Scout Susanna Gilbert permalink

Age Sex Str Dex End Int Edu Soc
67 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 7 (0)
Sympathetic, Stern, Trusting
 
Skills
Admin 1
Athletics (Dexterity) 1
Diplomat 1
Drive (Track) 1
Explosives 1
Flyer 0
Gambler 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Gun Combat 2
Gunner (Turret) 1
Heavy Weapons (Man Portable) 1
Investigate 0
Jack-of-all-Trades 1
Leadership 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Profession (Biologicals) 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Agent Corporate Agent 0 1
Army Army Support Private 0 2
Rogue Enforcer 2 3
Scout Courier Scout 2 5
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
2Became a Corporate Agent at age 22
2Refused a deal with criminal or other figure under investigation. Gain an Enemy
3Became a Army Support at age 26
3Is now a Private
3Thrown into a brutal ground war
4Continued as Army Support at age 30
4Assigned to a peacekeeping role.
5Voluntarily left Army Support
5Became a Enforcer at age 34
5You spend months in the dangerous criminal underworld.
5Promoted to rank 1
6Continued as Enforcer at age 38
6You commit a legendary crime.
6Promoted to rank 2
7Continued as Enforcer at age 42
7Nearly killed. Fully recovered. Owe 25,000 for medical bills.
8Became a Courier at age 46
8Serve as the courier for an important message from the Imperium.
8Promoted to rank 1
8Is now a Scout
9Continued as Courier at age 50
9When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
9You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
10Continued as Courier at age 54
10You discover a world, item or information of worth to the Imperium.
10Promoted to rank 2
11Continued as Courier at age 58
11Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
11Severely injured. Fully recovered. Owe 10,000 for medical bills.
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Courier at age 62
12You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
13Aging Crisis. Owe 20,000 for medical bills.