Craftsman Annie Harvey
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
1 (-2) |
5 (-1) |
1 (-2) |
6 (0) |
7 (0) |
9 (1) |
| Effervescent, Afraid Of Commitment, Foolish |
| Skills |
| Admin 1 |
| Advocate 0 |
| Astrogation 0 |
| Diplomat 0 |
| Drive (Mole) 1 |
| Electronics 1 |
| Electronics (Comms) 2 |
| Engineer (J-drive) 1 |
| Engineer (Power) 1 |
| Gambler 1 |
| Gunner (Ortillery) 1 |
| Investigate 0 |
| Mechanic 1 |
| Medic 0 |
| Persuade 1 |
| Pilot (Spacecraft) 1 |
| Profession (Hydroponics) 1 |
| Science (Xenology) 1 |
| Seafarer 0 |
| Steward 2 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Noble |
Diplomat |
2nd Secretary |
2 |
2 |
| Citizen |
Worker |
Craftsman |
4 |
4 |
| Scout |
Surveyor |
|
0 |
1 |
| Scout |
Explorer |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Diplomat at age 18 |
| 1 | Is now a Intern |
| 1 | Gained a contact. |
| 1 | Promoted to rank 1 |
| 1 | Is now a 3rd Secretary |
| 2 | Continued as Diplomat at age 22 |
| 2 | Your efforts do not go unnoticed by the Imperium. |
| 2 | Promoted to rank 2 |
| 2 | Is now a 2nd Secretary |
| 3 | Voluntarily left Diplomat |
| 3 | Became a Worker at age 26 |
| 3 | You rise to a position of power in your colony or corporation. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Worker at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Technician |
| 5 | Continued as Worker at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Worker at age 38 |
| 6 | You rise to a position of power in your colony or corporation. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Craftsman |
| 7 | Voluntarily left Worker |
| 7 | Became a Surveyor at age 42 |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Switched to Explorer at age 46 |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 6 Contacts. Gain 1 Enemies. |
| 9 | Became a Flight at age 50 |
| 9 | Is now a Crewman |
| 9 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |