Field Agent Madeline Kirkham
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
F |
5 (-1) |
10 (1) |
2 (-2) |
4 (-1) |
5 (-1) |
3 (-1) |
| Creative |
| Skills |
| Animals 0 |
| Deception 1 |
| Drive 0 |
| Flyer (Grav) 2 |
| Flyer (Ornithopter) 1 |
| Gun Combat 0 |
| Investigate 1 |
| Language (Oynprith (Droyne)) 1 |
| Recon 1 |
| Science 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
Field Agent |
2 |
3 |
| Entertainer |
Performer |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Performer at age 30 |
| 4 | Gain a patron in the arts. Gain an Ally |
| 4 | Promoted to rank 1 |
| 5 | Continued as Performer at age 34 |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |