| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Commissioned in Navy/Engineer/Gunner |
| 2 | Is now a Ensign |
| 2 | Promoted to Engineer/Gunner officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Moved to a new world. |
| 3 | Promoted to Engineer/Gunner officer rank 3 |
| 3 | Is now a Lieutenant |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Commanding officer takes an interest in your career. |
| 4 | Promoted to Engineer/Gunner officer rank 4 |
| 4 | Is now a Commander |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 6 | Became a Administrator at age 38 |
| 6 | Is now a Assistant |
| 6 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Clerk |
| 7 | Continued as Administrator at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Supervisor |
| 8 | Continued as Administrator at age 46 |
| 8 | Inherit a gift from a rich relative. |
| 8 | Promoted to rank 3 |
| 8 | Is now a Manager |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Administrator at age 50 |
| 9 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 9 | Promoted to rank 4 |
| 9 | Is now a Chief |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Administrator at age 54 |
| 10 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |