Corporal Vinnie Armstrong
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
F |
8 (0) |
1 (-2) |
3 (-1) |
9 (1) |
6 (0) |
4 (-1) |
| Young, Inflexible, Salient |
| Skills |
| Astrogation 1 |
| Drive 0 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Investigate 0 |
| Language 0 |
| Mechanic 1 |
| Navigation 1 |
| Recon 0 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Corporal |
1 |
1 |
| Scout |
Explorer |
|
0 |
2 |
| Scout |
Courier |
Scout |
1 |
3 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | You go above and beyond the call of duty. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Voluntarily left Law Enforcement |
| 2 | Became a Explorer at age 22 |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 3 | Switched to Courier at age 26 |
| 3 | Perform an exemplary service for the scouts. |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Courier at age 30 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 5 | Continued as Courier at age 34 |
| 5 | Severely injured. Owe 10,000 for medical bills. |
| 6 | Returned to Explorer at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Became a Wanderer at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |