Craftsman Ivah Butler permalink

Age Sex Str Dex End Int Edu Soc
73 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 11 (1) 7 (0)
Protective, Grouchy
 
Skills
Animals 0
Athletics 0
Carouse 1
Diplomat 1
Drive (Walker) 1
Electronics (Computers) 1
Engineer (Power) 1
Flyer (Ornithopter) 1
Mechanic 1
Medic 2
Profession (Civil Engineering) 1
Recon 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 2
Drifter Wanderer 0 2
Citizen Worker Craftsman 4 6
Retired 0 3
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Wanderer at age 22
2Find valuable salvage.
3Continued as Wanderer at age 26
3Injured.
4Switched to Worker at age 30
4Gained a contact.
4Promoted to rank 1
5Continued as Worker at age 34
5Advanced training in a specialist field.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Promoted to rank 3
7Continued as Worker at age 42
7You befriend a superior in the corporation or the colony.
8Continued as Worker at age 46
8You are rewarded for your diligence or cunning.
8Promoted to rank 4
8Is now a Craftsman
9Continued as Worker at age 50
9You befriend a superior in the corporation or the colony.
9Forced to muster out.
10Returned to Colonist at age 54
10You gain experience in a technical field as a computer operator or surveyor.
10Forced to muster out.
11Aging Crisis. Owe 20,000 for medical bills.
11Retired at age 58
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 40,000 for medical bills.