Term | History |
1 | Became a Thief at age 18 |
1 | A new romantic starts. Gain an Ally. |
1 | Promoted to rank 1 |
2 | Continued as Thief at age 22 |
2 | Gained a contact. |
2 | Promoted to rank 2 |
3 | Continued as Thief at age 26 |
3 | A job goes wrong, forcing you to flee off-planet. |
4 | Became a Courier at age 30 |
4 | Psychologically damaged by your time in the scouts. |
5 | Became a Flight at age 34 |
5 | Is now a Crewman |
5 | Vessel participates in a notable military engagement. |
5 | Promoted to Flight rank 1 |
5 | Is now a Able Spacehand |
6 | Continued as Flight at age 38 |
6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 | Became a Barbarian at age 42 |
7 | Suffer from a life-threatening illness. |
8 | Became a Free Trader at age 46 |
8 | Promoted to rank 1 |
9 | Aging Crisis. Owe 10,000 for medical bills. |
9 | Continued as Free Trader at age 50 |
9 | Promoted to rank 2 |
10 | Aging Crisis. Owe 20,000 for medical bills. |
10 | Continued as Free Trader at age 54 |
10 | Embroiled in legal trouble. |
10 | Promoted to rank 3 |
10 | Is now a Experienced Trader |
11 | Aging Crisis. Owe 50,000 for medical bills. |
11 | Continued as Free Trader at age 58 |
11 | Embroiled in legal trouble. |
11 | Promoted to rank 4 |
12 | Aging Crisis. Owe 10,000 for medical bills. |
12 | Continued as Free Trader at age 62 |
12 | Make an unexpected connection outside your normal circles. Gain a Contact. |
12 | Promoted to rank 5 |
13 | Aging Crisis. Owe 60,000 for medical bills. |
13 | Continued as Free Trader at age 66 |
13 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
13 | Gain rebels as Enemy |
14 | Aging Crisis. Owe 10,000 for medical bills. |
14 | Retired at age 70 |
14 | Good fortune |
15 | Aging Crisis. Owe 20,000 for medical bills. |
15 | Good fortune |
16 | Aging Crisis. Owe 50,000 for medical bills. |