Chief Petty Officer Orrin Middlemiss permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 1 (-2) 2 (-2) 10 (1) 9 (1) 6 (0)
Melodramatic, Truthful, Argumentative
 
Skills
Athletics (Strength) 1
Diplomat 0
Drive (Track) 1
Electronics (Remote Ops) 2
Engineer (Power) 1
Flyer (Ornithopter) 1
Gunner (Screen) 2
Investigate 0
Jack-of-all-Trades 1
Mechanic 1
Medic 0
Navigation 1
Pilot 0
Science (Biology) 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Physician 0 1
Agent Intelligence 0 1
Navy Line/Crew Chief Petty Officer 5 5
Merchant Free Trader 0 1
Citizen Corporate 0 1
Scout Courier Scout 1 2
 
TermHistory
1Became a Physician at age 18
1Nearly killed. Owe 7,500 for medical bills.
2Became a Intelligence at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Line/Crew at age 26
3Is now a Crewman
3Special assignment or duty on board ship.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4Advanced training in a specialist field
4Promoted to Line/Crew rank 2
4Is now a Petty Officer, 3rd class
5Continued as Line/Crew at age 34
5A new romantic starts. Gain an Ally.
5Promoted to Line/Crew rank 3
5Is now a Petty Officer, 2nd class
6Continued as Line/Crew at age 38
6Abuse your position for profit
6Promoted to Line/Crew rank 4
6Is now a Petty Officer, 1st class
7Continued as Line/Crew at age 42
7Gained a contact.
7Promoted to Line/Crew rank 5
7Is now a Chief Petty Officer
8Voluntarily left Line/Crew
8Became a Free Trader at age 46
8A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
9Became a Corporate at age 50
9Severely injured. Fully recovered. Owe 12,500 for medical bills.
10Became a Courier at age 54
10Serve as the courier for an important message from the Imperium.
10Promoted to rank 1
10Is now a Scout
11Continued as Courier at age 58
11Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
11Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
11Gain 1 Contacts. Gain 3 Enemies.