Ingrate Begüm Mertoğlu permalink

Age Str Dex End Int Edu Soc
76 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 5 (-1)
Admin 1
Advocate 0
Carouse 1
Deception 1
Diplomacy 1
Diplomat 0
Drive (Wheel) 1
Electronics 0
Engineer (Life Support) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Investigate 0
Persuade 1
Seafarer 0
Streetwise 0
Noble Diplomat Intern 0 1
Noble Dilettante Ingrate 2 4
Agent Intelligence 0 1
Rogue Enforcer 1 2
Citizen Worker 0 3
Retired 0 3
1Became a Diplomat at age 18
1Is now a Intern
1A family scandal forces you out of your position.
2Switched to Dilettante at age 22
2Is now a Wastrel
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Continued as Dilettante at age 26
3Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
3Promoted to rank 1
4Continued as Dilettante at age 30
4Refuse to join a conspiracy of nobles. Gain an Enemy.
4Promoted to rank 2
4Is now a Ingrate
5Continued as Dilettante at age 34
5Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
5Forced to muster out.
6Became a Intelligence at age 38
6Nearly killed
7Became a Enforcer at age 42
7Involved in a gambling ring.
7Promoted to rank 1
8Continued as Enforcer at age 46
8Lost eye or limb
9Became a Worker at age 50
9A new romantic starts. Gain an Ally.
10Continued as Worker at age 54
10Your business expands, your corporation grows, or the colony thrives.
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Worker at age 58
11Life ruined by a criminal gang. Gain the gang as an Enemy
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Gained a contact.
13Aging Crisis. Owe 30,000 for medical bills.
13Victim of a crime
14Aging Crisis. Owe 60,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 40,000 for medical bills.