Melvin Farrell permalink

Age Sex Str Dex End Int Edu Soc
60 M 4 (-1) 5 (-1) 5 (-1) 5 (-1) 9 (1) 8 (0)
Worldly, Composed, Xenophobic
 
Skills
Admin 2
Animals 0
Art (Instrument) 1
Athletics (Dexterity) 1
Broker 1
Carouse 0
Deception 1
Drive 0
Electronics (Sensors) 1
Flyer 0
Leadership 0
Persuade 1
Pilot (Capital Ships) 1
Recon 0
Seafarer 0
Steward 2
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 2 4
Agent Corporate Agent 0 1
Citizen Corporate 1 1
Entertainer Performer 3 4
 
TermHistory
1Became a Broker at age 18
1Given advanced training in a specialist field
2Continued as Broker at age 22
2Befriend a useful ally in one sphere. Gain an Ally.
2Promoted to rank 1
3Continued as Broker at age 26
3Your business or ship thrives.
3Promoted to rank 2
4Continued as Broker at age 30
4Make an unexpected connection outside your normal circles. Gain a Contact.
4Forced to muster out.
5Became a Corporate Agent at age 34
5Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6Became a Corporate at age 38
6You gain experience in a technical field as a computer operator or surveyor.
6Promoted to rank 1
7Voluntarily left Corporate
7Became a Performer at age 42
7Gain a patron in the arts. Gain an Ally
7Promoted to rank 1
8Continued as Performer at age 46
8Gain a patron in the arts. Gain an Ally
8Promoted to rank 2
9Continued as Performer at age 50
9Gain a patron in the arts. Gain an Ally
9Promoted to rank 3
10Continued as Performer at age 54
10An investigation, tour, project or expedition goes wrong, stranding you far from home.