Crewman Carlos Heriot
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
4 (-1) |
5 (-1) |
4 (-1) |
9 (1) |
8 (0) |
5 (-1) |
| Immodest, Lascivious, Decent |
| Skills |
| Admin 1 |
| Art 0 |
| Deception 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Engineer (Power) 1 |
| Gunner (Turret) 1 |
| Investigate 2 |
| Profession 0 |
| Recon 0 |
| Science (Cosmology) 2 |
| Science (Physics) 1 |
| Science (Sophontology) 1 |
| Stealth 0 |
| Streetwise 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
1 |
| Scholar |
Scientist |
|
3 |
5 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Voluntarily left Wanderer |
| 2 | Became a Scientist at age 22 |
| 2 | Assigned to work on a secret project for a patron or organisation. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scientist at age 26 |
| 3 | Make a breakthrough in your field. |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 2 |
| 4 | Continued as Scientist at age 30 |
| 4 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Scientist at age 34 |
| 5 | Win a prestigious prize for your work. |
| 6 | Continued as Scientist at age 38 |
| 6 | Win a prestigious prize for your work. |
| 6 | Forced to muster out. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |