Craftsman Axel Hislop permalink

Age Sex Str Dex End Int Edu Soc
52 M 5 (-1) 5 (-1) 8 (0) 12 (2) 6 (0) 5 (-1)
Bold, Simian, Verbose
 
Skills
Admin 1
Athletics (Dexterity) 2
Deception 1
Diplomat 1
Drive (Mole) 1
Drive (Walker) 3
Flyer (Grav) 1
Flyer (Wing) 1
Gambler 1
Gun Combat (Archaic) 1
Heavy Weapons (Vehicle) 1
Mechanic 1
Profession (Civil Engineering) 2
Profession (Hydroponics) 1
Science (Cybernetics) 1
Steward 1
Streetwise 0
Survival 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Marine 0 1
Citizen Worker Craftsman 4 7
 
TermHistory
1Became a Star Marine at age 18
1Is now a Marine
1Severely injured. Fully recovered.
2Became a Worker at age 22
2Advanced training in a specialist field.
3Continued as Worker at age 26
3Your business expands, your corporation grows, or the colony thrives.
4Continued as Worker at age 30
4A romantic relationship ends badly. Gain a Rival or Enemy.
4Promoted to rank 1
5Continued as Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6You befriend a superior in the corporation or the colony.
6Promoted to rank 3
7Continued as Worker at age 42
7You are rewarded for your diligence or cunning.
7Promoted to rank 4
7Is now a Craftsman
8Continued as Worker at age 46
8Spent time maintaining and using heavy vehicles.
8Forced to muster out.