Able Spacehand Marion Walker permalink

Age Sex Str Dex End Int Edu Soc
52 M 2 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 4 (-1)
Fretful, Mean, Nimble
 
Skills
Art 0
Astrogation 0
Carouse 0
Deception 0
Drive 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Mechanic 1
Persuade 0
Recon 1
Seafarer 0
Steward 0
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Scout Courier 0 1
Marine Marine Support Marine 0 1
Navy Line/Crew Able Spacehand 1 5
 
TermHistory
1Became a Journalist at age 18
1Public opinion turns on you.
2Became a Courier at age 22
2Psychologically damaged by your time in the scouts.
3Became a Marine Support at age 26
3Is now a Marine
3On the front lines of a planetary assault and occupation.
4Voluntarily left Marine Support
4Became a Line/Crew at age 30
4Is now a Crewman
4Abuse your position for profit
5Continued as Line/Crew at age 34
5Advanced training in a specialist field
6Continued as Line/Crew at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Continued as Line/Crew at age 42
7Vessel participates in a diplomatic mission.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Aging Crisis. Owe 30,000 for medical bills.