Captain Sally Price permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 9 (1)
Venomous, Immobile, Fine
 
Skills
Admin 0
Advocate 0
Astrogation 1
Broker 0
Diplomat 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Vehicle) 1
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Leadership 1
Mechanic 1
Melee (Natural) 1
Recon 1
Seafarer 0
Stealth 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Drifter Wanderer 2 3
Army Infantry Captain 2 / 0 2
Navy Line/Crew Crewman 0 3
Scout Courier 0 4
 
TermHistory
1Became a Corporate at age 18
1A new romantic starts. Gain an Ally.
1Promoted to rank 1
2Continued as Corporate at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Wanderer at age 26
3Find Ancient Technology.
3Promoted to rank 1
4Continued as Wanderer at age 30
4Gained a contact.
4Promoted to rank 2
5Continued as Wanderer at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Became a Infantry at age 38
6Is now a Private
6Display heroism in battle.
6Commissioned in Army/Infantry
6Is now a Lieutenant
6Promoted to Infantry officer rank 2
6Is now a Captain
7Continued as Infantry at age 42
7Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
8Became a Line/Crew at age 46
8Is now a Crewman
8Vessel participates in a notable military engagement.
9Continued as Line/Crew at age 50
9Vessel participates in a diplomatic mission.
9Attempt at commissioned failed.
10Continued as Line/Crew at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Attempt at commissioned failed.
10Forced to muster out.
11Became a Courier at age 58
11You spend a great deal of time on the fringes of Charted Space.
11Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Courier at age 62
12Perform an exemplary service for the scouts.
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Courier at age 66
13Spend several years jumping from world to world in your scout ship.
14Aging Crisis. Owe 60,000 for medical bills.
14Continued as Courier at age 70
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.