2nd Secretary Loretta Shaw permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 9 (1)
Savage, Quirky
 
Skills
Admin 2
Advocate 1
Astrogation 1
Carouse 1
Diplomat 0
Drive (Wheel) 1
Electronics (Computers) 1
Investigate 1
Mechanic 1
Persuade 0
Profession (Polymers) 1
Science (Archaeology) 1
Seafarer 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Noble Diplomat 2nd Secretary 2 2
Scout Courier Scout 1 1
Drifter Scavenger 0 2
Merchant Merchant Marine 4th Officer 2 4
Retired 0 5
 
TermHistory
1Became a Diplomat at age 18
1Is now a Intern
1Gained a contact.
1Promoted to rank 1
1Is now a 3rd Secretary
2Continued as Diplomat at age 22
2Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
2Promoted to rank 2
2Is now a 2nd Secretary
3Voluntarily left Diplomat
3Became a Courier at age 26
3Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
3Promoted to rank 1
3Is now a Scout
4Became a Scavenger at age 30
4Attacked by enemies and injured.
4Nearly killed. Owe 17,500 for medical bills.
4Gain Enemy if you don't already have one.
5Continued as Scavenger at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Gained a contact.
7Continued as Merchant Marine at age 42
7Make an unexpected connection outside your normal circles. Gain a Contact.
8Continued as Merchant Marine at age 46
8Promoted to rank 1
8Is now a Senior Crewman
9Aging Crisis. Owe 10,000 for medical bills.
9Continued as Merchant Marine at age 50
9Given advanced training in a specialist field
9Promoted to rank 2
9Is now a 4th Officer
10Aging Crisis. Owe 40,000 for medical bills.
10Voluntarily left Merchant Marine
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 60,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 50,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 20,000 for medical bills.