| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 2 Contacts. Gain 3 Enemies. |
| 2 | Continued as Surveyor at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 3 | Continued as Surveyor at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 4 | Voluntarily left Surveyor |
| 4 | Became a Army Support at age 30 |
| 4 | Is now a Private |
| 4 | Gained a contact. |
| 4 | Attempt at commissioned failed. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to Army Support rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Continued as Army Support at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Became a Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | Hard times caused by a lack of interstellar trade costs you your job. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Promoted to Engineer/Gunner rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Gained a contact. |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Engineer/Gunner rank 2 |
| 9 | Is now a Petty Officer, 3rd class |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Scarred. Fully recovered. |
| 11 | Switched to Explorer at age 58 |
| 11 | Serve as the courier for an important message from the Imperium. |
| 11 | Promoted to rank 1 |
| 11 | Is now a Scout |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |