| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Entered Army Academy at age 22 |
| 2 | Made lifelong friends. Gain 1 Allies. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Wanderer at age 22 |
| 3 | Drafted into Scout |
| 3 | Promoted to rank 1 |
| 4 | Became a Courier at age 26 |
| 4 | You spend a great deal of time on the fringes of Charted Space. |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Continued as Courier at age 30 |
| 5 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 6 | Became a Physician at age 34 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 7 | Continued as Physician at age 38 |
| 7 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 7 | Gain an Enemy |
| 7 | Promoted to rank 1 |
| 8 | Continued as Physician at age 42 |
| 8 | Win a prestigious prize for your work. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Physician at age 46 |
| 9 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Physician at age 50 |
| 10 | Agreed to perform research that goes against your conscience. Gain 1 Enemies. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Physician at age 54 |
| 11 | Win a prestigious prize for your work. |
| 11 | Promoted to rank 3 |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Physician at age 58 |
| 12 | Assigned to work on a secret project for a patron or organisation. |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |