Field Agent Arlie Fleming permalink

Age Sex Str Dex End Int Edu Soc
52 F 6 (0) 3 (-1) 3 (-1) 12 (2) 6 (0) 6 (0)
Clean, Aristocratic
 
Skills
Admin 0
Animals 0
Deception 1
Diplomat 0
Drive (Hovercraft) 1
Drive (Walker) 1
Electronics 0
Flyer (Rotor) 1
Gun Combat (Slug) 1
Investigate 1
Medic 0
Pilot 0
Recon 0
Science (Biology) 1
Science (Physics) 1
Science (Robotics) 1
Stealth 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 2
Scout Courier 0 1
Agent Intelligence Field Agent 2 2
Drifter Wanderer 1 2
Drifter Scavenger 0 1
 
TermHistory
1Became a Field Researcher at age 18
1Work for an eccentric but brilliant mentor, who becomes an Ally.
1Promoted to rank 1
2Continued as Field Researcher at age 22
2Your work is sabotaged by unknown parties. You may salvage what you can and give up.
3Became a Courier at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
4Voluntarily left Courier
4Became a Intelligence at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Promoted to rank 1
4Is now a Agent
5Continued as Intelligence at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Promoted to rank 2
5Is now a Field Agent
6Voluntarily left Intelligence
6Became a Wanderer at age 38
6Find valuable salvage.
6Promoted to rank 1
7Continued as Wanderer at age 42
7Suffer from a life-threatening illness.
8Switched to Scavenger at age 46
8Suffer from a life-threatening illness.