Petty Officer, 3rd class Eric Xavier permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 3 (-1) 2 (-2) 9 (1) 6 (0) 11 (1)
Annoying, Jittery
 
Skills
Astrogation 0
Athletics 0
Deception 1
Drive 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Gambler 1
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Investigate 0
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Recon 0
Stealth 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 2
Drifter Scavenger 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 5
Noble Dilettante Wastrel 1 2
 
TermHistory
1Became a Enforcer at age 18
1Gained a contact.
2Continued as Enforcer at age 22
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Became a Scavenger at age 26
3Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Vessel participates in a diplomatic mission.
4Gain a contact.
5Continued as Engineer/Gunner at age 34
5Lost eye or limb. Fully recovered.
6Continued as Engineer/Gunner at age 38
6Vessel participates in a diplomatic mission.
6Gain a contact.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Good fortune
7Promoted to Engineer/Gunner rank 2
7Is now a Petty Officer, 3rd class
8Continued as Engineer/Gunner at age 46
8Vessel participates in a diplomatic mission.
8Gain a contact.
8Forced to muster out.
9Became a Dilettante at age 50
9Is now a Wastrel
9You make an alliance with a powerful and charismatic noble, who becomes an Ally.
9Promoted to rank 1
10Continued as Dilettante at age 54
10Refuse to join a conspiracy of nobles. Gain an Enemy.