Able Spacehand Margaret Murray permalink

Age Sex Str Dex End Int Edu Soc
61 F 6 (0) 2 (-2) 1 (-2) 6 (0) 10 (1) 10 (1)
Sour, Lunatic, Fearful
 
Skills
Admin 1
Athletics (Endurance) 2
Athletics (Strength) 2
Drive (Track) 1
Electronics 0
Gun Combat 1
Gunner (Ortillery) 1
Mechanic 1
Melee (Unarmed) 3
Persuade 1
Pilot (Spacecraft) 1
Profession (Civil Engineering) 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Agent Corporate Agent 0 1
Prisoner Fixer 0 3
Prisoner Inmate 2 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Gained a contact.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Severely injured. Fully recovered. Owe 7,500 for medical bills.
3Became a Corporate Agent at age 26
3Go undercover to investigate an enemy.
3Arrested
4Became a Fixer at age 30
4A guard takes a dislike to you.
5Switched to Inmate at age 34
5Assigned to difficult or backbreaking labour.
5Promoted to rank 1
6Continued as Inmate at age 38
6You gain a new Rival among the inmates or guards.
6Promoted to rank 2
7Returned to Fixer at age 42
7Accused of assaulting a prison guard.
8Continued as Fixer at age 46
8Severely injured. Owe 25,000 for medical bills.
9Returned to Inmate at age 50
9Persecuted by a prison gang.
10Continued as Inmate at age 54
10Disgraced. Word of your criminal past reaches your homeworld.
11Aging Crisis. Owe 20,000 for medical bills.