3rd Officer Phebe Bailey permalink

Age Sex Str Dex End Int Edu Soc
55 F 6 (0) 4 (-1) 8 (0) 7 (0) 8 (0) 5 (-1)
Resilient, Flamboyant, Enchanting
 
Skills
Admin 1
Astrogation 1
Athletics (Dexterity) 1
Broker 0
Carouse 1
Diplomat 1
Drive (Hovercraft) 1
Electronics (Sensors) 1
Explosives 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Jack-of-all-Trades 1
Mechanic 1
Melee (Blade) 1
Pilot (Spacecraft) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 3
Army Infantry Private 0 1
Navy Line/Crew Ensign 1 / 0 2
Merchant Merchant Marine 3rd Officer 3 3
 
TermHistory
1Became a Courier at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2Perform an exemplary service for the scouts.
3Continued as Courier at age 26
3Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
3Gain 5 Contacts. Gain 2 Enemies.
4Became a Infantry at age 30
4Is now a Private
4Lost eye or limb. Fully recovered.
5Became a Line/Crew at age 34
5Is now a Crewman
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Commissioned in Navy/Line/Crew
5Is now a Ensign
6Continued as Line/Crew at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Became a Merchant Marine at age 42
7Is now a Crewman
7Given advanced training in a specialist field
7Forced to continue current assignment
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 46
8Befriend a useful ally in one sphere. Gain an Ally.
8Promoted to rank 2
8Is now a 4th Officer
9Continued as Merchant Marine at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.
9Promoted to rank 3
9Is now a 3rd Officer