Settler Pamela Fleming permalink

Age Sex Str Dex End Int Edu Soc
61 F 1 (-2) 5 (-1) 1 (-2) 9 (1) 7 (0) 5 (-1)
Incoherent, Stubborn, Critical
 
Skills
Astrogation 0
Electronics (Comms) 1
Flyer 0
Gun Combat 0
Investigate 1
Mechanic 0
Melee (Blade) 1
Melee (Bludgeon) 1
Melee (Unarmed) 2
Pilot 0
Profession 0
Recon 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 2
Navy Line/Crew Ensign 1 / 0 1
Citizen Colonist Settler 2 4
Drifter Wanderer 0 1
Agent Law Enforcement Corporal 1 2
 
TermHistory
1Became a Scavenger at age 18
1Severely injured. Fully recovered. Owe 5,000 for medical bills.
2Became a Line/Crew at age 22
2Is now a Crewman
2Gained a contact.
2Commissioned in Navy/Line/Crew
2Is now a Ensign
3Voluntarily left Line/Crew
3Became a Colonist at age 26
3Advanced training in a specialist field.
3Promoted to rank 1
4Continued as Colonist at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Switched to Wanderer at age 34
5Suffer from a life-threatening illness.
6Returned to Scavenger at age 38
6You do not know what happened to you. There is a gap in your memory.
7Returned to Colonist at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Promoted to rank 2
7Is now a Settler
8Continued as Colonist at age 46
8You gain experience in a technical field as a computer operator or surveyor.
8Forced to muster out.
9Became a Law Enforcement at age 50
9Is now a Rookie
9Rewarded for a successful mission.
9Promoted to rank 1
9Is now a Corporal
10Continued as Law Enforcement at age 54
10Life ruined by a criminal gang. Gain the gang as an Enemy
11Aging Crisis. Owe 10,000 for medical bills.