| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 1 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 1 | Promoted to rank 1 |
| 1 | Is now a Freelancer |
| 2 | Continued as Journalist at age 22 |
| 2 | Public opinion turns on you. |
| 3 | Became a Barbarian at age 26 |
| 3 | Nearly killed. Owe 8,750 for medical bills. |
| 4 | Became a Courier at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Psychologically damaged by your time in the scouts. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Courier at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Continued as Courier at age 38 |
| 6 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 7 | Continued as Courier at age 42 |
| 7 | Serve as the courier for an important message from the Imperium. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Courier at age 46 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Continued as Courier at age 50 |
| 9 | You survey an alien world. |
| 9 | Promoted to rank 3 |
| 9 | Is now a Senior Scout |
| 10 | Continued as Courier at age 54 |
| 10 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Became a Corporate at age 58 |
| 11 | You rise to a position of power in your colony or corporation. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Corporate at age 62 |
| 12 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |