| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Study Science (Psychology) as a hobby. |
| 1 | Graduated with honors at age 18. |
| 2 | Became a Star Marine at age 18 |
| 2 | Is now a Marine |
| 2 | Commissioned in Marine/Star Marine |
| 2 | Is now a Lieutenant |
| 2 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 3 | Became a Corporate at age 22 |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 4 | Continued as Corporate at age 26 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 30 |
| 5 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 6 | Became a Corporate Agent at age 34 |
| 6 | Given specialist training in vehicles. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Continued as Corporate Agent at age 38 |
| 7 | An investigation takes on a dangerous turn. |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Promoted to rank 2 |
| 7 | Is now a Field Agent |
| 8 | Continued as Corporate Agent at age 42 |
| 8 | An investigation takes on a dangerous turn. |
| 9 | Continued as Corporate Agent at age 46 |
| 9 | Advanced training in a specialist field. |
| 10 | Continued as Corporate Agent at age 50 |
| 10 | You go above and beyond the call of duty. |
| 10 | Promoted to rank 3 |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |