Scout Pierre Edye permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 6 (0)
Average, Introverted
 
Skills
Animals 0
Art 0
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 2
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Jack-of-all-Trades 1
Language 0
Mechanic 1
Pilot (Small craft) 1
Pilot (Spacecraft) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout 2 5
Army Army Support Private 0 1
Marine Star Marine Marine 0 1
Drifter Barbarian 0 2
Drifter Wanderer 0 1
Retired 0 5
 
TermHistory
1Became a Explorer at age 18
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2Became a Army Support at age 22
2Is now a Private
2Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
3Became a Star Marine at age 26
3Is now a Marine
3A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
4Returned to Explorer at age 30
4Spend several years jumping from world to world in your scout ship.
4Promoted to rank 1
4Is now a Scout
5Continued as Explorer at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Continued as Explorer at age 38
6When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6Promoted to rank 2
7Continued as Explorer at age 42
7Spend several years jumping from world to world in your scout ship.
7Forced to muster out.
8Became a Barbarian at age 46
8Find valuable salvage.
9Continued as Barbarian at age 50
9You do not know what happened to you. There is a gap in your memory.
10Switched to Wanderer at age 54
10Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 50,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 30,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 10,000 for medical bills.