Crewman Albert Hegan permalink

Age Sex Str Dex End Int Edu Soc
64 M 2 (-2) 5 (-1) 5 (-1) 7 (0) 6 (0) 8 (0)
Scarred, Limited
 
Skills
Art (Write) 1
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 0
Deception 1
Diplomat 0
Drive (Mole) 1
Electronics (Computers) 2
Gun Combat 0
Mechanic 0
Medic 1
Pilot 0
Profession 0
Science (Biology) 1
Science (Cybernetics) 1
Stealth 1
Steward 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 2
Entertainer Artist 1 2
Merchant Broker 0 2
Navy Engineer/Gunner Crewman 0 2
Scholar Field Researcher 2 3
 
TermHistory
1Became a Scavenger at age 18
2Continued as Scavenger at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Artist at age 26
3Win a prestigious prize.
3Promoted to rank 1
4Continued as Artist at age 30
4Severely injured. Fully recovered. Owe 2,500 for medical bills.
5Became a Broker at age 34
5Imperial trade restrictions force you out of business.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Returned to Broker at age 42
7A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
8Became a Field Researcher at age 46
8Assigned to work on a secret project for a patron or organisation.
8Promoted to rank 1
9Continued as Field Researcher at age 50
9Scarred. Owe 2,500 for medical bills.
9Promoted to rank 2
10Continued as Field Researcher at age 54
10An expedition or voyage goes wrong, leaving you stranded in the wilderness.
11Returned to Engineer/Gunner at age 58
11You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.