Able Spacehand Elwin Clements permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 1 (-2) 2 (-2) 4 (-1) 9 (1) 4 (-1)
Pessimistic
 
Skills
Art 0
Astrogation 0
Athletics 0
Carouse 1
Diplomat 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Language 1
Mechanic 2
Melee (Unarmed) 1
Navigation 2
Pilot (Small craft) 1
Streetwise 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Barbarian 1 3
Citizen Colonist 0 1
Scout Surveyor Scout 1 3
Scout Courier 0 1
Retired 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Advanced training in a specialist field
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Scarred.
3Became a Barbarian at age 26
4Continued as Barbarian at age 30
4Attacked by enemies and injured.
4Nearly killed. Fully recovered. Owe 25,000 for medical bills.
4Gain Enemy if you don't already have one.
4Promoted to rank 1
5Continued as Barbarian at age 34
5Suffer from a life-threatening illness.
6Became a Colonist at age 38
6Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7Became a Surveyor at age 42
7You spend a great deal of time on the fringes of Charted Space.
7Gain a contact in an alien race.
8Continued as Surveyor at age 46
8Spend several years jumping from world to world in your scout ship.
8Promoted to rank 1
8Is now a Scout
9Continued as Surveyor at age 50
9Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
9Gain 4 Contacts. Gain 3 Enemies.
10Switched to Courier at age 54
10Psychologically damaged by your time in the scouts.
11Aging Crisis. Owe 20,000 for medical bills.
11Retired at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.