Ellwood Carroll permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 8 (0) 3 (-1)
Crabby, Engaging
 
Skills
Admin 1
Animals 0
Athletics (Dexterity) 1
Diplomat 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Computers) 2
Engineer (Power) 1
Investigate 1
Medic 1
Recon 0
Science (Cosmology) 1
Science (Economics) 1
Science (Psionicology) 1
Seafarer 0
Stealth 1
Steward 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Scholar Scientist 2 6
Entertainer Performer 0 3
 
TermHistory
1Became a Colonist at age 18
1Gained a contact.
1Promoted to rank 1
2Continued as Colonist at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Scientist at age 26
3Gained a contact.
3Promoted to rank 1
4Continued as Scientist at age 30
4Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4Your work is sabotaged by unknown parties. You may salvage what you can and give up.
4Gain an Enemy
4Promoted to rank 2
5Continued as Scientist at age 34
5Win a prestigious prize for your work.
6Continued as Scientist at age 38
6Make a breakthrough in your field.
7Continued as Scientist at age 42
7Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
7Gain an Enemy
8Continued as Scientist at age 46
8Work for an eccentric but brilliant mentor, who becomes an Ally.
8Forced to muster out.
9Became a Performer at age 50
9Gain a patron in the arts. Gain an Ally
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Performer at age 54
10Good fortune
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Performer at age 58
11One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
11Forced to muster out.
12Aging Crisis. Owe 30,000 for medical bills.