Agent Hermina Clark
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
F |
4 (-1) |
1 (-2) |
1 (-2) |
8 (0) |
8 (0) |
6 (0) |
| Splendid, Changeable, Performer |
| Skills |
| Admin 2 |
| Advocate 1 |
| Animals 0 |
| Art 0 |
| Deception 1 |
| Diplomat 0 |
| Drive (Hovercraft) 1 |
| Drive (Track) 1 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Engineer (M-drive) 1 |
| Investigate 0 |
| Medic 0 |
| Recon 1 |
| Science (Philosophy) 1 |
| Stealth 1 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
1 |
3 |
| Agent |
Intelligence |
Agent |
1 |
2 |
| Citizen |
Corporate |
|
1 |
2 |
| Drifter |
Barbarian |
|
1 |
3 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scientist at age 22 |
| 2 | Win a prestigious prize for your work. |
| 3 | Continued as Scientist at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Forced to muster out. |
| 4 | Became a Intelligence at age 30 |
| 4 | Rewarded for a successful mission. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Became a Corporate at age 38 |
| 6 | You gain experience in a technical field as a computer operator or surveyor. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Corporate at age 42 |
| 7 | Hard times caused by a lack of interstellar trade costs you your job. |
| 8 | Became a Barbarian at age 46 |
| 8 | Find an Alien Artifact. |
| 9 | Continued as Barbarian at age 50 |
| 9 | Find valuable salvage. |
| 10 | Continued as Barbarian at age 54 |
| 10 | Attacked by enemies and injured. |
| 10 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Gain Enemy if you don't already have one. |
| 10 | Promoted to rank 1 |