Crewman Ethan Johnston permalink

Age Sex Str Dex End Int Edu Soc
56 M 8 (0) 9 (1) 4 (-1) 4 (-1) 4 (-1) 10 (1)
Wishy Washy, Wary
 
Skills
Astrogation 0
Athletics (Strength) 1
Deception 1
Drive 0
Electronics (Computers) 1
Gun Combat 0
Mechanic 0
Melee (Unarmed) 2
Pilot (Small Craft) 1
Profession 0
Science 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 0 1
Navy Line/Crew Crewman 0 2
Agent Corporate Agent 0 1
Prisoner Inmate 0 1
Prisoner Thug 0 2
Prisoner Fixer 0 2
 
TermHistory
1Became a Surveyor at age 18
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 1 Contacts. Gain 2 Enemies.
2Became a Line/Crew at age 22
2Is now a Crewman
2Vessel participates in a notable military engagement.
3Continued as Line/Crew at age 26
3During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
4Became a Corporate Agent at age 30
4Go undercover to investigate an enemy.
4Arrested
5Became a Inmate at age 34
5Beaten by a prison gang.
5Severely injured. Owe 5,000 for medical bills.
6Switched to Thug at age 38
6Nearly killed. Fully recovered. Owe 25,000 for medical bills.
7Continued as Thug at age 42
7Vocational Training.
8Switched to Fixer at age 46
8Disgraced. Word of your criminal past reaches your homeworld.
9Continued as Fixer at age 50
9Persecuted by a prison gang.