Jones Murray permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 11 (1)
Neurotic
 
Skills
Art (Instrument) 1
Athletics (Strength) 1
Deception 2
Drive (Mole) 1
Gambler 2
Gun Combat (Energy) 1
Investigate 1
Jack-of-all-Trades 1
Medic 0
Persuade 2
Profession (Belter) 1
Recon 0
Science 0
Stealth 2
Streetwise 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Thief 2 3
Citizen Worker 0 1
Entertainer Artist 4 6
Retired 0 1
 
TermHistory
1Became a Thief at age 18
1Involved in a gambling ring.
1Promoted to rank 1
2Continued as Thief at age 22
2You commit a legendary crime.
2Promoted to rank 2
3Continued as Thief at age 26
3A crime lord considers you his protégé.
3Forced to muster out.
4Became a Worker at age 30
4Advanced training in a specialist field.
5Voluntarily left Worker
5Became a Artist at age 34
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 1
6Continued as Artist at age 38
6Gain a patron in the arts. Gain an Ally
6Promoted to rank 2
7Continued as Artist at age 42
7Win a prestigious prize.
7Promoted to rank 3
8Continued as Artist at age 46
8Works is especially well received and popular, making you a minor celebrity
9Continued as Artist at age 50
9Gain a patron in the arts. Gain an Ally
9Promoted to rank 4
10Continued as Artist at age 54
10Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
10Forced to muster out.
11Aging Crisis. Owe 50,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.