| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Join homeworld’s celebrity circles |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Moved to a new world. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Artist at age 26 |
| 3 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 3 | Forced to muster out. |
| 4 | Became a Broker at age 30 |
| 4 | Given advanced training in a specialist field |
| 4 | Promoted to rank 1 |
| 5 | Continued as Broker at age 34 |
| 5 | Forced to muster out. |
| 6 | Switched to Journalist at age 38 |
| 6 | Gain a patron in the arts. Gain an Ally |
| 6 | Promoted to rank 1 |
| 6 | Is now a Freelancer |
| 7 | Voluntarily left Journalist |
| 7 | Became a Wanderer at age 42 |
| 7 | Attacked by enemies and injured. |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Gain Enemy if you don't already have one. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Wanderer at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Became a Courier at age 50 |
| 9 | Psychologically damaged by your time in the scouts. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |