Sublieutenant Tommie Davidson permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 2 (-2)
Organized, Careless, Facetious
 
Skills
Animals 0
Art (Instrument) 1
Athletics 0
Carouse 1
Deception 0
Diplomat 1
Electronics (Computers) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat (Energy) 1
Gunner (Screen) 1
Leadership 1
Melee (Blade) 1
Melee (Natural) 2
Persuade 3
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 1 4
Entertainer Artist 2 3
Navy Engineer/Gunner Crewman 0 2
Navy Line/Crew Sublieutenant 2 / 0 2
Scout Explorer 0 3
Retired 0 1
 
TermHistory
1Became a Enforcer at age 18
1Crime pays off. Gain victim as Enemy.
2Continued as Enforcer at age 22
2Involved in a feud with a rival criminal organization.
2Nearly killed. Fully recovered. Owe 22,500 for medical bills.
3Continued as Enforcer at age 26
3You spend months in the dangerous criminal underworld.
3Promoted to rank 1
4Continued as Enforcer at age 30
4Scarred. Fully recovered. Owe 5,000 for medical bills.
5Became a Artist at age 34
5Amnesia.
5Promoted to rank 1
6Continued as Artist at age 38
6Works is especially well received and popular, making you a minor celebrity
7Continued as Artist at age 42
7Gain a patron in the arts. Gain an Ally
7Promoted to rank 2
8Voluntarily left Artist
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Vessel participates in a diplomatic mission.
8Gain a contact.
9Continued as Engineer/Gunner at age 50
9During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
10Switched to Line/Crew at age 54
10Display heroism in battle, saving the whole ship.
10Commissioned in Navy/Line/Crew
10Is now a Ensign
10Forced to continue current assignment
10Promoted to Line/Crew officer rank 2
10Is now a Sublieutenant
11Continued as Line/Crew at age 58
11Advanced training in a specialist field
12Voluntarily left Line/Crew
12Became a Explorer at age 62
12Spend several years jumping from world to world in your scout ship.
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Explorer at age 66
13Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
13You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
14Aging Crisis. Owe 10,000 for medical bills.
14Continued as Explorer at age 70
14Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
14Gain 1 Contacts. Gain 2 Enemies.
15Aging Crisis. Owe 30,000 for medical bills.
15Retired at age 74
15Accused of a crime
16Aging Crisis. Owe 50,000 for medical bills.