Intern Adolfo Pascual permalink

Age Str Dex End Int Edu Soc
80 1 (-2) 1 (-2) 1 (-2) 4 (-1) 1 (-2) 6 (0)
 
Skills
Admin 0
Advocate 0
Art 0
Diplomat 2
Drive (Mole) 1
Electronics 0
Investigate 2
Melee 0
Persuade 0
Science (Biology) 1
Science (Economics) 1
Science (Sophontology) 1
Stealth 1
Survival 0
CareerAssignmentTitleRankTerms
Noble Diplomat Intern 0 1
Scholar Scientist 0 2
Drifter Wanderer 0 1
Scholar Physician 0 4
Drifter Barbarian 0 2
Retired 0 5
 
TermHistory
1Became a Diplomat at age 18
1Is now a Intern
1Political manoeuvrings usurp your position. Gain a Rival.
2Became a Scientist at age 22
2A new romantic starts. Gain an Ally.
3Continued as Scientist at age 26
3A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
3Scarred
4Became a Wanderer at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Switched to Physician at age 34
5A disaster or war strikes.
5The planetary government interferes with your research for political or religious reasons. You continue working secretely.
6Continued as Physician at age 38
6Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
6Severely injured
6Gain an Enemy
7Continued as Physician at age 42
7Advanced training in a specialist field.
8Continued as Physician at age 46
8Assigned to work on a secret project for a patron or organisation.
8Forced to muster out.
9Switched to Barbarian at age 50
9Attempted a risky adventure and was injured.
9Scarred
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Barbarian at age 54
10Scarred
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 50,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 40,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 50,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 20,000 for medical bills.