Able Spacehand Alan Gordon permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 3 (-1)
Sympathetic
 
Skills
Art 0
Astrogation 0
Athletics (Dexterity) 2
Carouse 2
Deception 1
Drive 0
Electronics (Remote Ops) 1
Gambler 1
Gun Combat 3
Gunner (Capital) 1
Language 0
Mechanic 1
Persuade 0
Pilot (Spacecraft) 1
Steward 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Performer 1 3
Navy Line/Crew Able Spacehand 1 4
Drifter Scavenger 0 1
Navy Engineer/Gunner 1 1
Retired 0 1
 
EducationGraduated
Naval Academy Failed
 
TermHistory
1Entered Naval Academy at age 18
1Spent the college years partying.
1Dropped out of military academy.
2Became a Performer at age 18
2Refused to criticise a questionable political leader on your homeworld.
2Promoted to rank 1
3Continued as Performer at age 22
3Gain a patron in the arts. Gain an Ally
4Continued as Performer at age 26
4You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5Became a Line/Crew at age 30
5Is now a Crewman
5You join a gambling circle on board.
5Forced to continue current assignment
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 34
6Special assignment or duty on board ship.
7Continued as Line/Crew at age 38
7Advanced training in a specialist field
7Forced to muster out.
8Became a Scavenger at age 42
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Returned to Line/Crew at age 46
9Advanced training in a specialist field
9Forced to muster out.
10Switched to Engineer/Gunner at age 50
10You join a gambling circle on board.
11Aging Crisis. Owe 10,000 for medical bills.
11Voluntarily left Engineer/Gunner
11Retired at age 54
11Moved to a new world.
12Aging Crisis. Owe 40,000 for medical bills.