Crewman Santiago Greerson permalink

Age Sex Str Dex End Int Edu Soc
53 M 7 (0) 5 (-1) 7 (0) 5 (-1) 11 (1) 6 (0)
Worried, Typical, Zany
 
Skills
Admin 0
Art 0
Athletics (Endurance) 1
Carouse 0
Deception 0
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Gambler 1
Leadership 1
Persuade 0
Pilot (Capital Ships) 1
Profession 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Drifter Scavenger 1 2
Merchant Free Trader 0 3
Citizen Corporate 1 1
Navy Engineer/Gunner Crewman 0 1
 
TermHistory
1Became a Journalist at age 18
1You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2Became a Scavenger at age 22
2Attacked by enemies and injured.
2Scarred. Fully recovered. Owe 10,000 for medical bills.
2Gain Enemy if you don't already have one.
2Promoted to rank 1
3Voluntarily left Scavenger
3Became a Free Trader at age 26
4Continued as Free Trader at age 30
4A good deal ensures you are living the high life for a few years.
5Continued as Free Trader at age 34
5Bankrupted by a rival. Gain the other trader as a Rival.
6Became a Corporate at age 38
6You gain experience in a technical field as a computer operator or surveyor.
6Promoted to rank 1
7Voluntarily left Corporate
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7Injured. Fully recovered. Owe 1,250 for medical bills.
8Returned to Scavenger at age 46
8You do not know what happened to you. There is a gap in your memory.