| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 6 Contacts. Gain 1 Enemies. |
| 1 | Forced to muster out. |
| 2 | Became a Scavenger at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | Given advanced training in a specialist field |
| 4 | Voluntarily left Merchant Marine |
| 4 | Became a Army Support at age 30 |
| 4 | Is now a Private |
| 4 | Thrown into a brutal ground war |
| 4 | Scarred. Fully recovered. |
| 4 | Commissioned in Army/Army Support |
| 4 | Is now a Lieutenant |
| 4 | Forced to muster out. |
| 5 | Returned to Merchant Marine at age 34 |
| 5 | A good deal ensures you are living the high life for a few years. |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 6 | Gain rebels as Enemy |
| 7 | Returned to Scavenger at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Became a Administrator at age 46 |
| 8 | Is now a Assistant |
| 8 | Your efforts do not go unnoticed by the Imperium. |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 1 |
| 8 | Is now a Clerk |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Administrator at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Supervisor |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Administrator at age 54 |
| 10 | Refused a challenge to a duel for your honour and standing. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |