| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Attempted a risky adventure and was wildly successful. |
| 2 | Continued as Barbarian at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Switched to Wanderer at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Continued as Wanderer at age 30 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Became a Enforcer at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Enforcer at age 42 |
| 7 | Arrested |
| 8 | Became a Thug at age 46 |
| 8 | Beaten by a prison gang. |
| 8 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Switched to Inmate at age 50 |
| 9 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Switched to Fixer at age 54 |
| 10 | Good Behaviour. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Returned to Thug at age 58 |
| 11 | Beaten by a prison gang. |
| 11 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Returned to Fixer at age 62 |
| 12 | A guard takes a dislike to you. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Fixer at age 66 |
| 13 | Disgraced. Word of your criminal past reaches your homeworld. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Returned to Thug at age 70 |
| 14 | A guard takes a dislike to you. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Returned to Fixer at age 74 |
| 15 | Disgraced. Word of your criminal past reaches your homeworld. |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |