| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Made lifelong friends. Gain 2 Allies. |
| 1 | Dropped out of military academy. |
| 2 | Became a Corporate at age 18 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Law Enforcement at age 22 |
| 3 | Is now a Rookie |
| 3 | You go above and beyond the call of duty. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Corporal |
| 4 | Continued as Law Enforcement at age 26 |
| 4 | Uncover a major conspiracy against your employers. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Sergeant |
| 5 | Continued as Law Enforcement at age 30 |
| 5 | Lost eye or limb. Fully recovered. |
| 6 | Became a Wanderer at age 34 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Became a Merchant Marine at age 38 |
| 7 | Is now a Crewman |
| 7 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Senior Crewman |
| 8 | Continued as Merchant Marine at age 42 |
| 8 | A new romantic starts. Gain an Ally. |
| 8 | Promoted to rank 2 |
| 8 | Is now a 4th Officer |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Continued as Merchant Marine at age 46 |
| 9 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Find Ancient Technology. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |