| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Embroiled in legal trouble. |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Promoted to rank 1 |
| 2 | Is now a Senior Crewman |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Enforcer at age 34 |
| 5 | Arrested |
| 6 | Became a Fixer at age 38 |
| 6 | Vocational Training. |
| 6 | Promoted to rank 1 |
| 7 | Switched to Inmate at age 42 |
| 7 | You gain a new Rival among the inmates or guards. |
| 7 | Promoted to rank 1 |
| 8 | Switched to Thug at age 46 |
| 8 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Returned to Fixer at age 50 |
| 9 | A riot engulfs the prison. |
| 9 | Loot the guards/other prisoners. |
| 9 | Promoted to rank 2 |
| 10 | Returned to Inmate at age 54 |
| 10 | Failed to escaped from prison. |
| 10 | Promoted to rank 2 |
| 11 | Returned to Fixer at age 58 |
| 11 | Special Duty. |
| 11 | Promoted to rank 3 |
| 12 | Continued as Fixer at age 62 |
| 12 | Attmped but failed to save a guard or prison officer. |
| 12 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Promoted to rank 4 |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Returned to Inmate at age 66 |
| 13 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |