Manager Nathaniel Kelly
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
5 (-1) |
5 (-1) |
2 (-2) |
2 (-2) |
9 (1) |
9 (1) |
| Haggling, Strident |
| Skills |
| Admin 1 |
| Astrogation 0 |
| Athletics (Dexterity) 1 |
| Deception 1 |
| Drive (Hovercraft) 1 |
| Electronics 0 |
| Gun Combat 0 |
| Investigate 1 |
| Jack-of-All-Trades 1 |
| Leadership 1 |
| Mechanic 0 |
| Medic 0 |
| Melee (Blade) 1 |
| Pilot 0 |
| Profession 0 |
| Recon 0 |
| Science (Linguistics) 1 |
| Science (Psychology) 1 |
| Stealth 1 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
0 |
1 |
| Scholar |
Field Researcher |
|
1 |
3 |
| Agent |
Corporate Agent |
|
0 |
1 |
| Drifter |
Wanderer |
|
1 |
2 |
| Citizen |
Corporate |
Manager |
2 |
2 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Suffer from a life-threatening illness. |
| 2 | Became a Field Researcher at age 22 |
| 2 | Make a breakthrough in your field. |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Field Researcher at age 30 |
| 4 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 5 | Became a Corporate Agent at age 34 |
| 5 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 6 | Switched to Wanderer at age 38 |
| 6 | Attacked by enemies that you easily defeat. |
| 6 | Gain Enemy if you don't already have one. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Became a Corporate at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Corporate at age 50 |
| 9 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Manager |