| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 2 | Continued as Scientist at age 22 |
| 2 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scientist at age 26 |
| 3 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 3 | Gain an Enemy |
| 3 | Forced to muster out. |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | You commit a legendary crime. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Henchman |
| 5 | Continued as Pirate at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Corporal |
| 6 | Continued as Pirate at age 38 |
| 6 | Backstab a fellow rogue for personal gain. |
| 6 | Promoted to rank 3 |
| 6 | Is now a Sergeant |
| 7 | Continued as Pirate at age 42 |
| 7 | Crime pays off. Gain victim as Enemy. |
| 7 | Forced to muster out. |
| 8 | Became a Broker at age 46 |
| 8 | A good deal ensures you are living the high life for a few years. |
| 9 | Continued as Broker at age 50 |
| 9 | Forced to muster out. |
| 10 | Became a Surveyor at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Voluntarily left Surveyor |
| 11 | Became a Wanderer at age 58 |
| 11 | Lost eye or limb. Owe 2,500 for medical bills. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Severely injured. Owe 20,000 for medical bills. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Find Ancient Technology. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |