Myrtle Wagner permalink

Age Sex Str Dex End Int Edu Soc
57 F 1 (-2) 5 (-1) 2 (-2) 8 (0) 11 (1) 6 (0)
Irritable
 
Skills
Admin 1
Advocate 1
Animals (Veterinary) 1
Broker 1
Carouse 0
Deception 2
Drive 0
Flyer (Ornithopter) 1
Gambler 1
Language 0
Melee 0
Persuade 1
Seafarer 0
Stealth 1
Steward 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Citizen Corporate 1 3
Citizen Colonist 0 1
Drifter Wanderer 0 1
Merchant Broker 2 3
 
TermHistory
1Became a Barbarian at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Corporate at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Continued as Corporate at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Promoted to rank 1
4Continued as Corporate at age 30
4Severely injured. Owe 3,750 for medical bills.
5Switched to Colonist at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Switched to Wanderer at age 38
6Lightly injured, no permanent damage. Fully recovered.
7Became a Broker at age 42
7Risk your fortune on a possibility lucrative deal and win.
7Promoted to rank 1
8Continued as Broker at age 46
8Refuse to smuggle illegal items onto a planet. Gain an Enemy.
9Continued as Broker at age 50
9Embroiled in legal trouble.
9Promoted to rank 2
10Aging Crisis. Owe 50,000 for medical bills.