| Term | History |
| 1 | Became a Diplomat at age 18 |
| 1 | Is now a Intern |
| 1 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 2 | Continued as Diplomat at age 22 |
| 2 | Inherit a gift from a rich relative. |
| 3 | Continued as Diplomat at age 26 |
| 3 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 3 | Promoted to rank 1 |
| 3 | Is now a 3rd Secretary |
| 4 | Continued as Diplomat at age 30 |
| 4 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 5 | Continued as Diplomat at age 34 |
| 5 | Refused a challenge to a duel for your honour and standing. |
| 5 | Promoted to rank 2 |
| 5 | Is now a 2nd Secretary |
| 6 | Continued as Diplomat at age 38 |
| 6 | Inherit a gift from a rich relative. |
| 6 | Forced to muster out. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | Special assignment or duty on board ship. |
| 7 | Promoted to Engineer/Gunner rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Voluntarily left Engineer/Gunner |
| 8 | Retired at age 46 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |