Crewman Bart Teague permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 6 (0)
Boorish, Tardy, Sleazy
 
Skills
Art 0
Deception 0
Diplomat 2
Drive 0
Electronics 0
Gun Combat 1
Medic 1
Melee (Unarmed) 1
Persuade 1
Profession (Civil Engineering) 1
Recon 0
Stealth 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 3
Scholar Physician 1 3
Rogue Enforcer 0 1
Navy Engineer/Gunner Crewman 0 1
Citizen Corporate 1 3
 
TermHistory
1Became a Wanderer at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
2Continued as Wanderer at age 22
2Suffer from a life-threatening illness.
2Promoted to rank 1
3Continued as Wanderer at age 26
3Suffer from a life-threatening illness.
4Became a Physician at age 30
4Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4A rival researcher blackens your name or steals your research. Gain a Rival.
4Gain an Enemy
5Continued as Physician at age 34
5Win a prestigious prize for your work.
5Promoted to rank 1
6Continued as Physician at age 38
6Refused to perform research that goes against your conscience.
6Forced to muster out.
7Became a Enforcer at age 42
7A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Severely injured. Fully recovered. Owe 3,750 for medical bills.
9Became a Corporate at age 50
9Political upheaval strikes your homeworld, and you are caught up in the revolution.
9Promoted to rank 1
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Corporate at age 54
10Your business expands, your corporation grows, or the colony thrives.
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Corporate at age 58
11Nearly killed. Owe 17,500 for medical bills.
12Aging Crisis. Owe 30,000 for medical bills.