Able Spacehand Randall Grant permalink

Age Sex Str Dex End Int Edu Soc
55 M 7 (0) 3 (-1) 1 (-2) 7 (0) 9 (1) 8 (0)
Tense, Studious
 
Skills
Advocate 1
Animals 0
Astrogation 0
Electronics (Comms) 1
Gun Combat 0
Gunner (Ortillery) 1
Leadership 0
Mechanic 1
Pilot 0
Profession 0
Recon 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Merchant Broker 0 2
Citizen Corporate 0 1
Navy Line/Crew Crewman 0 1
Agent Law Enforcement Rookie 0 1
Navy Flight 0 1
Citizen Colonist 0 1
Navy Engineer/Gunner Able Spacehand 1 1
 
TermHistory
1Became a Scavenger at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Broker at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
3Continued as Broker at age 26
3Embroiled in legal trouble.
4Voluntarily left Broker
4Became a Corporate at age 30
4Scarred. Fully recovered. Owe 2,500 for medical bills.
5Became a Line/Crew at age 34
5Is now a Crewman
5During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
6Became a Law Enforcement at age 38
6Is now a Rookie
6Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7Switched to Flight at age 42
7You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
8Switched to Colonist at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Forced to muster out.
9Switched to Engineer/Gunner at age 50
9Vessel participates in a diplomatic mission.
9Gain a contact.
9Promoted to Engineer/Gunner rank 1
9Is now a Able Spacehand