Scout William Jimenez
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
F |
8 (0) |
11 (1) |
9 (1) |
2 (-2) |
8 (0) |
2 (-2) |
| Faithless, Hopeful |
| Skills |
| Admin 0 |
| Astrogation 1 |
| Deception 0 |
| Drive 0 |
| Electronics (Comms) 1 |
| Flyer (Rotor) 1 |
| Language 0 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Pilot 0 |
| Profession 0 |
| Recon 0 |
| Stealth 1 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
2 |
| Scout |
Surveyor |
Scout |
1 |
3 |
| Entertainer |
Artist |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Find an Alien Artifact. |
| 2 | Continued as Wanderer at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Became a Surveyor at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Continued as Surveyor at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Surveyor at age 34 |
| 5 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 6 | Became a Artist at age 38 |
| 6 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 7 | Continued as Artist at age 42 |
| 7 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 7 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |