Crewman Judge Douglas permalink

Age Sex Str Dex End Int Edu Soc
67 M 6 (0) 1 (-2) 1 (-2) 8 (0) 9 (1) 6 (0)
Cheerful, Pleasing, Despicable
 
Skills
Athletics 0
Broker 0
Drive 0
Electronics (Remote Ops) 1
Engineer (Power) 1
Mechanic 1
Medic 0
Melee (Unarmed) 2
Persuade 0
Recon 0
Science (Economics) 1
Seafarer 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 2
Scout Surveyor 0 1
Citizen Worker 1 2
Rogue Pirate Lackey 0 1
Prisoner Inmate 0 5
Prisoner Thug 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Your ship or starport is destroyed by criminals. Gain them as an Enemy.
2Continued as Merchant Marine at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
3Voluntarily left Merchant Marine
3Became a Surveyor at age 26
3Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
3Gain 1 Contacts. Gain 1 Enemies.
4Became a Worker at age 30
4Gained a contact.
4Promoted to rank 1
5Continued as Worker at age 34
5Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6Became a Pirate at age 38
6Is now a Lackey
6Arrested
7Became a Inmate at age 42
7Persecuted by a prison gang.
8Switched to Thug at age 46
8Parole hearing.
9Returned to Inmate at age 50
9Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10Continued as Inmate at age 54
10Vocational Training.
11Continued as Inmate at age 58
11Persecuted by a prison gang.
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Inmate at age 62
12Persecuted by a prison gang.