Petty Officer, 2nd class Hazel Strachan permalink

Age Sex Str Dex End Int Edu Soc
57 F 5 (-1) 3 (-1) 6 (0) 4 (-1) 7 (0) 6 (0)
Particular, Scornful
Animals 0
Athletics (Endurance) 1
Drive 0
Electronics (Comms) 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer 0
Gun Combat 1
Mechanic 3
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 0
Pilot (Capital Ships) 2
Pilot (Spacecraft) 1
Profession 0
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 1
Navy Engineer/Gunner Petty Officer, 2nd class 3 4
Merchant Merchant Marine Crewman 0 2
Drifter Barbarian 1 2
Drifter Wanderer 0 1
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Commanding officer takes an interest in your career.
1Promoted to rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Make an unexpected connection outside your normal circles. Gain a Contact.
4Voluntarily left Merchant Marine
4Became a Barbarian at age 30
4Survived a risky adventure but gained nothing.
4Promoted to rank 1
5Continued as Barbarian at age 34
5You do not know what happened to you. There is a gap in your memory.
6Switched to Wanderer at age 38
6Find valuable salvage.
7Voluntarily left Wanderer
7Returned to Merchant Marine at age 42
7A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
8Returned to Engineer/Gunner at age 46
8Commanding officer takes an interest in your career.
8Promoted to rank 2
8Is now a Petty Officer, 3rd class
9Continued as Engineer/Gunner at age 50
9Vessel participates in a diplomatic mission.
9Gain a contact.
9Promoted to rank 3
9Is now a Petty Officer, 2nd class