Manager Doc Hoffman permalink

Age Sex Str Dex End Int Edu Soc
60 M 2 (-2) 6 (0) 1 (-2) 9 (1) 8 (0) 5 (-1)
Daring
 
Skills
Admin 1
Advocate 1
Athletics 0
Carouse 1
Deception 0
Diplomat 0
Electronics (Computer) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gun Combat 0
Mechanic 0
Medic 2
Melee (Unarmed) 1
Recon 2
Science (Economics) 1
Science (Physics) 1
Science (Psionicology) 1
Science (Robotics) 1
Stealth 2
Streetwise 1
CareerAssignmentTitleRankTerms
Rogue Thief 3 4
Scholar Scientist 2 3
Citizen Corporate Manager 2 3
 
TermHistory
1Became a Thief at age 18
1You spend months in the dangerous criminal underworld.
1Promoted to rank 1
2Continued as Thief at age 22
2A new romantic starts. Gain an Ally.
2Promoted to rank 2
3Continued as Thief at age 26
3Refuse to backstab a fellow rogue for personal gain. Gain an Ally
3Promoted to rank 3
4Continued as Thief at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Scientist at age 34
5Win a prestigious prize for your work.
5Promoted to rank 1
6Continued as Scientist at age 38
6Agreed to perform research that goes against your conscience. Gain 1 Enemies.
6Promoted to rank 2
7Continued as Scientist at age 42
7Advanced training in a specialist field.
7Forced to muster out.
8Became a Corporate at age 46
8Advanced training in a specialist field.
8Promoted to rank 1
9Continued as Corporate at age 50
9Spent time maintaining and using heavy vehicles.
9Promoted to rank 2
9Is now a Manager
10Continued as Corporate at age 54
10You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
10Gain a criminal contact.
10Forced to muster out.