Scout Arvid Hand permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 7 (0)
Interrupting, Horrible, Innocent
 
Skills
Animals 0
Astrogation 1
Gambler 1
Gun Combat 0
Jack-of-all-Trades 1
Mechanic 0
Pilot (Small craft) 1
Profession 0
Seafarer 0
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 4
Merchant Free Trader 0 2
Retired 0 8
 
TermHistory
1Became a Courier at age 18
1Severely injured. Fully recovered. Owe 12,500 for medical bills.
2Became a Free Trader at age 22
3Continued as Free Trader at age 26
3Bankrupted by a rival. Gain the other trader as a Rival.
4Returned to Courier at age 30
4You discover a world, item or information of worth to the Imperium.
4Promoted to rank 1
4Is now a Scout
5Continued as Courier at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
6Continued as Courier at age 38
6Moved to a new world.
6Forced to muster out.
7Aging Crisis. Owe 20,000 for medical bills.
7Retired at age 42
7Birth or Death involving a family member or close friend.
8Gained a contact.
9Aging Crisis. Owe 30,000 for medical bills.
9Victim of a crime
10Aging Crisis. Owe 20,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 40,000 for medical bills.
11Scarred. Fully recovered. Owe 10,000 for medical bills.
12Aging Crisis. Owe 30,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 30,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 40,000 for medical bills.