| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Commissioned in Navy/Line/Crew |
| 1 | Is now a Ensign |
| 1 | Promoted to Line/Crew officer rank 2 |
| 1 | Is now a Sublieutenant |
| 2 | Voluntarily left Line/Crew |
| 2 | Became a Explorer at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Continued as Explorer at age 26 |
| 3 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 3 Contacts. Gain 3 Enemies. |
| 4 | Continued as Explorer at age 30 |
| 4 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 5 | Became a Performer at age 34 |
| 5 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Performer at age 38 |
| 6 | Birth or Death involving a family member or close friend. |
| 7 | Continued as Performer at age 42 |
| 7 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Performer at age 46 |
| 8 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 9 | Became a Broker at age 50 |
| 9 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Broker at age 54 |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Broker at age 58 |
| 11 | Befriend a useful ally in one sphere. Gain an Ally. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |