Sergeant Irving Hill
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 35 |
M |
6 (0) |
9 (1) |
7 (0) |
7 (0) |
11 (1) |
5 (-1) |
| Meek, Unresponsive |
| Skills |
| Athletics 0 |
| Carouse 0 |
| Deception 0 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Medic 1 |
| Recon 1 |
| Science 0 |
| Stealth 2 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
1 |
2 |
| Agent |
Law Enforcement |
Sergeant |
2 |
2 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Backstab a fellow rogue for personal gain. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 3 | Became a Law Enforcement at age 26 |
| 3 | Is now a Rookie |
| 3 | An investigation takes on a dangerous turn. |
| 3 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Corporal |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Sergeant |