| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Crime pays off. Gain victim as Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Arrested and charged. |
| 2 | Failed to defend self. Gain an Enemy and go to prison. |
| 2 | Promoted to rank 2 |
| 3 | Became a Fixer at age 26 |
| 3 | Make friends with another inmate; gain them as a Contact. |
| 3 | Promoted to rank 1 |
| 4 | Switched to Inmate at age 30 |
| 4 | Vocational Training. |
| 5 | Continued as Inmate at age 34 |
| 5 | Escaped from prison. |
| 6 | Became a Wanderer at age 38 |
| 6 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | Special assignment or duty on board ship. |
| 7 | Promoted to Flight rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Continued as Flight at age 46 |
| 8 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 9 | Retired at age 50 |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |