Able Spacehand Bessie Torres permalink

Age Sex Str Dex End Int Edu Soc
55 F 1 (-2) 2 (-2) 3 (-1) 6 (0) 8 (0) 8 (0)
Superstitious
 
Skills
Art 0
Astrogation 1
Athletics (Endurance) 1
Deception 1
Drive (Mole) 1
Drive (Wheel) 1
Engineer (Power) 1
Gun Combat 2
Gunner (Capital) 1
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Language 0
Mechanic 1
Medic 0
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Recon 1
Science (Physics) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Scholar Scientist 1 1
Navy Line/Crew Able Spacehand 1 4
Drifter Scavenger 1 2
Prisoner Fixer 1 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
2Became a Scientist at age 22
2A new romantic starts. Gain an Ally.
2Promoted to rank 1
3Voluntarily left Scientist
3Switched to Line/Crew at age 26
3A romantic relationship ends badly. Gain a Rival or Enemy.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4You join a gambling circle on board.
5Continued as Line/Crew at age 34
5Birth or Death involving a family member or close friend.
6Continued as Line/Crew at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Became a Scavenger at age 42
7Accused of a crime
8Became a Fixer at age 46
8Offended a prison gang you tried to join. Gain an Enemy.
8Promoted to rank 1
8Paroled from prison.
9Returned to Scavenger at age 50
9Promoted to rank 1