| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Entered Army Academy at age 22 |
| 2 | Made lifelong friends. Gain 3 Allies. |
| 2 | Graduated at age 22. |
| 3 | Became a Army Support at age 22 |
| 3 | Is now a Private |
| 3 | Assigned to an urbanised planet torn by war. |
| 3 | Promoted to Army Support rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Army Support at age 26 |
| 4 | Thrown into a brutal ground war |
| 4 | Promoted to Army Support rank 2 |
| 4 | Is now a Corporal |
| 5 | Continued as Army Support at age 30 |
| 5 | Assigned to a planet with a hostile or wild environment. |
| 5 | Promoted to Army Support rank 3 |
| 5 | Is now a Lance Sergeant |
| 6 | Continued as Army Support at age 34 |
| 6 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 7 | Became a Courier at age 38 |
| 7 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 7 | Gain 6 Contacts. Gain 2 Enemies. |
| 8 | Became a Worker at age 42 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Worker at age 46 |
| 9 | You are rewarded for your diligence or cunning. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Technician |
| 10 | Continued as Worker at age 50 |
| 10 | Your business expands, your corporation grows, or the colony thrives. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Worker at age 54 |
| 11 | You gain experience in a technical field as a computer operator or surveyor. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Worker at age 58 |
| 12 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Retired at age 62 |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |