| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Moved to a new world. |
| 2 | Attempt at commissioned failed. |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Vessel participates in a diplomatic mission. |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Engineer/Gunner rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Voluntarily left Engineer/Gunner |
| 4 | Became a Cavalry at age 30 |
| 4 | Is now a Private |
| 4 | Given a special assignment or duty in your unit. |
| 4 | Promoted to Cavalry rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Continued as Cavalry at age 34 |
| 5 | Thrown into a brutal ground war |
| 5 | Injured. Fully recovered. |
| 5 | Commissioned in Army/Cavalry |
| 5 | Is now a Lieutenant |
| 5 | Promoted to Cavalry officer rank 2 |
| 5 | Is now a Captain |
| 6 | Continued as Cavalry at age 38 |
| 6 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 6 | Promoted to Cavalry officer rank 3 |
| 6 | Is now a Major |
| 7 | Continued as Cavalry at age 42 |
| 7 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 8 | Became a Artist at age 46 |
| 8 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 9 | Continued as Artist at age 50 |
| 9 | Gain a patron in the arts. Gain an Ally |
| 9 | Promoted to rank 1 |