Crewman Don Thompson permalink

Age Sex Str Dex End Int Edu Soc
45 M 2 (-2) 3 (-1) 7 (0) 8 (0) 9 (1) 4 (-1)
Persuasive, Busy, Self-Directed
 
Skills
Athletics (Strength) 1
Carouse 0
Deception 1
Electronics (Comms) 1
Engineer (J-drive) 1
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Investigate 0
Mechanic 2
Medic 0
Navigation 1
Pilot (Capital Ships) 1
Recon 2
Science 0
Stealth 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 1 2
Navy Engineer/Gunner Able Spacehand 1 1
Agent Corporate Agent Agent 1 1
Agent Law Enforcement Corporal 1 2
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2Switched to Engineer/Gunner at age 22
2Vessel participates in a notable military engagement.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Voluntarily left Engineer/Gunner
3Became a Corporate Agent at age 26
3Befriended by a senior agent.
3Promoted to rank 1
3Is now a Agent
4Voluntarily left Corporate Agent
4Switched to Law Enforcement at age 30
4Is now a Rookie
4You go above and beyond the call of duty.
4Promoted to rank 1
4Is now a Corporal
5Continued as Law Enforcement at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Returned to Flight at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.