Crewman Herbert Godkim permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 3 (-1)
Expansive
 
Skills
Admin 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Electronics (Computers) 1
Flyer (Ornithopter) 1
Gun Combat (Energy) 2
Gunner (Capital) 2
Mechanic 0
Medic 0
Melee (Natural) 1
Pilot (Small Craft) 1
Recon 1
Stealth 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 2
Marine Ground Assault Marine 0 2
Citizen Corporate 1 1
Navy Engineer/Gunner 0 2
Rogue Thief 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
2Became a Ground Assault at age 22
2Is now a Marine
2Advanced training in a specialist field
3Continued as Ground Assault at age 26
3You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4Became a Corporate at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Promoted to rank 1
5Voluntarily left Corporate
5Switched to Engineer/Gunner at age 34
5Vessel participates in a notable military engagement.
6Continued as Engineer/Gunner at age 38
6During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
7Became a Thief at age 42
7Refuse to backstab a fellow rogue for personal gain. Gain an Ally
8Continued as Thief at age 46
8Lost eye or limb. Owe 5,000 for medical bills.
9Returned to Line/Crew at age 50
9Gained a contact.
10Aging Crisis. Owe 50,000 for medical bills.