| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
8 (0) |
10 (1) |
1 (-2) |
5 (-1) |
7 (0) |
8 (0) |
| Guarded, Passive, Shameless |
| Skills |
| Athletics (Dexterity) 1 |
| Broker 1 |
| Carouse 1 |
| Deception 0 |
| Diplomat 0 |
| Drive (Mole) 1 |
| Gun Combat (Archaic) 2 |
| Gunner (Ortillery) 1 |
| Recon 0 |
| Stealth 2 |
| Steward 1 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
2 |
3 |
| Merchant |
Broker |
|
0 |
3 |
| Scholar |
Scientist |
|
0 |
1 |
| Rogue |
Enforcer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 2 | Promoted to rank 2 |
| 3 | Continued as Thief at age 26 |
| 3 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 4 | Became a Broker at age 30 |
| 4 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 5 | Became a Scientist at age 34 |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 6 | Switched to Enforcer at age 38 |
| 6 | A job goes wrong, forcing you to flee off-planet. |
| 7 | Returned to Broker at age 42 |
| 8 | Continued as Broker at age 46 |
| 8 | Moved to a new world. |