age 26
3Gained a contact.
4Continued as Worker at age 30
4Spent time maintaining and using heavy vehicles.
5Continued as Worker at age 34
5You are rewarded for your diligence or cunning.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6You rise to a position of power in your colony or corporation.
6Promoted to rank 3
7Continued as Worker at age 42
7You gain experience in a technical field as a computer operator or surveyor.
7Promoted to rank 4
7Is now a Craftsman
8Continued as Worker at age 46
8Political upheaval strikes your homeworld, and you are caught up in the revolution.
8Forced to muster out.
9Became a Field Researcher at age 50
9Win a prestigious prize for your work.
10Voluntarily left Field Researcher
10Switched to Scientist at age 54
10Agreed to perform research that goes against your conscience. Gain 3 Enemies.
10Promoted to rank 1
11Voluntarily left Scientist
11Became a Wanderer at age 58
11Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 10,000 for medical bills.
13Accused of a crime
14Aging Crisis. Owe 60,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.
15Find Ancient Technology.
16Aging Crisis. Owe 40,000 for medical bills.