Field Agent Quincy Ruth
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
1 (-2) |
1 (-2) |
3 (-1) |
5 (-1) |
8 (0) |
6 (0) |
| Distraught, Cautious, Guilt Ridden |
| Skills |
| Admin 0 |
| Athletics (Dexterity) 1 |
| Broker 2 |
| Carouse 1 |
| Deception 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics 0 |
| Engineer (Power) 1 |
| Explosives 1 |
| Flyer (Ornithopter) 1 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Slug) 1 |
| Investigate 2 |
| Medic 0 |
| Persuade 2 |
| Recon 0 |
| Science (Psionicology) 1 |
| Science (Robotics) 1 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
1 |
1 |
| Agent |
Corporate Agent |
Field Agent |
3 |
4 |
| Merchant |
Free Trader |
|
1 |
4 |
| Scout |
Surveyor |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Assigned to work on a secret project for a patron or organisation. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Field Researcher |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Befriended by a senior agent. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Became a Free Trader at age 38 |
| 6 | Promoted to rank 1 |
| 7 | Continued as Free Trader at age 42 |
| 7 | Smuggle illegal items onto a planet. |
| 8 | Continued as Free Trader at age 46 |
| 8 | Embroiled in legal trouble. |
| 9 | Continued as Free Trader at age 50 |
| 9 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 9 | Gain rebels as Enemy |
| 10 | Became a Surveyor at age 54 |
| 10 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 10 | Psychologically damaged by your time in the scouts. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |