4th Officer Daryl Mccoy permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 7 (0)
Wary
 
Skills
Astrogation 0
Carouse 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Energy) 1
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession 0
Science (Economics) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Merchant Merchant Marine 4th Officer 2 4
Citizen Colonist 0 1
Scout Courier 0 1
Drifter Barbarian 0 1
Retired 0 1
 
TermHistory
1Became a Explorer at age 18
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2Became a Merchant Marine at age 22
2Is now a Crewman
2Gained a contact.
3Continued as Merchant Marine at age 26
3Make an unexpected connection outside your normal circles. Gain a Contact.
3Promoted to rank 1
3Is now a Senior Crewman
4Continued as Merchant Marine at age 30
4Forced to continue current assignment
4Promoted to rank 2
4Is now a 4th Officer
5Continued as Merchant Marine at age 34
5Moved to a new world.
5Forced to muster out.
6Became a Colonist at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Switched to Courier at age 42
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 3 Contacts. Gain 3 Enemies.
8Became a Barbarian at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 60,000 for medical bills.