4th Officer Ed Palmer permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 1 (-2)
Trustworthy, Distraught
 
Skills
Art (Instrument) 1
Art (Write) 1
Athletics 0
Diplomat 1
Drive (Hovercraft) 1
Drive (Track) 1
Electronics (Sensors) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 2
Jack-of-all-Trades 1
Mechanic 2
Persuade 1
Pilot (Small Craft) 1
Recon 1
Science (Physics) 1
Steward 2
Streetwise 1
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Navy Flight Able Spacehand 1 1
Entertainer Artist 1 2
Navy Line/Crew 1 3
Merchant Merchant Marine 4th Officer 2 3
Retired 0 4
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
2Became a Flight at age 22
2Is now a Crewman
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Attempt at commissioned failed.
2Promoted to Flight rank 1
2Is now a Able Spacehand
3Voluntarily left Flight
3Became a Artist at age 26
3Gain a patron in the arts. Gain an Ally
3Promoted to rank 1
4Continued as Artist at age 30
4Public opinion turns on you.
5Switched to Line/Crew at age 34
5Vessel participates in a diplomatic mission.
6Continued as Line/Crew at age 38
6A new romantic starts. Gain an Ally.
7Continued as Line/Crew at age 42
7Vessel participates in a diplomatic mission.
8Voluntarily left Line/Crew
8Became a Merchant Marine at age 46
8Is now a Crewman
8Promoted to rank 1
8Is now a Senior Crewman
9Continued as Merchant Marine at age 50
9Your business or ship thrives.
9Promoted to rank 2
9Is now a 4th Officer
10Continued as Merchant Marine at age 54
10A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11Moved to a new world.
12Aging Crisis. Owe 20,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.