Field Agent Hampton Weakman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
5 (-1) |
4 (-1) |
2 (-2) |
7 (0) |
4 (-1) |
8 (0) |
| Discerning, Unenthusiastic, Flippant |
| Skills |
| Admin 1 |
| Athletics (Strength) 1 |
| Deception 1 |
| Drive (Walker) 1 |
| Gun Combat (Archaic) 2 |
| Gun Combat (Slug) 1 |
| Investigate 2 |
| Mechanic 0 |
| Medic 1 |
| Profession 0 |
| Recon 3 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Army |
Cavalry |
Lance Corporal |
1 |
2 |
| Agent |
Corporate Agent |
Field Agent |
2 |
3 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | A job goes wrong, forcing you to flee off-planet. |
| 2 | Became a Scavenger at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Became a Cavalry at age 26 |
| 3 | Is now a Private |
| 3 | Assigned to a peacekeeping role. |
| 3 | Promoted to Cavalry rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Cavalry at age 30 |
| 4 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 4 | Gain rebels as Enemy |
| 5 | Became a Corporate Agent at age 34 |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | You go above and beyond the call of duty. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 2 |
| 6 | Is now a Field Agent |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Advanced training in a specialist field. |