Henchman Gertie Black permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 1 (-2) 3 (-1) 3 (-1) 5 (-1) 6 (0)
Talented
 
Skills
Animals 0
Art (Write) 1
Athletics (Endurance) 1
Carouse 0
Deception 2
Drive 0
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Turret) 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Performer 1 3
Navy Flight Crewman 0 1
Rogue Pirate Henchman 1 2
Drifter Barbarian 0 1
Scout Courier 0 3
 
TermHistory
1Became a Performer at age 18
1Gain a patron in the arts. Gain an Ally
2Continued as Performer at age 22
2Gain a patron in the arts. Gain an Ally
2Promoted to rank 1
3Continued as Performer at age 26
3An investigation, tour, project or expedition goes wrong, stranding you far from home.
4Became a Flight at age 30
4Is now a Crewman
4Severely injured. Fully recovered. Owe 5,000 for medical bills.
5Became a Pirate at age 34
5Is now a Lackey
5Backstab a fellow rogue for personal gain.
5Promoted to rank 1
5Is now a Henchman
6Continued as Pirate at age 38
6Lightly injured, no permanent damage. Fully recovered.
7Became a Barbarian at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
7Forced to muster out.
8Became a Courier at age 46
8Perform an exemplary service for the scouts.
9Continued as Courier at age 50
9A new romantic starts. Gain an Ally.
10Continued as Courier at age 54
10Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
10Severely injured. Owe 15,000 for medical bills.
11Aging Crisis. Owe 30,000 for medical bills.