| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Lost eye or limb. Owe 5,000 for medical bills. |
| 2 | Entered Naval Academy at age 22 |
| 2 | Expand the field of Gunner, but gain a Rival in your former tutor. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Explorer at age 22 |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Became a Enforcer at age 26 |
| 4 | You spend months in the dangerous criminal underworld. |
| 5 | Voluntarily left Enforcer |
| 5 | Became a Flight at age 30 |
| 5 | Is now a Crewman |
| 5 | Advanced training in a specialist field |
| 5 | Commissioned in Navy/Flight |
| 5 | Is now a Ensign |
| 5 | Promoted to Flight officer rank 2 |
| 5 | Is now a Sublieutenant |
| 6 | Continued as Flight at age 34 |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Became a Scientist at age 38 |
| 7 | Refuse to join a cheat in some fashion. |
| 7 | Promoted to rank 1 |
| 8 | Voluntarily left Scientist |
| 8 | Switched to Courier at age 42 |
| 8 | Perform an exemplary service for the scouts. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Courier at age 46 |
| 9 | You spend a great deal of time on the fringes of Charted Space. |
| 9 | Gain a contact in an alien race. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Courier at age 50 |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 54 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |