Sublieutenant Callie Russell permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 7 (0)
Detached
 
Skills
Astrogation 0
Athletics (Strength) 2
Carouse 1
Diplomat 0
Drive (Track) 1
Electronics (Computers) 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 2
Science (Chemistry) 1
Stealth 0
Streetwise 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant 2 / 0 1
Scholar Field Researcher 0 2
Navy Engineer/Gunner 2 / 0 2
Scout Courier 0 1
Entertainer Performer 1 1
Drifter Barbarian 0 1
Scout Explorer 0 1
Drifter Wanderer 1 2
Retired 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Commissioned in Navy/Line/Crew
1Is now a Ensign
1Promoted to Line/Crew officer rank 2
1Is now a Sublieutenant
2Voluntarily left Line/Crew
2Became a Field Researcher at age 22
2A disaster or war strikes.
2Lightly injured, no permanent damage. Fully recovered.
2The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
3Continued as Field Researcher at age 26
3Severely injured. Fully recovered. Owe 25,000 for medical bills.
4Switched to Engineer/Gunner at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Continued as Engineer/Gunner at age 34
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Courier at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
7Voluntarily left Courier
7Became a Performer at age 42
7Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
7Promoted to rank 1
8Voluntarily left Performer
8Became a Barbarian at age 46
8Severely injured. Fully recovered. Owe 5,000 for medical bills.
9Switched to Explorer at age 50
9You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
10Switched to Wanderer at age 54
10Gained a contact.
10Promoted to rank 1
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Wanderer at age 58
11Injured. Fully recovered. Owe 5,000 for medical bills.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 10,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.