Henchman Herman Jimenez permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 10 (1) 7 (0)
Scheming
 
Skills
Art 0
Athletics 0
Carouse 1
Deception 1
Diplomat 1
Electronics 0
Gun Combat (Archaic) 1
Investigate 1
Pilot (Small Craft) 1
Profession 0
Recon 1
Stealth 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman 1 2
Citizen Colonist 1 2
Drifter Wanderer 0 3
Scout Explorer 0 1
Scholar Physician 0 1
Retired 0 4
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1You spend months in the dangerous criminal underworld.
1Promoted to rank 1
1Is now a Henchman
2Continued as Pirate at age 22
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Became a Colonist at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Promoted to rank 1
4Continued as Colonist at age 30
4Severely injured. Fully recovered. Owe 2,500 for medical bills.
5Became a Wanderer at age 34
5Attempted a risky adventure and was wildly successful.
6Continued as Wanderer at age 38
6Nearly killed. Owe 15,000 for medical bills.
7Became a Explorer at age 42
7You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8Returned to Wanderer at age 46
8Suffer from a life-threatening illness.
9Became a Physician at age 50
9Your work is sabotaged by unknown parties. You may salvage what you can and give up.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 30,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 10,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 50,000 for medical bills.