Crewman Sanford Phillips permalink

Age Sex Str Dex End Int Edu Soc
60 M 5 (-1) 1 (-2) 4 (-1) 7 (0) 3 (-1) 4 (-1)
Supercilious, Sedate
 
Skills
Astrogation 0
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer (Wing) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Pilot (Capital Ships) 1
Pilot (Small craft) 1
Pilot (Spacecraft) 1
Profession 0
Science 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 5
Citizen Worker 1 2
Merchant Merchant Marine Crewman 0 1
Navy Flight Crewman 0 1
Retired 0 1
 
TermHistory
1Became a Courier at age 18
1Spend several years jumping from world to world in your scout ship.
2Continued as Courier at age 22
2Spend several years jumping from world to world in your scout ship.
3Continued as Courier at age 26
3When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
3You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
4Continued as Courier at age 30
4You spend a great deal of time on the fringes of Charted Space.
4Gain a contact in an alien race.
4Forced to muster out.
5Became a Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Gain a criminal contact.
5Promoted to rank 1
6Continued as Worker at age 38
6Your business expands, your corporation grows, or the colony thrives.
7Voluntarily left Worker
7Became a Merchant Marine at age 42
7Is now a Crewman
7Scarred. Fully recovered. Owe 5,000 for medical bills.
8Returned to Courier at age 46
8Your ship is ambushed by enemy vessels. You successfully ran to the jump point.
8Forced to muster out.
9Became a Flight at age 50
9Scarred. Fully recovered. Owe 2,500 for medical bills.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 30,000 for medical bills.