Petty Officer, 3rd class Letitia Hand permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 10 (1)
Overwhelming, Rambunctious
 
Skills
Admin 1
Animals 0
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 1
Deception 1
Engineer (J-drive) 1
Engineer (Power) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat 3
Language 0
Mechanic 2
Melee (Unarmed) 2
Navigation 2
Persuade 0
Recon 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Petty Officer, 3rd class 2 2
Scout Explorer 0 2
Army Army Support Corporal 2 2
Prisoner Inmate 0 2
Prisoner Fixer 2 4
Prisoner Thug 0 1
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Promoted to Flight rank 1
1Is now a Able Spacehand
2Continued as Flight at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to Flight rank 2
2Is now a Petty Officer, 3rd class
3Voluntarily left Flight
3Became a Explorer at age 26
3When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
3Lightly injured, no permanent damage. Fully recovered.
4Continued as Explorer at age 30
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 3 Contacts. Gain 3 Enemies.
5Became a Army Support at age 34
5Is now a Private
5A romantic relationship ends badly. Gain a Rival or Enemy.
5Promoted to Army Support rank 1
5Is now a Lance Corporal
6Continued as Army Support at age 38
6Accused of a crime
6Promoted to Army Support rank 2
6Is now a Corporal
7Became a Inmate at age 42
7Accused of assaulting a prison guard.
8Switched to Fixer at age 46
8Injured. Fully recovered. Owe 5,000 for medical bills.
9Returned to Inmate at age 50
9You are moved to a lower security prison.
10Switched to Thug at age 54
10Defeated a prison gang. Gain an Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11Returned to Fixer at age 58
11Nearly killed. Owe 30,000 for medical bills.
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Fixer at age 62
12Saved a guard or prison officer. Gain an Ally.
12Promoted to rank 1
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Fixer at age 66
13Offended a prison gang you tried to join. Gain an Enemy.
13Promoted to rank 2
14Aging Crisis. Owe 40,000 for medical bills.