| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 50 |
M |
8 (0) |
5 (-1) |
6 (0) |
10 (1) |
7 (0) |
9 (1) |
| Wicked |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Diplomat 1 |
| Drive (Mole) 1 |
| Electronics (Computers) 1 |
| Engineer (M-drive) 1 |
| Flyer 0 |
| Investigate 0 |
| Mechanic 0 |
| Medic 0 |
| Melee (Blade) 1 |
| Melee (Unarmed) 1 |
| Science (Chemistry) 2 |
| Science (Genetics) 1 |
| Science (History) 1 |
| Science (Robotics) 1 |
| Steward 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
2 |
3 |
| Citizen |
Colonist |
|
1 |
3 |
| Citizen |
Corporate |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scientist at age 22 |
| 2 | Make a breakthrough in your field. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Scientist at age 26 |
| 3 | Nearly killed. Owe 6,250 for medical bills. |
| 4 | Became a Colonist at age 30 |
| 4 | Spent time maintaining and using heavy vehicles. |
| 5 | Continued as Colonist at age 34 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Colonist at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Voluntarily left Colonist |
| 7 | Switched to Corporate at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Corporate at age 46 |
| 8 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |