Able Spacehand Elma Dabs permalink

Age Sex Str Dex End Int Edu Soc
52 F 2 (-2) 1 (-2) 3 (-1) 3 (-1) 6 (0) 9 (1)
Ethical
 
Skills
Animals 0
Astrogation 0
Athletics (Endurance) 1
Diplomat 2
Drive 0
Electronics 0
Flyer (Wing) 1
Investigate 0
Mechanic 1
Medic 1
Persuade 0
Profession (Polymers) 1
Recon 1
Science (Archaeology) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 3
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Scavenger 0 2
Entertainer Artist 0 1
 
TermHistory
1Became a Field Researcher at age 18
1Win a prestigious prize for your work.
1Promoted to rank 1
2Continued as Field Researcher at age 22
2A rival researcher blackens your name or steals your research. Gain a Rival.
3Continued as Field Researcher at age 26
3An expedition or voyage goes wrong, leaving you stranded in the wilderness.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Vessel participates in a diplomatic mission.
4Attempt at commissioned failed.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5Severely injured. Fully recovered. Owe 5,000 for medical bills.
6Became a Scavenger at age 38
6Attacked by enemies and injured.
6Lightly injured, no permanent damage. Fully recovered.
6Gain Enemy if you don't already have one.
7Continued as Scavenger at age 42
7You do not know what happened to you. There is a gap in your memory.
8Became a Artist at age 46
8Severely injured. Fully recovered. Owe 12,500 for medical bills.