| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Lost eye or limb. Fully recovered. |
| 2 | Became a Enforcer at age 22 |
| 2 | Arrested |
| 3 | Became a Fixer at age 26 |
| 3 | Parole hearing. |
| 3 | Promoted to rank 1 |
| 4 | Switched to Inmate at age 30 |
| 4 | Offended a prison gang you tried to join. Gain an Enemy. |
| 5 | Returned to Fixer at age 34 |
| 5 | Attacked by another prisoner. |
| 5 | Promoted to rank 2 |
| 5 | Paroled from prison. |
| 6 | Became a Administrator at age 38 |
| 6 | Is now a Assistant |
| 6 | time as a ruler or playboy gives you a wide range of experiences. |
| 7 | Continued as Administrator at age 42 |
| 7 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Clerk |
| 8 | Continued as Administrator at age 46 |
| 8 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 8 | Forced to muster out. |
| 9 | Became a Courier at age 50 |
| 9 | Perform an exemplary service for the scouts. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Scout |
| 10 | Continued as Courier at age 54 |
| 10 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 10 | Promoted to rank 2 |
| 11 | Continued as Courier at age 58 |
| 11 | Spend several years jumping from world to world in your scout ship. |
| 11 | Forced to muster out. |
| 12 | Switched to Diplomat at age 62 |
| 12 | Is now a Intern |
| 12 | Join a conspiracy of nobles that were caught. |
| 12 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 12 | Promoted to rank 1 |
| 12 | Is now a 3rd Secretary |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Voluntarily left Diplomat |
| 13 | Retired at age 66 |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Victim of a crime |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |