| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
F |
5 (-1) |
1 (-2) |
3 (-1) |
7 (0) |
5 (-1) |
5 (-1) |
| Tired |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 2 |
| Deception 1 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Gambler 1 |
| Gun Combat 0 |
| Gunner (Capital) 1 |
| Investigate 0 |
| Medic 0 |
| Melee (Unarmed) 2 |
| Persuade 1 |
| Profession 0 |
| Science 0 |
| Stealth 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Physician |
|
0 |
2 |
| Rogue |
Enforcer |
|
0 |
1 |
| Prisoner |
Fixer |
|
0 |
1 |
| Prisoner |
Inmate |
|
0 |
4 |
| Prisoner |
Thug |
|
2 |
2 |
|
| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 2 | Continued as Physician at age 22 |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 3 | Became a Enforcer at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Fixer at age 30 |
| 4 | Defeated a prison gang. Gain an Enemy. |
| 5 | Switched to Inmate at age 34 |
| 5 | A guard takes a dislike to you. |
| 6 | Continued as Inmate at age 38 |
| 6 | Parole hearing. |
| 7 | Switched to Thug at age 42 |
| 7 | Vocational Training. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Thug at age 46 |
| 8 | Joined a prison gang |
| 8 | Promoted to rank 2 |
| 9 | Returned to Inmate at age 50 |
| 9 | Disgraced. Word of your criminal past reaches your homeworld. |
| 10 | Continued as Inmate at age 54 |
| 10 | Disgraced. Word of your criminal past reaches your homeworld. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |