| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 2 | Became a Corporate at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 3 | Continued as Corporate at age 26 |
| 3 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 4 | Became a Scavenger at age 30 |
| 4 | You do not know what happened to you. There is a gap in your memory. |
| 5 | Became a Surveyor at age 34 |
| 5 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 5 | Severely injured. Owe 25,000 for medical bills. |
| 6 | Continued as Surveyor at age 38 |
| 6 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 7 | Continued as Surveyor at age 42 |
| 7 | You survey an alien world. |
| 8 | Aging Crisis. Owe 40,000 for medical bills. |
| 8 | Continued as Surveyor at age 46 |
| 8 | Perform an exemplary service for the scouts. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Surveyor at age 50 |
| 9 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 9 | Psychologically damaged by your time in the scouts. |
| 9 | Forced to muster out. |
| 10 | Retired at age 54 |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |