| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Attempted a risky adventure and was injured. |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Barbarian at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Became a Free Trader at age 26 |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 30 |
| 4 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 5 | Became a Surveyor at age 34 |
| 5 | Psychologically damaged by your time in the scouts. |
| 6 | Switched to Scavenger at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Became a Artist at age 42 |
| 7 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 8 | Voluntarily left Artist |
| 8 | Switched to Wanderer at age 46 |
| 8 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Moved to a new world. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Good fortune |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Accused of a crime |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |