Scout Ramon Weakman permalink

Age Sex Str Dex End Int Edu Soc
67 M 3 (-1) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 5 (-1)
Poor, Unenthusiastic, Consistent
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 0
Drive 0
Flyer 0
Medic 0
Melee (Blade) 1
Profession (Belter) 1
Recon 1
Stealth 0
Streetwise 1
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 3
Citizen Colonist 1 3
Drifter Barbarian 0 1
Scout Courier Scout 1 4
Retired 0 1
 
TermHistory
1Became a Wanderer at age 18
1Suffer from a life-threatening illness.
2Became a Colonist at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Colonist at age 26
3Injured. Fully recovered. Owe 2,500 for medical bills.
4Returned to Wanderer at age 30
4Attempted a risky adventure and was wildly successful.
4Promoted to rank 1
5Continued as Wanderer at age 34
5Suffer from a life-threatening illness.
6Returned to Colonist at age 38
6Co-operate with investigation by the planetary authorities. The business or colony is shut down.
7Switched to Barbarian at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Became a Courier at age 46
8Perform an exemplary service for the scouts.
9Continued as Courier at age 50
9Good fortune
10Continued as Courier at age 54
10Spend several years jumping from world to world in your scout ship.
10Promoted to rank 1
10Is now a Scout
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Courier at age 58
11Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
11Gain 3 Contacts. Gain 2 Enemies.
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 20,000 for medical bills.