Corporal Clint Miller permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 1 (-2) 7 (0) 8 (0) 4 (-1) 7 (0)
Needy, Complacent, Tense
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 2
Deception 0
Drive (Mole) 2
Engineer (Life Support) 1
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 3
Language (Anglic (3rd Imperium)) 1
Melee (Blade) 1
Profession (Biologicals) 1
Recon 1
Stealth 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private 0 2
Army Cavalry Corporal 2 3
Drifter Wanderer 1 3
Drifter Barbarian 1 3
Navy Engineer/Gunner Crewman 0 1
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Assigned to a planet with a hostile or wild environment.
2Continued as Infantry at age 22
2Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2Gain rebels as Enemy
3Switched to Cavalry at age 26
3Given a special assignment or duty in your unit.
3Promoted to Cavalry rank 1
3Is now a Lance Corporal
4Continued as Cavalry at age 30
4Gained a contact.
4Promoted to Cavalry rank 2
4Is now a Corporal
5Continued as Cavalry at age 34
5Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
5Gain rebels as Enemy
6Became a Wanderer at age 38
6Promoted to rank 1
7Voluntarily left Wanderer
7Switched to Barbarian at age 42
7Attempted a risky adventure and was wildly successful.
7Promoted to rank 1
8Continued as Barbarian at age 46
8Severely injured. Fully recovered. Owe 20,000 for medical bills.
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
10Returned to Wanderer at age 54
10Find an Alien Artifact.
11Continued as Wanderer at age 58
11Attacked by enemies that you easily defeat.
11Gain Enemy if you don't already have one.
12Voluntarily left Wanderer
12Returned to Barbarian at age 62
12Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.