| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Attempted a risky adventure and was wildly successful. |
| 2 | Continued as Wanderer at age 22 |
| 3 | Continued as Wanderer at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Became a Journalist at age 30 |
| 4 | Gain a patron in the arts. Gain an Ally |
| 4 | Promoted to rank 1 |
| 4 | Is now a Freelancer |
| 5 | Continued as Journalist at age 34 |
| 5 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 6 | Switched to Artist at age 38 |
| 6 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Artist at age 42 |
| 7 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 8 | Became a Line/Crew at age 46 |
| 8 | Is now a Crewman |
| 8 | Advanced training in a specialist field |
| 9 | Continued as Line/Crew at age 50 |
| 9 | You join a gambling circle on board. |
| 9 | Forced to muster out. |
| 10 | Became a Courier at age 54 |
| 10 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 11 | Returned to Line/Crew at age 58 |
| 11 | Vessel participates in a notable military engagement. |
| 12 | Continued as Line/Crew at age 62 |
| 12 | Special assignment or duty on board ship. |
| 12 | Promoted to Line/Crew rank 1 |
| 12 | Is now a Able Spacehand |
| 13 | Voluntarily left Line/Crew |
| 13 | Became a Physician at age 66 |
| 13 | Win a prestigious prize for your work. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |