Crewman Dudley Chapman permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 3 (-1) 7 (0) 10 (1) 4 (-1) 4 (-1)
Optimistic, Insightful
 
Skills
Art 0
Astrogation 0
Athletics (Strength) 1
Broker 0
Carouse 0
Deception 0
Diplomat 1
Drive 0
Electronics (Sensors) 1
Engineer (Life Support) 1
Gunner (Turret) 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Persuade 0
Recon 1
Science (Cybernetics) 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 0 1
Drifter Scavenger 2 3
Citizen Corporate 0 1
Scout Courier 0 2
Navy Flight Crewman 0 1
Scholar Scientist 1 1
 
TermHistory
1Became a Artist at age 18
1Expose or are involved in a scandal of some sort.
2Became a Scavenger at age 22
2Find valuable salvage.
2Promoted to rank 1
3Continued as Scavenger at age 26
3Survived a risky adventure but gained nothing.
3Promoted to rank 2
4Continued as Scavenger at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Forced to muster out.
5Became a Corporate at age 34
5Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
6Became a Courier at age 38
6Serve as the courier for an important message from the Imperium.
7Continued as Courier at age 42
7Psychologically damaged by your time in the scouts.
8Became a Flight at age 46
8Is now a Crewman
8Vessel participates in a notable military engagement.
8Forced to muster out.
9Became a Scientist at age 50
9Win a prestigious prize for your work.
9Promoted to rank 1
10Aging Crisis. Owe 30,000 for medical bills.