Private Edd Lewis permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 4 (-1)
Excited, Altruistic
 
Skills
Art 0
Astrogation 0
Athletics (Dexterity) 1
Electronics (Comms) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat (Slug) 1
Gun Combat 1
Mechanic 1
Melee (Blade) 1
Melee (Bludgeon) 1
Persuade 1
Pilot 0
Recon 2
Science (Cybernetics) 1
Stealth 2
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Army Cavalry Private 0 1
Navy Line/Crew Crewman 0 3
Rogue Enforcer 2 3
Drifter Wanderer 1 3
Retired 0 3
 
TermHistory
1Became a Courier at age 18
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 5 Contacts. Gain 2 Enemies.
2Became a Cavalry at age 22
2Is now a Private
2Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2Gain rebels as Enemy
3Became a Line/Crew at age 26
3Is now a Crewman
3Vessel participates in a diplomatic mission.
3Gain a contact.
4Continued as Line/Crew at age 30
4Vessel participates in a notable military engagement.
5Continued as Line/Crew at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Forced to muster out.
6Became a Enforcer at age 38
6Refuse to backstab a fellow rogue for personal gain. Gain an Ally
6Promoted to rank 1
7Continued as Enforcer at age 42
7Birth or Death involving a family member or close friend.
7Promoted to rank 2
8Continued as Enforcer at age 46
8Involved in the planning of an impressive heist.
9Voluntarily left Enforcer
9Became a Wanderer at age 50
9Find valuable salvage.
10Continued as Wanderer at age 54
10Attacked by enemies and injured.
10Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10Gain Enemy if you don't already have one.
10Promoted to rank 1
11Continued as Wanderer at age 58
11Lost eye or limb. Owe 2,500 for medical bills.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13Spend time with an alien race. Gain a contact.
14Aging Crisis. Owe 10,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.