| Term | History |
| 1 | Entered University at age 18 |
| 1 | Made lifelong friends. Gain 3 Allies. |
| 1 | Graduated at age 22. |
| 2 | Became a Intelligence at age 22 |
| 2 | Given specialist training in vehicles. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Scarred. Owe 2,500 for medical bills. |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Journalist at age 34 |
| 5 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Freelancer |
| 6 | Continued as Journalist at age 38 |
| 6 | Gain a patron in the arts. Gain an Ally |
| 6 | Promoted to rank 2 |
| 6 | Is now a Staff Writer |
| 7 | Continued as Journalist at age 42 |
| 7 | Expose or are involved in a scandal of some sort. |
| 8 | Switched to Flight at age 46 |
| 8 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 9 | Became a Barbarian at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Switched to Engineer/Gunner at age 54 |
| 10 | Gained a contact. |
| 10 | Commissioned in Navy/Engineer/Gunner |
| 10 | Is now a Ensign |
| 10 | Promoted to Engineer/Gunner officer rank 2 |
| 10 | Is now a Sublieutenant |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | Gained a contact. |
| 11 | Promoted to Engineer/Gunner officer rank 3 |
| 11 | Is now a Lieutenant |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |