| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 3 | Entered Army Academy at age 26 |
| 3 | Spent the college years partying. |
| 3 | Graduated at age 26. |
| 4 | Became a Cavalry at age 26 |
| 4 | Is now a Private |
| 4 | Gained a contact. |
| 4 | Commissioned in Army/Cavalry |
| 4 | Is now a Lieutenant |
| 4 | Promoted to Cavalry officer rank 2 |
| 4 | Is now a Captain |
| 5 | Continued as Cavalry at age 30 |
| 5 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 5 | Promoted to Cavalry officer rank 3 |
| 5 | Is now a Major |
| 6 | Continued as Cavalry at age 34 |
| 6 | Advanced training in a specialist field |
| 6 | Promoted to Cavalry officer rank 4 |
| 6 | Is now a Lieutenant Colonel |
| 7 | Continued as Cavalry at age 38 |
| 7 | Advanced training in a specialist field |
| 7 | Promoted to Cavalry officer rank 5 |
| 7 | Is now a Colonel |
| 8 | Continued as Cavalry at age 42 |
| 8 | Severely injured. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Retired at age 46 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |