Scout Tennie Black permalink

Age Sex Str Dex End Int Edu Soc
52 F 5 (-1) 1 (-2) 7 (0) 8 (0) 7 (0) 4 (-1)
Close, Passive
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Deception 0
Drive (Wheel) 1
Flyer 0
Jack-of-All-Trades 1
Melee (Unarmed) 1
Persuade 1
Pilot (Small craft) 1
Recon 1
Science 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Scout Courier Scout 1 3
Prisoner Fixer 0 2
Prisoner Inmate 0 1
 
TermHistory
1Became a Wanderer at age 18
1Promoted to rank 1
2Continued as Wanderer at age 22
2Scarred. Fully recovered. Owe 5,000 for medical bills.
3Became a Courier at age 26
3You survey an alien world.
4Continued as Courier at age 30
4When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
4Promoted to rank 1
4Is now a Scout
5Continued as Courier at age 34
5Accused of a crime
6Became a Fixer at age 38
6You are moved to a lower security prison.
7Switched to Inmate at age 42
7Saved a guard or prison officer. Gain an Ally.
8Returned to Fixer at age 46
8Severely injured. Fully recovered. Owe 5,000 for medical bills.
9Aging Crisis. Owe 50,000 for medical bills.