| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
10 (1) |
5 (-1) |
4 (-1) |
3 (-1) |
8 (0) |
3 (-1) |
| Likeable |
| Skills |
| Advocate 1 |
| Art (Instrument) 1 |
| Carouse 0 |
| Deception 0 |
| Diplomat 1 |
| Drive (Mole) 1 |
| Drive (Walker) 1 |
| Electronics (Computers) 1 |
| Mechanic 1 |
| Medic 1 |
| Persuade 1 |
| Profession 0 |
| Science (Cybernetics) 1 |
| Science (Linguistics) 1 |
| Science (Planetology) 1 |
| Steward 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
1 |
2 |
| Scholar |
Field Researcher |
|
2 |
5 |
| Citizen |
Colonist |
|
0 |
1 |
| Citizen |
Worker |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Severely injured. Fully recovered. Owe 3,750 for medical bills. |
| 3 | Became a Field Researcher at age 26 |
| 3 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Refuse to join a cheat in some fashion. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Field Researcher at age 34 |
| 5 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Field Researcher at age 38 |
| 6 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 7 | Continued as Field Researcher at age 42 |
| 7 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 7 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Gain an Enemy |
| 7 | Forced to muster out. |
| 8 | Became a Colonist at age 46 |
| 8 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 9 | Switched to Worker at age 50 |
| 9 | Advanced training in a specialist field. |