Manager Micheal Snyder
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
8 (0) |
7 (0) |
2 (-2) |
4 (-1) |
6 (0) |
6 (0) |
| Gruff, Practical, Melancholy |
| Skills |
| Admin 1 |
| Advocate 0 |
| Art (Perform) 1 |
| Carouse 0 |
| Deception 1 |
| Diplomat 1 |
| Drive (Hovercraft) 1 |
| Electronics 0 |
| Engineer (M-drive) 1 |
| Jack-of-All-Trades 1 |
| Leadership 1 |
| Medic 0 |
| Persuade 0 |
| Recon 1 |
| Steward 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
1 |
2 |
| Citizen |
Corporate |
Manager |
2 |
3 |
| Merchant |
Free Trader |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Public opinion turns on you. |
| 2 | Became a Corporate at age 22 |
| 2 | You gain experience in a technical field as a computer operator or surveyor. |
| 3 | Continued as Corporate at age 26 |
| 3 | Moved to a new world. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Corporate at age 30 |
| 4 | You befriend a superior in the corporation or the colony. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Manager |
| 5 | Voluntarily left Corporate |
| 5 | Became a Free Trader at age 34 |
| 5 | Given advanced training in a specialist field |
| 5 | Forced to muster out. |
| 6 | Returned to Artist at age 38 |
| 6 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 6 | Promoted to rank 1 |