| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Your business expands, your corporation grows, or the colony thrives. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Worker at age 22 |
| 2 | Advanced training in a specialist field. |
| 3 | Continued as Worker at age 26 |
| 3 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Corporate Agent at age 30 |
| 4 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Befriended by a senior agent. |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Given specialist training in vehicles. |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Go undercover to investigate an enemy. |
| 7 | Involved in a feud with a rival criminal organization. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Field Agent |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 9 | Became a Scavenger at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |