| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Worker at age 22 |
| 2 | Gained a contact. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Worker at age 26 |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 4 | Continued as Worker at age 30 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Continued as Worker at age 34 |
| 5 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 6 | Became a Infantry at age 38 |
| 6 | Is now a Private |
| 6 | Advanced training in a specialist field |
| 6 | Attempt at commissioned failed. |
| 6 | Promoted to Infantry rank 1 |
| 6 | Is now a Lance Corporal |
| 7 | Continued as Infantry at age 42 |
| 7 | Advanced training in a specialist field |
| 7 | Promoted to Infantry rank 2 |
| 7 | Is now a Corporal |
| 8 | Continued as Infantry at age 46 |
| 8 | Accused of a crime |
| 8 | Promoted to Infantry rank 3 |
| 8 | Is now a Lance Sergeant |
| 9 | Became a Inmate at age 50 |
| 9 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Switched to Fixer at age 54 |
| 10 | Disgraced. Word of your criminal past reaches your homeworld. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Switched to Thug at age 58 |
| 11 | You gain a new Rival among the inmates or guards. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Returned to Fixer at age 62 |
| 12 | Disgraced. Word of your criminal past reaches your homeworld. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |