| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 3 | Became a Corporate at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | You join a gambling circle on board. |
| 5 | Promoted to Flight rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Flight at age 38 |
| 6 | You join a gambling circle on board. |
| 6 | Promoted to Flight rank 2 |
| 6 | Is now a Petty Officer, 3rd class |
| 7 | Aging Crisis. Owe 30,000 for medical bills. |
| 7 | Continued as Flight at age 42 |
| 7 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 8 | Retired at age 46 |
| 8 | Accused of a crime |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |