Able Spacehand Gerard McLelland permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 1 (-2) 4 (-1) 11 (1) 9 (1) 6 (0)
Intimidating, Excited
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 0
Deception 2
Drive 0
Electronics (Sensors) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Mechanic 1
Melee (Blade) 1
Persuade 0
Recon 0
Stealth 1
Steward 0
Streetwise 2
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Entertainer Artist 0 1
Rogue Thief 3 6
Marine Star Marine Marine 0 1
Navy Line/Crew Able Spacehand 1 1
Drifter Wanderer 1 1
 
TermHistory
1Became a Free Trader at age 18
1Imperial trade restrictions force you out of business.
2Became a Artist at age 22
2You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3Became a Thief at age 26
3Crime pays off. Gain victim as Enemy.
4Continued as Thief at age 30
4Gained a contact.
5Continued as Thief at age 34
5Backstab a fellow rogue for personal gain.
5Promoted to rank 1
6Continued as Thief at age 38
6You spend months in the dangerous criminal underworld.
6Promoted to rank 2
7Continued as Thief at age 42
7Moved to a new world.
7Promoted to rank 3
8Continued as Thief at age 46
8Involved in the planning of an impressive heist.
8Forced to muster out.
9Became a Star Marine at age 50
9Is now a Marine
9A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
10Became a Line/Crew at age 54
10Is now a Crewman
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Promoted to Line/Crew rank 1
10Is now a Able Spacehand
11Voluntarily left Line/Crew
11Became a Wanderer at age 58
11Promoted to rank 1
12Aging Crisis. Owe 20,000 for medical bills.