Settler Terry McDermot permalink

Age Sex Str Dex End Int Edu Soc
60 F 1 (-2) 5 (-1) 3 (-1) 4 (-1) 11 (1) 6 (0)
Inquisitive, Eager
 
Skills
Advocate 1
Animals 0
Athletics 0
Carouse 0
Deception 1
Drive (Wheel) 1
Engineer (Power) 1
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Melee (Blade) 2
Melee (Bludgeon) 1
Profession 0
Recon 2
Seafarer 0
Stealth 1
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 3 4
Drifter Barbarian Warrior 2 4
Entertainer Performer 0 2
 
TermHistory
1Became a Colonist at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Colonist at age 22
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 3
4Continued as Colonist at age 30
4Scarred. Fully recovered.
5Became a Barbarian at age 34
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
5Promoted to rank 1
6Continued as Barbarian at age 38
6Find Ancient Technology.
6Promoted to rank 2
6Is now a Warrior
7Continued as Barbarian at age 42
7Find valuable salvage.
8Continued as Barbarian at age 46
8Find valuable salvage.
8Forced to muster out.
9Became a Performer at age 50
9Gain a patron in the arts. Gain an Ally
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Performer at age 54
10Expose or are involved in a scandal of some sort.
11Aging Crisis. Owe 40,000 for medical bills.