| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | Severely injured. Owe 6,250 for medical bills. |
| 2 | Became a Field Researcher at age 22 |
| 2 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Switched to Marine Support at age 26 |
| 3 | Assigned to a black ops mission. |
| 4 | Continued as Marine Support at age 30 |
| 4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Continued as Marine Support at age 34 |
| 5 | Assigned to an assault on an enemy fortress. |
| 6 | Continued as Marine Support at age 38 |
| 6 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 7 | Became a Wanderer at age 42 |
| 7 | Drafted into Scout |
| 7 | Promoted to rank 1 |
| 8 | Became a Explorer at age 46 |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 4 Contacts. Gain 2 Enemies. |
| 9 | Switched to Barbarian at age 50 |
| 9 | Attempted a risky adventure and was wildly successful. |
| 10 | Continued as Barbarian at age 54 |
| 10 | You do not know what happened to you. There is a gap in your memory. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |