Agent Jessie Gordon
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
3 (-1) |
5 (-1) |
6 (0) |
9 (1) |
8 (0) |
7 (0) |
| Affected, ADHD, Straight Laced |
| Skills |
| Admin 0 |
| Art 0 |
| Astrogation 1 |
| Deception 1 |
| Drive 0 |
| Flyer (Ornithopter) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Investigate 0 |
| Jack-of-all-Trades 1 |
| Mechanic 2 |
| Recon 0 |
| Science (Cybernetics) 1 |
| Seafarer 0 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Agent |
1 |
1 |
| Navy |
Flight |
Able Spacehand |
1 |
2 |
| Scout |
Courier |
Scout |
1 |
3 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Voluntarily left Corporate Agent |
| 2 | Became a Flight at age 22 |
| 2 | Is now a Crewman |
| 2 | You join a gambling circle on board. |
| 2 | Promoted to Flight rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Flight at age 26 |
| 3 | Nearly killed. Fully recovered. |
| 4 | Became a Courier at age 30 |
| 4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 4 | Psychologically damaged by your time in the scouts. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Courier at age 34 |
| 5 | Perform an exemplary service for the scouts. |
| 6 | Continued as Courier at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |