Craftsman Soham Gardiner permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 11 (1) 7 (0)
Hysterical
 
Skills
Animals 0
Art (Instrument) 2
Athletics 0
Carouse 1
Drive (Mole) 1
Electronics (Sensors) 1
Flyer (Grav) 1
Gun Combat 0
Heavy Weapons 0
Mechanic 1
Melee (Blade) 1
Melee (Natural) 1
Profession (Hydroponics) 2
Profession (Polymers) 1
Science (Economics) 1
Seafarer 0
Stealth 0
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 2
Citizen Worker Craftsman 5 7
Retired 0 3
 
EducationGraduated
Marine Academy Failed
 
TermHistory
1Became a Barbarian at age 18
1Moved to a new world.
2Voluntarily left Barbarian
2Entered Marine Academy at age 22
2Moved to a new world.
2Dropped out of military academy.
3Continued as Barbarian at age 22
3You do not know what happened to you. There is a gap in your memory.
4Became a Worker at age 26
4You rise to a position of power in your colony or corporation.
4Promoted to rank 1
5Continued as Worker at age 30
5Advanced training in a specialist field.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 34
6You are rewarded for your diligence or cunning.
6Promoted to rank 3
7Continued as Worker at age 38
7Your business expands, your corporation grows, or the colony thrives.
8Continued as Worker at age 42
8Severely injured. Fully recovered. Owe 5,000 for medical bills.
8Promoted to rank 4
8Is now a Craftsman
9Continued as Worker at age 46
9Advanced training in a specialist field.
9Promoted to rank 5
10Continued as Worker at age 50
10Lightly injured, no permanent damage. Fully recovered.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 54
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 40,000 for medical bills.