| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | You spend a great deal of time on the fringes of Charted Space. |
| 1 | Gain a contact in an alien race. |
| 2 | Continued as Courier at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 3 | Voluntarily left Courier |
| 3 | Became a Physician at age 26 |
| 3 | Make a breakthrough in your field. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Physician at age 30 |
| 4 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 4 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Gain an Enemy |
| 5 | Continued as Physician at age 34 |
| 5 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Physician at age 38 |
| 6 | Make a breakthrough in your field. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Physician at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Forced to muster out. |
| 8 | Became a Enforcer at age 46 |
| 8 | Involved in a feud with a rival criminal organization. |
| 8 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Forced to muster out. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Good fortune |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |