Jeffrey Xavier permalink

Age Sex Str Dex End Int Edu Soc
59 M 6 (0) 1 (-2) 3 (-1) 4 (-1) 5 (-1) 5 (-1)
Unassuming
 
Skills
Animals 0
Athletics (Dexterity) 1
Broker 1
Diplomat 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Investigate 0
Medic 0
Melee (Unarmed) 1
Profession 0
Science 0
Survival 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 2
Agent Corporate Agent 0 2
Citizen Corporate 0 1
Drifter Scavenger 0 1
Prisoner Thug 0 2
Prisoner Inmate 0 1
Prisoner Fixer 0 1
 
TermHistory
1Became a Field Researcher at age 18
1Win a prestigious prize for your work.
2Continued as Field Researcher at age 22
2An expedition or voyage goes wrong, leaving you stranded in the wilderness.
3Became a Corporate Agent at age 26
3Go undercover to investigate an enemy.
3Nearly killed. Fully recovered. Owe 8,750 for medical bills.
4Continued as Corporate Agent at age 30
4Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5Became a Corporate at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Became a Scavenger at age 38
6Accused of a crime
7Became a Thug at age 42
7Vocational Training.
8Switched to Inmate at age 46
8Accused of assaulting a prison guard.
9Returned to Thug at age 50
9Persecuted by a prison gang.
10Switched to Fixer at age 54
10Accused of assaulting a prison guard.