| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Gained a contact. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Thief |
| 2 | Became a Intelligence at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Cavalry at age 26 |
| 3 | Is now a Private |
| 3 | Thrown into a brutal ground war |
| 3 | Commissioned in Army/Cavalry |
| 3 | Is now a Lieutenant |
| 3 | Promoted to Cavalry officer rank 2 |
| 3 | Is now a Captain |
| 4 | Continued as Cavalry at age 30 |
| 4 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 5 | Became a Wanderer at age 34 |
| 5 | You do not know what happened to you. There is a gap in your memory. |
| 6 | Became a Performer at age 38 |
| 6 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 7 | Switched to Barbarian at age 42 |
| 7 | Scarred. Owe 5,000 for medical bills. |
| 8 | Switched to Scavenger at age 46 |
| 8 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Returned to Barbarian at age 50 |
| 9 | Promoted to rank 1 |
| 10 | Continued as Barbarian at age 54 |
| 10 | Gained a contact. |
| 10 | Forced to muster out. |
| 11 | Returned to Wanderer at age 58 |
| 11 | You do not know what happened to you. There is a gap in your memory. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |