Able Spacehand Hildegarde Abberton permalink

Age Sex Str Dex End Int Edu Soc
51 F 1 (-2) 2 (-2) 6 (0) 11 (1) 8 (0) 6 (0)
Keen, Hospitable
 
Skills
Animals 0
Art (Holography) 1
Art (Instrument) 1
Athletics (Dexterity) 1
Carouse 2
Deception 1
Drive (Walker) 1
Engineer (M-drive) 1
Flyer 0
Gunner (Ortillery) 2
Gunner (Turret) 1
Mechanic 2
Melee (Bludgeon) 1
Pilot (Capital Ships) 2
Science 0
Survival 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Entertainer Artist 2 3
Citizen Colonist 0 1
Citizen Worker 0 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
3Voluntarily left Engineer/Gunner
3Became a Artist at age 26
3Works is especially well received and popular, making you a minor celebrity
3Promoted to rank 1
4Continued as Artist at age 30
4Refused to criticise a questionable political leader on your homeworld.
5Continued as Artist at age 34
5Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
5Expose or are involved in a scandal of some sort.
5Promoted to rank 2
6Voluntarily left Artist
6Became a Colonist at age 38
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Switched to Worker at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Gain a criminal contact.
8Continued as Worker at age 46
8Your business expands, your corporation grows, or the colony thrives.
9Aging Crisis. Owe 30,000 for medical bills.