| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Victim of a crime |
| 1 | Graduated with honors at age 18. |
| 2 | Became a Star Marine at age 18 |
| 2 | Is now a Marine |
| 2 | Commissioned in Marine/Star Marine |
| 2 | Is now a Lieutenant |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Scavenger at age 22 |
| 3 | Attacked by enemies and injured. |
| 3 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 3 | Gain Enemy if you don't already have one. |
| 4 | Continued as Scavenger at age 26 |
| 4 | Offered job by a patron. Now owe him a favor. |
| 4 | Promoted to rank 1 |
| 5 | Became a Corporate Agent at age 30 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Switched to Wanderer at age 34 |
| 6 | Attacked by enemies that you easily defeat. |
| 6 | Gain Enemy if you don't already have one. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Wanderer |
| 7 | Became a Colonist at age 38 |
| 7 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Switched to Worker at age 42 |
| 8 | You gain experience in a technical field as a computer operator or surveyor. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Worker at age 46 |
| 9 | Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |