3rd Officer Freddie Newman permalink

Age Sex Str Dex End Int Edu Soc
53 M 5 (-1) 2 (-2) 1 (-2) 3 (-1) 10 (1) 6 (0)
Vain, Neurotic
 
Skills
Admin 1
Broker 0
Carouse 0
Drive 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Gambler 1
Mechanic 2
Persuade 1
Profession 0
Stealth 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer 3 5
Scout Explorer 0 2
Drifter Barbarian 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Good fortune
2Continued as Merchant Marine at age 22
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Your business or ship thrives.
3Promoted to rank 2
3Is now a 4th Officer
4Continued as Merchant Marine at age 30
4Make an unexpected connection outside your normal circles. Gain a Contact.
4Promoted to rank 3
4Is now a 3rd Officer
5Continued as Merchant Marine at age 34
5Moved to a new world.
5Forced to muster out.
6Became a Explorer at age 38
6You survey an alien world.
7Continued as Explorer at age 42
7Psychologically damaged by your time in the scouts.
8Became a Barbarian at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Aging Crisis. Owe 30,000 for medical bills.