| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | A good deal ensures you are living the high life for a few years. |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Moved to a new world. |
| 3 | Promoted to rank 2 |
| 3 | Is now a 4th Officer |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Smuggle illegal items onto a planet. |
| 4 | Promoted to rank 3 |
| 4 | Is now a 3rd Officer |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 6 | Became a Scientist at age 38 |
| 6 | Work leads to a considerable breakthrough. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scientist at age 42 |
| 7 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 8 | Continued as Scientist at age 46 |
| 8 | Win a prestigious prize for your work. |
| 9 | Continued as Scientist at age 50 |
| 9 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 9 | Gain an Enemy |
| 9 | Promoted to rank 2 |
| 10 | Continued as Scientist at age 54 |
| 10 | Win a prestigious prize for your work. |
| 10 | Promoted to rank 3 |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Scientist at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Promoted to rank 4 |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Scientist at age 62 |
| 12 | Nearly killed. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |