| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Made lifelong friends. Gain 2 Allies. |
| 1 | Graduated at age 18. |
| 2 | Became a Flight at age 18 |
| 2 | Is now a Crewman |
| 2 | A new romantic starts. Gain an Ally. |
| 2 | Commissioned in Navy/Flight |
| 2 | Is now a Ensign |
| 2 | Promoted to Flight officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Flight at age 22 |
| 3 | Injured. Fully recovered. |
| 4 | Became a Courier at age 26 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 5 | Continued as Courier at age 30 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Forced to muster out. |
| 6 | Became a Journalist at age 34 |
| 6 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Freelancer |
| 7 | Voluntarily left Journalist |
| 7 | Became a Worker at age 38 |
| 7 | Your business expands, your corporation grows, or the colony thrives. |
| 8 | Continued as Worker at age 42 |
| 8 | You befriend a superior in the corporation or the colony. |
| 8 | Promoted to rank 1 |
| 9 | Voluntarily left Worker |
| 9 | Switched to Surveyor at age 46 |
| 9 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Became a Free Trader at age 50 |
| 10 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 11 | Switched to Engineer/Gunner at age 54 |
| 11 | Vessel participates in a diplomatic mission. |
| 11 | Gain a contact. |