Crewman Jeanie Craig permalink

Age Sex Str Dex End Int Edu Soc
61 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 4 (-1) 7 (0)
Forgetful, Artistic, Critical
 
Skills
Animals 0
Athletics (Dexterity) 1
Carouse 1
Drive (Walker) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Flyer 0
Language 0
Pilot 0
Recon 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Navy Flight Crewman 0 1
Navy Engineer/Gunner 0 1
Drifter Scavenger 0 1
Entertainer Artist 0 2
Retired 0 3
 
TermHistory
1Became a Colonist at age 18
1Spent time maintaining and using heavy vehicles.
1Promoted to rank 1
2Continued as Colonist at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Flight at age 26
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Switched to Engineer/Gunner at age 30
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Became a Scavenger at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Became a Artist at age 38
6Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
7Continued as Artist at age 42
7You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
8Aging Crisis. Owe 20,000 for medical bills.
8Retired at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Gained a contact.
10Aging Crisis. Owe 60,000 for medical bills.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 30,000 for medical bills.