Able Spacehand Joseph Burns permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 3 (-1) 3 (-1) 4 (-1) 9 (1) 8 (0)
Short
 
Skills
Admin 0
Advocate 1
Art (Visual Media) 1
Broker 1
Carouse 2
Deception 0
Drive 0
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat 1
Mechanic 1
Persuade 1
Recon 1
Science 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Artist 1 2
Merchant Broker 1 2
Navy Engineer/Gunner Able Spacehand 1 1
Rogue Enforcer 1 2
Drifter Scavenger 0 1
Retired 0 1
 
TermHistory
1Became a Artist at age 18
1Gain a patron in the arts. Gain an Ally
1Promoted to rank 1
2Continued as Artist at age 22
2Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3Became a Broker at age 26
3Make an unexpected connection outside your normal circles. Gain a Contact.
3Promoted to rank 1
4Continued as Broker at age 30
4Embroiled in legal trouble.
4Forced to muster out.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Vessel participates in a diplomatic mission.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Voluntarily left Engineer/Gunner
6Became a Enforcer at age 38
6Backstab a fellow rogue for personal gain.
6Promoted to rank 1
7Continued as Enforcer at age 42
7A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
8Became a Scavenger at age 46
8Attacked by enemies and injured.
8Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8Gain Enemy if you don't already have one.
9Aging Crisis. Owe 10,000 for medical bills.
9Voluntarily left Scavenger
9Retired at age 50
9Moved to a new world.