Able Spacehand Herman Penn permalink

Age Sex Str Dex End Int Edu Soc
63 M 2 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 7 (0)
Fussy, Fortunate
 
Skills
Drive 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gun Combat 1
Gunner (Capital) 1
Investigate 0
Language (Anglic (3rd Imperium)) 1
Mechanic 1
Medic 0
Melee (Bludgeon) 1
Profession 0
Recon 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 2
Navy Flight Able Spacehand 1 2
Drifter Scavenger 1 3
Drifter Wanderer 0 1
Retired 0 3
 
TermHistory
1Became a Corporate Agent at age 18
1Moved to a new world.
2Continued as Corporate Agent at age 22
2Accepted a deal with criminal or other figure under investigation.
3Became a Flight at age 26
3Is now a Crewman
3Moved to a new world.
3Promoted to Flight rank 1
3Is now a Able Spacehand
4Continued as Flight at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Scavenger at age 34
5Promoted to rank 1
6Continued as Scavenger at age 38
7Continued as Scavenger at age 42
7Nearly killed. Owe 15,000 for medical bills.
8Switched to Wanderer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Aging Crisis. Owe 60,000 for medical bills.
9Retired at age 50
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 30,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 40,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 30,000 for medical bills.