Crewman Amalia Hicks permalink

Age Sex Str Dex End Int Edu Soc
56 F 2 (-2) 4 (-1) 1 (-2) 5 (-1) 2 (-2) 10 (1)
Careless
 
Skills
Athletics (Dexterity) 2
Athletics (Strength) 1
Deception 1
Electronics (Comms) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Gunner (Ortillery) 1
Investigate 0
Mechanic 1
Melee (Natural) 1
Persuade 1
Recon 2
Stealth 2
Streetwise 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Drifter Wanderer 0 1
Noble Diplomat Intern 0 1
Noble Administrator Assistant 0 1
Rogue Thief 4 5
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2Became a Wanderer at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Diplomat at age 26
3Is now a Intern
3A disaster or war strikes.
3Severely injured. Fully recovered. Owe 2,500 for medical bills.
4Switched to Administrator at age 30
4Is now a Assistant
4A disaster or war strikes.
4Lightly injured, no permanent damage. Fully recovered.
5Became a Thief at age 34
5You spend months in the dangerous criminal underworld.
5Forced to continue current assignment
5Promoted to rank 1
6Continued as Thief at age 38
6You spend months in the dangerous criminal underworld.
6Promoted to rank 2
7Continued as Thief at age 42
7Refuse to backstab a fellow rogue for personal gain. Gain an Ally
7Promoted to rank 3
8Continued as Thief at age 46
8Moved to a new world.
8Promoted to rank 4
9Continued as Thief at age 50
9A job goes wrong, forcing you to flee off-planet.