| Term | History |
| 1 | Became a Diplomat at age 18 |
| 1 | Is now a Intern |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Became a Barbarian at age 22 |
| 2 | Attempted a risky adventure and was wildly successful. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Barbarian at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Warrior |
| 4 | Continued as Barbarian at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Worker at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Forced to muster out. |
| 6 | Became a Courier at age 38 |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 6 Contacts. Gain 3 Enemies. |
| 7 | Returned to Barbarian at age 42 |
| 7 | Promoted to rank 3 |
| 8 | Continued as Barbarian at age 46 |
| 8 | Amnesia. |
| 8 | Forced to muster out. |
| 9 | Became a Broker at age 50 |
| 9 | Embroiled in legal trouble. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Broker at age 54 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Broker at age 58 |
| 11 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 12 | Retired at age 62 |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Victim of a crime |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |