Field Agent Judy Bluit
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
F |
2 (-2) |
1 (-2) |
4 (-1) |
6 (0) |
9 (1) |
7 (0) |
| Senile, Dorky |
| Skills |
| Art 0 |
| Athletics (Endurance) 1 |
| Carouse 1 |
| Deception 3 |
| Drive 0 |
| Electronics (Computers) 1 |
| Flyer 0 |
| Gun Combat (Slug) 1 |
| Investigate 1 |
| Mechanic 1 |
| Recon 0 |
| Science 0 |
| Stealth 1 |
| Steward 0 |
| Streetwise 1 |
| Tactics 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Field Agent |
2 |
3 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
1 |
| Rogue |
Thief |
|
2 |
3 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | An investigation takes on a dangerous turn. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Good fortune |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Embroiled in legal trouble. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Voluntarily left Merchant Marine |
| 5 | Became a Thief at age 34 |
| 5 | Crime pays off. Gain victim as Enemy. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Thief at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Thief at age 42 |
| 7 | Arrested and charged. |
| 7 | Hired a lawyer to beat the charges. |
| 7 | Forced to muster out. |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |