Scout Laurence Arthur
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
2 (-2) |
1 (-2) |
2 (-2) |
6 (0) |
4 (-1) |
8 (0) |
| Tense, Deep, Lucky |
| Skills |
| Astrogation 1 |
| Broker 0 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Flyer (Ornithopter) 1 |
| Gun Combat 0 |
| Language 0 |
| Mechanic 1 |
| Persuade 0 |
| Pilot 0 |
| Steward 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Citizen |
Colonist |
|
1 |
1 |
| Scout |
Explorer |
Scout |
2 |
4 |
| Drifter |
Scavenger |
|
0 |
1 |
| Scout |
Courier |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 2 | Became a Colonist at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Colonist |
| 3 | Became a Explorer at age 26 |
| 3 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Explorer at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Explorer at age 34 |
| 5 | Gained a contact. |
| 6 | Continued as Explorer at age 38 |
| 6 | You spend a great deal of time on the fringes of Charted Space. |
| 6 | Psychologically damaged by your time in the scouts. |
| 6 | Forced to muster out. |
| 7 | Became a Scavenger at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Switched to Courier at age 46 |
| 8 | You spend a great deal of time on the fringes of Charted Space. |
| 8 | Injured. Fully recovered. Owe 5,000 for medical bills. |