Van Woods permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 9 (1)
Brash, Fortunate
 
Skills
Advocate 0
Athletics (Dexterity) 1
Deception 1
Diplomat 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Melee (Unarmed) 2
Persuade 1
Profession 0
Recon 1
Stealth 1
Streetwise 3
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Citizen Corporate 1 2
Drifter Wanderer 1 2
Scout Explorer 0 1
Rogue Enforcer 1 2
Prisoner Fixer 1 4
Prisoner Inmate 0 1
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Corporate at age 22
2You rise to a position of power in your colony or corporation.
2Promoted to rank 1
3Continued as Corporate at age 26
3Severely injured. Fully recovered. Owe 20,000 for medical bills.
4Became a Wanderer at age 30
4Contact with Government.
4Promoted to rank 1
5Continued as Wanderer at age 34
5Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6Became a Explorer at age 38
6Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7Became a Enforcer at age 42
7Arrested and charged.
7Successfully defended self.
7Promoted to rank 1
8Aging Crisis. Owe 50,000 for medical bills.
8Continued as Enforcer at age 46
8Arrested
9Aging Crisis. Owe 10,000 for medical bills.
9Became a Fixer at age 50
9Accused of assaulting a prison guard.
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Fixer at age 54
10A guard takes a dislike to you.
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Fixer at age 58
11Nearly killed. Owe 40,000 for medical bills.
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Fixer at age 62
12Assigned to difficult or backbreaking labour.
12Promoted to rank 1
13Aging Crisis. Owe 20,000 for medical bills.
13Switched to Inmate at age 66
13Beaten by a prison gang.
13Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
14Aging Crisis. Owe 40,000 for medical bills.