Petty Officer, 1st class Reid Spice permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 7 (0)
Faded, Fun
 
Skills
Animals (Veterinary) 1
Astrogation 0
Deception 1
Drive (Walker) 1
Flyer (Wing) 1
Gun Combat 0
Jack-of-All-Trades 2
Language 0
Mechanic 4
Melee (Unarmed) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Recon 1
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer Scout 1 1
Agent Law Enforcement Rookie 0 1
Navy Engineer/Gunner Petty Officer, 1st class 4 5
Drifter Scavenger 2 3
Citizen Colonist Settler 2 2
 
TermHistory
1Became a Explorer at age 18
1Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
1Promoted to rank 1
1Is now a Scout
2Became a Law Enforcement at age 22
2Is now a Rookie
2Nearly killed. Fully recovered. Owe 8,750 for medical bills.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Special assignment or duty on board ship.
3Attempt at commissioned failed.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4You join a gambling circle on board.
4Promoted to Engineer/Gunner rank 2
4Is now a Petty Officer, 3rd class
5Continued as Engineer/Gunner at age 34
5Advanced training in a specialist field
5Promoted to Engineer/Gunner rank 3
5Is now a Petty Officer, 2nd class
6Continued as Engineer/Gunner at age 38
6Vessel participates in a notable military engagement.
6Promoted to Engineer/Gunner rank 4
6Is now a Petty Officer, 1st class
7Continued as Engineer/Gunner at age 42
7Vessel participates in a diplomatic mission.
7Gain a contact.
7Forced to muster out.
8Became a Scavenger at age 46
8Find Ancient Technology.
8Promoted to rank 1
9Continued as Scavenger at age 50
9Attempted a risky adventure and was wildly successful.
9Promoted to rank 2
10Continued as Scavenger at age 54
10Suffer from a life-threatening illness.
11Became a Colonist at age 58
11Political upheaval strikes your homeworld, and you are caught up in the revolution.
11Promoted to rank 1
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Colonist at age 62
12You are rewarded for your diligence or cunning.
12Promoted to rank 2
12Is now a Settler
13Aging Crisis. Owe 60,000 for medical bills.