Able Spacehand Jerome Smith permalink

Age Sex Str Dex End Int Edu Soc
55 M 4 (-1) 1 (-2) 1 (-2) 8 (0) 10 (1) 7 (0)
Unreasonable, Closed
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 0
Drive (Wheel) 1
Electronics 0
Engineer (M-drive) 1
Mechanic 1
Melee (Bludgeon) 1
Persuade 2
Pilot (Capital Ships) 1
Stealth 1
Steward 0
Streetwise 3
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Merchant Free Trader 1 2
Entertainer Journalist 0 1
Drifter Wanderer 1 2
Rogue Thief 1 2
Navy Flight Able Spacehand 1 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Severely injured.
2Became a Free Trader at age 22
2Smuggle illegal items onto a planet.
2Promoted to rank 1
3Continued as Free Trader at age 26
3A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
3Gain rebels as Enemy
4Became a Journalist at age 30
4You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5Became a Wanderer at age 34
5Amnesia.
5Forced to continue current assignment
5Promoted to rank 1
6Continued as Wanderer at age 38
6You do not know what happened to you. There is a gap in your memory.
7Became a Thief at age 42
7You commit a legendary crime.
7Promoted to rank 1
8Continued as Thief at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Switched to Flight at age 50
9Abuse your position for profit
9Promoted to Flight rank 1
9Is now a Able Spacehand
10Aging Crisis. Owe 30,000 for medical bills.