Petty Officer, 3rd class Kurt Thompkins permalink

Age Sex Str Dex End Int Edu Soc
45 M 6 (0) 6 (0) 1 (-2) 6 (0) 5 (-1) 6 (0)
Wary, Open, Spontaneous
 
Skills
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer 0
Gambler 1
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Investigate 0
Mechanic 2
Pilot (Small Craft) 1
Recon 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 5
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Vessel participates in a diplomatic mission.
3Continued as Engineer/Gunner at age 26
3Vessel participates in a notable military engagement.
4Continued as Engineer/Gunner at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Aging Crisis. Owe 40,000 for medical bills.
5Continued as Engineer/Gunner at age 34
5You join a gambling circle on board.
5Promoted to Engineer/Gunner rank 2
5Is now a Petty Officer, 3rd class
6Continued as Engineer/Gunner at age 38
6Vessel participates in a notable military engagement.
6Forced to muster out.
7Aging Crisis. Owe 40,000 for medical bills.