Able Spacehand Neta Casey
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
F |
2 (-2) |
6 (0) |
7 (0) |
8 (0) |
8 (0) |
8 (0) |
| Anxious, Embittered |
| Skills |
| Advocate 1 |
| Art 0 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Broker 0 |
| Flyer (Wing) 1 |
| Gunner (Screen) 1 |
| Leadership 1 |
| Mechanic 1 |
| Pilot (Small Craft) 1 |
| Pilot (Spacecraft) 1 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Drifter |
Scavenger |
|
0 |
2 |
| Merchant |
Free Trader |
|
0 |
1 |
| Citizen |
Corporate |
|
1 |
2 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Became a Scavenger at age 22 |
| 2 | Attempted a risky adventure and was wildly successful. |
| 3 | Continued as Scavenger at age 26 |
| 3 | Moved to a new world. |
| 4 | Voluntarily left Scavenger |
| 4 | Became a Free Trader at age 30 |
| 4 | Imperial trade restrictions force you out of business. |
| 5 | Became a Corporate at age 34 |
| 5 | You are rewarded for your diligence or cunning. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 38 |
| 6 | Hard times caused by a lack of interstellar trade costs you your job. |
| 7 | Switched to Engineer/Gunner at age 42 |
| 7 | Abuse your position for profit |
| 7 | Promoted to Engineer/Gunner rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |