| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 2 | Continued as Surveyor at age 22 |
| 2 | Birth or Death involving a family member or close friend. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Surveyor at age 26 |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 4 | Became a Worker at age 30 |
| 4 | You befriend a superior in the corporation or the colony. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Worker at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Technician |
| 6 | Continued as Worker at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Continued as Worker at age 42 |
| 7 | Spent time maintaining and using heavy vehicles. |
| 7 | Promoted to rank 3 |
| 8 | Voluntarily left Worker |
| 8 | Became a Diplomat at age 46 |
| 8 | Is now a Intern |
| 8 | A family scandal forces you out of your position. |
| 9 | Switched to Dilettante at age 50 |
| 9 | Is now a Wastrel |
| 9 | Accused of a crime |
| 9 | Promoted to rank 1 |
| 10 | Became a Thug at age 54 |
| 10 | Defeated a prison gang. Gain an Enemy. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Switched to Fixer at age 58 |
| 11 | Joined a prison gang |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Switched to Inmate at age 62 |
| 12 | Severely injured. Fully recovered. Owe 30,000 for medical bills. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Returned to Thug at age 66 |
| 13 | A guard takes a dislike to you. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Returned to Fixer at age 70 |
| 14 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |