Settler Phil Bilton
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
1 (-2) |
6 (0) |
4 (-1) |
9 (1) |
4 (-1) |
8 (0) |
| Obnoxious |
| Skills |
| Animals (Veterinary) 1 |
| Art 0 |
| Athletics 0 |
| Carouse 1 |
| Drive 0 |
| Electronics 0 |
| Explosives 1 |
| Flyer (Rotor) 1 |
| Gambler 1 |
| Pilot (Small Craft) 1 |
| Recon 0 |
| Science 0 |
| Steward 2 |
| Streetwise 2 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
2 |
4 |
| Entertainer |
Journalist |
|
0 |
1 |
| Citizen |
Corporate |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Victim of a crime |
| 3 | Continued as Colonist at age 26 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Gain a criminal contact. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Settler |
| 4 | Continued as Colonist at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Journalist at age 34 |
| 5 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 6 | Switched to Corporate at age 38 |
| 6 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 6 | Promoted to rank 1 |