Nathaniel Fawns permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 12 (2)
Prudent, Contrite, Passive
 
Skills
Admin 1
Athletics 0
Deception 2
Drive (Wheel) 1
Electronics 0
Flyer 0
Gambler 1
Gun Combat 0
Investigate 0
Persuade 1
Pilot (Spacecraft) 1
Recon 0
Streetwise 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Merchant Free Trader 1 4
Drifter Wanderer 1 4
 
TermHistory
1Became a Corporate Agent at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Free Trader at age 22
2Your ship or starport is destroyed by criminals. Gain them as an Enemy.
3Became a Wanderer at age 26
3Gained a contact.
4Continued as Wanderer at age 30
4Attacked by enemies that you easily defeat.
4Gain Enemy if you don't already have one.
4Promoted to rank 1
5Continued as Wanderer at age 34
6Continued as Wanderer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Returned to Free Trader at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
8Aging Crisis. Owe 40,000 for medical bills.
8Continued as Free Trader at age 46
8Promoted to rank 1
9Aging Crisis. Owe 60,000 for medical bills.
9Continued as Free Trader at age 50
9A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
10Aging Crisis. Owe 30,000 for medical bills.