| Term | History |
| 1 | Became a Wanderer at age 18 |
| 2 | Voluntarily left Wanderer |
| 2 | Became a Surveyor at age 22 |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Lost eye or limb. Fully recovered. |
| 4 | Returned to Wanderer at age 30 |
| 4 | Find valuable salvage. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Army Support at age 38 |
| 6 | Is now a Private |
| 6 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 7 | Returned to Wanderer at age 42 |
| 7 | Drafted into Law Enforcement |
| 7 | Promoted to rank 2 |
| 8 | Became a Law Enforcement at age 46 |
| 8 | Is now a Rookie |
| 8 | An investigation takes on a dangerous turn. |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 1 |
| 8 | Is now a Corporal |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | Befriended by a senior agent. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Sergeant |
| 10 | Continued as Law Enforcement at age 54 |
| 10 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 11 | Switched to Line/Crew at age 58 |
| 11 | Advanced training in a specialist field |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Line/Crew at age 62 |
| 12 | Vessel participates in a notable military engagement. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Line/Crew at age 66 |
| 13 | Commanding officer takes an interest in your career. |
| 13 | Promoted to Line/Crew rank 1 |
| 13 | Is now a Able Spacehand |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |