Sublieutenant Reba Oshea permalink

Age Sex Str Dex End Int Edu Soc Psi
71 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 7 (0) 1 (-2)
Rigid, Dishonest, Temperamental
 
Skills
Art 0
Athletics (Strength) 2
Carouse 0
Deception 1
Drive (Wheel) 1
Electronics (Comms) 1
Flyer (Rotor) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Language (Vilani (1st Imperium)) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Melee (Bludgeon) 1
Pilot (Small Craft) 1
Profession (Construction) 1
Science 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Scout Surveyor 0 1
Drifter Wanderer 1 2
Merchant Merchant Marine Crewman 0 1
Navy Flight Crewman 0 1
Navy Line/Crew Sublieutenant 2 / 1 4
Agent Intelligence 0 1
Drifter Scavenger 0 2
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2Became a Surveyor at age 22
2You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
3Became a Wanderer at age 26
3Encounter a Psionic institute.
3Tested for psionic powers
3Promoted to rank 1
4Voluntarily left Wanderer
4Became a Merchant Marine at age 30
4Is now a Crewman
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy
5Became a Flight at age 34
5During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
6Switched to Line/Crew at age 38
6Advanced training in a specialist field
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Voluntarily left Line/Crew
7Returned to Wanderer at age 42
7You do not know what happened to you. There is a gap in your memory.
8Became a Intelligence at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Switched to Scavenger at age 50
9Find valuable salvage.
10Continued as Scavenger at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
11Returned to Line/Crew at age 58
11Special assignment or duty on board ship.
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Line/Crew at age 62
12Vessel participates in a diplomatic mission.
12Gain a contact.
13Aging Crisis. Owe 10,000 for medical bills.
13Continued as Line/Crew at age 66
13Display heroism in battle, saving the whole ship.
13Commissioned in Navy/Line/Crew
13Is now a Ensign
13Promoted to Line/Crew officer rank 2
13Is now a Sublieutenant
14Aging Crisis. Owe 60,000 for medical bills.