| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Switched to Law Enforcement at age 22 |
| 2 | Is now a Rookie |
| 2 | Befriended by a senior agent. |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Corporal |
| 4 | Voluntarily left Law Enforcement |
| 4 | Became a Ground Assault at age 30 |
| 4 | Is now a Marine |
| 4 | Commanding officer takes an interest in your career. |
| 4 | Attempt at commissioned failed. |
| 4 | Promoted to Ground Assault rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Continued as Ground Assault at age 34 |
| 5 | Gained a contact. |
| 5 | Promoted to Ground Assault rank 2 |
| 5 | Is now a Corporal |
| 6 | Continued as Ground Assault at age 38 |
| 6 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 7 | Aging Crisis. Owe 60,000 for medical bills. |
| 7 | Retired at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |