Marine Brandy Hudson permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 4 (-1)
Self-Giving
 
Skills
Athletics (Dexterity) 1
Deception 1
Diplomat 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Language (Zdetl (Zhodani)) 1
Melee (Blade) 1
Melee (Unarmed) 2
Recon 0
Stealth 1
Streetwise 2
Survival 2
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Marine Support Marine 0 1
Army Infantry Private 0 1
Marine Ground Assault 0 1
Merchant Free Trader 0 1
Drifter Wanderer 4 4
Scholar Field Researcher 0 1
Drifter Barbarian 1 2
Retired 0 4
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1Nearly killed. Fully recovered.
2Became a Infantry at age 22
2Is now a Private
2Forced out after co-operating with military investigation in commanding officer's illegal activity.
3Switched to Ground Assault at age 26
3Scarred. Fully recovered. Owe 2,500 for medical bills.
4Became a Free Trader at age 30
4Your ship or starport is destroyed by criminals. Gain them as an Enemy.
5Became a Wanderer at age 34
5Attacked by enemies and injured.
5Nearly killed. Fully recovered. Owe 8,750 for medical bills.
5Gain Enemy if you don't already have one.
5Promoted to rank 1
6Continued as Wanderer at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
6Promoted to rank 2
7Continued as Wanderer at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 3
8Continued as Wanderer at age 46
8Gained a contact.
8Promoted to rank 4
9Voluntarily left Wanderer
9Became a Field Researcher at age 50
9An expedition or voyage goes wrong, leaving you stranded in the wilderness.
10Switched to Barbarian at age 54
10Promoted to rank 1
11Continued as Barbarian at age 58
11You do not know what happened to you. There is a gap in your memory.
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 20,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 40,000 for medical bills.