Carl Gregory permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 8 (0) 6 (0)
Gruesome, Dauntless
 
Skills
Carouse 3
Diplomat 0
Drive (Mole) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Investigate 0
Medic 0
Profession 0
Science (Philosophy) 1
Science (Planetology) 1
Stealth 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Scientist 2 4
Drifter Scavenger 0 1
Drifter Barbarian 0 3
Retired 0 1
 
TermHistory
1Became a Scientist at age 18
1Assigned to work on a secret project for a patron or organisation.
1Promoted to rank 1
2Continued as Scientist at age 22
2Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
2Gain an Enemy
3Continued as Scientist at age 26
3Advanced training in a specialist field.
3Promoted to rank 2
4Continued as Scientist at age 30
4A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
4Scarred. Fully recovered. Owe 2,500 for medical bills.
5Became a Scavenger at age 34
5Severely injured. Owe 15,000 for medical bills.
6Switched to Barbarian at age 38
6Find valuable salvage.
7Aging Crisis. Owe 60,000 for medical bills.
7Continued as Barbarian at age 42
8Aging Crisis. Owe 20,000 for medical bills.
8Continued as Barbarian at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Retired at age 50
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 10,000 for medical bills.