Able Spacehand Letha Anderson permalink

Age Sex Str Dex End Int Edu Soc
57 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 4 (-1) 3 (-1)
Outrageous
 
Skills
Animals 0
Astrogation 0
Athletics (Endurance) 1
Carouse 0
Drive 0
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Investigate 0
Mechanic 1
Melee 0
Seafarer 0
Stealth 0
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Agent Law Enforcement Rookie 0 1
Drifter Scavenger 0 1
Navy Line/Crew Able Spacehand 1 4
Retired 0 2
 
TermHistory
1Became a Barbarian at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Law Enforcement at age 22
2Is now a Rookie
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Switched to Scavenger at age 26
3You do not know what happened to you. There is a gap in your memory.
4Became a Line/Crew at age 30
4Is now a Crewman
4Commanding officer takes an interest in your career.
5Continued as Line/Crew at age 34
5Birth or Death involving a family member or close friend.
6Continued as Line/Crew at age 38
6Refuse to abuse your position for profit
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Aging Crisis. Owe 60,000 for medical bills.
8Retired at age 46
8A new romantic starts. Gain an Ally.
9Aging Crisis. Owe 50,000 for medical bills.
9Gained a contact.
10Aging Crisis. Owe 50,000 for medical bills.