Crewman King Smith permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 11 (1)
Joyous, Merciful
 
Skills
Admin 2
Athletics (Dexterity) 1
Diplomat 0
Drive (Wheel) 2
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Gunner (Ortillery) 1
Investigate 0
Language (Zdetl (Zhodani)) 1
Mechanic 0
Medic 0
Science (Physics) 1
Science (Planetology) 1
CareerAssignmentTitleRankTerms
Scholar Scientist 1 7
Navy Flight Crewman 0 1
Retired 0 4
 
TermHistory
1Became a Scientist at age 18
1Make a breakthrough in your field.
2Continued as Scientist at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
3Continued as Scientist at age 26
3Work for an eccentric but brilliant mentor, who becomes an Ally.
4Continued as Scientist at age 30
4A romantic relationship ends badly. Gain a Rival or Enemy.
5Continued as Scientist at age 34
5Advanced training in a specialist field.
6Continued as Scientist at age 38
6Assigned to work on a secret project for a patron or organisation.
6Promoted to rank 1
7Continued as Scientist at age 42
7Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
7Gain an Enemy
7Forced to muster out.
8Became a Flight at age 46
8Is now a Crewman
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9Birth or Death involving a family member or close friend.
10Aging Crisis. Owe 60,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 40,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 20,000 for medical bills.