Senior Crewman Verdie Payne permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 7 (0)
Sour, Fuddy Duddy
 
Skills
Animals 0
Art 0
Astrogation 0
Athletics 0
Carouse 0
Deception 0
Drive 0
Electronics (Comms) 2
Electronics (Sensors) 1
Gambler 1
Mechanic 1
Persuade 0
Pilot (Small craft) 1
Pilot (Spacecraft) 1
Profession 0
Recon 1
Stealth 0
Steward 1
CareerAssignmentTitleRankTerms
Entertainer Artist 0 3
Merchant Merchant Marine Senior Crewman 1 1
Drifter Barbarian 0 1
Scout Courier 0 2
Citizen Colonist 1 2
Retired 0 4
 
TermHistory
1Became a Artist at age 18
1Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
2Continued as Artist at age 22
2Public opinion turns on you.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Embroiled in legal trouble.
3Promoted to rank 1
3Is now a Senior Crewman
4Voluntarily left Merchant Marine
4Became a Barbarian at age 30
4Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5Became a Courier at age 34
5Perform an exemplary service for the scouts.
6Continued as Courier at age 38
6Nearly killed. Fully recovered. Owe 45,000 for medical bills.
7Returned to Artist at age 42
7An investigation, tour, project or expedition goes wrong, stranding you far from home.
8Became a Colonist at age 46
8You gain experience in a technical field as a computer operator or surveyor.
8Forced to continue current assignment
8Promoted to rank 1
9Continued as Colonist at age 50
9Life ruined by a criminal gang. Gain the gang as an Enemy
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 20,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 40,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 40,000 for medical bills.
13Victim of a crime
14Aging Crisis. Owe 60,000 for medical bills.