Settler America King permalink

Age Sex Str Dex End Int Edu Soc
59 F 2 (-2) 4 (-1) 4 (-1) 8 (0) 5 (-1) 7 (0)
Patient, Sentimental
 
Skills
Animals 0
Athletics 0
Broker 1
Carouse 1
Deception 1
Drive (Hovercraft) 1
Drive (Track) 1
Drive (Walker) 1
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Jack-of-All-Trades 1
Mechanic 0
Melee (Natural) 1
Persuade 0
Recon 1
Science 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 3 5
Merchant Free Trader 0 1
Merchant Broker 2 3
Entertainer Performer 0 1
 
TermHistory
1Became a Colonist at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Continued as Colonist at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Colonist at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 2
3Is now a Settler
4Continued as Colonist at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Promoted to rank 3
5Continued as Colonist at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Free Trader at age 38
6Lost eye or limb. Fully recovered.
7Switched to Broker at age 42
7Given advanced training in a specialist field
7Promoted to rank 1
8Continued as Broker at age 46
8Befriend a useful ally in one sphere. Gain an Ally.
8Promoted to rank 2
9Continued as Broker at age 50
9Bankrupted by a rival. Gain the other trader as a Rival.
10Became a Performer at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.