| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Gain a patron in the arts. Gain an Ally |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 2 |
| 3 | Continued as Artist at age 26 |
| 3 | Expose or are involved in a scandal of some sort. |
| 4 | Became a Scavenger at age 30 |
| 4 | You do not know what happened to you. There is a gap in your memory. |
| 5 | Became a Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Henchman |
| 6 | Voluntarily left Pirate |
| 6 | Returned to Scavenger at age 38 |
| 6 | Find valuable salvage. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scavenger at age 42 |
| 7 | Spend time with an alien race. Gain a contact. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Scavenger at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Became a Line/Crew at age 50 |
| 9 | Is now a Crewman |
| 9 | Severely injured. Fully recovered. |
| 10 | Switched to Enforcer at age 54 |
| 10 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Good fortune |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |