Crewman David Kennedy
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 53 |
M |
7 (0) |
3 (-1) |
5 (-1) |
5 (-1) |
5 (-1) |
7 (0) |
5 (-1) |
| Belligerent, Emotional, Lowly |
| Skills |
| Athletics 0 |
| Awareness 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat 1 |
| Gunner (Screen) 1 |
| Jack-of-All-Trades 1 |
| Mechanic 2 |
| Pilot (Capital Ships) 1 |
| Pilot (Small Craft) 1 |
| Profession (Belter) 3 |
| Recon 1 |
| Telepathy 0 |
| Teleportation 0 |
| Vacc Suit 4 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Crewman |
0 |
1 |
| Drifter |
Scavenger |
|
4 |
7 |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 2 | Became a Scavenger at age 22 |
| 2 | Survived a risky adventure but gained nothing. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scavenger at age 26 |
| 3 | Survived a risky adventure but gained nothing. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Scavenger at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 5 | Continued as Scavenger at age 34 |
| 5 | Promoted to rank 3 |
| 6 | Continued as Scavenger at age 38 |
| 6 | Attempted a risky adventure and was wildly successful. |
| 7 | Continued as Scavenger at age 42 |
| 7 | Encounter a Psionic institute. |
| 7 | Tested for psionic powers |
| 7 | Promoted to rank 4 |
| 8 | Continued as Scavenger at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |