Able Spacehand Sumner Carmen permalink

Age Str Dex End Int Edu Soc
67 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 5 (-1)
Uncouth, Guarded
 
Skills
Athletics (Strength) 1
Carouse 0
Drive (Wheel) 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Screen) 2
Gunner (Turret) 1
Jack-of-All-Trades 2
Language 0
Mechanic 1
Medic 0
Persuade 0
Profession 0
Recon 2
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Merchant Merchant Marine Crewman 0 1
Drifter Wanderer 2 3
Merchant Free Trader 0 1
Citizen Colonist 0 1
Drifter Barbarian 0 1
Drifter Scavenger 0 1
Marine Marine Support Marine 0 1
Retired 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Severely injured
4Became a Wanderer at age 30
4Survived a risky adventure but gained nothing.
4Promoted to rank 1
5Continued as Wanderer at age 34
5Moved to a new world.
5Promoted to rank 2
6Voluntarily left Wanderer
6Switched to Free Trader at age 38
6Bankrupted by a rival. Gain the other trader as a Rival.
7Became a Colonist at age 42
7Birth or Death involving a family member or close friend.
8Voluntarily left Colonist
8Switched to Barbarian at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Switched to Scavenger at age 50
9Suffer from a life-threatening illness.
10Returned to Wanderer at age 54
10Drafted into Marine
11Aging Crisis. Owe 40,000 for medical bills.
11Became a Marine Support at age 58
11Is now a Marine
11Nearly killed
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.