| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Advanced training in a specialist field. |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Corporal |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 4 | Became a Scientist at age 30 |
| 4 | Work leads to a considerable breakthrough. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scientist at age 34 |
| 5 | Win a prestigious prize for your work. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Scientist at age 38 |
| 6 | Make a breakthrough in your field. |
| 6 | Promoted to rank 3 |
| 7 | Voluntarily left Scientist |
| 7 | Became a Colonist at age 42 |
| 7 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Promoted to rank 1 |
| 8 | Voluntarily left Colonist |
| 8 | Returned to Law Enforcement at age 46 |
| 8 | Rewarded for a successful mission. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Sergeant |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Became a Explorer at age 54 |
| 10 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 11 | Returned to Law Enforcement at age 58 |
| 11 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 12 | Became a Flight at age 62 |
| 12 | Is now a Crewman |
| 12 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |