| Term | History |
| 1 | Became a Diplomat at age 18 |
| 1 | Is now a Intern |
| 1 | Join a conspiracy of nobles that were caught. |
| 1 | A disaster or war strikes. |
| 1 | Severely injured. Owe 12,500 for medical bills. |
| 2 | Continued as Diplomat at age 22 |
| 2 | An assassin attempts to end your life. |
| 2 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 3 | Became a Scavenger at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Switched to Wanderer at age 30 |
| 4 | Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
| 5 | Became a Corporate at age 34 |
| 5 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Became a Broker at age 38 |
| 6 | A good deal ensures you are living the high life for a few years. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Broker at age 42 |
| 7 | Promoted to rank 2 |
| 8 | Continued as Broker at age 46 |
| 8 | Smuggle illegal items onto a planet. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Broker at age 50 |
| 9 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |