Field Agent Claire Head
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
3 (-1) |
5 (-1) |
9 (1) |
8 (0) |
5 (-1) |
9 (1) |
| Fake, Macho, Versatile |
| Skills |
| Art (Instrument) 1 |
| Carouse 0 |
| Deception 2 |
| Drive (Track) 2 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Investigate 1 |
| Language 0 |
| Melee (Unarmed) 1 |
| Persuade 2 |
| Recon 1 |
| Streetwise 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
Agent |
1 |
2 |
| Agent |
Corporate Agent |
Field Agent |
2 |
2 |
| Entertainer |
Performer |
|
4 |
4 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Rewarded for a successful mission. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Accepted a deal with criminal or other figure under investigation. |
| 3 | Switched to Corporate Agent at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | You go above and beyond the call of duty. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Field Agent |
| 5 | Voluntarily left Corporate Agent |
| 5 | Became a Performer at age 34 |
| 5 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Performer at age 38 |
| 6 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Performer at age 42 |
| 7 | Gain a patron in the arts. Gain an Ally |
| 7 | Promoted to rank 3 |
| 8 | Continued as Performer at age 46 |
| 8 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 8 | Promoted to rank 4 |