| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 1 | Gain rebels as Enemy |
| 2 | Entered Army Academy at age 22 |
| 2 | Join a social movement. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Free Trader at age 22 |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 26 |
| 4 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Free Trader at age 30 |
| 5 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 6 | Became a Thief at age 34 |
| 6 | You spend months in the dangerous criminal underworld. |
| 6 | Forced to muster out. |
| 7 | Became a Infantry at age 38 |
| 7 | Is now a Private |
| 7 | Moved to a new world. |
| 7 | Promoted to Infantry rank 1 |
| 7 | Is now a Lance Corporal |
| 8 | Continued as Infantry at age 42 |
| 8 | Assigned to a planet with a hostile or wild environment. |
| 9 | Voluntarily left Infantry |
| 9 | Became a Line/Crew at age 46 |
| 9 | Is now a Crewman |
| 9 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 10 | Switched to Flight at age 50 |
| 10 | A new romantic starts. Gain an Ally. |
| 10 | Promoted to Flight rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Flight at age 54 |
| 11 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 12 | Retired at age 58 |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |