| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
1 (-2) |
3 (-1) |
3 (-1) |
3 (-1) |
2 (-2) |
3 (-1) |
| Demonic, Tall |
| Skills |
| Admin 0 |
| Advocate 2 |
| Athletics (Endurance) 1 |
| Broker 0 |
| Carouse 2 |
| Deception 1 |
| Diplomat 0 |
| Electronics 0 |
| Flyer (Rotor) 1 |
| Gambler 1 |
| Jack-of-All-Trades 2 |
| Leadership 0 |
| Mechanic 0 |
| Stealth 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
|
0 |
1 |
| Rogue |
Thief |
|
1 |
3 |
| Citizen |
Worker |
|
1 |
5 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 2 | Became a Thief at age 22 |
| 2 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Continued as Thief at age 26 |
| 3 | Involved in a feud with a rival criminal organization. |
| 3 | Nearly killed. Owe 12,500 for medical bills. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Thief at age 30 |
| 4 | Crime pays off. Gain victim as Enemy. |
| 4 | Forced to muster out. |
| 5 | Switched to Worker at age 34 |
| 5 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 6 | Continued as Worker at age 38 |
| 6 | Your business expands, your corporation grows, or the colony thrives. |
| 7 | Continued as Worker at age 42 |
| 7 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 8 | Continued as Worker at age 46 |
| 8 | Advanced training in a specialist field. |
| 9 | Continued as Worker at age 50 |
| 9 | You are rewarded for your diligence or cunning. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |