Able Spacehand Lovie Archer permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 6 (0)
Direct, Addict
 
Skills
Admin 0
Advocate 0
Art 0
Athletics 0
Broker 0
Diplomat 0
Drive (Mole) 1
Drive (Track) 1
Electronics (Sensors) 1
Explosives 1
Gambler 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Leadership 0
Mechanic 2
Persuade 1
Seafarer 0
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Scholar Scientist 0 2
Merchant Free Trader 1 1
Drifter Barbarian 0 1
Navy Engineer/Gunner Able Spacehand 1 4
Retired 0 1
 
TermHistory
1Became a Corporate at age 18
1Your business expands, your corporation grows, or the colony thrives.
2Continued as Corporate at age 22
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
2Promoted to rank 1
3Voluntarily left Corporate
3Became a Scientist at age 26
3Advanced training in a specialist field.
4Continued as Scientist at age 30
4Win a prestigious prize for your work.
4Forced to muster out.
5Became a Free Trader at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Promoted to rank 1
6Voluntarily left Free Trader
6Became a Barbarian at age 38
6Nearly killed. Owe 40,000 for medical bills.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Continued as Engineer/Gunner at age 50
9Abuse your position for profit
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Engineer/Gunner at age 54
10Nearly killed.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.