| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Suffer from a life-threatening illness. |
| 2 | Became a Field Researcher at age 22 |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 4 | Switched to Engineer/Gunner at age 30 |
| 4 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 5 | Became a Courier at age 34 |
| 5 | Moved to a new world. |
| 6 | Continued as Courier at age 38 |
| 6 | You survey an alien world. |
| 7 | Continued as Courier at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | Lost eye or limb. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Good fortune |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |