Senior Scout Josh Male permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 7 (0)
Deferential, Critical
 
Skills
Admin 0
Astrogation 0
Deception 1
Diplomat 1
Drive (Wheel) 1
Flyer 0
Gun Combat 0
Mechanic 1
Pilot (Small craft) 1
Pilot (Spacecraft) 2
Science (Archaeology) 1
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Senior Scout 3 6
Agent Corporate Agent Agent 1 3
Retired 0 5
 
TermHistory
1Became a Surveyor at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1Psychologically damaged by your time in the scouts.
2Continued as Surveyor at age 22
2Severely injured. Owe 7,500 for medical bills.
2Promoted to rank 1
2Is now a Scout
3Continued as Surveyor at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3Psychologically damaged by your time in the scouts.
3Promoted to rank 2
4Continued as Surveyor at age 30
4When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
4Psychologically damaged by your time in the scouts.
5Continued as Surveyor at age 34
5You survey an alien world.
5Promoted to rank 3
5Is now a Senior Scout
6Continued as Surveyor at age 38
6Psychologically damaged by your time in the scouts.
7Became a Corporate Agent at age 42
7Go undercover to investigate an enemy.
7Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7Promoted to rank 1
7Is now a Agent
8Continued as Corporate Agent at age 46
8An investigation takes on a dangerous turn.
8Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9Aging Crisis. Owe 20,000 for medical bills.
9Continued as Corporate Agent at age 50
9Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
10Retired at age 54
10Moved to a new world.
11Aging Crisis. Owe 60,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 50,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 10,000 for medical bills.