| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 2 | Continued as Courier at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Continued as Courier at age 26 |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 3 | Forced to muster out. |
| 4 | Switched to Surveyor at age 30 |
| 4 | Lost eye or limb. Owe 5,000 for medical bills. |
| 5 | Became a Scientist at age 34 |
| 5 | Assigned to work on a secret project for a patron or organisation. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scientist at age 38 |
| 6 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 6 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 6 | Scarred. Fully recovered. |
| 6 | Gain an Enemy |
| 7 | Aging Crisis. Owe 20,000 for medical bills. |
| 7 | Continued as Scientist at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 2 |
| 8 | Continued as Scientist at age 46 |
| 8 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 8 | Gain an Enemy |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |