Able Spacehand Kay Caldwell permalink

Age Sex Str Dex End Int Edu Soc Psi
56 F 6 (0) 3 (-1) 1 (-2) 7 (0) 6 (0) 7 (0) 3 (-1)
Trustworthy, Harmonious, Moping
 
Skills
Astrogation 0
Athletics (Strength) 2
Clairvoyance 0
Deception 0
Drive 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Gun Combat 0
Gun Combat 1
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession 0
Seafarer 0
Stealth 3
Streetwise 0
Survival 1
Telekinesis 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 2 4
Rogue Thief 1 1
Citizen Worker 0 1
Navy Line/Crew Able Spacehand 1 2
Drifter Wanderer 0 1
 
TermHistory
1Became a Scavenger at age 18
1A romantic relationship ends badly. Gain a Rival or Enemy.
2Continued as Scavenger at age 22
2Attacked by enemies and injured.
2Lightly injured, no permanent damage. Fully recovered.
2Gain Enemy if you don't already have one.
2Promoted to rank 1
3Continued as Scavenger at age 26
3Find valuable salvage.
3Promoted to rank 2
4Continued as Scavenger at age 30
4Contact with Government.
4Forced to muster out.
5Became a Thief at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Promoted to rank 1
6Voluntarily left Thief
6Became a Worker at age 38
6Your business expands, your corporation grows, or the colony thrives.
7Voluntarily left Worker
7Became a Line/Crew at age 42
7Is now a Crewman
7You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
8Switched to Wanderer at age 46
8Encounter a Psionic institute.
8Tested for psionic powers
9Voluntarily left Wanderer
9Returned to Line/Crew at age 50
9Vessel participates in a notable military engagement.
9Promoted to Line/Crew rank 1
9Is now a Able Spacehand