| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 2 | Forced to muster out. |
| 3 | Became a Ground Assault at age 26 |
| 3 | Is now a Marine |
| 3 | Advanced training in a specialist field |
| 3 | Promoted to Ground Assault rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Ground Assault at age 30 |
| 4 | You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy. |
| 5 | Became a Wanderer at age 34 |
| 5 | Find valuable salvage. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Continued as Wanderer at age 42 |
| 7 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 8 | Became a Worker at age 46 |
| 8 | Your business expands, your corporation grows, or the colony thrives. |
| 9 | Continued as Worker at age 50 |
| 9 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 10 | Became a Artist at age 54 |
| 10 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Artist at age 58 |
| 11 | Works is especially well received and popular, making you a minor celebrity |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Artist at age 62 |
| 12 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 12 | Promoted to rank 3 |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Voluntarily left Artist |
| 13 | Retired at age 66 |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |