| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Continued as Colonist at age 22 |
| 2 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 3 | Became a Diplomat at age 26 |
| 3 | Is now a Intern |
| 3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Intelligence at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Returned to Colonist at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Switched to Dilettante at age 38 |
| 6 | Is now a Wastrel |
| 6 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 7 | Continued as Dilettante at age 42 |
| 7 | A disaster or war strikes. |
| 7 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Continued as Dilettante at age 46 |
| 8 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Dilettante at age 50 |
| 9 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Dilettante at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Ingrate |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Dilettante at age 58 |
| 11 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |