Scout Omar Gilbert permalink

Age Sex Str Dex End Int Edu Soc
59 M 5 (-1) 1 (-2) 2 (-2) 7 (0) 11 (1) 9 (1)
Efficient
 
Skills
Admin 1
Advocate 2
Astrogation 1
Athletics (Strength) 1
Deception 0
Drive 0
Electronics 0
Flyer (Grav) 1
Mechanic 1
Medic 0
Persuade 1
Recon 0
Science 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Scout Explorer Scout 1 2
Agent Intelligence 0 2
Navy Flight Able Spacehand 1 2
Merchant Free Trader 2 2
 
TermHistory
1Became a Wanderer at age 18
1Find valuable salvage.
2Continued as Wanderer at age 22
2Attempted a risky adventure and was wildly successful.
2Forced to muster out.
3Became a Explorer at age 26
3Serve as the courier for an important message from the Imperium.
3Promoted to rank 1
3Is now a Scout
4Continued as Explorer at age 30
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 4 Contacts. Gain 1 Enemies.
5Became a Intelligence at age 34
5Gained a contact.
6Continued as Intelligence at age 38
6Hard times caused by a lack of interstellar trade costs you your job.
7Became a Flight at age 42
7Is now a Crewman
7Advanced training in a specialist field
7Attempt at commissioned failed.
7Promoted to Flight rank 1
7Is now a Able Spacehand
8Continued as Flight at age 46
8You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
9Became a Free Trader at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.
9Promoted to rank 1
10Continued as Free Trader at age 54
10Befriend a useful ally in one sphere. Gain an Ally.
10Promoted to rank 2