Settler Gustav Herrera permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 2 (-2) 4 (-1) 6 (0) 6 (0) 5 (-1)
Unruly, Concerned, Open
 
Skills
Advocate 0
Animals 0
Athletics 0
Broker 0
Carouse 2
Diplomat 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat (Slug) 1
Gun Combat 1
Gunner (Turret) 1
Leadership 1
Mechanic 1
Melee (Natural) 1
Profession (Biologicals) 1
Recon 0
Science 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 3 3
Rogue Pirate Corporal 2 2
Navy Flight Crewman 0 1
Citizen Corporate 0 1
Merchant Merchant Marine Senior Crewman 1 2
 
TermHistory
1Became a Colonist at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Colonist at age 22
2You befriend a superior in the corporation or the colony.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3You gain experience in a technical field as a computer operator or surveyor.
3Promoted to rank 3
4Voluntarily left Colonist
4Became a Pirate at age 30
4Is now a Lackey
4Refuse to backstab a fellow rogue for personal gain. Gain an Ally
4Forced to continue current assignment
4Promoted to rank 1
4Is now a Henchman
5Continued as Pirate at age 34
5Involved in a feud with a rival criminal organization.
5Nearly killed. Fully recovered. Owe 17,500 for medical bills.
5Promoted to rank 2
5Is now a Corporal
6Voluntarily left Pirate
6Became a Flight at age 38
6Is now a Crewman
6Nearly killed. Fully recovered. Owe 11,250 for medical bills.
7Switched to Corporate at age 42
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Became a Merchant Marine at age 46
8A good deal ensures you are living the high life for a few years.
8Promoted to rank 1
8Is now a Senior Crewman
9Continued as Merchant Marine at age 50
9Refuse to smuggle illegal items onto a planet. Gain an Enemy.
10Aging Crisis. Owe 60,000 for medical bills.