| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Free Trader at age 26 |
| 3 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 4 | Became a Explorer at age 30 |
| 4 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 5 | Became a Law Enforcement at age 34 |
| 5 | Is now a Rookie |
| 5 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 6 | Became a Wanderer at age 38 |
| 6 | Drafted into Marine |
| 6 | Promoted to rank 1 |
| 7 | Became a Ground Assault at age 42 |
| 7 | Is now a Marine |
| 7 | Severely injured. Fully recovered. Owe 6,250 for medical bills. |
| 8 | Switched to Barbarian at age 46 |
| 8 | Attacked by enemies that you easily defeat. |
| 8 | Gain Enemy if you don't already have one. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Barbarian at age 50 |
| 9 | Promoted to rank 2 |
| 9 | Is now a Warrior |
| 10 | Continued as Barbarian at age 54 |
| 10 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Returned to Wanderer at age 58 |
| 11 | You do not know what happened to you. There is a gap in your memory. |
| 12 | Switched to Scavenger at age 62 |
| 12 | Lightly injured, no permanent damage. Fully recovered. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |