Private George Hunter permalink

Age Sex Str Dex End Int Edu Soc
40 F 10 (1) 7 (0) 5 (-1) 8 (0) 11 (1) 7 (0)
Capable
 
Skills
Animals 0
Astrogation 0
Engineer (Life Support) 1
Flyer 0
Gun Combat (Energy) 1
Language (Oynprith (Droyne)) 1
Mechanic 0
Persuade 0
Pilot 0
Recon 1
Science 0
Seafarer 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Citizen Colonist 1 2
Merchant Broker 0 1
Army Army Support Private 0 1
 
TermHistory
1Became a Explorer at age 18
1Injured. Fully recovered. Owe 5,000 for medical bills.
2Became a Colonist at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 1
3Continued as Colonist at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Broker at age 30
4Imperial trade restrictions force you out of business.
5Became a Army Support at age 34
5Is now a Private
5Assigned to a planet with a hostile or wild environment.