3rd Officer Sherry Jackson permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 3 (-1)
Caring, Formal
 
Skills
Athletics (Endurance) 1
Broker 1
Diplomat 1
Engineer (J-drive) 1
Gun Combat 1
Gunner (Turret) 2
Language 0
Mechanic 2
Persuade 1
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Profession 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Merchant Merchant Marine 3rd Officer 3 3
Navy Engineer/Gunner Petty Officer, 2nd class 3 5
Rogue Enforcer 0 1
Drifter Scavenger 0 1
Drifter Wanderer 0 1
Retired 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Merchant Marine at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Given advanced training in a specialist field
3Promoted to rank 2
3Is now a 4th Officer
4Continued as Merchant Marine at age 30
4Gained a contact.
4Promoted to rank 3
4Is now a 3rd Officer
5Voluntarily left Merchant Marine
5Switched to Engineer/Gunner at age 34
5Vessel participates in a diplomatic mission.
5Gain a contact.
6Continued as Engineer/Gunner at age 38
6Vessel participates in a diplomatic mission.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Commanding officer takes an interest in your career.
7Promoted to Engineer/Gunner rank 2
7Is now a Petty Officer, 3rd class
8Continued as Engineer/Gunner at age 46
8Vessel participates in a notable military engagement.
8Promoted to Engineer/Gunner rank 3
8Is now a Petty Officer, 2nd class
9Voluntarily left Engineer/Gunner
9Became a Enforcer at age 50
9Severely injured. Owe 12,500 for medical bills.
10Returned to Engineer/Gunner at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Forced to muster out.
11Became a Scavenger at age 58
11Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
12Switched to Wanderer at age 62
12Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.
13Retired at age 66
13Gained a contact.
14Aging Crisis. Owe 30,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.