Agent Minta Ryan permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 2 (-2) 5 (-1)
Ferocious, Animated, Closed
 
Skills
Athletics (Dexterity) 1
Deception 1
Flyer 0
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Investigate 0
Mechanic 1
Melee (Bludgeon) 1
Recon 2
Stealth 2
Streetwise 1
Survival 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Rogue Thief 1 2
Agent Intelligence Agent 1 2
Navy Line/Crew Able Spacehand 1 4
Drifter Scavenger 0 1
Retired 0 5
 
TermHistory
1Became a Thief at age 18
1A crime lord considers you his protégé.
1Promoted to rank 1
2Continued as Thief at age 22
2A job goes wrong, forcing you to flee off-planet.
3Became a Intelligence at age 26
3You go above and beyond the call of duty.
3Promoted to rank 1
3Is now a Agent
4Continued as Intelligence at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Line/Crew at age 34
5Is now a Crewman
5Special assignment or duty on board ship.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 38
6Advanced training in a specialist field
7Continued as Line/Crew at age 42
7Scarred. Fully recovered. Owe 2,500 for medical bills.
8Became a Scavenger at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Returned to Line/Crew at age 50
9Advanced training in a specialist field
9Forced to muster out.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10Birth or Death involving a family member or close friend.
11Aging Crisis. Owe 40,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 60,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 60,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.