| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | You go above and beyond the call of duty. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Artist at age 30 |
| 4 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Artist at age 34 |
| 5 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 6 | Continued as Artist at age 38 |
| 6 | Public opinion turns on you. |
| 7 | Became a Field Researcher at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Field Researcher at age 46 |
| 8 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 8 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 8 | Gain an Enemy |
| 8 | Promoted to rank 2 |
| 9 | Continued as Field Researcher at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 3 |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Field Researcher at age 54 |
| 10 | Assigned to work on a secret project for a patron or organisation. |
| 10 | Promoted to rank 4 |
| 11 | Voluntarily left Field Researcher |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |