Scout Elbert Freeman permalink

Age Sex Str Dex End Int Edu Soc
65 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 4 (-1)
Splendid, Obsequious
 
Skills
Admin 1
Advocate 0
Astrogation 0
Broker 1
Carouse 2
Deception 1
Diplomat 0
Drive (Mole) 1
Electronics (Computers) 1
Flyer 0
Gambler 1
Gun Combat 0
Leadership 0
Mechanic 2
Pilot (Small craft) 1
Profession 0
Science (Economics) 1
Science (Psychology) 1
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Citizen Colonist 1 2
Scout Explorer Scout 1 3
Drifter Scavenger 0 2
Agent Corporate Agent Agent 1 2
 
TermHistory
1Became a Corporate at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Gain a criminal contact.
1Promoted to rank 1
2Continued as Corporate at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Switched to Colonist at age 26
3Advanced training in a specialist field.
3Promoted to rank 1
4Continued as Colonist at age 30
4Refused to co-operate with investigation by the planetary authorities. Gain an Ally
5Became a Explorer at age 34
5Good fortune
6Continued as Explorer at age 38
6You spend a great deal of time on the fringes of Charted Space.
6Gain a contact in an alien race.
6Promoted to rank 1
6Is now a Scout
7Continued as Explorer at age 42
7Spend several years jumping from world to world in your scout ship.
7Forced to muster out.
8Became a Scavenger at age 46
8Spend time with an alien race. Gain a contact.
9Continued as Scavenger at age 50
9Nearly killed. Owe 30,000 for medical bills.
10Became a Corporate Agent at age 54
10Severely injured. Fully recovered. Owe 2,500 for medical bills.
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Corporate Agent at age 58
11Go undercover to investigate an enemy.
11You are rewarded for your diligence or cunning.
11Promoted to rank 1
11Is now a Agent
12Aging Crisis. Owe 60,000 for medical bills.