Freelancer Augusta Bent
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
9 (1) |
8 (0) |
1 (-2) |
12 (2) |
12 (2) |
6 (0) |
| Understanding, Bewildered |
| Skills |
| Art 0 |
| Astrogation 1 |
| Carouse 0 |
| Deception 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Gambler 1 |
| Language 0 |
| Leadership 0 |
| Mechanic 0 |
| Medic 0 |
| Persuade 0 |
| Profession (Belter) 1 |
| Recon 1 |
| Science (Psychology) 1 |
| Steward 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Journalist |
Freelancer |
1 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Citizen |
Corporate |
|
0 |
1 |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Scout |
Courier |
Scout |
1 |
2 |
| Citizen |
Worker |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Freelancer |
| 2 | Voluntarily left Journalist |
| 2 | Became a Wanderer at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Became a Corporate at age 26 |
| 3 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 4 | Became a Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Became a Courier at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | Psychologically damaged by your time in the scouts. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Courier at age 38 |
| 6 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Switched to Worker at age 42 |
| 7 | Your business expands, your corporation grows, or the colony thrives. |
| 8 | Continued as Worker at age 46 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 8 | Promoted to rank 1 |