| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Continued as Line/Crew at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 3 | Voluntarily left Line/Crew |
| 3 | Became a Barbarian at age 26 |
| 3 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 4 | Became a Infantry at age 30 |
| 4 | Is now a Private |
| 4 | Thrown into a brutal ground war |
| 4 | Commissioned in Army/Infantry |
| 4 | Is now a Lieutenant |
| 5 | Continued as Infantry at age 34 |
| 5 | Moved to a new world. |
| 5 | Forced to muster out. |
| 6 | Became a Field Researcher at age 38 |
| 6 | Make a breakthrough in your field. |
| 7 | Voluntarily left Field Researcher |
| 7 | Returned to Line/Crew at age 42 |
| 7 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 8 | Returned to Field Researcher at age 46 |
| 8 | A disaster or war strikes. |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 9 | Continued as Field Researcher at age 50 |
| 9 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |