| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 2 | Became a Thief at age 22 |
| 2 | Involved in a feud with a rival criminal organization. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Thief at age 26 |
| 3 | Arrested |
| 4 | Became a Thug at age 30 |
| 4 | Accused of assaulting a prison guard. |
| 5 | Switched to Fixer at age 34 |
| 5 | Attacked by another prisoner. |
| 6 | Switched to Inmate at age 38 |
| 6 | Hire a new lawyer. |
| 7 | Continued as Inmate at age 42 |
| 7 | Offended a prison gang you tried to join. Gain an Enemy. |
| 7 | Promoted to rank 1 |
| 7 | Paroled from prison. |
| 8 | Became a Surveyor at age 46 |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 6 Contacts. Gain 2 Enemies. |
| 9 | Became a Wanderer at age 50 |
| 9 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Switched to Barbarian at age 54 |
| 10 | Scarred. Owe 2,500 for medical bills. |
| 11 | Returned to Wanderer at age 58 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 12 | Switched to Scavenger at age 62 |
| 12 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 13 | Returned to Barbarian at age 66 |
| 13 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |