Craftsman Dock Guillan permalink

Age Sex Str Dex End Int Edu Soc
51 M 5 (-1) 4 (-1) 7 (0) 12 (2) 7 (0) 9 (1)
Scared, Nervous
 
Skills
Animals 0
Carouse 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Gambler 1
Investigate 0
Mechanic 1
Melee (Blade) 1
Profession (Belter) 1
Profession (Polymers) 1
Science 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 4 7
Scholar Field Researcher 0 1
 
TermHistory
1Became a Worker at age 18
1A new romantic starts. Gain an Ally.
2Continued as Worker at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 1
3Continued as Worker at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 2
3Is now a Technician
4Continued as Worker at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Promoted to rank 3
5Continued as Worker at age 34
5Moved to a new world.
6Continued as Worker at age 38
6Moved to a new world.
6Promoted to rank 4
6Is now a Craftsman
7Continued as Worker at age 42
7Gained a contact.
7Forced to muster out.
8Became a Field Researcher at age 46
8Your work is sabotaged by unknown parties. You may salvage what you can and give up.