Wastrel Guy Arnold
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
3 (-1) |
1 (-2) |
5 (-1) |
4 (-1) |
11 (1) |
11 (1) |
| Proper, Obedient, Clumsy |
| Skills |
| Admin 1 |
| Advocate 1 |
| Animals 0 |
| Art (Perform) 1 |
| Athletics 0 |
| Deception 1 |
| Diplomat 1 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Engineer 0 |
| Flyer 0 |
| Gambler 1 |
| Jack-of-All-Trades 1 |
| Language 0 |
| Mechanic 0 |
| Melee (Unarmed) 1 |
| Persuade 0 |
| Profession 0 |
| Science 0 |
| Seafarer 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
|
1 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Prisoner |
Inmate |
|
1 |
1 |
| Noble |
Administrator |
Assistant |
0 |
1 |
| Noble |
Dilettante |
Wastrel |
1 |
4 |
| Citizen |
Corporate |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Gain a criminal contact. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Worker |
| 2 | Became a Barbarian at age 22 |
| 2 | Attempted a risky adventure and was sent to prison. |
| 3 | Became a Inmate at age 26 |
| 3 | Attacked by another prisoner. |
| 3 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 3 | Promoted to rank 1 |
| 3 | Paroled from prison. |
| 4 | Became a Administrator at age 30 |
| 4 | Is now a Assistant |
| 4 | An assassin attempts to end your life. |
| 4 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Switched to Dilettante at age 34 |
| 5 | Is now a Wastrel |
| 5 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 6 | Continued as Dilettante at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Dilettante at age 42 |
| 7 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 8 | Continued as Dilettante at age 46 |
| 8 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 8 | Forced to muster out. |
| 9 | Switched to Corporate at age 50 |
| 9 | Advanced training in a specialist field. |
| 10 | Continued as Corporate at age 54 |
| 10 | You befriend a superior in the corporation or the colony. |