| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 2 | Continued as Enforcer at age 22 |
| 2 | Crime pays off. Gain victim as Enemy. |
| 3 | Continued as Enforcer at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Diplomat at age 30 |
| 4 | Is now a Intern |
| 4 | Political manoeuvrings usurp your position. Gain a Rival. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 6 | Became a Colonist at age 38 |
| 6 | Spent time maintaining and using heavy vehicles. |
| 6 | Promoted to rank 1 |
| 7 | Aging Crisis. Owe 10,000 for medical bills. |
| 7 | Continued as Colonist at age 42 |
| 7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Settler |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Continued as Colonist at age 46 |
| 8 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 8 | Gain a criminal contact. |
| 8 | Promoted to rank 3 |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Colonist at age 50 |
| 9 | Hard times caused by a lack of interstellar trade costs you your job. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |