Crewman Lucy Jacobs permalink

Age Sex Str Dex End Int Edu Soc
51 F 1 (-2) 2 (-2) 1 (-2) 7 (0) 7 (0) 3 (-1)
Interested, Right
 
Skills
Animals 0
Art 0
Astrogation 0
Athletics 0
Drive 0
Mechanic 0
Medic 0
Pilot (Capital Ships) 1
Profession (Construction) 1
Recon 0
Science 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Merchant Free Trader 0 1
Navy Flight Crewman 0 1
Agent Intelligence 0 1
Drifter Scavenger 0 1
Scout Surveyor 0 1
Drifter Wanderer 0 1
Retired 0 1
 
TermHistory
1Became a Colonist at age 18
1Refused to co-operate with investigation by the planetary authorities. Gain an Ally
2Became a Free Trader at age 22
2Your ship or starport is destroyed by criminals. Gain them as an Enemy.
3Became a Flight at age 26
3Is now a Crewman
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Intelligence at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Scavenger at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Became a Surveyor at age 38
6Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7Switched to Wanderer at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Aging Crisis. Owe 20,000 for medical bills.
8Retired at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Aging Crisis. Owe 30,000 for medical bills.