Kirby Coleman permalink

Age Sex Str Dex End Int Edu Soc
49 M 1 (-2) 1 (-2) 7 (0) 5 (-1) 10 (1) 9 (1)
Sedate, Happy, Spendthrift
 
Skills
Animals 0
Drive (Mole) 1
Drive (Walker) 1
Electronics 0
Engineer 0
Gambler 1
Gun Combat 0
Mechanic 0
Profession (Hydroponics) 1
Science 0
Seafarer 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Worker 0 4
Merchant Free Trader 0 1
Scout Surveyor 0 1
Retired 0 1
 
TermHistory
1Became a Worker at age 18
1A new romantic starts. Gain an Ally.
2Continued as Worker at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Continued as Worker at age 26
3Advanced training in a specialist field.
4Continued as Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Forced to muster out.
5Became a Free Trader at age 34
5A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
6Became a Surveyor at age 38
6Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
7Aging Crisis. Owe 30,000 for medical bills.
7Retired at age 42
7Gained a contact.