Lance Corporal Irma Lette permalink

Age Sex Str Dex End Int Edu Soc
73 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 8 (0)
Puckish, Diligent
 
Skills
Admin 0
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Engineer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Gun Combat 1
Heavy Weapons 0
Leadership 1
Mechanic 0
Medic 1
Melee (Blade) 3
Pilot 0
Profession 0
Recon 1
Science (Cybernetics) 1
Stealth 2
Streetwise 1
Survival 0
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker 0 1
Army Army Support Lance Corporal 1 2
Marine Marine Support Lance Corporal 1 3
Drifter Barbarian 0 1
Drifter Wanderer 0 1
Navy Engineer/Gunner Crewman 0 1
Drifter Scavenger 0 3
Retired 0 1
 
EducationGraduated
Army Academy Graduated
 
TermHistory
1Became a Worker at age 18
1You gain experience in a technical field as a computer operator or surveyor.
2Voluntarily left Worker
2Entered Army Academy at age 22
2Moved to a new world.
2Graduated at age 22.
3Became a Army Support at age 22
3Is now a Private
3Betrayal. Convert an Ally into a Rival or Enemy.
3Attempt at commissioned failed.
3Promoted to Army Support rank 1
3Is now a Lance Corporal
4Continued as Army Support at age 26
4Betrayal. Convert an Ally into a Rival or Enemy.
4Forced to muster out.
5Became a Marine Support at age 30
5Is now a Marine
5Commanding officer takes an interest in your career.
5Promoted to Marine Support rank 1
5Is now a Lance Corporal
6Continued as Marine Support at age 34
6On the front lines of a planetary assault and occupation.
7Continued as Marine Support at age 38
7A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
7Cover for the commander and gain an Ally.
7Forced to muster out.
8Became a Barbarian at age 42
8Suffer from a life-threatening illness.
9Voluntarily left Barbarian
9Switched to Wanderer at age 46
9Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10Became a Engineer/Gunner at age 50
10Is now a Crewman
10During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
11Switched to Scavenger at age 54
11Contact with Government.
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Scavenger at age 58
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Scavenger at age 62
13Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.
14Retired at age 66
14Gained a contact.
15Aging Crisis. Owe 60,000 for medical bills.