| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Offered job by a patron. Now owe him a favor. |
| 1 | Promoted to rank 1 |
| 2 | Switched to Barbarian at age 22 |
| 2 | Drafted into Scout |
| 2 | Promoted to rank 1 |
| 3 | Became a Surveyor at age 26 |
| 3 | You spend a great deal of time on the fringes of Charted Space. |
| 3 | Gain a contact in an alien race. |
| 4 | Continued as Surveyor at age 30 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 5 | Voluntarily left Surveyor |
| 5 | Became a Colonist at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 6 | Continued as Colonist at age 38 |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Became a Dilettante at age 42 |
| 7 | Is now a Wastrel |
| 7 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Dilettante at age 46 |
| 8 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 9 | Continued as Dilettante at age 50 |
| 9 | Inherit a gift from a rich relative. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Dilettante at age 54 |
| 10 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |