| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 6 Contacts. Gain 2 Enemies. |
| 3 | Became a Administrator at age 26 |
| 3 | Is now a Assistant |
| 3 | Inherit a gift from a rich relative. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Clerk |
| 4 | Continued as Administrator at age 30 |
| 4 | Your efforts do not go unnoticed by the Imperium. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Supervisor |
| 5 | Continued as Administrator at age 34 |
| 5 | time as a ruler or playboy gives you a wide range of experiences. |
| 6 | Continued as Administrator at age 38 |
| 6 | Nearly killed. Owe 15,000 for medical bills. |
| 7 | Became a Wanderer at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Became a Scientist at age 46 |
| 8 | Work leads to a considerable breakthrough. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scientist at age 50 |
| 9 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 9 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |