| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
6 (0) |
6 (0) |
13 (2) |
| Entertaining, Intimidating, Merciful |
| Skills |
| Admin 0 |
| Art (Instrument) 1 |
| Carouse 2 |
| Deception 1 |
| Diplomat 0 |
| Drive (Hovercraft) 1 |
| Electronics 0 |
| Mechanic 0 |
| Persuade 0 |
| Pilot (Small Craft) 1 |
| Profession (Belter) 1 |
| Profession (Civil Engineering) 1 |
| Profession (Polymers) 1 |
| Science (Archaeology) 1 |
| Stealth 1 |
| Steward 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
1 |
4 |
| Citizen |
Corporate |
|
1 |
4 |
| Retired |
|
|
0 |
2 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 2 | Continued as Performer at age 22 |
| 2 | Spend time with an alien race. Gain a contact. |
| 3 | Continued as Performer at age 26 |
| 3 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 3 | Promoted to rank 1 |
| 4 | Continued as Performer at age 30 |
| 4 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 5 | Became a Corporate at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Continued as Corporate at age 42 |
| 7 | Advanced training in a specialist field. |
| 8 | Continued as Corporate at age 46 |
| 8 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |