| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Physician at age 26 |
| 3 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Worker at age 30 |
| 4 | Gained a contact. |
| 5 | Continued as Worker at age 34 |
| 5 | Spent time maintaining and using heavy vehicles. |
| 6 | Continued as Worker at age 38 |
| 6 | Your business expands, your corporation grows, or the colony thrives. |
| 7 | Continued as Worker at age 42 |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Promoted to rank 1 |
| 8 | Continued as Worker at age 46 |
| 8 | You gain experience in a technical field as a computer operator or surveyor. |
| 8 | Forced to muster out. |
| 9 | Became a Broker at age 50 |
| 9 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 9 | Gain rebels as Enemy |
| 10 | Switched to Corporate Agent at age 54 |
| 10 | Rewarded for a successful mission. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |