Able Spacehand Arch Cunningham
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
9 (1) |
8 (0) |
3 (-1) |
6 (0) |
5 (-1) |
10 (1) |
| Vulnerable |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 2 |
| Deception 0 |
| Diplomat 1 |
| Engineer (Power) 1 |
| Gun Combat 1 |
| Gunner (Ortillery) 1 |
| Gunner (Turret) 1 |
| Jack-of-All-Trades 1 |
| Mechanic 2 |
| Profession 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Able Spacehand |
1 |
5 |
| Drifter |
Wanderer |
|
0 |
1 |
| Citizen |
Colonist |
|
1 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Commanding officer takes an interest in your career. |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Vessel participates in a notable military engagement. |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Refuse to abuse your position for profit |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Attempt at commissioned failed. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to Line/Crew rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Line/Crew at age 34 |
| 5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 6 | Became a Wanderer at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Became a Colonist at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Colonist at age 46 |
| 8 | Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
| 9 | Switched to Scavenger at age 50 |