Manager Arlie Ward
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
2 (-2) |
7 (0) |
7 (0) |
12 (2) |
9 (1) |
9 (1) |
| Pious, Funny, Grumpy |
| Skills |
| Admin 1 |
| Athletics 0 |
| Carouse 1 |
| Deception 1 |
| Diplomat 1 |
| Drive (Hovercraft) 1 |
| Electronics (Computer) 2 |
| Electronics (Computers) 1 |
| Electronics (Sensors) 1 |
| Flyer (Ornithopter) 1 |
| Gambler 4 |
| Gun Combat 0 |
| Mechanic 0 |
| Profession (Hydroponics) 1 |
| Recon 0 |
| Stealth 1 |
| Steward 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
2 |
3 |
| Citizen |
Worker |
|
0 |
2 |
| Citizen |
Corporate |
Manager |
3 |
3 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Involved in the planning of an impressive heist. |
| 2 | Continued as Thief at age 22 |
| 2 | Involved in a gambling ring. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Thief at age 26 |
| 3 | Backstab a fellow rogue for personal gain. |
| 3 | Promoted to rank 2 |
| 4 | Voluntarily left Thief |
| 4 | Became a Worker at age 30 |
| 4 | Spent time maintaining and using heavy vehicles. |
| 5 | Continued as Worker at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Switched to Corporate at age 38 |
| 6 | Spent time maintaining and using heavy vehicles. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Corporate at age 42 |
| 7 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Manager |
| 8 | Continued as Corporate at age 46 |
| 8 | You befriend a superior in the corporation or the colony. |
| 8 | Promoted to rank 3 |