| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 36 |
F |
1 (-2) |
3 (-1) |
6 (0) |
2 (-2) |
6 (0) |
2 (-2) |
| Inventive |
| Skills |
| Admin 0 |
| Advocate 0 |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Broker 0 |
| Carouse 0 |
| Diplomat 0 |
| Electronics 0 |
| Leadership 0 |
| Mechanic 1 |
| Profession 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 3 | Became a Wanderer at age 26 |
| 3 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Switched to Colonist at age 30 |
| 4 | Scarred. Owe 5,000 for medical bills. |
| 5 | Aging Crisis. Owe 10,000 for medical bills. |