Crewman Tennie Nicol
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
4 (-1) |
5 (-1) |
1 (-2) |
6 (0) |
8 (0) |
6 (0) |
| Melodramatic, Intellectual |
| Skills |
| Astrogation 1 |
| Athletics (Dexterity) 1 |
| Carouse 1 |
| Diplomat 0 |
| Drive (Walker) 2 |
| Electronics (Sensors) 1 |
| Investigate 0 |
| Language 0 |
| Medic 0 |
| Science (Archaeology) 1 |
| Science (Chemistry) 1 |
| Science (Linguistics) 1 |
| Science (Physics) 1 |
| Science (Robotics) 1 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
0 |
1 |
| Scholar |
Scientist |
|
1 |
4 |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Win a prestigious prize for your work. |
| 2 | Voluntarily left Field Researcher |
| 2 | Switched to Scientist at age 22 |
| 2 | Agreed to perform research that goes against your conscience. Gain 3 Enemies. |
| 3 | Continued as Scientist at age 26 |
| 3 | A disaster or war strikes. |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 4 | Continued as Scientist at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scientist at age 34 |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Befriend a useful ally in one sphere. Gain an Ally. |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |