Crewman Sydney Gray permalink

Age Sex Str Dex End Int Edu Soc
44 M 3 (-1) 8 (0) 8 (0) 2 (-2) 4 (-1) 8 (0)
Supercilious, Licentious, Malicious
 
Skills
Animals 0
Astrogation 1
Athletics 0
Carouse 1
Deception 0
Diplomat 0
Gun Combat 0
Mechanic 1
Melee (Natural) 2
Persuade 1
Profession 0
Recon 0
Seafarer 0
Stealth 0
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 2 2
Scholar Physician 0 1
Navy Line/Crew Crewman 0 1
Drifter Wanderer 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Enforcer at age 18
1Refuse to backstab a fellow rogue for personal gain. Gain an Ally
1Promoted to rank 1
2Continued as Enforcer at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Promoted to rank 2
3Voluntarily left Enforcer
3Became a Physician at age 26
3A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
3Lost eye or limb. Fully recovered.
4Became a Line/Crew at age 30
4Is now a Crewman
4During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
5Became a Wanderer at age 34
5You do not know what happened to you. There is a gap in your memory.
6Switched to Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.