Lance Sergeant Clark Dickman permalink

Age Sex Str Dex End Int Edu Soc
55 M 5 (-1) 3 (-1) 2 (-2) 9 (1) 9 (1) 7 (0)
Upbeat, Smiling, Eccentric
 
Skills
Astrogation 1
Athletics (Dexterity) 2
Athletics (Strength) 1
Broker 2
Carouse 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Heavy Weapons (Artillery) 1
Heavy Weapons (Vehicle) 1
Jack-of-all-Trades 1
Language (Zdetl (Zhodani)) 1
Leadership 1
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 2
Pilot (Small Craft) 1
Profession 0
Science 0
Streetwise 0
Tactics (Naval) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Marine Support Lance Sergeant 3 3
Merchant Free Trader Experienced Trader 3 4
Scout Courier Scout 1 2
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1Assigned to the security staff of a space station.
1Promoted to Marine Support rank 1
1Is now a Lance Corporal
2Continued as Marine Support at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to Marine Support rank 2
2Is now a Corporal
3Continued as Marine Support at age 26
3A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
3Report commander and gain an Enemy.
3Promoted to Marine Support rank 3
3Is now a Lance Sergeant
4Voluntarily left Marine Support
4Became a Free Trader at age 30
4Given advanced training in a specialist field
4Promoted to rank 1
5Continued as Free Trader at age 34
5Befriend a useful ally in one sphere. Gain an Ally.
5Promoted to rank 2
6Continued as Free Trader at age 38
6Risk your fortune on a possibility lucrative deal and win.
6Promoted to rank 3
6Is now a Experienced Trader
7Continued as Free Trader at age 42
7Your ship or starport is destroyed by criminals. Gain them as an Enemy.
8Became a Courier at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
8Lost eye or limb. Owe 1,250 for medical bills.
9Continued as Courier at age 50
9Gained a contact.
9Promoted to rank 1
9Is now a Scout