Leader Murray Armstrong permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 9 (1)
Compliant
 
Skills
Astrogation 1
Athletics 0
Broker 1
Carouse 2
Deception 1
Diplomat 1
Engineer (Life Support) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Mechanic 2
Melee (Natural) 3
Pilot (Capital Ships) 3
Recon 0
Stealth 2
Steward 0
Streetwise 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Leader 5 6
Drifter Scavenger 0 1
Scout Surveyor 0 1
Merchant Merchant Marine 4th Officer 2 5
Retired 0 2
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1A crime lord considers you his protégé.
1Promoted to rank 1
1Is now a Henchman
2Continued as Pirate at age 22
2You spend months in the dangerous criminal underworld.
2Promoted to rank 2
2Is now a Corporal
3Continued as Pirate at age 26
3A crime lord considers you his protégé.
3Promoted to rank 3
3Is now a Sergeant
4Continued as Pirate at age 30
4Crime pays off. Gain victim as Enemy.
4Promoted to rank 4
4Is now a Lieutenant
5Continued as Pirate at age 34
5You spend months in the dangerous criminal underworld.
5Promoted to rank 5
5Is now a Leader
6Continued as Pirate at age 38
6A job goes wrong, forcing you to flee off-planet.
7Became a Scavenger at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Became a Surveyor at age 46
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9Became a Merchant Marine at age 50
9Is now a Crewman
9Embroiled in legal trouble.
9Promoted to rank 1
9Is now a Senior Crewman
10Continued as Merchant Marine at age 54
10Make an unexpected connection outside your normal circles. Gain a Contact.
11Continued as Merchant Marine at age 58
11Moved to a new world.
12Continued as Merchant Marine at age 62
12Imperial trade restrictions force you out of business.
12Promoted to rank 2
12Is now a 4th Officer
13Aging Crisis. Owe 50,000 for medical bills.
13Continued as Merchant Marine at age 66
13Your ship or starport is destroyed by criminals. Gain them as an Enemy.
14Aging Crisis. Owe 40,000 for medical bills.
14Retired at age 70
14Moved to a new world.
15Aging Crisis. Owe 30,000 for medical bills.
15Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
16Aging Crisis. Owe 20,000 for medical bills.