| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | A good deal ensures you are living the high life for a few years. |
| 3 | Continued as Merchant Marine at age 26 |
| 4 | Voluntarily left Merchant Marine |
| 4 | Became a Worker at age 30 |
| 4 | You are rewarded for your diligence or cunning. |
| 5 | Continued as Worker at age 34 |
| 5 | Hard times caused by a lack of interstellar trade costs you your job. |
| 6 | Returned to Wanderer at age 38 |
| 6 | Attacked by enemies that you easily defeat. |
| 6 | Gain Enemy if you don't already have one. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Survived a risky adventure but gained nothing. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Wanderer at age 46 |
| 8 | Suffer from a life-threatening illness. |
| 9 | Became a Explorer at age 50 |
| 9 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
| 10 | Switched to Barbarian at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Find an Alien Artifact. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |