Technician Johnnie Thompson permalink

Age Sex Str Dex End Int Edu Soc
51 M 4 (-1) 7 (0) 4 (-1) 2 (-2) 10 (1) 8 (0)
Scary, Self-Conscious
 
Skills
Admin 0
Astrogation 0
Drive (Track) 1
Electronics (Computers) 1
Engineer (Life Support) 2
Flyer (Airship) 1
Flyer (Wing) 1
Mechanic 0
Profession (Biologicals) 1
Profession (Construction) 1
Profession (Hydroponics) 1
Science (Cybernetics) 1
Science (Planetology) 1
Seafarer 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician 3 5
Scout Courier 0 2
Drifter Wanderer 0 1
 
TermHistory
1Became a Worker at age 18
1You rise to a position of power in your colony or corporation.
1Promoted to rank 1
2Continued as Worker at age 22
2Advanced training in a specialist field.
3Continued as Worker at age 26
3Your business expands, your corporation grows, or the colony thrives.
4Continued as Worker at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Promoted to rank 2
4Is now a Technician
5Continued as Worker at age 34
5You gain experience in a technical field as a computer operator or surveyor.
5Promoted to rank 3
6Voluntarily left Worker
6Became a Courier at age 38
6Nearly killed. Fully recovered. Owe 20,000 for medical bills.
7Became a Wanderer at age 42
7Injured. Fully recovered. Owe 5,000 for medical bills.
8Returned to Courier at age 46
8Psychologically damaged by your time in the scouts.