Scout William Jimenez permalink

Age Sex Str Dex End Int Edu Soc
49 F 8 (0) 11 (1) 9 (1) 2 (-2) 8 (0) 2 (-2)
Faithless, Hopeful
 
Skills
Admin 0
Astrogation 1
Deception 0
Drive 0
Electronics (Comms) 1
Flyer (Rotor) 1
Language 0
Melee (Unarmed) 1
Persuade 1
Pilot 0
Profession 0
Recon 0
Stealth 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Scout Surveyor Scout 1 3
Entertainer Artist 0 2
 
TermHistory
1Became a Wanderer at age 18
1Find an Alien Artifact.
2Continued as Wanderer at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Surveyor at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3Psychologically damaged by your time in the scouts.
4Continued as Surveyor at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
4Promoted to rank 1
4Is now a Scout
5Continued as Surveyor at age 34
5Injured. Fully recovered. Owe 1,250 for medical bills.
6Became a Artist at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
7Continued as Artist at age 42
7Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
7An investigation, tour, project or expedition goes wrong, stranding you far from home.