| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Find valuable salvage. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Continued as Wanderer at age 26 |
| 3 | Drafted into Merchant Marine |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | A good deal ensures you are living the high life for a few years. |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Promoted to rank 1 |
| 5 | Is now a Senior Crewman |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Promoted to rank 2 |
| 6 | Is now a 4th Officer |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Embroiled in legal trouble. |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Your business or ship thrives. |
| 8 | Promoted to rank 3 |
| 8 | Is now a 3rd Officer |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Smuggle illegal items onto a planet. |
| 9 | Promoted to rank 4 |
| 9 | Is now a 2nd Officer |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | Forced to muster out. |
| 11 | Became a Courier at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Continued as Courier at age 62 |
| 12 | Spend several years jumping from world to world in your scout ship. |
| 12 | Promoted to rank 1 |
| 12 | Is now a Scout |
| 13 | Continued as Courier at age 66 |
| 13 | Psychologically damaged by your time in the scouts. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |