| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Befriend a useful ally in one sphere. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Broker at age 22 |
| 2 | Given advanced training in a specialist field |
| 2 | Promoted to rank 2 |
| 3 | Continued as Broker at age 26 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Promoted to rank 3 |
| 3 | Is now a Experienced Broker |
| 4 | Continued as Broker at age 30 |
| 4 | A good deal ensures you are living the high life for a few years. |
| 4 | Promoted to rank 4 |
| 5 | Voluntarily left Broker |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 6 | Became a Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | Rewarded for a successful mission. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Corporal |
| 7 | Voluntarily left Law Enforcement |
| 7 | Became a Thief at age 42 |
| 7 | You spend months in the dangerous criminal underworld. |
| 8 | Continued as Thief at age 46 |
| 8 | A crime lord considers you his protégé. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Thief at age 50 |
| 9 | You spend months in the dangerous criminal underworld. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Thief at age 54 |
| 10 | Involved in a gambling ring. |
| 10 | Forced to muster out. |
| 11 | Became a Wanderer at age 58 |
| 11 | You do not know what happened to you. There is a gap in your memory. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |