Scout Arrie Hernandez permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 1 (-2)
Trustworthy, Sly, Unpredictable
 
Skills
Animals 0
Astrogation 0
Athletics 0
Deception 1
Drive 0
Electronics (Sensors) 1
Flyer (Grav) 1
Gambler 1
Gun Combat (Archaic) 2
Language (Vilani (1st Imperium)) 1
Persuade 1
Recon 0
Science 0
Seafarer 0
Stealth 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 1 2
Citizen Colonist 0 1
Scout Explorer Scout 1 2
Merchant Broker 0 1
Merchant Free Trader 2 3
Scout Courier 0 1
Retired 0 3
 
TermHistory
1Became a Thief at age 18
1Involved in a gambling ring.
1Promoted to rank 1
2Continued as Thief at age 22
2Severely injured. Owe 25,000 for medical bills.
3Became a Colonist at age 26
3Injured. Fully recovered. Owe 1,250 for medical bills.
4Became a Explorer at age 30
4Serve as the courier for an important message from the Imperium.
4Promoted to rank 1
4Is now a Scout
5Continued as Explorer at age 34
5Scarred. Fully recovered. Owe 10,000 for medical bills.
6Became a Broker at age 38
6Bankrupted by a rival. Gain the other trader as a Rival.
7Switched to Free Trader at age 42
7Embroiled in legal trouble.
7Promoted to rank 1
8Continued as Free Trader at age 46
8Refuse to smuggle illegal items onto a planet. Gain an Enemy.
8Promoted to rank 2
9Continued as Free Trader at age 50
9Imperial trade restrictions force you out of business.
10Switched to Courier at age 54
10Psychologically damaged by your time in the scouts.
11Aging Crisis. Owe 50,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 10,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 20,000 for medical bills.