Crewman Victoria Johnston
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
F |
6 (0) |
8 (0) |
4 (-1) |
6 (0) |
2 (-2) |
9 (1) |
| Volatile |
| Skills |
| Animals (Training) 1 |
| Athletics (Strength) 1 |
| Broker 0 |
| Carouse 1 |
| Drive (Walker) 1 |
| Electronics 0 |
| Engineer (Power) 1 |
| Jack-of-all-Trades 1 |
| Persuade 0 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Citizen |
Worker |
|
1 |
2 |
| Agent |
Intelligence |
|
0 |
1 |
| Entertainer |
Performer |
|
2 |
2 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 2 | Became a Worker at age 22 |
| 2 | You gain experience in a technical field as a computer operator or surveyor. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Worker at age 26 |
| 3 | Scarred. Owe 1,250 for medical bills. |
| 4 | Became a Intelligence at age 30 |
| 4 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 5 | Became a Performer at age 34 |
| 5 | Gain a patron in the arts. Gain an Ally |
| 5 | Promoted to rank 1 |
| 6 | Continued as Performer at age 38 |
| 6 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 6 | Promoted to rank 2 |