Crewman Rubie Lane permalink

Age Sex Str Dex End Int Edu Soc
51 F 7 (0) 1 (-2) 6 (0) 3 (-1) 7 (0) 5 (-1)
Gracious, Secure, Sleazy
 
Skills
Animals 0
Athletics (Dexterity) 1
Drive 0
Electronics (Computers) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat 1
Gunner (Turret) 1
Mechanic 1
Melee (Natural) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 0
Science 0
Streetwise 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Merchant Merchant Marine Crewman 0 2
Citizen Colonist 0 1
Drifter Wanderer 1 1
Rogue Pirate Lackey 0 2
Citizen Worker 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
2Became a Merchant Marine at age 22
3Continued as Merchant Marine at age 26
3Bankrupted by a rival. Gain the other trader as a Rival.
4Became a Colonist at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Wanderer at age 34
5Amnesia.
5Promoted to rank 1
6Voluntarily left Wanderer
6Became a Pirate at age 38
6Is now a Lackey
6Involved in the planning of an impressive heist.
7Continued as Pirate at age 42
7Injured. Fully recovered. Owe 5,000 for medical bills.
8Switched to Worker at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.