Petty Officer, 3rd class Priscilla Meyer
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
F |
3 (-1) |
11 (1) |
4 (-1) |
10 (1) |
6 (0) |
3 (-1) |
| Sultry, Playful, Fanciful |
| Skills |
| Astrogation 1 |
| Athletics 0 |
| Deception 1 |
| Electronics (Comms) 1 |
| Flyer (Ornithopter) 1 |
| Flyer (Rotor) 1 |
| Gun Combat 0 |
| Mechanic 1 |
| Medic 0 |
| Pilot (Capital Ships) 1 |
| Pilot (Small Craft) 2 |
| Profession 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
3 |
| Merchant |
Free Trader |
|
0 |
1 |
| Navy |
Line/Crew |
Petty Officer, 3rd class |
2 |
4 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Psychologically damaged by your time in the scouts. |
| 2 | Continued as Courier at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 2 Contacts. Gain 2 Enemies. |
| 3 | Continued as Courier at age 26 |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Free Trader at age 30 |
| 4 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 4 | Gain rebels as Enemy |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | Abuse your position for profit |
| 5 | Forced to continue current assignment |
| 5 | Promoted to Line/Crew rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Vessel participates in a notable military engagement. |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Vessel participates in a notable military engagement. |
| 8 | Continued as Line/Crew at age 46 |
| 8 | You join a gambling circle on board. |
| 8 | Promoted to Line/Crew rank 2 |
| 8 | Is now a Petty Officer, 3rd class |