| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Graduated at age 18. |
| 2 | Became a Engineer/Gunner at age 18 |
| 2 | Is now a Crewman |
| 2 | Injured. Fully recovered. |
| 3 | Became a Artist at age 22 |
| 3 | Find an Alien Artifact. |
| 4 | Continued as Artist at age 26 |
| 4 | Join homeworld’s celebrity circles |
| 4 | Promoted to rank 1 |
| 5 | Continued as Artist at age 30 |
| 5 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Artist at age 34 |
| 6 | Win a prestigious prize. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Artist at age 38 |
| 7 | Contact with Government. |
| 7 | Promoted to rank 4 |
| 8 | Continued as Artist at age 42 |
| 8 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 8 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 8 | Forced to muster out. |
| 9 | Became a Pirate at age 46 |
| 9 | Is now a Lackey |
| 9 | Involved in the planning of an impressive heist. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Henchman |
| 10 | Continued as Pirate at age 50 |
| 10 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 11 | Became a Scavenger at age 54 |
| 11 | Promoted to rank 1 |
| 12 | Continued as Scavenger at age 58 |
| 12 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Retired at age 62 |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |