| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Moved to a new world. |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Display heroism in battle, saving the whole ship. |
| 2 | Commissioned in Navy/Engineer/Gunner |
| 2 | Is now a Ensign |
| 2 | Promoted to Engineer/Gunner officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 4 | Became a Corporate at age 30 |
| 4 | You are rewarded for your diligence or cunning. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 6 | Continued as Corporate at age 38 |
| 6 | You rise to a position of power in your colony or corporation. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Manager |
| 7 | Continued as Corporate at age 42 |
| 7 | Hard times caused by a lack of interstellar trade costs you your job. |
| 8 | Became a Artist at age 46 |
| 8 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 8 | Promoted to rank 1 |
| 9 | Continued as Artist at age 50 |
| 9 | Gained a contact. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Artist at age 54 |
| 10 | Gained a contact. |
| 10 | Promoted to rank 3 |
| 11 | Continued as Artist at age 58 |
| 11 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 11 | Forced to muster out. |
| 12 | Returned to Engineer/Gunner at age 62 |
| 12 | Vessel participates in a diplomatic mission. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Engineer/Gunner at age 66 |
| 13 | A new romantic starts. Gain an Ally. |
| 13 | Forced to muster out. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |