Crewman Byron Bain permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 1 (-2) 2 (-2) 6 (0) 5 (-1) 8 (0)
Narcissistic
 
Skills
Art 0
Astrogation 1
Athletics 0
Carouse 0
Deception 0
Drive 0
Electronics 0
Gun Combat 1
Gunner (Ortillery) 1
Persuade 0
Profession (Belter) 1
Science 0
Stealth 0
Steward 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Navy Flight Crewman 0 1
Scout Explorer 0 1
Citizen Worker 0 1
Drifter Scavenger 0 3
Drifter Wanderer 0 1
Retired 0 1
 
TermHistory
1Became a Journalist at age 18
1An investigation, tour, project or expedition goes wrong, stranding you far from home.
2Became a Flight at age 22
2Is now a Crewman
2You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
3Became a Explorer at age 26
3Psychologically damaged by your time in the scouts.
4Became a Worker at age 30
4You are rewarded for your diligence or cunning.
5Voluntarily left Worker
5Became a Scavenger at age 34
5Attempted a risky adventure and was wildly successful.
6Continued as Scavenger at age 38
6Moved to a new world.
7Continued as Scavenger at age 42
7Severely injured. Fully recovered. Owe 10,000 for medical bills.
8Switched to Wanderer at age 46
8Attacked by enemies and injured.
8Lightly injured, no permanent damage. Fully recovered.
8Gain Enemy if you don't already have one.
9Aging Crisis. Owe 30,000 for medical bills.
9Voluntarily left Wanderer
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 50,000 for medical bills.