Petty Officer, 2nd class Elsie Walker permalink

Age Sex Str Dex End Int Edu Soc
61 F 6 (0) 5 (-1) 3 (-1) 6 (0) 9 (1) 9 (1)
Industrious
 
Skills
Advocate 1
Animals 0
Carouse 0
Deception 1
Drive (Walker) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Explosives 2
Gambler 1
Gunner (Turret) 1
Investigate 1
Mechanic 1
Melee (Blade) 1
Pilot (Small Craft) 1
Profession 0
Recon 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 2
Agent Corporate Agent Field Agent 2 3
Navy Flight Crewman 0 1
Navy Engineer/Gunner Petty Officer, 2nd class 3 4
 
TermHistory
1Became a Barbarian at age 18
1Find valuable salvage.
1Promoted to rank 1
2Continued as Barbarian at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Corporate Agent at age 26
3Given specialist training in vehicles.
3Promoted to rank 1
3Is now a Agent
4Continued as Corporate Agent at age 30
4Befriended by a senior agent.
4Promoted to rank 2
4Is now a Field Agent
5Continued as Corporate Agent at age 34
5Refused a deal with criminal or other figure under investigation. Gain an Enemy
6Became a Flight at age 38
6Is now a Crewman
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Switched to Engineer/Gunner at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 46
8Commanding officer takes an interest in your career.
8Promoted to Engineer/Gunner rank 2
8Is now a Petty Officer, 3rd class
9Continued as Engineer/Gunner at age 50
9You join a gambling circle on board.
9Promoted to Engineer/Gunner rank 3
9Is now a Petty Officer, 2nd class
10Continued as Engineer/Gunner at age 54
10Scarred. Fully recovered.