3rd Officer Zack McGuire
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 68 |
M |
4 (-1) |
1 (-2) |
2 (-2) |
4 (-1) |
11 (1) |
9 (1) |
| Awful, Intense |
| Skills |
| Advocate 1 |
| Animals 0 |
| Art (Write) 1 |
| Broker 2 |
| Diplomat 1 |
| Drive (Mole) 1 |
| Drive (Wheel) 1 |
| Electronics (Comms) 2 |
| Electronics (Computers) 3 |
| Engineer (M-drive) 1 |
| Flyer 0 |
| Investigate 1 |
| Language 0 |
| Mechanic 1 |
| Medic 0 |
| Science (Biology) 1 |
| Science (Chemistry) 1 |
| Science (Cosmology) 1 |
| Science (Physics) 1 |
| Science (Planetology) 1 |
| Science (Psionicology) 1 |
| Seafarer 0 |
| Steward 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
3 |
3 |
| Merchant |
Merchant Marine |
3rd Officer |
3 |
5 |
| Scholar |
Scientist |
|
3 |
4 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Assigned to work on a secret project for a patron or organisation. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Refuse to join a cheat in some fashion. |
| 3 | Promoted to rank 3 |
| 4 | Voluntarily left Field Researcher |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | A good deal ensures you are living the high life for a few years. |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Smuggle illegal items onto a planet. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Senior Crewman |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Risk your fortune on a possibility lucrative deal and win. |
| 6 | Promoted to rank 2 |
| 6 | Is now a 4th Officer |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Befriend a useful ally in one sphere. Gain an Ally. |
| 7 | Promoted to rank 3 |
| 7 | Is now a 3rd Officer |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Lost eye or limb. |
| 9 | Switched to Scientist at age 50 |
| 9 | Assigned to work on a secret project for a patron or organisation. |
| 10 | Continued as Scientist at age 54 |
| 10 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Scientist at age 58 |
| 11 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 11 | Promoted to rank 2 |
| 12 | Continued as Scientist at age 62 |
| 12 | Make a breakthrough in your field. |
| 12 | Promoted to rank 3 |