Crewman Paul Caldwell
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
1 (-2) |
7 (0) |
4 (-1) |
11 (1) |
7 (0) |
8 (0) |
| Sarcastic, Popular, Grandiose |
| Skills |
| Athletics (Strength) 1 |
| Broker 0 |
| Carouse 0 |
| Deception 1 |
| Gambler 1 |
| Gunner (Capital) 1 |
| Gunner (Ortillery) 1 |
| Mechanic 1 |
| Melee (Bludgeon) 1 |
| Pilot (Capital Ships) 2 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Science 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Crewman |
0 |
3 |
| Citizen |
Colonist |
|
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
4 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You join a gambling circle on board. |
| 1 | Attempt at commissioned failed. |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Vessel participates in a diplomatic mission. |
| 2 | Gain a contact. |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Gained a contact. |
| 3 | Forced to muster out. |
| 4 | Became a Colonist at age 30 |
| 4 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Continued as Merchant Marine at age 38 |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Gained a contact. |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Nearly killed. Owe 10,000 for medical bills. |