Field Agent Arther Kennedy
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 37 |
M |
9 (1) |
10 (1) |
10 (1) |
10 (1) |
4 (-1) |
4 (-1) |
| Incompetent, Sharp-Tongued |
| Skills |
| Deception 1 |
| Drive (Hovercraft) 2 |
| Drive (Walker) 1 |
| Flyer (Grav) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Artillery) 1 |
| Investigate 1 |
| Medic 0 |
| Melee (Blade) 1 |
| Recon 1 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Cavalry |
Private |
0 |
1 |
| Agent |
Intelligence |
Field Agent |
3 |
3 |
|
| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 2 | Became a Intelligence at age 22 |
| 2 | Befriended by a senior agent. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | You go above and beyond the call of duty. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 3 |