Detective Curley Simmons permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 11 (1) 6 (0)
Obscene
 
Skills
Admin 0
Advocate 1
Athletics (Endurance) 1
Drive (Mole) 1
Drive (Wheel) 1
Electronics (Sensors) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Language (Zdetl (Zhodani)) 1
Medic 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Profession 1
Recon 1
Streetwise 1
Survival 1
Tactics (Military) 2
CareerAssignmentTitleRankTerms
Army Infantry Lance Corporal 1 2
Army Cavalry 1 1
Drifter Barbarian 0 1
Agent Law Enforcement Detective 3 3
Citizen Colonist 1 2
Retired 0 5
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Thrown into a brutal ground war
1Promoted to Infantry rank 1
1Is now a Lance Corporal
2Continued as Infantry at age 22
2Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2Gain rebels as Enemy
3Switched to Cavalry at age 26
3Nearly killed.
4Became a Barbarian at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Law Enforcement at age 34
5Is now a Rookie
5Go undercover to investigate an enemy.
5Injured. Fully recovered. Owe 5,000 for medical bills.
5Promoted to rank 1
5Is now a Corporal
6Continued as Law Enforcement at age 38
6Moved to a new world.
6Promoted to rank 2
6Is now a Sergeant
7Continued as Law Enforcement at age 42
7Advanced training in a specialist field.
7Promoted to rank 3
7Is now a Detective
8Voluntarily left Law Enforcement
8Became a Colonist at age 46
8You are rewarded for your diligence or cunning.
8Promoted to rank 1
9Continued as Colonist at age 50
9Life ruined by a criminal gang. Gain the gang as an Enemy
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 40,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 60,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.