| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Continued as Colonist at age 26 |
| 3 | Spent time maintaining and using heavy vehicles. |
| 3 | Forced to muster out. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Gain a contact. |
| 4 | Commissioned in Navy/Engineer/Gunner |
| 4 | Is now a Ensign |
| 4 | Promoted to Engineer/Gunner officer rank 2 |
| 4 | Is now a Sublieutenant |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Abuse your position for profit |
| 5 | Promoted to Engineer/Gunner officer rank 3 |
| 5 | Is now a Lieutenant |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Special assignment or duty on board ship. |
| 7 | Aging Crisis. Owe 30,000 for medical bills. |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Severely injured. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 9 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 10 | Severely injured. Owe 5,000 for medical bills. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |