Crewman Margaretta Mcarty permalink

Age Sex Str Dex End Int Edu Soc
63 F 1 (-2) 1 (-2) 3 (-1) 7 (0) 6 (0) 8 (0)
Healthy, Secretive, Smiling
 
Skills
Animals 0
Athletics (Strength) 1
Deception 3
Drive (Hovercraft) 2
Electronics (Comms) 1
Electronics (Sensors) 1
Gambler 3
Gun Combat (Slug) 1
Melee (Unarmed) 1
Profession 0
Recon 1
Stealth 2
Streetwise 3
CareerAssignmentTitleRankTerms
Rogue Thief 5 6
Merchant Merchant Marine Crewman 0 2
Drifter Wanderer 1 3
 
TermHistory
1Became a Thief at age 18
1Involved in a gambling ring.
1Promoted to rank 1
2Continued as Thief at age 22
2Crime pays off. Gain victim as Enemy.
2Promoted to rank 2
3Continued as Thief at age 26
3Gained a contact.
3Promoted to rank 3
4Continued as Thief at age 30
4Backstab a fellow rogue for personal gain.
4Promoted to rank 4
5Continued as Thief at age 34
5Involved in the planning of an impressive heist.
5Promoted to rank 5
6Continued as Thief at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Merchant Marine at age 42
7Is now a Crewman
7Given advanced training in a specialist field
8Continued as Merchant Marine at age 46
8Given advanced training in a specialist field
8Forced to muster out.
9Became a Wanderer at age 50
9Find valuable salvage.
9Promoted to rank 1
10Continued as Wanderer at age 54
10Attacked by enemies that you easily defeat.
10Gain Enemy if you don't already have one.
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Wanderer at age 58
11Nearly killed. Fully recovered. Owe 35,000 for medical bills.
12Aging Crisis. Owe 40,000 for medical bills.