| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 1 | Commissioned in Army/Cavalry |
| 1 | Is now a Lieutenant |
| 1 | Promoted to Cavalry officer rank 2 |
| 1 | Is now a Captain |
| 2 | Continued as Cavalry at age 22 |
| 2 | Accused of a crime |
| 2 | Promoted to Cavalry officer rank 3 |
| 2 | Is now a Major |
| 3 | Became a Fixer at age 26 |
| 3 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 4 | Continued as Fixer at age 30 |
| 4 | Defeated a prison gang. Gain an Enemy. |
| 5 | Continued as Fixer at age 34 |
| 5 | Nearly killed. Owe 30,000 for medical bills. |
| 6 | Switched to Thug at age 38 |
| 6 | A riot engulfs the prison. |
| 6 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Promoted to rank 1 |
| 6 | Paroled from prison. |
| 7 | Became a Artist at age 42 |
| 7 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Artist at age 46 |
| 8 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 8 | Promoted to rank 2 |
| 9 | Voluntarily left Artist |
| 9 | Became a Barbarian at age 50 |
| 9 | Attacked by enemies and injured. |
| 9 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 9 | Gain Enemy if you don't already have one. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Voluntarily left Barbarian |
| 10 | Retired at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |