| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Wanderer at age 22 |
| 2 | Accused of a crime |
| 2 | Promoted to rank 1 |
| 3 | Became a Fixer at age 26 |
| 3 | Vocational Training. |
| 4 | Switched to Inmate at age 30 |
| 4 | Joined a prison gang |
| 4 | Promoted to rank 1 |
| 5 | Switched to Thug at age 34 |
| 5 | Offended a prison gang you tried to join. Gain an Enemy. |
| 6 | Continued as Thug at age 38 |
| 6 | Vocational Training. |
| 7 | Returned to Inmate at age 42 |
| 7 | Defeated a prison gang. Gain an Enemy. |
| 8 | Continued as Inmate at age 46 |
| 8 | A guard takes a dislike to you. |
| 9 | Returned to Fixer at age 50 |
| 9 | Disgraced. Word of your criminal past reaches your homeworld. |
| 10 | Returned to Inmate at age 54 |
| 10 | Accused of assaulting a prison guard. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Returned to Fixer at age 58 |
| 11 | A guard takes a dislike to you. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Returned to Thug at age 62 |
| 12 | Persecuted by a prison gang. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Returned to Fixer at age 66 |
| 13 | Defeated a prison gang. Gain an Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Returned to Inmate at age 70 |
| 14 | Vocational Training. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Returned to Fixer at age 74 |
| 15 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |