Scout Justine Sanders permalink

Age Sex Str Dex End Int Edu Soc
60 F 2 (-2) 4 (-1) 5 (-1) 7 (0) 7 (0) 7 (0)
Unrestrained, Loquacious, Melodramatic
 
Skills
Animals 0
Athletics (Endurance) 1
Carouse 0
Diplomat 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Language 0
Mechanic 1
Melee 0
Pilot (Spacecraft) 1
Recon 2
Seafarer 0
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Navy Flight Crewman 0 1
Army Infantry Private 0 1
Citizen Colonist 1 1
Scout Courier Scout 2 6
 
TermHistory
1Became a Barbarian at age 18
1Suffer from a life-threatening illness.
2Became a Flight at age 22
2Is now a Crewman
2You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
3Became a Infantry at age 26
3Is now a Private
3Injured. Fully recovered.
4Became a Colonist at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Gain a criminal contact.
4Promoted to rank 1
5Voluntarily left Colonist
5Became a Courier at age 34
5Amnesia.
6Continued as Courier at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Continued as Courier at age 42
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
7You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8Continued as Courier at age 46
8When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
8You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
8Promoted to rank 1
8Is now a Scout
9Continued as Courier at age 50
9Good fortune
9Forced to continue current assignment
9Promoted to rank 2
10Continued as Courier at age 54
10Your ship is ambushed by enemy vessels. You successfully ran to the jump point.
10Forced to muster out.