Special Agent Alvis Dixon
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
2 (-2) |
4 (-1) |
3 (-1) |
4 (-1) |
11 (1) |
7 (0) |
| Haggling, Uncooperative |
| Skills |
| Deception 1 |
| Diplomat 0 |
| Drive (Wheel) 1 |
| Explosives 2 |
| Flyer (Grav) 1 |
| Gun Combat (Archaic) 2 |
| Gun Combat (Energy) 1 |
| Investigate 1 |
| Medic 1 |
| Melee (Bludgeon) 1 |
| Pilot (Capital Ships) 1 |
| Profession 0 |
| Recon 0 |
| Science 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Special Agent |
4 |
6 |
| Citizen |
Corporate |
|
0 |
1 |
| Scholar |
Scientist |
|
0 |
1 |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Rewarded for a successful mission. |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Established a network of contacts. Gain 3 contacts. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Uncover a major conspiracy against your employers. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Befriended by a senior agent. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Given specialist training in vehicles. |
| 5 | Promoted to rank 4 |
| 5 | Is now a Special Agent |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Good fortune |
| 6 | Forced to muster out. |
| 7 | Became a Corporate at age 42 |
| 7 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Gain a criminal contact. |
| 7 | Forced to muster out. |
| 8 | Became a Scientist at age 46 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Voluntarily left Scientist |
| 9 | Became a Line/Crew at age 50 |
| 9 | Is now a Crewman |
| 9 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |