Crewman America Shea permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 7 (0) 1 (-2) 7 (0) 8 (0) 8 (0)
Extravagant
 
Skills
Animals 0
Athletics (Endurance) 2
Broker 2
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Investigate 0
Language (Anglic (3rd Imperium)) 1
Language (Vilani (1st Imperium)) 1
Persuade 2
Steward 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 2 5
Citizen Colonist 1 1
Scholar Field Researcher 0 1
Navy Flight Crewman 0 1
Retired 0 2
 
TermHistory
1Became a Broker at age 18
1Embroiled in legal trouble.
2Continued as Broker at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
2Promoted to rank 1
3Continued as Broker at age 26
3A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
3Gain rebels as Enemy
4Became a Colonist at age 30
4Advanced training in a specialist field.
4Promoted to rank 1
5Voluntarily left Colonist
5Became a Field Researcher at age 34
5An expedition or voyage goes wrong, leaving you stranded in the wilderness.
6Became a Flight at age 38
6Is now a Crewman
6You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
7Returned to Broker at age 42
7Given advanced training in a specialist field
7Promoted to rank 2
8Continued as Broker at age 46
8Severely injured. Owe 3,750 for medical bills.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Lightly injured, no permanent damage. Fully recovered.
10Aging Crisis. Owe 10,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 50,000 for medical bills.