Scout Claribel Austin permalink

Age Sex Str Dex End Int Edu Soc
68 F 1 (-2) 1 (-2) 2 (-2) 8 (0) 5 (-1) 10 (1)
Mad, Nuisance, Excitable
 
Skills
Astrogation 1
Diplomat 1
Drive (Walker) 1
Electronics (Remote Ops) 2
Electronics (Sensors) 2
Gun Combat (Slug) 1
Investigate 1
Language (Anglic (3rd Imperium)) 1
Mechanic 0
Medic 1
Persuade 1
Pilot 0
Streetwise 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 5
Scholar Physician 2 6
Retired 0 1
 
TermHistory
1Became a Courier at age 18
1Your ship is ambushed by enemy vessels. You successfully ran to the jump point.
2Continued as Courier at age 22
2You spend a great deal of time on the fringes of Charted Space.
2Gain a contact in an alien race.
2Forced to muster out.
3Became a Physician at age 26
3Win a prestigious prize for your work.
4Continued as Physician at age 30
4A new romantic starts. Gain an Ally.
5Continued as Physician at age 34
5A rival researcher blackens your name or steals your research. Gain a Rival.
6Continued as Physician at age 38
6Make a breakthrough in your field.
6Promoted to rank 1
7Continued as Physician at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 2
8Continued as Physician at age 46
8Entangled in a bureaucratic or legal morass that distracts you from your work.
8Forced to muster out.
9Returned to Courier at age 50
9When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
10Continued as Courier at age 54
10You survey an alien world.
10Promoted to rank 1
10Is now a Scout
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Courier at age 58
11Spend several years jumping from world to world in your scout ship.
11Forced to muster out.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 40,000 for medical bills.