| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Scarred. Fully recovered. |
| 2 | Became a Scavenger at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Became a Administrator at age 26 |
| 3 | Is now a Assistant |
| 3 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 4 | Continued as Administrator at age 30 |
| 4 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 1 |
| 4 | Is now a Clerk |
| 5 | Continued as Administrator at age 34 |
| 5 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Supervisor |
| 6 | Continued as Administrator at age 38 |
| 6 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 6 | Promoted to rank 3 |
| 6 | Is now a Manager |
| 7 | Aging Crisis. Owe 10,000 for medical bills. |
| 7 | Continued as Administrator at age 42 |
| 7 | Join a successful conspiracy of nobles. |
| 7 | Promoted to rank 4 |
| 7 | Is now a Chief |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Voluntarily left Administrator |
| 8 | Retired at age 46 |
| 8 | Gained a contact. |
| 9 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |