| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Switched to Worker at age 26 |
| 3 | Advanced training in a specialist field. |
| 4 | Voluntarily left Worker |
| 4 | Became a Infantry at age 30 |
| 4 | Is now a Private |
| 4 | Assigned to a planet with a hostile or wild environment. |
| 4 | Promoted to Infantry rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Voluntarily left Infantry |
| 5 | Became a Explorer at age 34 |
| 5 | Good fortune |
| 6 | Continued as Explorer at age 38 |
| 6 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 5 Contacts. Gain 1 Enemies. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Explorer at age 42 |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Returned to Worker at age 46 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Continued as Worker at age 50 |
| 9 | Victim of a crime |
| 9 | Promoted to rank 1 |
| 10 | Continued as Worker at age 54 |
| 10 | Severely injured. Owe 2,500 for medical bills. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |