Manager Nathaniel Kelly permalink

Age Sex Str Dex End Int Edu Soc
56 M 5 (-1) 5 (-1) 2 (-2) 2 (-2) 9 (1) 9 (1)
Haggling, Strident
 
Skills
Admin 1
Astrogation 0
Athletics (Dexterity) 1
Deception 1
Drive (Hovercraft) 1
Electronics 0
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Medic 0
Melee (Blade) 1
Pilot 0
Profession 0
Recon 0
Science (Linguistics) 1
Science (Psychology) 1
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Scholar Field Researcher 1 3
Agent Corporate Agent 0 1
Drifter Wanderer 1 2
Citizen Corporate Manager 2 2
 
TermHistory
1Became a Scavenger at age 18
1Suffer from a life-threatening illness.
2Became a Field Researcher at age 22
2Make a breakthrough in your field.
3Continued as Field Researcher at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to rank 1
4Continued as Field Researcher at age 30
4An expedition or voyage goes wrong, leaving you stranded in the wilderness.
5Became a Corporate Agent at age 34
5Refused a deal with criminal or other figure under investigation. Gain an Enemy
6Switched to Wanderer at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Continued as Wanderer at age 42
7You do not know what happened to you. There is a gap in your memory.
8Became a Corporate at age 46
8Advanced training in a specialist field.
8Promoted to rank 1
9Continued as Corporate at age 50
9You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Promoted to rank 2
9Is now a Manager