Petty Officer, 1st class Elaine Johnston permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 10 (1) 3 (-1)
Involved, Intense
 
Skills
Admin 1
Astrogation 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Electronics (Computers) 2
Electronics (Sensors) 1
Engineer (J-drive) 2
Engineer (Life Support) 1
Engineer (Power) 1
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Language 0
Mechanic 2
Melee (Natural) 1
Persuade 0
Pilot (Small Craft) 1
Profession 0
Recon 2
Seafarer 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Lance Corporal 1 2
Agent Corporate Agent 0 1
Merchant Merchant Marine Senior Crewman 1 2
Navy Engineer/Gunner Petty Officer, 1st class 4 6
Drifter Scavenger 0 1
Retired 0 2
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
1Promoted to Infantry rank 1
1Is now a Lance Corporal
2Continued as Infantry at age 22
2Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2Gain rebels as Enemy
3Became a Corporate Agent at age 26
3Birth or Death involving a family member or close friend.
4Voluntarily left Corporate Agent
4Became a Merchant Marine at age 30
4Is now a Crewman
5Continued as Merchant Marine at age 34
5Embroiled in legal trouble.
5Promoted to rank 1
5Is now a Senior Crewman
6Voluntarily left Merchant Marine
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Vessel participates in a notable military engagement.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Became a Scavenger at age 46
8Suffer from a life-threatening illness.
9Returned to Engineer/Gunner at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Engineer/Gunner rank 2
9Is now a Petty Officer, 3rd class
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Engineer/Gunner at age 54
10Refuse to abuse your position for profit
10Promoted to Engineer/Gunner rank 3
10Is now a Petty Officer, 2nd class
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11Vessel participates in a notable military engagement.
11Promoted to Engineer/Gunner rank 4
11Is now a Petty Officer, 1st class
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
13Aging Crisis. Owe 10,000 for medical bills.
13Retired at age 66
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 40,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 30,000 for medical bills.