Director Jonnie Fuller permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 11 (1)
Sultry, Disillusioned
 
Skills
Admin 4
Advocate 2
Animals 0
Art 0
Athletics (Endurance) 1
Broker 1
Diplomat 4
Drive (Walker) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Investigate 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Melee (Blade) 1
Persuade 0
Pilot 0
Profession (Biologicals) 1
Recon 2
Steward 2
Survival 1
CareerAssignmentTitleRankTerms
Noble Administrator Director 5 6
Scout Surveyor 0 1
Citizen Corporate 1 2
Merchant Free Trader 0 1
Citizen Colonist Settler 3 4
 
TermHistory
1Became a Administrator at age 18
1Is now a Assistant
1You make an alliance with a powerful and charismatic noble, who becomes an Ally.
1Promoted to rank 1
1Is now a Clerk
2Continued as Administrator at age 22
2Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
2Promoted to rank 2
2Is now a Supervisor
3Continued as Administrator at age 26
3Inherit a gift from a rich relative.
3Promoted to rank 3
3Is now a Manager
4Continued as Administrator at age 30
4Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
4Promoted to rank 4
4Is now a Chief
5Continued as Administrator at age 34
5Moved to a new world.
5Promoted to rank 5
5Is now a Director
6Continued as Administrator at age 38
6Severely injured. Fully recovered. Owe 2,500 for medical bills.
6Forced to muster out.
7Became a Surveyor at age 42
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 1 Contacts. Gain 3 Enemies.
8Became a Corporate at age 46
8Spent time maintaining and using heavy vehicles.
8Promoted to rank 1
9Continued as Corporate at age 50
9Good fortune
10Voluntarily left Corporate
10Became a Free Trader at age 54
10A good deal ensures you are living the high life for a few years.
11Voluntarily left Free Trader
11Switched to Colonist at age 58
11Your business expands, your corporation grows, or the colony thrives.
11Promoted to rank 1
12Continued as Colonist at age 62
12Advanced training in a specialist field.
12Forced to continue current assignment
12Promoted to rank 2
12Is now a Settler
13Aging Crisis. Owe 10,000 for medical bills.
13Continued as Colonist at age 66
13Spent time maintaining and using heavy vehicles.
13Promoted to rank 3
14Aging Crisis. Owe 30,000 for medical bills.
14Continued as Colonist at age 70
14Hard times caused by a lack of interstellar trade costs you your job.
15Aging Crisis. Owe 30,000 for medical bills.