| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Birth or Death involving a family member or close friend. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 3 | Became a Physician at age 26 |
| 3 | Work leads to a considerable breakthrough. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Physician at age 30 |
| 4 | Assigned to work on a secret project for a patron or organisation. |
| 5 | Continued as Physician at age 34 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Continued as Physician at age 38 |
| 6 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 6 | Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Switched to Field Researcher at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 1 |
| 8 | Voluntarily left Field Researcher |
| 8 | Became a Intelligence at age 46 |
| 8 | You go above and beyond the call of duty. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |
| 9 | Continued as Intelligence at age 50 |
| 9 | Given specialist training in vehicles. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Field Agent |
| 10 | Voluntarily left Intelligence |
| 10 | Became a Diplomat at age 54 |
| 10 | Is now a Intern |
| 10 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 10 | Promoted to rank 1 |
| 10 | Is now a 3rd Secretary |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Diplomat at age 58 |
| 11 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 11 | Promoted to rank 2 |
| 11 | Is now a 2nd Secretary |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Diplomat at age 62 |
| 12 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |