Chief Thelma Martin
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
F |
3 (-1) |
1 (-2) |
4 (-1) |
10 (1) |
7 (0) |
7 (0) |
| Reluctant, Rational |
| Skills |
| Admin 1 |
| Astrogation 0 |
| Athletics (Endurance) 2 |
| Carouse 0 |
| Drive (Hovercraft) 1 |
| Engineer 0 |
| Gun Combat 0 |
| Heavy Weapons 0 |
| Investigate 1 |
| Jack-of-All-Trades 1 |
| Mechanic 0 |
| Medic 0 |
| Melee (Blade) 1 |
| Melee (Bludgeon) 1 |
| Melee (Unarmed) 1 |
| Pilot 0 |
| Profession 0 |
| Recon 0 |
| Stealth 2 |
| Streetwise 4 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
1 |
2 |
| Agent |
Law Enforcement |
Chief |
5 |
6 |
| Drifter |
Barbarian |
|
0 |
2 |
| Education | Graduated |
| Army Academy |
Failed |
|
| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Study Engineer (J-drive) as a hobby. |
| 1 | Dropped out of military academy. |
| 2 | Became a Scavenger at age 18 |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scavenger at age 22 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Law Enforcement at age 26 |
| 4 | Is now a Rookie |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Corporal |
| 5 | Continued as Law Enforcement at age 30 |
| 5 | Given specialist training in vehicles. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Sergeant |
| 6 | Continued as Law Enforcement at age 34 |
| 6 | Established a network of contacts. Gain 1 contacts. |
| 6 | Promoted to rank 3 |
| 6 | Is now a Detective |
| 7 | Continued as Law Enforcement at age 38 |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Promoted to rank 4 |
| 7 | Is now a Lieutenant |
| 8 | Continued as Law Enforcement at age 42 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 5 |
| 8 | Is now a Chief |
| 9 | Continued as Law Enforcement at age 46 |
| 9 | Hard times caused by a lack of interstellar trade costs you your job. |
| 10 | Switched to Barbarian at age 50 |
| 10 | Contact with Government. |
| 11 | Continued as Barbarian at age 54 |
| 11 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |