| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Suffer from a life-threatening illness. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 3 | Became a Courier at age 26 |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Switched to Explorer at age 30 |
| 4 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Law Enforcement at age 34 |
| 5 | Is now a Rookie |
| 5 | Go undercover to investigate an enemy. |
| 5 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Corporal |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Switched to Wanderer at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | Birth or Death involving a family member or close friend. |
| 8 | Promoted to Engineer/Gunner rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | Special assignment or duty on board ship. |
| 9 | Promoted to Engineer/Gunner rank 2 |
| 9 | Is now a Petty Officer, 3rd class |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Commanding officer takes an interest in your career. |
| 10 | Promoted to Engineer/Gunner rank 3 |
| 10 | Is now a Petty Officer, 2nd class |