1st Officer Odie Holland permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 6 (0)
Flirty, Disorganized
 
Skills
Admin 0
Astrogation 1
Broker 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Electronics (Sensors) 2
Gun Combat 0
Mechanic 1
Persuade 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Science (Genetics) 1
Seafarer 0
Stealth 0
Streetwise 3
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 2
Drifter Wanderer 0 1
Citizen Corporate 0 1
Merchant Merchant Marine 1st Officer 5 7
Retired 0 3
 
TermHistory
1Became a Courier at age 18
1You survey an alien world.
2Continued as Courier at age 22
2A new romantic starts. Gain an Ally.
2Promoted to rank 1
2Is now a Scout
3Voluntarily left Courier
3Became a Wanderer at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Became a Corporate at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Merchant Marine at age 34
5Is now a Crewman
5A romantic relationship ends badly. Gain a Rival or Enemy.
6Continued as Merchant Marine at age 38
6Refuse to smuggle illegal items onto a planet. Gain an Enemy.
6Promoted to rank 1
6Is now a Senior Crewman
7Continued as Merchant Marine at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
7Promoted to rank 2
7Is now a 4th Officer
8Continued as Merchant Marine at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.
8Promoted to rank 3
8Is now a 3rd Officer
9Continued as Merchant Marine at age 50
9Embroiled in legal trouble.
9Promoted to rank 4
9Is now a 2nd Officer
10Continued as Merchant Marine at age 54
10A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
10Gain rebels as Enemy
10Promoted to rank 5
10Is now a 1st Officer
11Continued as Merchant Marine at age 58
11Imperial trade restrictions force you out of business.
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 50,000 for medical bills.
14Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
15Aging Crisis. Owe 10,000 for medical bills.