Petty Officer, 3rd class Teresa Wood permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 7 (0)
Dependent
 
Skills
Athletics (Dexterity) 1
Deception 1
Diplomat 0
Drive (Hovercraft) 1
Drive (Walker) 1
Electronics (Sensors) 1
Investigate 0
Mechanic 2
Medic 0
Profession (Biologicals) 2
Recon 0
Science (Linguistics) 1
Science (Xenology) 1
Streetwise 2
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 1 2
Citizen Corporate 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Drifter Wanderer 3 6
Drifter Scavenger 0 2
 
TermHistory
1Became a Scientist at age 18
1Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
1An expedition or voyage goes wrong, leaving you stranded in the wilderness.
1Gain an Enemy
1Promoted to rank 1
2Continued as Scientist at age 22
2Advanced training in a specialist field.
2Forced to muster out.
3Became a Corporate at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5Moved to a new world.
6Continued as Engineer/Gunner at age 38
6Birth or Death involving a family member or close friend.
6Promoted to Engineer/Gunner rank 2
6Is now a Petty Officer, 3rd class
7Voluntarily left Engineer/Gunner
7Became a Wanderer at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Promoted to rank 1
8Continued as Wanderer at age 46
8Attacked by enemies and injured.
8Severely injured. Owe 20,000 for medical bills.
8Gain Enemy if you don't already have one.
8Promoted to rank 2
9Continued as Wanderer at age 50
9Amnesia.
10Continued as Wanderer at age 54
10Spend time with an alien race. Gain a contact.
11Continued as Wanderer at age 58
11Attacked by enemies and injured.
11Lightly injured, no permanent damage. Fully recovered.
11Gain Enemy if you don't already have one.
11Promoted to rank 3
12Continued as Wanderer at age 62
12You do not know what happened to you. There is a gap in your memory.
13Switched to Scavenger at age 66
14Aging Crisis. Owe 30,000 for medical bills.
14Continued as Scavenger at age 70
14Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.