Crewman Victoria Johnston permalink

Age Sex Str Dex End Int Edu Soc
43 F 6 (0) 8 (0) 4 (-1) 6 (0) 2 (-2) 9 (1)
Volatile
 
Skills
Animals (Training) 1
Athletics (Strength) 1
Broker 0
Carouse 1
Drive (Walker) 1
Electronics 0
Engineer (Power) 1
Jack-of-all-Trades 1
Persuade 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Citizen Worker 1 2
Agent Intelligence 0 1
Entertainer Performer 2 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Severely injured. Fully recovered. Owe 7,500 for medical bills.
2Became a Worker at age 22
2You gain experience in a technical field as a computer operator or surveyor.
2Promoted to rank 1
3Continued as Worker at age 26
3Scarred. Owe 1,250 for medical bills.
4Became a Intelligence at age 30
4Refused a deal with criminal or other figure under investigation. Gain an Enemy
5Became a Performer at age 34
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 1
6Continued as Performer at age 38
6Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
6Promoted to rank 2