Settler Hubert Armstrong permalink

Age Sex Str Dex End Int Edu Soc Psi
60 M 3 (-1) 1 (-2) 1 (-2) 3 (-1) 6 (0) 5 (-1) None
Judgmental
 
Skills
Animals 0
Athletics (Dexterity) 1
Drive (Hovercraft) 1
Electronics 0
Engineer (J-drive) 1
Flyer (Airship) 1
Medic 0
Melee (Blade) 1
Profession (Belter) 1
Recon 1
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Scholar Scientist 0 1
Drifter Barbarian 1 3
Citizen Worker 0 2
Merchant Free Trader 0 1
 
TermHistory
1Became a Colonist at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Colonist at age 22
2A new romantic starts. Gain an Ally.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Scientist at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Voluntarily left Scientist
5Became a Barbarian at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Promoted to rank 1
6Continued as Barbarian at age 38
6Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7Switched to Worker at age 42
7Encounter a Psionic institute.
7Tested for psionic powers
8Continued as Worker at age 46
8Injured. Fully recovered. Owe 1,250 for medical bills.
9Returned to Barbarian at age 50
9Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10Became a Free Trader at age 54
10Imperial trade restrictions force you out of business.
11Aging Crisis. Owe 60,000 for medical bills.