Senior Crewman Rufus Sapping permalink

Age Sex Str Dex End Int Edu Soc Psi
60 M 1 (-2) 4 (-1) 2 (-2) 5 (-1) 11 (1) 10 (1) 7 (0)
Solitary, Ignorant
 
Skills
Animals 0
Art 0
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 1
Clairvoyance 0
Deception 1
Diplomat 2
Drive 0
Electronics (Remote Ops) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Pilot 0
Recon 2
Stealth 2
Streetwise 2
Survival 1
Telepathy 0
Teleportation 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 3 5
Drifter Scavenger 0 2
Merchant Merchant Marine Senior Crewman 1 2
Noble Dilettante Wastrel 1 1
 
TermHistory
1Became a Wanderer at age 18
1Nearly killed. Owe 20,000 for medical bills.
2Continued as Wanderer at age 22
2Encounter a Psionic institute.
2Tested for psionic powers
2Promoted to rank 1
3Continued as Wanderer at age 26
3Attacked by enemies and injured.
3Nearly killed. Owe 17,500 for medical bills.
3Gain Enemy if you don't already have one.
3Promoted to rank 2
4Continued as Wanderer at age 30
5Continued as Wanderer at age 34
5Find Ancient Technology.
5Promoted to rank 3
6Voluntarily left Wanderer
6Switched to Scavenger at age 38
7Continued as Scavenger at age 42
7Drafted into Merchant Marine
8Became a Merchant Marine at age 46
8Is now a Crewman
8Befriend a useful ally in one sphere. Gain an Ally.
9Continued as Merchant Marine at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.
9Promoted to rank 1
9Is now a Senior Crewman
10Voluntarily left Merchant Marine
10Became a Dilettante at age 54
10Is now a Wastrel
10You manipulate and charm your way through high society. Gain a Rival and an Ally.
10Promoted to rank 1