Corporal Weldon Hill permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 6 (0)
Egocentric, Abusive, Adaptable
 
Skills
Admin 0
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 2
Deception 1
Diplomat 1
Drive (Track) 1
Electronics (Computers) 1
Explosives 2
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Heavy Weapons (Vehicle) 1
Mechanic 1
Melee (Bludgeon) 1
Melee (Natural) 1
Persuade 1
Profession (Construction) 1
Recon 1
Science 0
Streetwise 0
Survival 2
CareerAssignmentTitleRankTerms
Army Army Support Corporal 2 3
Scout Surveyor 0 1
Navy Line/Crew Crewman 0 1
Citizen Colonist Settler 2 4
Retired 0 6
 
TermHistory
1Became a Army Support at age 18
1Is now a Private
1Given a special assignment or duty in your unit.
1Promoted to Army Support rank 1
1Is now a Lance Corporal
2Continued as Army Support at age 22
2Given a special assignment or duty in your unit.
3Continued as Army Support at age 26
3Assigned to an urbanised planet torn by war.
3Promoted to Army Support rank 2
3Is now a Corporal
4Voluntarily left Army Support
4Became a Surveyor at age 30
4You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Became a Line/Crew at age 34
5Is now a Crewman
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Colonist at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
7Continued as Colonist at age 42
7Your business expands, your corporation grows, or the colony thrives.
8Aging Crisis. Owe 50,000 for medical bills.
8Continued as Colonist at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Promoted to rank 2
8Is now a Settler
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Colonist at age 50
9Life ruined by a criminal gang. Gain the gang as an Enemy
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 50,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 10,000 for medical bills.
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 60,000 for medical bills.