Field Agent Freddie Palmer permalink

Age Sex Str Dex End Int Edu Soc
55 M 4 (-1) 4 (-1) 4 (-1) 5 (-1) 7 (0) 8 (0)
Flirty, Faith In Self
 
Skills
Advocate 0
Deception 1
Drive (Track) 1
Flyer (Ornithopter) 1
Gun Combat (Slug) 1
Investigate 1
Medic 0
Profession (Construction) 1
Recon 2
Seafarer 0
Streetwise 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent 3 4
Citizen Worker 0 2
Drifter Scavenger 0 1
Drifter Wanderer 0 1
Citizen Corporate 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Go undercover to investigate an enemy.
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Uncover a major conspiracy against your employers.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Corporate Agent at age 26
3Established a network of contacts. Gain 2 contacts.
3Promoted to rank 3
4Continued as Corporate Agent at age 30
4Go undercover to investigate an enemy.
4Refused to co-operate with investigation by the planetary authorities. Gain an Ally
4Forced to muster out.
5Became a Worker at age 34
5Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6Continued as Worker at age 38
6Scarred. Fully recovered. Owe 2,500 for medical bills.
7Became a Scavenger at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Switched to Wanderer at age 46
8Offered job by a patron. Now owe him a favor.
9Switched to Corporate at age 50
9Life ruined by a criminal gang. Gain the gang as an Enemy