| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Your business expands, your corporation grows, or the colony thrives. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | You gain experience in a technical field as a computer operator or surveyor. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Manager |
| 3 | Continued as Corporate at age 26 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Gain a criminal contact. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Corporate at age 30 |
| 4 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 4 | Promoted to rank 4 |
| 4 | Is now a Senior Manager |
| 5 | Continued as Corporate at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Promoted to rank 5 |
| 6 | Continued as Corporate at age 38 |
| 6 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 6 |
| 6 | Is now a Director |
| 7 | Continued as Corporate at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 7 |
| 8 | Continued as Corporate at age 46 |
| 8 | Good fortune |
| 8 | Promoted to rank 8 |
| 9 | Voluntarily left Corporate |
| 9 | Became a Explorer at age 50 |
| 9 | Psychologically damaged by your time in the scouts. |
| 10 | Became a Intelligence at age 54 |
| 10 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |