Ensign Clair Gertrude permalink

Age Str Dex End Int Edu Soc
44 7 (0) 9 (1) 3 (-1) 8 (0) 7 (0) 7 (0)
Obsequious, Profane
Athletics 0
Deception 1
Diplomat 1
Drive 0
Electronics 0
Engineer (M-drive) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat 3
Gunner (Screen) 1
Mechanic 3
Melee (Blade) 1
Pilot (Spacecraft) 1
Vacc Suit 2
Navy Engineer/Gunner Ensign 1 / 3 6
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Attempt at commissioned failed.
1Promoted to rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2You join a gambling circle on board.
3Continued as Engineer/Gunner at age 26
3You join a gambling circle on board.
3Promoted to rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4Vessel participates in a diplomatic mission.
5Continued as Engineer/Gunner at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Promoted to rank 3
5Is now a Petty Officer, 2nd class
6Continued as Engineer/Gunner at age 38
6Display heroism in battle, saving the whole ship.
6Commissioned in Navy/Engineer/Gunner
6Is now a Ensign