| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Continued as Worker at age 22 |
| 2 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | A new romantic starts. Gain an Ally. |
| 4 | Continued as Merchant Marine at age 30 |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Smuggle illegal items onto a planet. |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 6 | Forced to muster out. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Commanding officer takes an interest in your career. |
| 7 | Commissioned in Navy/Engineer/Gunner |
| 7 | Is now a Ensign |
| 7 | Promoted to Engineer/Gunner officer rank 2 |
| 7 | Is now a Sublieutenant |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Special assignment or duty on board ship. |
| 9 | Voluntarily left Engineer/Gunner |
| 9 | Became a Star Marine at age 50 |
| 9 | Is now a Marine |
| 9 | Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
| 10 | Became a Pirate at age 54 |
| 10 | Is now a Lackey |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Henchman |
| 11 | Continued as Pirate at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Pirate at age 62 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Pirate at age 66 |
| 13 | Gained a contact. |
| 13 | Forced to muster out. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |