| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Scavenger |
| 2 | Became a Worker at age 22 |
| 2 | Gained a contact. |
| 3 | Voluntarily left Worker |
| 3 | Became a Intelligence at age 26 |
| 3 | You go above and beyond the call of duty. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | An investigation takes on a dangerous turn. |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Field Agent |
| 5 | Voluntarily left Intelligence |
| 5 | Switched to Wanderer at age 34 |
| 5 | Attacked by enemies and injured. |
| 5 | Nearly killed. Owe 17,500 for medical bills. |
| 5 | Gain Enemy if you don't already have one. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | Nearly killed. |
| 8 | Became a Broker at age 46 |
| 8 | A good deal ensures you are living the high life for a few years. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Broker at age 50 |
| 9 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |