Crewman Nanie Nealy permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 1 (-2)
Noble, Mercurial
 
Skills
Astrogation 0
Deception 0
Drive 0
Flyer 0
Gambler 1
Mechanic 0
Melee 0
Persuade 0
Recon 0
Science 0
Stealth 3
Streetwise 3
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 2 4
Merchant Merchant Marine Crewman 0 2
Citizen Worker 0 2
Scout Explorer 0 1
Drifter Barbarian 0 1
Retired 0 4
 
TermHistory
1Became a Wanderer at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Merchant Marine at age 22
2Is now a Crewman
2A good deal ensures you are living the high life for a few years.
3Continued as Merchant Marine at age 26
4Voluntarily left Merchant Marine
4Became a Worker at age 30
4You are rewarded for your diligence or cunning.
5Continued as Worker at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Returned to Wanderer at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Continued as Wanderer at age 42
7Survived a risky adventure but gained nothing.
7Promoted to rank 2
8Continued as Wanderer at age 46
8Suffer from a life-threatening illness.
9Became a Explorer at age 50
9Severely injured. Fully recovered. Owe 1,250 for medical bills.
10Switched to Barbarian at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.
12Find an Alien Artifact.
13Aging Crisis. Owe 10,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 40,000 for medical bills.