Settler Darren Male
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
M |
9 (1) |
6 (0) |
5 (-1) |
10 (1) |
6 (0) |
8 (0) |
| Wary, Growly |
| Skills |
| Athletics 0 |
| Drive (Wheel) 1 |
| Explosives 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Jack-of-all-Trades 3 |
| Profession 0 |
| Recon 0 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Citizen |
Colonist |
Settler |
3 |
4 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Colonist at age 22 |
| 2 | You are rewarded for your diligence or cunning. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Colonist at age 26 |
| 3 | Advanced training in a specialist field. |
| 4 | Continued as Colonist at age 30 |
| 4 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Settler |
| 5 | Continued as Colonist at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Promoted to rank 3 |