Crewman Booker Perry
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
7 (0) |
6 (0) |
2 (-2) |
8 (0) |
3 (-1) |
4 (-1) |
| Kenderish, Vivacious |
| Skills |
| Astrogation 1 |
| Diplomat 2 |
| Drive 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat 1 |
| Investigate 0 |
| Mechanic 0 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Science (Cosmology) 1 |
| Science (Physics) 1 |
| Seafarer 0 |
| Steward 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
0 |
1 |
| Agent |
Corporate Agent |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Scout |
Courier |
|
0 |
4 |
| Scholar |
Scientist |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 5 | Became a Courier at age 34 |
| 5 | Perform an exemplary service for the scouts. |
| 6 | Continued as Courier at age 38 |
| 6 | Serve as the courier for an important message from the Imperium. |
| 7 | Continued as Courier at age 42 |
| 7 | You survey an alien world. |
| 8 | Continued as Courier at age 46 |
| 8 | Victim of a crime |
| 8 | Forced to muster out. |
| 9 | Became a Scientist at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 1 |