| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Switched to Cavalry at age 22 |
| 2 | Thrown into a brutal ground war |
| 2 | Nearly killed. |
| 2 | Promoted to Cavalry rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Cavalry at age 26 |
| 3 | Thrown into a brutal ground war |
| 3 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Promoted to Cavalry rank 2 |
| 3 | Is now a Corporal |
| 4 | Continued as Cavalry at age 30 |
| 4 | Advanced training in a specialist field |
| 5 | Continued as Cavalry at age 34 |
| 5 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 5 | Gain rebels as Enemy |
| 6 | Became a Explorer at age 38 |
| 6 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Explorer at age 42 |
| 7 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 7 | Promoted to rank 2 |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Continued as Explorer at age 46 |
| 8 | Spend several years jumping from world to world in your scout ship. |
| 8 | Promoted to rank 3 |
| 8 | Is now a Senior Scout |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Continued as Explorer at age 50 |
| 9 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |