Master Chief Marian Lynch permalink

Age Sex Str Dex End Int Edu Soc
51 F 1 (-2) 7 (0) 9 (1) 7 (0) 14 (2) 5 (-1)
Naive, Moody
 
Skills
Admin 2
Deception 0
Drive (Hovercraft) 1
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Engineer (Power) 1
Flyer (Grav) 1
Gun Combat 3
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Language 0
Mechanic 2
Pilot (Small Craft) 1
Seafarer 0
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Master Chief 6 7
Rogue Pirate Lackey 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Advanced training in a specialist field
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Abuse your position for profit
2Promoted to Engineer/Gunner rank 2
2Is now a Petty Officer, 3rd class
3Continued as Engineer/Gunner at age 26
3Special assignment or duty on board ship.
3Forced to continue current assignment
3Promoted to Engineer/Gunner rank 3
3Is now a Petty Officer, 2nd class
4Continued as Engineer/Gunner at age 30
4Special assignment or duty on board ship.
4Promoted to Engineer/Gunner rank 4
4Is now a Petty Officer, 1st class
5Continued as Engineer/Gunner at age 34
5Vessel participates in a diplomatic mission.
5Promoted to Engineer/Gunner rank 5
5Is now a Chief Petty Officer
6Continued as Engineer/Gunner at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to Engineer/Gunner rank 6
6Is now a Master Chief
7Continued as Engineer/Gunner at age 42
7Nearly killed. Fully recovered.
8Became a Pirate at age 46
8Is now a Lackey
8A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.