Settler James Williams permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 5 (-1)
Reckless
 
Skills
Art (Performer) 2
Carouse 1
Deception 1
Diplomat 1
Drive (Mole) 1
Drive (Walker) 2
Flyer 0
Gun Combat (Energy) 1
Gun Combat 1
Mechanic 2
Persuade 0
Steward 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Performer 3 4
Citizen Colonist Settler 2 2
Navy Line/Crew Able Spacehand 1 2
Navy Engineer/Gunner 1 1
Retired 0 5
 
TermHistory
1Became a Performer at age 18
1Refused to criticise a questionable political leader on your homeworld.
1Promoted to rank 1
2Continued as Performer at age 22
2Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
2Promoted to rank 2
3Continued as Performer at age 26
3Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
3Promoted to rank 3
4Continued as Performer at age 30
4Public opinion turns on you.
5Became a Colonist at age 34
5Advanced training in a specialist field.
5Promoted to rank 1
6Continued as Colonist at age 38
6You befriend a superior in the corporation or the colony.
6Promoted to rank 2
6Is now a Settler
7Voluntarily left Colonist
7Became a Line/Crew at age 42
7Is now a Crewman
7Advanced training in a specialist field
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Switched to Engineer/Gunner at age 50
9Nearly killed. Fully recovered.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 20,000 for medical bills.
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 20,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 40,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.
14Birth or Death involving a family member or close friend.
15Aging Crisis. Owe 10,000 for medical bills.