| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Assigned to work on a secret project for a patron or organisation. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 4 | Continued as Field Researcher at age 30 |
| 4 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 5 | Continued as Field Researcher at age 34 |
| 5 | Win a prestigious prize for your work. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Field Researcher at age 38 |
| 6 | Work leads to a considerable breakthrough. |
| 6 | Promoted to rank 4 |
| 7 | Voluntarily left Field Researcher |
| 7 | Became a Barbarian at age 42 |
| 7 | Offered job by a patron. Now owe him a favor. |
| 8 | Became a Ground Assault at age 46 |
| 8 | Is now a Marine |
| 8 | On the front lines of a planetary assault and occupation. |
| 8 | Promoted to Ground Assault rank 1 |
| 8 | Is now a Lance Corporal |
| 9 | Continued as Ground Assault at age 50 |
| 9 | Assigned to a black ops mission. |
| 9 | Promoted to Ground Assault rank 2 |
| 9 | Is now a Corporal |
| 10 | Continued as Ground Assault at age 54 |
| 10 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 11 | Became a Explorer at age 58 |
| 11 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 12 | Continued as Explorer at age 62 |
| 12 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 13 | Became a Engineer/Gunner at age 66 |
| 13 | Is now a Crewman |
| 13 | Birth or Death involving a family member or close friend. |
| 13 | Promoted to Engineer/Gunner rank 1 |
| 13 | Is now a Able Spacehand |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Continued as Engineer/Gunner at age 70 |
| 14 | You join a gambling circle on board. |
| 14 | Promoted to Engineer/Gunner rank 2 |
| 14 | Is now a Petty Officer, 3rd class |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Continued as Engineer/Gunner at age 74 |
| 15 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 15 | Promoted to Engineer/Gunner rank 3 |
| 15 | Is now a Petty Officer, 2nd class |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |