Crewman Malvina Carlson permalink

Age Sex Str Dex End Int Edu Soc
53 F 2 (-2) 3 (-1) 5 (-1) 4 (-1) 10 (1) 5 (-1)
Filthy, Capricious
 
Skills
Admin 0
Advocate 0
Astrogation 0
Broker 0
Diplomat 0
Electronics (Comms) 1
Engineer (M-drive) 1
Language 0
Leadership 0
Pilot (Capital Ships) 1
Pilot (Small craft) 1
Profession 0
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 2
Scout Courier 0 2
Merchant Merchant Marine Crewman 0 2
Merchant Broker 0 2
 
TermHistory
1Became a Corporate at age 18
1Gained a contact.
2Continued as Corporate at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Courier at age 26
3Spend several years jumping from world to world in your scout ship.
4Continued as Courier at age 30
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
5Became a Merchant Marine at age 34
5Is now a Crewman
5Refuse to smuggle illegal items onto a planet. Gain an Enemy.
6Continued as Merchant Marine at age 38
6Embroiled in legal trouble.
7Voluntarily left Merchant Marine
7Switched to Broker at age 42
7Embroiled in legal trouble.
8Continued as Broker at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.