Crewman Jessie Knight permalink

Age Sex Str Dex End Int Edu Soc
45 F 9 (1) 8 (0) 6 (0) 6 (0) 7 (0) 8 (0)
Sedate
 
Skills
Admin 0
Animals 0
Deception 0
Drive 0
Engineer (Life Support) 1
Jack-of-all-Trades 1
Mechanic 1
Pilot (Spacecraft) 1
Profession (Belter) 1
Recon 0
Science 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Entertainer Artist 0 2
Navy Line/Crew Crewman 0 1
Citizen Worker 0 2
 
TermHistory
1Became a Wanderer at age 18
1You do not know what happened to you. There is a gap in your memory.
2Became a Artist at age 22
2Moved to a new world.
3Continued as Artist at age 26
3An investigation, tour, project or expedition goes wrong, stranding you far from home.
4Became a Line/Crew at age 30
4Is now a Crewman
4Nearly killed. Owe 10,000 for medical bills.
5Became a Worker at age 34
5Spent time maintaining and using heavy vehicles.
6Continued as Worker at age 38
6Your business expands, your corporation grows, or the colony thrives.