Technician Izora Saxon permalink

Age Sex Str Dex End Int Edu Soc Psi
60 F 1 (-2) 2 (-2) 1 (-2) 5 (-1) 11 (1) 4 (-1) 5 (-1)
Action Oriented, Tough
 
Skills
Admin 0
Advocate 1
Art (Holography) 1
Athletics 0
Carouse 2
Deception 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Gun Combat 0
Language 0
Mechanic 0
Medic 0
Persuade 0
Profession (Polymers) 1
Recon 0
Seafarer 0
Stealth 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 1
Entertainer Performer 2 4
Scholar Field Researcher 0 2
Citizen Worker Technician 2 3
 
TermHistory
1Became a Enforcer at age 18
1A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
2Became a Performer at age 22
2Refused to criticise a questionable political leader on your homeworld.
2Promoted to rank 1
3Continued as Performer at age 26
3One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
4Continued as Performer at age 30
4Encounter a Psionic institute.
4Tested for psionic powers
4Promoted to rank 2
5Continued as Performer at age 34
5Scarred. Fully recovered.
6Became a Field Researcher at age 38
6A rival researcher blackens your name or steals your research. Gain a Rival.
7Continued as Field Researcher at age 42
7An expedition or voyage goes wrong, leaving you stranded in the wilderness.
8Became a Worker at age 46
8You gain experience in a technical field as a computer operator or surveyor.
8Promoted to rank 1
9Continued as Worker at age 50
9Advanced training in a specialist field.
10Continued as Worker at age 54
10Your business expands, your corporation grows, or the colony thrives.
10Promoted to rank 2
10Is now a Technician