| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Attacked by enemies that you easily defeat. |
| 1 | Gain Enemy if you don't already have one. |
| 2 | Continued as Scavenger at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Infantry at age 26 |
| 3 | Is now a Private |
| 3 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 4 | Returned to Scavenger at age 30 |
| 4 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 6 | Became a Administrator at age 38 |
| 6 | Is now a Assistant |
| 6 | Join a conspiracy of nobles that were caught. |
| 6 | An assassin attempts to end your life. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Clerk |
| 7 | Continued as Administrator at age 42 |
| 7 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Supervisor |
| 8 | Continued as Administrator at age 46 |
| 8 | time as a ruler or playboy gives you a wide range of experiences. |
| 8 | Promoted to rank 3 |
| 8 | Is now a Manager |
| 9 | Continued as Administrator at age 50 |
| 9 | Severely injured. Owe 5,000 for medical bills. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |