| Term | History |
| 1 | Became a Barbarian at age 18 |
| 2 | Continued as Barbarian at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Refuse to abuse your position for profit |
| 3 | Promoted to Engineer/Gunner rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Vessel participates in a notable military engagement. |
| 4 | Promoted to Engineer/Gunner rank 2 |
| 4 | Is now a Petty Officer, 3rd class |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Commanding officer takes an interest in your career. |
| 5 | Promoted to Engineer/Gunner rank 3 |
| 5 | Is now a Petty Officer, 2nd class |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 7 | Became a Explorer at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 8 | Switched to Line/Crew at age 46 |
| 8 | Special assignment or duty on board ship. |
| 8 | Promoted to Line/Crew rank 4 |
| 8 | Is now a Petty Officer, 1st class |
| 9 | Voluntarily left Line/Crew |
| 9 | Became a Merchant Marine at age 50 |
| 9 | Is now a Crewman |
| 9 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | Befriend a useful ally in one sphere. Gain an Ally. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Senior Crewman |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |