Warrior Albert Harrison
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
2 (-2) |
6 (0) |
1 (-2) |
5 (-1) |
6 (0) |
3 (-1) |
| Young, Joyous |
| Skills |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Deception 0 |
| Drive (Walker) 1 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Gunner (Screen) 1 |
| Mechanic 0 |
| Melee (Blade) 1 |
| Melee (Unarmed) 1 |
| Pilot (Spacecraft) 1 |
| Profession (Biologicals) 1 |
| Recon 0 |
| Stealth 1 |
| Streetwise 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Lackey |
0 |
3 |
| Rogue |
Enforcer |
|
0 |
1 |
| Drifter |
Barbarian |
Warrior |
2 |
3 |
| Citizen |
Worker |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Involved in a gambling ring. |
| 2 | Continued as Pirate at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Continued as Pirate at age 26 |
| 3 | Crime pays off. Gain victim as Enemy. |
| 4 | Voluntarily left Pirate |
| 4 | Switched to Enforcer at age 30 |
| 4 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 5 | Became a Barbarian at age 34 |
| 5 | Find Ancient Technology. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Barbarian at age 38 |
| 6 | Survived a risky adventure but gained nothing. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Warrior |
| 7 | Continued as Barbarian at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Became a Worker at age 46 |
| 8 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 8 | Gain a criminal contact. |
| 9 | Continued as Worker at age 50 |
| 9 | Good fortune |
| 9 | Promoted to rank 1 |