Lance Corporal Carolyn Gilbert permalink

Age Sex Str Dex End Int Edu Soc
67 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 5 (-1)
Sultry
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Diplomat 1
Drive (Mole) 1
Drive (Walker) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Language 0
Melee (Natural) 1
Recon 1
Science (Archaeology) 1
Science (Sophontology) 1
Stealth 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Lance Corporal 1 2
Navy Flight Crewman 0 1
Drifter Barbarian 0 1
Scholar Field Researcher 1 3
Retired 0 5
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Surrounded and outnumbered by the enemy, you hold out until relief arrives.
1Promoted to Infantry rank 1
1Is now a Lance Corporal
2Continued as Infantry at age 22
2Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
3Became a Flight at age 26
3Is now a Crewman
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Became a Barbarian at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Field Researcher at age 34
5A disaster or war strikes.
5Severely injured. Owe 10,000 for medical bills.
5The planetary government interferes with your research for political or religious reasons. You continue working secretely.
6Continued as Field Researcher at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
7Aging Crisis. Owe 60,000 for medical bills.
7Continued as Field Researcher at age 42
7A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
7Injured. Fully recovered. Owe 5,000 for medical bills.
8Aging Crisis. Owe 60,000 for medical bills.
8Retired at age 46
8Good fortune
9Aging Crisis. Owe 50,000 for medical bills.
9Moved to a new world.
10Aging Crisis. Owe 60,000 for medical bills.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 10,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 40,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.