| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Spent the college years partying. |
| 1 | Graduated with honors at age 18. |
| 2 | Became a Flight at age 18 |
| 2 | Is now a Crewman |
| 2 | Commissioned in Navy/Flight |
| 2 | Is now a Ensign |
| 2 | Severely injured. |
| 3 | Became a Worker at age 22 |
| 3 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Became a Scavenger at age 26 |
| 5 | Continued as Scavenger at age 30 |
| 5 | Spend time with an alien race. Gain a contact. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scavenger at age 34 |
| 6 | Scarred. Owe 5,000 for medical bills. |
| 7 | Became a Free Trader at age 38 |
| 7 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 7 | Gain rebels as Enemy |
| 8 | Became a Artist at age 42 |
| 8 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Artist at age 46 |
| 9 | Scarred. Owe 2,500 for medical bills. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Find Ancient Technology. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |
| 16 | A new romantic starts. Gain an Ally. |
| 17 | Aging Crisis. Owe 30,000 for medical bills. |