Petty Officer, 3rd class Sherry Mcarthy permalink

Age Sex Str Dex End Int Edu Soc
43 F 6 (0) 6 (0) 8 (0) 4 (-1) 7 (0) 10 (1)
Awkward, Growly, Credible
 
Skills
Animals 0
Art 0
Athletics (Endurance) 1
Carouse 0
Electronics (Remote Ops) 1
Mechanic 4
Melee 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 2
Merchant Merchant Marine Senior Crewman 1 3
 
TermHistory
1Became a Barbarian at age 18
1You do not know what happened to you. There is a gap in your memory.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Vessel participates in a notable military engagement.
2Attempt at commissioned failed.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Voluntarily left Engineer/Gunner
4Became a Merchant Marine at age 30
4Is now a Crewman
4Refuse to smuggle illegal items onto a planet. Gain an Enemy.
5Continued as Merchant Marine at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Continued as Merchant Marine at age 38
6A good deal ensures you are living the high life for a few years.
6Promoted to rank 1
6Is now a Senior Crewman