Intern Clifford Cleve permalink

Age Str Dex End Int Edu Soc
59 2 (-2) 1 (-2) 2 (-2) 11 (1) 10 (1) 3 (-1)
Forgetful, Cold Hearted
Admin 0
Advocate 1
Animals 0
Art (Instrument) 1
Art (Visual Media) 1
Astrogation 1
Carouse 1
Diplomat 0
Electronics 0
Gun Combat 1
Investigate 0
Mechanic 0
Persuade 0
Science (History) 1
Stealth 1
Survival 1
Vacc Suit 1
Noble Diplomat Intern 0 3
Drifter Barbarian 0 1
Drifter Scavenger 1 4
Navy Flight Crewman 0 1
Scout Courier 0 1
1Became a Diplomat at age 18
1Is now a Intern
1Refused a challenge to a duel for your honour and standing.
2Continued as Diplomat at age 22
2time as a ruler or playboy gives you a wide range of experiences.
3Continued as Diplomat at age 26
3time as a ruler or playboy gives you a wide range of experiences.
3Forced to muster out.
4Became a Barbarian at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Switched to Scavenger at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
6Continued as Scavenger at age 38
6Attempted a risky adventure and was wildly successful.
6Promoted to rank 1
7Continued as Scavenger at age 42
7Spend time with an alien race. Gain a contact.
8Continued as Scavenger at age 46
8Attacked by enemies and injured.
8Lost eye or limb
8Gain Enemy if you don't already have one.
9Voluntarily left Scavenger
9Became a Flight at age 50
9Is now a Crewman
9Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
10Became a Courier at age 54
10Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
10Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
10Gain 6 Contacts. Gain 1 Enemies.
11Aging Crisis. Owe 10,000 for medical bills.