| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Works is especially well received and popular, making you a minor celebrity |
| 1 | Promoted to rank 1 |
| 1 | Is now a Freelancer |
| 2 | Continued as Journalist at age 22 |
| 2 | Works is especially well received and popular, making you a minor celebrity |
| 2 | Promoted to rank 2 |
| 2 | Is now a Staff Writer |
| 3 | Continued as Journalist at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Journalist at age 30 |
| 4 | Gain a patron in the arts. Gain an Ally |
| 4 | Promoted to rank 4 |
| 4 | Is now a Correspondent |
| 5 | Continued as Journalist at age 34 |
| 5 | Encounter a Psionic institute. |
| 5 | Tested for psionic powers |
| 5 | Promoted to rank 5 |
| 6 | Continued as Journalist at age 38 |
| 6 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 7 | Became a Enforcer at age 42 |
| 7 | A job goes wrong, forcing you to flee off-planet. |
| 8 | Became a Scavenger at age 46 |
| 8 | Attacked by enemies and injured. |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Gain Enemy if you don't already have one. |
| 9 | Continued as Scavenger at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Became a Explorer at age 54 |
| 10 | Psychologically damaged by your time in the scouts. |