| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
2 (-2) |
2 (-2) |
4 (-1) |
6 (0) |
6 (0) |
7 (0) |
| Thrifty |
| Skills |
| Animals (Training) 1 |
| Art (Instrument) 1 |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Flyer 0 |
| Gunner (Turret) 1 |
| Melee (Unarmed) 1 |
| Recon 1 |
| Science (Genetics) 1 |
| Science (History) 1 |
| Science (Planetology) 2 |
| Science (Psychology) 1 |
| Seafarer (Personal) 1 |
| Stealth 0 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
1 |
1 |
| Drifter |
Barbarian |
|
1 |
2 |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Scholar |
Scientist |
|
1 |
3 |
| Education | Graduated |
| University |
Graduated |
|
| Term | History |
| 1 | Entered University at age 18 |
| 1 | Study Drive (Walker) as a hobby. |
| 1 | Graduated at age 22. |
| 2 | Became a Wanderer at age 22 |
| 2 | Offered job by a patron. Now owe him a favor. |
| 2 | Promoted to rank 1 |
| 3 | Switched to Barbarian at age 26 |
| 3 | Promoted to rank 1 |
| 4 | Continued as Barbarian at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | Severely injured. |
| 6 | Became a Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | Accepted a deal with criminal or other figure under investigation. |
| 7 | Became a Scientist at age 42 |
| 7 | Birth or Death involving a family member or close friend. |
| 8 | Continued as Scientist at age 46 |
| 8 | Win a prestigious prize for your work. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scientist at age 50 |
| 9 | Assigned to work on a secret project for a patron or organisation. |