Director Jewell Edward permalink

Age Sex Str Dex End Int Edu Soc
52 F 3 (-1) 10 (1) 2 (-2) 13 (2) 9 (1) 5 (-1)
Dependable
 
Skills
Broker 0
Deception 3
Drive (Mole) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 2
Mechanic 1
Medic 1
Recon 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Director 6 7
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Go undercover to investigate an enemy.
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Continued as Corporate Agent at age 22
2Go undercover to investigate an enemy.
2Hard times caused by a lack of interstellar trade costs you your job.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3Established a network of contacts. Gain 3 contacts.
3Promoted to rank 2
3Is now a Field Agent
4Continued as Corporate Agent at age 30
4Go undercover to investigate an enemy.
4Advanced training in a specialist field.
4Promoted to rank 3
5Continued as Corporate Agent at age 34
5An investigation takes on a dangerous turn.
5Promoted to rank 4
5Is now a Special Agent
6Continued as Corporate Agent at age 38
6You go above and beyond the call of duty.
6Promoted to rank 5
6Is now a Assistant Director
7Continued as Corporate Agent at age 42
7Rewarded for a successful mission.
7Promoted to rank 6
7Is now a Director
7Forced to muster out.
8Became a Merchant Marine at age 46
8Is now a Crewman
8Imperial trade restrictions force you out of business.