Commander Paralee Farrell
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
7 (0) |
5 (-1) |
10 (1) |
5 (-1) |
8 (0) |
6 (0) |
| Evasive, Discouraged, Jaded |
| Skills |
| Admin 0 |
| Advocate 0 |
| Broker 0 |
| Carouse 1 |
| Diplomat 0 |
| Drive (Hovercraft) 1 |
| Drive (Mole) 1 |
| Electronics (Sensors) 2 |
| Flyer (Rotor) 1 |
| Gun Combat 1 |
| Gunner (Ortillery) 1 |
| Leadership 1 |
| Melee (Blade) 1 |
| Recon 0 |
| Streetwise 1 |
| Survival 0 |
| Tactics (Military) 1 |
| Tactics (Naval) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
|
1 |
3 |
| Citizen |
Colonist |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Commander |
4 / 0 |
3 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Your business expands, your corporation grows, or the colony thrives. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | Spent time maintaining and using heavy vehicles. |
| 3 | Continued as Corporate at age 26 |
| 3 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 4 | Switched to Colonist at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Vessel participates in a notable military engagement. |
| 5 | Commissioned in Navy/Engineer/Gunner |
| 5 | Is now a Ensign |
| 5 | Promoted to Engineer/Gunner officer rank 2 |
| 5 | Is now a Sublieutenant |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Abuse your position for profit |
| 6 | Promoted to Engineer/Gunner officer rank 3 |
| 6 | Is now a Lieutenant |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Promoted to Engineer/Gunner officer rank 4 |
| 7 | Is now a Commander |