Technician Admiral Garrett permalink

Age Sex Str Dex End Int Edu Soc
40 M 8 (0) 10 (1) 11 (1) 7 (0) 7 (0) 8 (0)
Self-Reliant, Rash, Salient
 
Skills
Drive (Walker) 1
Electronics (Computers) 1
Flyer 0
Gambler 1
Gun Combat 0
Investigate 1
Profession (Civil Engineering) 1
Recon 1
Science 0
Steward 1
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 2
Drifter Wanderer 0 1
Citizen Worker Technician 2 2
 
TermHistory
1Became a Intelligence at age 18
1Befriended by a senior agent.
2Continued as Intelligence at age 22
2Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3Became a Wanderer at age 26
3Offered job by a patron. Now owe him a favor.
4Became a Worker at age 30
4Moved to a new world.
4Promoted to rank 1
5Continued as Worker at age 34
5You gain experience in a technical field as a computer operator or surveyor.
5Promoted to rank 2
5Is now a Technician