Scout Harmon Wilson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
4 (-1) |
5 (-1) |
9 (1) |
7 (0) |
7 (0) |
8 (0) |
| Dependable, Level, Testy |
| Skills |
| Animals (Handling) 1 |
| Art (Perform) 1 |
| Astrogation 1 |
| Athletics (Endurance) 1 |
| Carouse 1 |
| Deception 0 |
| Electronics (Sensors) 1 |
| Gun Combat (Slug) 1 |
| Jack-of-all-Trades 1 |
| Pilot 0 |
| Recon 0 |
| Science (Cybernetics) 1 |
| Stealth 0 |
| Steward 0 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
0 |
1 |
| Scout |
Courier |
Scout |
1 |
6 |
| Entertainer |
Artist |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Courier at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Continued as Courier at age 26 |
| 3 | You survey an alien world. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Courier at age 30 |
| 4 | You spend a great deal of time on the fringes of Charted Space. |
| 4 | Gain a contact in an alien race. |
| 5 | Continued as Courier at age 34 |
| 5 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 5 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Continued as Courier at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 7 | Continued as Courier at age 42 |
| 7 | You survey an alien world. |
| 7 | Forced to muster out. |
| 8 | Became a Artist at age 46 |
| 8 | Win a prestigious prize. |
| 8 | Promoted to rank 1 |