Clarence Ramos permalink

Age Sex Str Dex End Int Edu Soc
47 M 2 (-2) 5 (-1) 5 (-1) 2 (-2) 8 (0) 12 (2)
Humorous, Efficient
 
Skills
Advocate 0
Animals 0
Art (Instrument) 1
Art (Perform) 1
Astrogation 1
Broker 0
Drive (Hovercraft) 1
Electronics 0
Gunner (Capital) 1
Language (Oynprith (Droyne)) 1
Persuade 1
Pilot (Small Craft) 1
Science (Genetics) 1
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 1 3
Citizen Corporate 0 1
Entertainer Artist 2 3
 
TermHistory
1Became a Free Trader at age 18
1Refuse to smuggle illegal items onto a planet. Gain an Enemy.
2Continued as Free Trader at age 22
2Promoted to rank 1
3Continued as Free Trader at age 26
3A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
3Gain rebels as Enemy
4Became a Corporate at age 30
4Co-operate with investigation by the planetary authorities. The business or colony is shut down.
5Became a Artist at age 34
5Gained a contact.
6Continued as Artist at age 38
6Gain a patron in the arts. Gain an Ally
6Promoted to rank 1
7Continued as Artist at age 42
7Contact with Government.
7Promoted to rank 2