| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Severely injured. Owe 7,500 for medical bills. |
| 2 | Became a Explorer at age 22 |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 4 Contacts. Gain 3 Enemies. |
| 3 | Became a Army Support at age 26 |
| 3 | Is now a Private |
| 3 | Nearly killed. Owe 5,000 for medical bills. |
| 4 | Became a Dilettante at age 30 |
| 4 | Is now a Wastrel |
| 4 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 5 | Continued as Dilettante at age 34 |
| 5 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 6 | Aging Crisis. Owe 60,000 for medical bills. |
| 6 | Continued as Dilettante at age 38 |
| 6 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 7 | Aging Crisis. Owe 50,000 for medical bills. |
| 7 | Continued as Dilettante at age 42 |
| 7 | time as a ruler or playboy gives you a wide range of experiences. |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Continued as Dilettante at age 46 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Continued as Dilettante at age 50 |
| 9 | time as a ruler or playboy gives you a wide range of experiences. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Dilettante at age 54 |
| 10 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |