Term | History |
1 | Became a Scientist at age 18 |
1 | Advanced training in a specialist field. |
1 | Promoted to rank 1 |
2 | Continued as Scientist at age 22 |
2 | Refuse to join a cheat in some fashion. |
3 | Continued as Scientist at age 26 |
3 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 | Gain an Enemy |
4 | Continued as Scientist at age 30 |
4 | Assigned to work on a secret project for a patron or organisation. |
4 | Forced to muster out. |
5 | Became a Scavenger at age 34 |
5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
6 | Became a Explorer at age 38 |
6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
6 | Gain 6 Contacts. Gain 3 Enemies. |
7 | Became a Worker at age 42 |
7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
8 | Became a Flight at age 46 |
8 | Is now a Crewman |
8 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 | Commissioned in Navy/Flight |
8 | Is now a Ensign |
8 | Promoted to Flight officer rank 2 |
8 | Is now a Sublieutenant |
9 | Continued as Flight at age 50 |
9 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
10 | Switched to Barbarian at age 54 |
10 | Find valuable salvage. |
11 | Aging Crisis. Owe 50,000 for medical bills. |
11 | Continued as Barbarian at age 58 |
11 | You do not know what happened to you. There is a gap in your memory. |
12 | Aging Crisis. Owe 60,000 for medical bills. |
12 | Retired at age 62 |
12 | Betrayal. Convert an Ally into a Rival or Enemy. |
13 | Aging Crisis. Owe 40,000 for medical bills. |
13 | A new romantic starts. Gain an Ally. |
14 | Aging Crisis. Owe 60,000 for medical bills. |