| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Barbarian at age 26 |
| 3 | Find Ancient Technology. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Barbarian at age 30 |
| 4 | Moved to a new world. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Warrior |
| 5 | Continued as Barbarian at age 34 |
| 5 | Promoted to rank 3 |
| 6 | Continued as Barbarian at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | You join a gambling circle on board. |
| 7 | Commissioned in Navy/Flight |
| 7 | Is now a Ensign |
| 7 | Promoted to Flight officer rank 2 |
| 7 | Is now a Sublieutenant |
| 8 | Continued as Flight at age 46 |
| 8 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Became a Colonist at age 50 |
| 9 | Your business expands, your corporation grows, or the colony thrives. |
| 9 | Promoted to rank 1 |
| 10 | Voluntarily left Colonist |
| 10 | Switched to Engineer/Gunner at age 54 |
| 10 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 11 | Returned to Barbarian at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 11 | Promoted to rank 4 |
| 11 | Is now a Chieftain |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Barbarian at age 62 |
| 12 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |