| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Advanced training in a specialist field |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Vessel participates in a notable military engagement. |
| 2 | Promoted to Line/Crew rank 2 |
| 2 | Is now a Petty Officer, 3rd class |
| 3 | Continued as Line/Crew at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Forced to muster out. |
| 4 | Became a Explorer at age 30 |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Became a Colonist at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Forced to muster out. |
| 6 | Switched to Surveyor at age 38 |
| 6 | Serve as the courier for an important message from the Imperium. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Surveyor at age 42 |
| 7 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 7 | Gain 3 Contacts. Gain 1 Enemies. |
| 8 | Switched to Worker at age 46 |
| 8 | You gain experience in a technical field as a computer operator or surveyor. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Continued as Worker at age 50 |
| 9 | Spent time maintaining and using heavy vehicles. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Worker at age 54 |
| 10 | Advanced training in a specialist field. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |