Senior Crewman Milo Phillips
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
1 (-2) |
2 (-2) |
1 (-2) |
3 (-1) |
8 (0) |
3 (-1) |
| Abusive |
| Skills |
| Admin 2 |
| Animals 0 |
| Art 0 |
| Astrogation 2 |
| Broker 0 |
| Carouse 0 |
| Engineer (J-drive) 1 |
| Gambler 1 |
| Mechanic 1 |
| Melee (Natural) 1 |
| Persuade 1 |
| Pilot 0 |
| Profession 0 |
| Science 0 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Barbarian |
|
0 |
1 |
| Citizen |
Worker |
|
0 |
1 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
3 |
| Drifter |
Scavenger |
|
1 |
2 |
| Education | Graduated |
| University |
Failed |
|
| Term | History |
| 1 | Entered University at age 18 |
| 1 | Study Pilot (Spacecraft) as a hobby. |
| 1 | Dropped out of university. |
| 2 | Became a Barbarian at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Became a Worker at age 26 |
| 3 | You gain experience in a technical field as a computer operator or surveyor. |
| 4 | Voluntarily left Worker |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Good fortune |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Embroiled in legal trouble. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Senior Crewman |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Risk your fortune on a possibility lucrative deal and win. |
| 6 | Forced to muster out. |
| 7 | Switched to Scavenger at age 42 |
| 7 | Promoted to rank 1 |
| 8 | Aging Crisis. Owe 40,000 for medical bills. |
| 8 | Continued as Scavenger at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |