2nd Officer Diana Galway permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 8 (0)
Sedate
 
Skills
Animals (Handling) 1
Athletics (Strength) 1
Broker 0
Carouse 0
Deception 1
Drive 0
Electronics 0
Gambler 1
Gun Combat 0
Mechanic 2
Persuade 1
Pilot (Small Craft) 1
Recon 1
Science 0
Steward 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer 4 5
Drifter Wanderer 0 2
Merchant Broker 0 1
Agent Intelligence 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
2Continued as Merchant Marine at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Moved to a new world.
3Promoted to rank 2
3Is now a 4th Officer
4Continued as Merchant Marine at age 30
4Risk your fortune on a possibility lucrative deal and win.
4Promoted to rank 3
4Is now a 3rd Officer
5Continued as Merchant Marine at age 34
5Befriend a useful ally in one sphere. Gain an Ally.
5Promoted to rank 4
5Is now a 2nd Officer
6Voluntarily left Merchant Marine
6Became a Wanderer at age 38
6Find valuable salvage.
7Continued as Wanderer at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Switched to Broker at age 46
8Nearly killed. Fully recovered. Owe 17,500 for medical bills.
9Became a Intelligence at age 50
9Life ruined by a criminal gang. Gain the gang as an Enemy
10Aging Crisis. Owe 30,000 for medical bills.