| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
1 (-2) |
3 (-1) |
1 (-2) |
3 (-1) |
5 (-1) |
7 (0) |
| Communicative, Discouraged |
| Skills |
| Astrogation 0 |
| Athletics 0 |
| Deception 1 |
| Electronics (Comms) 1 |
| Electronics (Remote Ops) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Slug) 1 |
| Melee (Blade) 1 |
| Persuade 2 |
| Recon 0 |
| Science 0 |
| Stealth 0 |
| Streetwise 2 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
5 |
5 |
| Drifter |
Wanderer |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Scout |
Explorer |
|
0 |
2 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | Involved in a feud with a rival criminal organization. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Backstab a fellow rogue for personal gain. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Enforcer at age 30 |
| 4 | Involved in the planning of an impressive heist. |
| 4 | Promoted to rank 4 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Crime pays off. Gain victim as Enemy. |
| 5 | Promoted to rank 5 |
| 6 | Voluntarily left Enforcer |
| 6 | Became a Wanderer at age 38 |
| 6 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Switched to Scavenger at age 42 |
| 7 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 8 | Became a Explorer at age 46 |
| 8 | Spend several years jumping from world to world in your scout ship. |
| 9 | Continued as Explorer at age 50 |
| 9 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 9 | Gain 5 Contacts. Gain 1 Enemies. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |