| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Lost eye or limb. Fully recovered. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Journalist at age 26 |
| 3 | Expose or are involved in a scandal of some sort. |
| 4 | Became a Wanderer at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Attacked by enemies that you easily defeat. |
| 5 | Gain Enemy if you don't already have one. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Became a Field Researcher at age 42 |
| 7 | Assigned to work on a secret project for a patron or organisation. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Field Researcher at age 46 |
| 8 | Make a breakthrough in your field. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Field Researcher at age 50 |
| 9 | Moved to a new world. |
| 10 | Continued as Field Researcher at age 54 |
| 10 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 10 | Forced to muster out. |
| 11 | Returned to Colonist at age 58 |
| 11 | Advanced training in a specialist field. |
| 12 | Voluntarily left Colonist |
| 12 | Switched to Barbarian at age 62 |
| 12 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | A new romantic starts. Gain an Ally. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |