Scout Maude Parlow permalink

Age Sex Str Dex End Int Edu Soc
56 F 5 (-1) 4 (-1) 8 (0) 6 (0) 8 (0) 2 (-2)
Self-Centered, Inefficient, Faded
 
Skills
Athletics (Endurance) 1
Deception 0
Diplomat 1
Drive 0
Electronics 0
Gun Combat (Archaic) 2
Gun Combat (Slug) 2
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Recon 0
Science 0
Stealth 0
Streetwise 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Rogue Enforcer 1 3
Scout Courier Scout 1 4
Citizen Corporate 0 1
Navy Line/Crew Able Spacehand 1 1
 
TermHistory
1Became a Enforcer at age 18
1Lightly injured, no permanent damage. Fully recovered.
1Promoted to rank 1
2Continued as Enforcer at age 22
2Crime pays off. Gain victim as Enemy.
3Continued as Enforcer at age 26
3A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Forced to muster out.
4Became a Courier at age 30
4Perform an exemplary service for the scouts.
5Continued as Courier at age 34
5You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Promoted to rank 1
5Is now a Scout
6Continued as Courier at age 38
6Perform an exemplary service for the scouts.
7Continued as Courier at age 42
7Perform an exemplary service for the scouts.
7Forced to muster out.
8Became a Corporate at age 46
8Co-operate with investigation by the planetary authorities. The business or colony is shut down.
9Became a Line/Crew at age 50
9Is now a Crewman
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Line/Crew rank 1
9Is now a Able Spacehand