| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Offered job by a patron. Now owe him a favor. |
| 2 | Became a Courier at age 22 |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 4 Contacts. Gain 2 Enemies. |
| 3 | Switched to Scavenger at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 4 | Returned to Wanderer at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 5 | Continued as Wanderer at age 34 |
| 5 | Contact with Government. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Drafted into Scout |
| 6 | Promoted to rank 2 |
| 7 | Switched to Surveyor at age 42 |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Became a Broker at age 46 |
| 8 | Given advanced training in a specialist field |
| 8 | Promoted to rank 1 |
| 9 | Continued as Broker at age 50 |
| 10 | Continued as Broker at age 54 |
| 10 | Given advanced training in a specialist field |
| 10 | Promoted to rank 2 |
| 11 | Continued as Broker at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Promoted to rank 3 |
| 11 | Is now a Experienced Broker |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Broker at age 62 |
| 12 | Smuggle illegal items onto a planet. |
| 12 | Promoted to rank 4 |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Broker at age 66 |
| 13 | Given advanced training in a specialist field |
| 13 | Forced to muster out. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |