| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 2 | Continued as Courier at age 22 |
| 2 | Birth or Death involving a family member or close friend. |
| 3 | Continued as Courier at age 26 |
| 3 | Perform an exemplary service for the scouts. |
| 4 | Continued as Courier at age 30 |
| 4 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Courier at age 34 |
| 5 | You discover a world, item or information of worth to the Imperium. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Courier at age 38 |
| 6 | You survey an alien world. |
| 6 | Forced to muster out. |
| 7 | Became a Worker at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 8 | Continued as Worker at age 46 |
| 8 | Birth or Death involving a family member or close friend. |
| 9 | Continued as Worker at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Worker at age 54 |
| 10 | You befriend a superior in the corporation or the colony. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Technician |
| 11 | Continued as Worker at age 58 |
| 11 | You are rewarded for your diligence or cunning. |
| 12 | Continued as Worker at age 62 |
| 12 | You are rewarded for your diligence or cunning. |
| 12 | Promoted to rank 3 |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |