Scout Marcia McDonald permalink

Age Sex Str Dex End Int Edu Soc
59 F 6 (0) 1 (-2) 1 (-2) 11 (1) 12 (2) 6 (0)
Sore
 
Skills
Advocate 1
Art (Visual Media) 1
Astrogation 0
Drive (Track) 1
Flyer 0
Gun Combat 0
Jack-of-all-Trades 2
Jack-of-All-Trades 1
Language 0
Mechanic 2
Navigation 1
Pilot 0
Science (Philosophy) 1
Science (Planetology) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 2 7
Citizen Colonist Settler 2 3
 
TermHistory
1Became a Courier at age 18
1You survey an alien world.
2Continued as Courier at age 22
2Moved to a new world.
2Promoted to rank 1
2Is now a Scout
3Continued as Courier at age 26
3Gained a contact.
4Continued as Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
5Continued as Courier at age 34
5Perform an exemplary service for the scouts.
6Continued as Courier at age 38
6You discover a world, item or information of worth to the Imperium.
6Promoted to rank 2
7Continued as Courier at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Forced to muster out.
8Became a Colonist at age 46
8Gained a contact.
8Promoted to rank 1
9Continued as Colonist at age 50
9Spent time maintaining and using heavy vehicles.
9Promoted to rank 2
9Is now a Settler
10Continued as Colonist at age 54
10Political upheaval strikes your homeworld, and you are caught up in the revolution.
11Aging Crisis. Owe 40,000 for medical bills.