Crewman Jewell Oliver permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 8 (0) 4 (-1)
Repulsive
 
Skills
Animals 0
Art 0
Athletics 0
Broker 2
Deception 0
Gun Combat 0
Recon 0
Science (Chemistry) 1
Stealth 0
Steward 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 1
Merchant Broker 2 3
Merchant Merchant Marine Crewman 0 1
Navy Flight Crewman 0 1
Drifter Wanderer 0 1
Retired 0 4
 
TermHistory
1Became a Enforcer at age 18
1Severely injured.
2Became a Broker at age 22
2Promoted to rank 1
3Continued as Broker at age 26
3Make an unexpected connection outside your normal circles. Gain a Contact.
4Continued as Broker at age 30
4Make an unexpected connection outside your normal circles. Gain a Contact.
4Promoted to rank 2
5Voluntarily left Broker
5Switched to Merchant Marine at age 34
5Is now a Crewman
5A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
6Became a Flight at age 38
6Nearly killed. Owe 10,000 for medical bills.
7Became a Wanderer at age 42
7Offered job by a patron. Now owe him a favor.
8Aging Crisis. Owe 10,000 for medical bills.
8Retired at age 46
8Birth or Death involving a family member or close friend.
9Aging Crisis. Owe 50,000 for medical bills.
9Birth or Death involving a family member or close friend.
10Aging Crisis. Owe 10,000 for medical bills.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.
11Spend time with an alien race. Gain a contact.
12Aging Crisis. Owe 40,000 for medical bills.