Myrtle Casey permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 3 (-1) 3 (-1) 3 (-1) 5 (-1) 10 (1)
Vain, Passive, Lunatic
 
Skills
Animals 0
Art (Instrument) 1
Art (Write) 1
Carouse 0
Deception 1
Drive (Wheel) 1
Electronics (Comms) 1
Gambler 1
Investigate 1
Mechanic 0
Persuade 1
Pilot (Capital Ships) 1
Science (Economics) 1
Steward 0
Streetwise 1
CareerAssignmentTitleRankTerms
Entertainer Artist 2 5
Merchant Broker 0 1
Agent Corporate Agent 0 1
Citizen Worker 0 2
 
TermHistory
1Became a Artist at age 18
1Works is especially well received and popular, making you a minor celebrity
2Continued as Artist at age 22
2One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
3Continued as Artist at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to rank 1
4Continued as Artist at age 30
4Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
4Promoted to rank 2
5Continued as Artist at age 34
5An investigation, tour, project or expedition goes wrong, stranding you far from home.
6Became a Broker at age 38
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Became a Corporate Agent at age 42
7Refused a deal with criminal or other figure under investigation. Gain an Enemy
8Became a Worker at age 46
8You are rewarded for your diligence or cunning.
9Continued as Worker at age 50
9You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Forced to muster out.
10Aging Crisis. Owe 20,000 for medical bills.