| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
F |
3 (-1) |
6 (0) |
6 (0) |
9 (1) |
7 (0) |
6 (0) |
| ADHD, Smiling |
| Skills |
| Admin 0 |
| Athletics (Endurance) 1 |
| Carouse 2 |
| Deception 1 |
| Drive (Hovercraft) 1 |
| Electronics (Computers) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Heavy Weapons 0 |
| Mechanic 0 |
| Melee (Natural) 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Recon 1 |
| Stealth 1 |
| Streetwise 1 |
| Tactics 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
4 |
5 |
| Education | Graduated |
| Marine Academy |
Failed |
|
| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Spent the college years partying. |
| 1 | Dropped out of military academy. |
| 2 | Became a Enforcer at age 18 |
| 2 | Involved in the planning of an impressive heist. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 22 |
| 3 | Involved in a feud with a rival criminal organization. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Enforcer at age 26 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Enforcer at age 30 |
| 5 | Crime pays off. Gain victim as Enemy. |
| 5 | Promoted to rank 4 |
| 6 | Continued as Enforcer at age 34 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |