| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Works is especially well received and popular, making you a minor celebrity |
| 2 | Continued as Artist at age 22 |
| 2 | Gain a patron in the arts. Gain an Ally |
| 2 | Promoted to rank 1 |
| 3 | Continued as Artist at age 26 |
| 3 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Artist at age 30 |
| 4 | Join homeworld’s celebrity circles |
| 4 | Forced to muster out. |
| 5 | Became a Scientist at age 34 |
| 5 | Work leads to a considerable breakthrough. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scientist at age 38 |
| 6 | A disaster or war strikes. |
| 6 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 6 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 7 | Continued as Scientist at age 42 |
| 7 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 7 | Gain an Enemy |
| 7 | Promoted to rank 2 |
| 8 | Continued as Scientist at age 46 |
| 8 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 9 | Became a Thief at age 50 |
| 9 | Crime pays off. Gain victim as Enemy. |
| 10 | Continued as Thief at age 54 |
| 10 | Arrested |
| 10 | Promoted to rank 1 |
| 11 | Became a Fixer at age 58 |
| 11 | Nearly killed. Owe 35,000 for medical bills. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Fixer at age 62 |
| 12 | Accused of assaulting a prison guard. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |