| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Gain a criminal contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Voluntarily left Colonist |
| 3 | Became a Physician at age 26 |
| 3 | Gained a contact. |
| 4 | Continued as Physician at age 30 |
| 4 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 5 | Continued as Physician at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Became a Explorer at age 38 |
| 6 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 6 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 7 | Continued as Explorer at age 42 |
| 7 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 7 | Gain 6 Contacts. Gain 2 Enemies. |
| 8 | Became a Free Trader at age 46 |
| 8 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 9 | Returned to Colonist at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Promoted to rank 3 |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Voluntarily left Colonist |
| 10 | Retired at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |