Force Commander Tommie Carrington permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0)
Guarded, Flexible, Emotional
 
Skills
Admin 1
Carouse 0
Deception 1
Diplomat 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (Power) 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 2
Heavy Weapons (Vehicle) 1
Investigate 1
Leadership 1
Mechanic 1
Pilot 0
Profession (Construction) 1
Science (Sophontology) 1
Stealth 1
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 4
CareerAssignmentTitleRankTerms
Marine Marine Support Force Commander 3 / 0 4
Drifter Scavenger 0 1
Agent Corporate Agent Agent 1 3
Scout Courier Scout 1 5
Retired 0 1
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1Birth or Death involving a family member or close friend.
1Commissioned in Marine/Marine Support
1Is now a Lieutenant
2Continued as Marine Support at age 22
2Display heroism in battle.
2Promoted to Marine Support officer rank 2
2Is now a Captain
3Continued as Marine Support at age 26
3A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
3Cover for the commander and gain an Ally.
3Promoted to Marine Support officer rank 3
3Is now a Force Commander
4Continued as Marine Support at age 30
4Severely injured.
5Became a Scavenger at age 34
5Severely injured. Fully recovered. Owe 5,000 for medical bills.
6Became a Corporate Agent at age 38
6Go undercover to investigate an enemy.
6Your business expands, your corporation grows, or the colony thrives.
7Continued as Corporate Agent at age 42
7Go undercover to investigate an enemy.
7Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7Promoted to rank 1
7Is now a Agent
8Continued as Corporate Agent at age 46
8Go undercover to investigate an enemy.
8Spent time maintaining and using heavy vehicles.
8Forced to muster out.
9Became a Courier at age 50
9You spend a great deal of time on the fringes of Charted Space.
9You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
10Continued as Courier at age 54
10Perform an exemplary service for the scouts.
11Continued as Courier at age 58
11Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
11You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
12Continued as Courier at age 62
12You discover a world, item or information of worth to the Imperium.
12Promoted to rank 1
12Is now a Scout
13Aging Crisis. Owe 50,000 for medical bills.
13Continued as Courier at age 66
13Perform an exemplary service for the scouts.
14Aging Crisis. Owe 30,000 for medical bills.
14Voluntarily left Courier
14Retired at age 70
14Moved to a new world.
15Aging Crisis. Owe 20,000 for medical bills.