| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Spent the college years partying. |
| 1 | Dropped out of military academy. |
| 2 | Became a Performer at age 18 |
| 2 | Refused to criticise a questionable political leader on your homeworld. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Performer at age 22 |
| 3 | Gain a patron in the arts. Gain an Ally |
| 4 | Continued as Performer at age 26 |
| 4 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 5 | Became a Line/Crew at age 30 |
| 5 | Is now a Crewman |
| 5 | You join a gambling circle on board. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to Line/Crew rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Line/Crew at age 34 |
| 6 | Special assignment or duty on board ship. |
| 7 | Continued as Line/Crew at age 38 |
| 7 | Advanced training in a specialist field |
| 7 | Forced to muster out. |
| 8 | Became a Scavenger at age 42 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Returned to Line/Crew at age 46 |
| 9 | Advanced training in a specialist field |
| 9 | Forced to muster out. |
| 10 | Switched to Engineer/Gunner at age 50 |
| 10 | You join a gambling circle on board. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Voluntarily left Engineer/Gunner |
| 11 | Retired at age 54 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |