Senior Scout Jessie Shelton permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 5 (-1)
Nonchalant, Stern
 
Skills
Art (Visual Media) 1
Astrogation 0
Carouse 1
Deception 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat 0
Jack-of-all-Trades 1
Mechanic 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Senior Scout 4 6
Entertainer Performer 0 3
Retired 0 4
 
TermHistory
1Became a Courier at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2Spend several years jumping from world to world in your scout ship.
2Promoted to rank 2
3Continued as Courier at age 26
3When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
3Nearly killed. Owe 17,500 for medical bills.
3Promoted to rank 3
3Is now a Senior Scout
4Continued as Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Continued as Courier at age 34
5Perform an exemplary service for the scouts.
5Promoted to rank 4
6Continued as Courier at age 38
6When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6Forced to muster out.
7Became a Performer at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
8Continued as Performer at age 46
8Gain a patron in the arts. Gain an Ally
9Continued as Performer at age 50
9Join homeworld’s celebrity circles
9Forced to muster out.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 50,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.