Settler Lucas Snape permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 5 (-1)
Honor Bound
 
Skills
Animals 0
Art 0
Athletics 0
Carouse 1
Drive (Mole) 1
Gunner (Ortillery) 1
Profession (Polymers) 1
Recon 0
Stealth 0
Streetwise 3
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Rogue Thief 0 1
Scholar Scientist 0 1
Drifter Wanderer 1 2
Retired 0 7
 
TermHistory
1Became a Colonist at age 18
1Your business expands, your corporation grows, or the colony thrives.
1Promoted to rank 1
2Continued as Colonist at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Thief at age 30
4A job goes wrong, forcing you to flee off-planet.
5Became a Scientist at age 34
5Win a prestigious prize for your work.
6Voluntarily left Scientist
6Became a Wanderer at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to rank 1
7Continued as Wanderer at age 42
7Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Aging Crisis. Owe 20,000 for medical bills.
8Retired at age 46
8Good fortune
9Aging Crisis. Owe 40,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 40,000 for medical bills.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 40,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 30,000 for medical bills.