Captain Edith Taylor permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1)
Quiet, Quarrelsome, Level
 
Skills
Animals 0
Art (Visual Media) 1
Athletics (Dexterity) 2
Carouse 2
Engineer (Life Support) 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gun Combat 1
Heavy Weapons (Artillery) 1
Leadership 1
Mechanic 0
Recon 1
Stealth 1
Streetwise 1
Survival 0
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Captain 2 / 0 2
Citizen Worker 1 2
Navy Flight Crewman 0 1
Entertainer Artist 2 3
Retired 0 7
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1On the front lines of a planetary assault and occupation.
1Commissioned in Marine/Ground Assault
1Is now a Lieutenant
1Promoted to Ground Assault officer rank 2
1Is now a Captain
2Continued as Ground Assault at age 22
2You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3Became a Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Continued as Worker at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 1
5Voluntarily left Worker
5Became a Flight at age 34
5Is now a Crewman
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Artist at age 38
6Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
6Promoted to rank 1
7Continued as Artist at age 42
7Gain a patron in the arts. Gain an Ally
7Promoted to rank 2
8Continued as Artist at age 46
8Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
8Expose or are involved in a scandal of some sort.
8Forced to muster out.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 10,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 40,000 for medical bills.
11A new romantic starts. Gain an Ally.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 20,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 40,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 60,000 for medical bills.