Earl Robinson permalink

Age Sex Str Dex End Int Edu Soc
57 M 7 (0) 2 (-2) 3 (-1) 5 (-1) 15 (3) 11 (1)
Snob, Contented
 
Skills
Admin 0
Advocate 1
Animals (Training) 1
Athletics 0
Broker 0
Carouse 0
Diplomat 0
Drive 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Gun Combat (Slug) 1
Language 1
Language (Oynprith (Droyne)) 2
Language (Vilani (1st Imperium)) 1
Leadership 0
Medic 0
Science (Genetics) 1
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Drifter Wanderer 0 2
Merchant Free Trader 0 1
Citizen Colonist 0 1
Scholar Scientist 1 3
 
EducationGraduated
University Graduated
 
TermHistory
1Became a Corporate at age 18
1Refused to co-operate with investigation by the planetary authorities. Gain an Ally
2Became a Wanderer at age 22
2You do not know what happened to you. There is a gap in your memory.
3Entered University at age 26
3Expand the field of Language, but gain a Rival in your former tutor.
3Graduated at age 30.
4Continued as Wanderer at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Free Trader at age 34
5A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
5Gain rebels as Enemy
6Switched to Colonist at age 38
6Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7Became a Scientist at age 42
7Entangled in a bureaucratic or legal morass that distracts you from your work.
8Continued as Scientist at age 46
8Advanced training in a specialist field.
9Continued as Scientist at age 50
9Make a breakthrough in your field.
9Promoted to rank 1