| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
5 (-1) |
1 (-2) |
1 (-2) |
6 (0) |
2 (-2) |
3 (-1) |
| Expert, Fun Loving, Compulsive |
| Skills |
| Animals 0 |
| Athletics 0 |
| Deception 2 |
| Drive 0 |
| Gun Combat 0 |
| Profession 0 |
| Recon 0 |
| Stealth 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Agent |
Intelligence |
Agent |
1 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Retired |
|
|
0 |
5 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 2 | Became a Intelligence at age 22 |
| 2 | You go above and beyond the call of duty. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Scavenger at age 30 |
| 4 | Offered job by a patron. Now owe him a favor. |
| 5 | Aging Crisis. Owe 40,000 for medical bills. |
| 5 | Retired at age 34 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Moved to a new world. |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Aging Crisis. Owe 40,000 for medical bills. |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Birth or Death involving a family member or close friend. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |