| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Embroiled in legal trouble. |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Embroiled in legal trouble. |
| 3 | Forced to muster out. |
| 4 | Became a Colonist at age 30 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Continued as Colonist at age 34 |
| 5 | You are rewarded for your diligence or cunning. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Colonist at age 38 |
| 6 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 7 | Became a Infantry at age 42 |
| 7 | Is now a Private |
| 7 | Advanced training in a specialist field |
| 7 | Promoted to Infantry rank 1 |
| 7 | Is now a Lance Corporal |
| 8 | Continued as Infantry at age 46 |
| 8 | Good fortune |
| 8 | Promoted to Infantry rank 2 |
| 8 | Is now a Corporal |
| 9 | Continued as Infantry at age 50 |
| 9 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 9 | Promoted to Infantry rank 3 |
| 9 | Is now a Lance Sergeant |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Infantry at age 54 |
| 10 | Assigned to an urbanised planet torn by war. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Infantry at age 58 |
| 11 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |