| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | You discover a world, item or information of worth to the Imperium. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Explorer at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 3 | Promoted to rank 3 |
| 3 | Is now a Senior Scout |
| 4 | Continued as Explorer at age 30 |
| 4 | You spend a great deal of time on the fringes of Charted Space. |
| 4 | Gain a contact in an alien race. |
| 4 | Promoted to rank 4 |
| 5 | Continued as Explorer at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | Psychologically damaged by your time in the scouts. |
| 5 | Promoted to rank 5 |
| 6 | Continued as Explorer at age 38 |
| 6 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 6 | Promoted to rank 6 |
| 7 | Continued as Explorer at age 42 |
| 7 | You spend a great deal of time on the fringes of Charted Space. |
| 7 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 7 | Forced to muster out. |
| 8 | Switched to Courier at age 46 |
| 8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 8 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 9 | Continued as Courier at age 50 |
| 9 | Good fortune |
| 10 | Continued as Courier at age 54 |
| 10 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 11 | Became a Pirate at age 58 |
| 11 | Is now a Lackey |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Continued as Pirate at age 62 |
| 12 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 13 | Became a Inmate at age 66 |
| 13 | You gain a new Rival among the inmates or guards. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Switched to Thug at age 70 |
| 14 | Accused of assaulting a prison guard. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Switched to Fixer at age 74 |
| 15 | Disgraced. Word of your criminal past reaches your homeworld. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |