| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 1 | Gain rebels as Enemy |
| 2 | Became a Courier at age 22 |
| 2 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 4 | Became a Scavenger at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Returned to Engineer/Gunner at age 34 |
| 5 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 6 | Became a Colonist at age 38 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Switched to Corporate at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 8 | Continued as Corporate at age 46 |
| 8 | You befriend a superior in the corporation or the colony. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Manager |
| 9 | Continued as Corporate at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 3 |
| 10 | Continued as Corporate at age 54 |
| 10 | You rise to a position of power in your colony or corporation. |
| 10 | Promoted to rank 4 |
| 10 | Is now a Senior Manager |
| 11 | Continued as Corporate at age 58 |
| 11 | Advanced training in a specialist field. |
| 11 | Promoted to rank 5 |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Corporate at age 62 |
| 12 | Your business expands, your corporation grows, or the colony thrives. |
| 12 | Promoted to rank 6 |
| 12 | Is now a Director |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |