| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Arrested |
| 2 | Became a Fixer at age 22 |
| 2 | A guard takes a dislike to you. |
| 3 | Switched to Thug at age 26 |
| 3 | Attacked by another prisoner. |
| 3 | Nearly killed. Owe 25,000 for medical bills. |
| 3 | Promoted to rank 1 |
| 3 | Paroled from prison. |
| 4 | Became a Corporate at age 30 |
| 4 | Spent time maintaining and using heavy vehicles. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Corporate at age 38 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Became a Explorer at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 8 | Continued as Explorer at age 46 |
| 8 | Psychologically damaged by your time in the scouts. |
| 9 | Became a Broker at age 50 |
| 9 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Broker at age 54 |
| 10 | Promoted to rank 2 |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Broker at age 58 |
| 11 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Accused of a crime |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |