| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Birth or Death involving a family member or close friend. |
| 2 | Continued as Performer at age 22 |
| 2 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 3 | Continued as Performer at age 26 |
| 3 | Gain a patron in the arts. Gain an Ally |
| 4 | Continued as Performer at age 30 |
| 4 | Works is especially well received and popular, making you a minor celebrity |
| 5 | Continued as Performer at age 34 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Forced to muster out. |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | Nearly killed. Owe 5,000 for medical bills. |
| 7 | Switched to Engineer/Gunner at age 42 |
| 7 | Nearly killed. |
| 8 | Switched to Flight at age 46 |
| 8 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Became a Barbarian at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Became a Merchant Marine at age 54 |
| 10 | Embroiled in legal trouble. |
| 10 | Forced to continue current assignment |
| 10 | Promoted to rank 1 |
| 10 | Is now a Senior Crewman |
| 11 | Continued as Merchant Marine at age 58 |
| 11 | Imperial trade restrictions force you out of business. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Merchant Marine at age 62 |
| 12 | A good deal ensures you are living the high life for a few years. |
| 12 | Forced to continue current assignment |
| 12 | Promoted to rank 2 |
| 12 | Is now a 4th Officer |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Merchant Marine at age 66 |
| 13 | A good deal ensures you are living the high life for a few years. |
| 13 | Forced to muster out. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |