Settler Melville Ahern permalink

Age Sex Str Dex End Int Edu Soc
51 M 8 (0) 3 (-1) 1 (-2) 7 (0) 11 (1) 4 (-1)
Reclusive, Ugly
 
Skills
Advocate 1
Animals 0
Carouse 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Investigate 2
Medic 1
Profession 0
Recon 1
Science (Cosmology) 1
Science (Economics) 1
Science (Planetology) 1
Science (Psionicology) 1
Science (Robotics) 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 3 5
Citizen Colonist Settler 2 3
 
TermHistory
1Became a Field Researcher at age 18
1Work for an eccentric but brilliant mentor, who becomes an Ally.
1Promoted to rank 1
2Continued as Field Researcher at age 22
2Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
2A disaster or war strikes.
2Nearly killed. Fully recovered. Owe 11,250 for medical bills.
2The planetary government interferes with your research for political or religious reasons. You continue working secretely.
2Gain an Enemy
3Continued as Field Researcher at age 26
3Win a prestigious prize for your work.
3Promoted to rank 2
4Continued as Field Researcher at age 30
4Gained a contact.
4Promoted to rank 3
5Continued as Field Researcher at age 34
5Assigned to work on a secret project for a patron or organisation.
5Forced to muster out.
6Became a Colonist at age 38
6You are rewarded for your diligence or cunning.
6Promoted to rank 1
7Continued as Colonist at age 42
7Advanced training in a specialist field.
8Continued as Colonist at age 46
8Moved to a new world.
8Promoted to rank 2
8Is now a Settler