| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Became a Colonist at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Wanderer at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Switched to Barbarian at age 30 |
| 5 | Voluntarily left Barbarian |
| 5 | Became a Ground Assault at age 34 |
| 5 | Is now a Marine |
| 5 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 6 | Returned to Barbarian at age 38 |
| 6 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Barbarian at age 42 |
| 7 | Attempted a risky adventure and was sent to prison. |
| 7 | Forced to muster out. |
| 8 | Became a Inmate at age 46 |
| 8 | Persecuted by a prison gang. |
| 9 | Switched to Fixer at age 50 |
| 9 | A guard takes a dislike to you. |
| 10 | Returned to Inmate at age 54 |
| 10 | Defeated a prison gang. Gain an Enemy. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Inmate at age 58 |
| 11 | Disgraced. Word of your criminal past reaches your homeworld. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Inmate at age 62 |
| 12 | Disgraced. Word of your criminal past reaches your homeworld. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |