Technician Harry Oshea permalink

Age Sex Str Dex End Int Edu Soc
51 M 7 (0) 2 (-2) 7 (0) 5 (-1) 10 (1) 4 (-1)
Fighter
 
Skills
Admin 0
Advocate 1
Animals 0
Carouse 0
Deception 1
Diplomat 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Engineer (Power) 1
Mechanic 3
Medic 1
Melee 0
Profession (Biologicals) 1
Science (Cosmology) 1
Science (Economics) 1
Seafarer 0
Stealth 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Merchant Merchant Marine Senior Crewman 1 2
Navy Flight Crewman 0 1
Citizen Worker Technician 2 4
 
TermHistory
1Became a Barbarian at age 18
1Lightly injured, no permanent damage. Fully recovered.
2Became a Merchant Marine at age 22
2Is now a Crewman
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Your ship or starport is destroyed by criminals. Gain them as an Enemy.
4Became a Flight at age 30
4Is now a Crewman
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Continued as Worker at age 38
6You are rewarded for your diligence or cunning.
6Promoted to rank 1
7Continued as Worker at age 42
7You befriend a superior in the corporation or the colony.
8Continued as Worker at age 46
8You gain experience in a technical field as a computer operator or surveyor.
8Promoted to rank 2
8Is now a Technician