Manager Abel Porter permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 5 (-1) 1 (-2) 11 (1) 8 (0) 8 (0)
Tolerant, Right
 
Skills
Admin 2
Animals 0
Athletics (Endurance) 1
Broker 0
Carouse 1
Diplomat 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (M-drive) 1
Gun Combat 1
Mechanic 1
Persuade 0
Recon 1
Science (Cybernetics) 1
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 2
Citizen Corporate Manager 2 3
Citizen Colonist 1 2
Navy Engineer/Gunner Crewman 0 2
Retired 0 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2A good deal ensures you are living the high life for a few years.
3Voluntarily left Merchant Marine
3Became a Corporate at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Forced to continue current assignment
3Promoted to rank 1
4Continued as Corporate at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 2
4Is now a Manager
5Continued as Corporate at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Switched to Colonist at age 38
6You gain experience in a technical field as a computer operator or surveyor.
6Promoted to rank 1
7Continued as Colonist at age 42
7Nearly killed.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Gained a contact.
8Attempt at commissioned failed.
9Continued as Engineer/Gunner at age 50
9You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Accused of a crime
11Aging Crisis. Owe 40,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 20,000 for medical bills.