Warrior Yetta Day permalink

Age Sex Str Dex End Int Edu Soc
67 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 3 (-1)
Mild, Neurotic
 
Skills
Animals 0
Art 0
Athletics 0
Deception 0
Electronics (Remote Ops) 1
Electronics (Sensors) 2
Gun Combat 0
Gunner (Ortillery) 1
Medic 1
Melee (Blade) 2
Recon 0
Science (Archaeology) 1
Science (Biology) 1
Science (Chemistry) 1
Seafarer (Sails) 1
Stealth 2
Streetwise 0
Survival 2
CareerAssignmentTitleRankTerms
Rogue Thief 1 2
Drifter Barbarian Warrior 2 3
Scholar Physician 1 5
Retired 0 2
 
TermHistory
1Became a Thief at age 18
1You spend months in the dangerous criminal underworld.
1Promoted to rank 1
2Continued as Thief at age 22
2A job goes wrong, forcing you to flee off-planet.
3Became a Barbarian at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Continued as Barbarian at age 30
4Attacked by enemies and injured.
4Severely injured. Fully recovered. Owe 5,000 for medical bills.
4Gain Enemy if you don't already have one.
4Promoted to rank 1
5Continued as Barbarian at age 34
5Find valuable salvage.
5Promoted to rank 2
5Is now a Warrior
6Voluntarily left Barbarian
6Became a Physician at age 38
6Make a breakthrough in your field.
6Promoted to rank 1
7Continued as Physician at age 42
7Advanced training in a specialist field.
8Continued as Physician at age 46
8Assigned to work on a secret project for a patron or organisation.
9Continued as Physician at age 50
9Your work is sabotaged by unknown parties. You start again from scratch.
10Continued as Physician at age 54
10Win a prestigious prize for your work.
10Forced to muster out.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 10,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.