Able Spacehand Lular Simmons permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 2 (-2) 6 (0)
Annoying, Impolite
 
Skills
Astrogation 1
Broker 0
Carouse 0
Drive 0
Engineer (Power) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat 2
Gunner (Screen) 1
Gunner (Turret) 1
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 5
Scout Courier Scout 1 2
Entertainer Performer 0 1
Merchant Free Trader 0 1
Retired 0 4
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Gain a contact.
2Continued as Line/Crew at age 22
2Special assignment or duty on board ship.
3Continued as Line/Crew at age 26
3Vessel participates in a diplomatic mission.
3Gain a contact.
4Continued as Line/Crew at age 30
4You join a gambling circle on board.
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Continued as Line/Crew at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Forced to muster out.
6Became a Courier at age 38
6You discover a world, item or information of worth to the Imperium.
6Promoted to rank 1
6Is now a Scout
7Continued as Courier at age 42
7Spend several years jumping from world to world in your scout ship.
8Voluntarily left Courier
8Became a Performer at age 46
8Expose or are involved in a scandal of some sort.
9Became a Free Trader at age 50
9Smuggle illegal items onto a planet.
10Aging Crisis. Owe 50,000 for medical bills.
10Voluntarily left Free Trader
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 10,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 40,000 for medical bills.
13Accused of a crime
14Aging Crisis. Owe 60,000 for medical bills.