Explorer Jimmie Gregory permalink

Age Sex Str Dex End Int Edu Soc
57 F 8 (0) 1 (-2) 1 (-2) 13 (2) 7 (0) 7 (0)
Perseveres
 
Skills
Animals 0
Astrogation 2
Athletics 0
Carouse 0
Diplomat 1
Drive (Track) 1
Drive (Wheel) 1
Gambler 1
Jack-of-all-Trades 1
Jack-of-All-Trades 2
Language 0
Melee (Unarmed) 1
Navigation 1
Pilot (Small craft) 1
Recon 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Explorer 4 5
Scout Surveyor Scout 2 3
Retired 0 1
 
TermHistory
1Became a Colonist at age 18
1Moved to a new world.
1Promoted to rank 1
2Continued as Colonist at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3You befriend a superior in the corporation or the colony.
3Promoted to rank 3
4Continued as Colonist at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Promoted to rank 4
4Is now a Explorer
5Continued as Colonist at age 34
5Nearly killed. Fully recovered.
6Became a Surveyor at age 38
6You spend a great deal of time on the fringes of Charted Space.
6Nearly killed. Owe 15,000 for medical bills.
6Promoted to rank 1
6Is now a Scout
7Continued as Surveyor at age 42
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
7Promoted to rank 2
8Continued as Surveyor at age 46
8Nearly killed. Fully recovered. Owe 12,500 for medical bills.
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 50
9Birth or Death involving a family member or close friend.
10Aging Crisis. Owe 50,000 for medical bills.