Manager Johnie Coleman permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 1 (-2)
Never Hungry
 
Skills
Admin 2
Advocate 0
Art 0
Astrogation 0
Athletics 0
Broker 0
Carouse 0
Deception 1
Diplomat 0
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Track) 1
Electronics 0
Engineer (M-drive) 1
Gun Combat 0
Gunner (Turret) 1
Investigate 1
Jack-of-All-Trades 1
Leadership 0
Melee (Bludgeon) 1
Stealth 1
Steward 1
Streetwise 2
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 3 5
Scout Explorer 0 1
Citizen Colonist 0 1
Agent Corporate Agent Field Agent 2 2
 
TermHistory
1Became a Corporate at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Corporate at age 22
2Good fortune
3Continued as Corporate at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 2
3Is now a Manager
4Continued as Corporate at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 3
5Continued as Corporate at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Became a Explorer at age 38
6Lightly injured, no permanent damage. Fully recovered.
7Switched to Colonist at age 42
7Hard times caused by a lack of interstellar trade costs you your job.
8Became a Corporate Agent at age 46
8Go undercover to investigate an enemy.
8A job goes wrong, forcing you to flee off-planet.
8Promoted to rank 1
8Is now a Agent
9Continued as Corporate Agent at age 50
9Befriended by a senior agent.
9Promoted to rank 2
9Is now a Field Agent
10Aging Crisis. Owe 10,000 for medical bills.