| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | Given a special assignment or duty in your unit. |
| 1 | Promoted to Army Support rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Voluntarily left Army Support |
| 2 | Became a Courier at age 22 |
| 2 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Became a Field Researcher at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 4 | Forced to muster out. |
| 5 | Became a Wanderer at age 34 |
| 5 | Offered job by a patron. Now owe him a favor. |
| 6 | Became a Pirate at age 38 |
| 6 | Is now a Lackey |
| 6 | Injured. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Returned to Wanderer at age 46 |
| 8 | Find an Alien Artifact. |
| 8 | Promoted to rank 1 |
| 9 | Voluntarily left Wanderer |
| 9 | Switched to Line/Crew at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Line/Crew rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Continued as Line/Crew at age 54 |
| 10 | Advanced training in a specialist field |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Line/Crew at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Line/Crew at age 62 |
| 12 | Find Ancient Technology. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Line/Crew at age 66 |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |