2nd Officer Ernestine Williams permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 10 (1) 9 (1)
Safe, Furtive
 
Skills
Admin 1
Animals (Training) 1
Athletics (Endurance) 2
Broker 0
Diplomat 1
Drive 0
Electronics 0
Engineer (J-drive) 1
Engineer (Power) 1
Gambler 1
Mechanic 1
Navigation 0
Persuade 0
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer 4 7
Citizen Colonist 0 2
 
EducationGraduated
University Failed
 
TermHistory
1Entered University at age 18
1A prank goes horribly wrong.
1Gain a Rival.
1Dropped out of university.
2Became a Merchant Marine at age 22
2Is now a Crewman
2A good deal ensures you are living the high life for a few years.
3Continued as Merchant Marine at age 26
3Embroiled in legal trouble.
4Continued as Merchant Marine at age 30
4Make an unexpected connection outside your normal circles. Gain a Contact.
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Promoted to rank 2
5Is now a 4th Officer
6Continued as Merchant Marine at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
6Promoted to rank 3
6Is now a 3rd Officer
7Continued as Merchant Marine at age 42
7Promoted to rank 4
7Is now a 2nd Officer
8Continued as Merchant Marine at age 46
8Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
9Became a Colonist at age 50
9You befriend a superior in the corporation or the colony.
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Colonist at age 54
10You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
11Aging Crisis. Owe 30,000 for medical bills.