Scout Sue Wigram permalink

Age Sex Str Dex End Int Edu Soc
57 F 3 (-1) 4 (-1) 3 (-1) 10 (1) 8 (0) 5 (-1)
Gentle
 
Skills
Astrogation 0
Athletics (Endurance) 1
Drive 0
Electronics (Sensors) 1
Engineer (M-drive) 1
Explosives 1
Gun Combat 0
Mechanic 2
Navigation 1
Persuade 0
Pilot 0
Profession 0
Science (Philosophy) 1
Seafarer (Submarine) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 2 8
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Courier at age 18
1You spend a great deal of time on the fringes of Charted Space.
1You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2Spend several years jumping from world to world in your scout ship.
3Continued as Courier at age 26
3Perform an exemplary service for the scouts.
4Continued as Courier at age 30
4You survey an alien world.
5Continued as Courier at age 34
5When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6Continued as Courier at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
7Continued as Courier at age 42
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 3 Contacts. Gain 3 Enemies.
7Promoted to rank 2
8Continued as Courier at age 46
8You spend a great deal of time on the fringes of Charted Space.
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 5 Contacts. Gain 3 Enemies.
8Forced to muster out.
9Became a Merchant Marine at age 50
9Is now a Crewman
9Imperial trade restrictions force you out of business.