Crewman Green Stevens permalink

Age Sex Str Dex End Int Edu Soc
59 M 2 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 7 (0)
Coy
 
Skills
Art 0
Athletics (Endurance) 1
Gun Combat 2
Mechanic 0
Medic 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Science (Sophontology) 1
Science (Xenology) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Scholar Field Researcher 1 3
Drifter Wanderer 0 1
Scout Courier 0 1
Retired 0 4
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Field Researcher at age 22
2A rival researcher blackens your name or steals your research. Gain a Rival.
3Continued as Field Researcher at age 26
3Work for an eccentric but brilliant mentor, who becomes an Ally.
3Promoted to rank 1
4Continued as Field Researcher at age 30
4Refuse to join a cheat in some fashion.
4Forced to muster out.
5Became a Wanderer at age 34
5Lightly injured, no permanent damage. Fully recovered.
6Became a Courier at age 38
6You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
7Aging Crisis. Owe 10,000 for medical bills.
7Retired at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8A new romantic starts. Gain an Ally.
9Aging Crisis. Owe 60,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 10,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 50,000 for medical bills.