Petty Officer, 3rd class Anita Dunn
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
F |
7 (0) |
10 (1) |
9 (1) |
6 (0) |
10 (1) |
8 (0) |
| Dignified, Mature, Refined |
| Skills |
| Admin 1 |
| Art 0 |
| Athletics 0 |
| Broker 1 |
| Carouse 0 |
| Deception 0 |
| Drive (Mole) 1 |
| Electronics (Comms) 1 |
| Electronics (Sensors) 1 |
| Engineer (J-drive) 1 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Gunner (Capital) 1 |
| Gunner (Screen) 1 |
| Gunner (Turret) 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Pilot (Small Craft) 1 |
| Recon 0 |
| Stealth 0 |
| Streetwise 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Henchman |
1 |
3 |
| Navy |
Line/Crew |
Petty Officer, 3rd class |
2 |
3 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | A new romantic starts. Gain an Ally. |
| 2 | Continued as Pirate at age 22 |
| 2 | Involved in the planning of an impressive heist. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Henchman |
| 3 | Continued as Pirate at age 26 |
| 3 | Involved in the planning of an impressive heist. |
| 3 | Forced to muster out. |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | You join a gambling circle on board. |
| 4 | Promoted to Line/Crew rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Line/Crew at age 34 |
| 5 | Vessel participates in a notable military engagement. |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Vessel participates in a notable military engagement. |
| 6 | Promoted to Line/Crew rank 2 |
| 6 | Is now a Petty Officer, 3rd class |