Crewman Urban McGrath permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 10 (1) 9 (1)
Comfortable, Stern, Foolish
 
Skills
Admin 1
Animals 0
Carouse 1
Deception 0
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Investigate 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Medic 0
Melee (Unarmed) 1
Persuade 1
Profession (Hydroponics) 1
Recon 0
Science (Genetics) 1
Science (Sophontology) 1
Seafarer 0
Stealth 2
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 1
Citizen Colonist 0 1
Navy Flight Crewman 0 1
Scholar Scientist 3 5
Drifter Barbarian 1 4
 
TermHistory
1Became a Wanderer at age 18
1Promoted to rank 1
2Voluntarily left Wanderer
2Became a Colonist at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Flight at age 26
3Is now a Crewman
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Scientist at age 30
4Make a breakthrough in your field.
4Promoted to rank 1
5Continued as Scientist at age 34
5Entangled in a bureaucratic or legal morass that distracts you from your work.
5Promoted to rank 2
6Continued as Scientist at age 38
6Moved to a new world.
7Continued as Scientist at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
7Forced to continue current assignment
7Promoted to rank 3
8Continued as Scientist at age 46
8Assigned to work on a secret project for a patron or organisation.
8Forced to muster out.
9Switched to Barbarian at age 50
9Survived a risky adventure but gained nothing.
10Continued as Barbarian at age 54
10Find valuable salvage.
10Promoted to rank 1
11Continued as Barbarian at age 58
11Survived a risky adventure but gained nothing.
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Barbarian at age 62
12Suffer from a life-threatening illness.
13Aging Crisis. Owe 20,000 for medical bills.