Petty Officer, 2nd class Roberto Fox permalink

Age Sex Str Dex End Int Edu Soc
71 M 4 (-1) 3 (-1) 1 (-2) 4 (-1) 5 (-1) 7 (0)
Rejects Change, Wretched, Respectful
 
Skills
Art 0
Athletics (Endurance) 2
Athletics (Strength) 3
Deception 0
Gunner (Ortillery) 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Melee (Unarmed) 3
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Construction) 1
Recon 1
Stealth 0
Streetwise 1
Survival 2
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 2nd class 3 5
Drifter Wanderer 2 3
Prisoner Thug 1 1
Drifter Scavenger 0 2
Drifter Barbarian 0 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Scarred. Fully recovered.
2Became a Wanderer at age 22
2Attacked by enemies and injured.
2Scarred. Fully recovered. Owe 5,000 for medical bills.
2Gain Enemy if you don't already have one.
2Promoted to rank 1
3Continued as Wanderer at age 26
3Accused of a crime
3Promoted to rank 2
4Became a Thug at age 30
4Offended a prison gang you tried to join. Gain an Enemy.
4Promoted to rank 1
4Paroled from prison.
5Returned to Engineer/Gunner at age 34
5Refuse to abuse your position for profit
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6Vessel participates in a notable military engagement.
6Promoted to Engineer/Gunner rank 2
6Is now a Petty Officer, 3rd class
7Continued as Engineer/Gunner at age 42
7Advanced training in a specialist field
7Promoted to Engineer/Gunner rank 3
7Is now a Petty Officer, 2nd class
8Continued as Engineer/Gunner at age 46
8Severely injured. Fully recovered. Owe 3,750 for medical bills.
9Switched to Scavenger at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Switched to Barbarian at age 54
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11Returned to Scavenger at age 58
11run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12Returned to Wanderer at age 62
12run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13Returned to Barbarian at age 66
13Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.