| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Study Gunner (Screen) as a hobby. |
| 1 | Dropped out of military academy. |
| 2 | Became a Infantry at age 18 |
| 2 | Is now a Private |
| 2 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 3 | Became a Journalist at age 22 |
| 3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 4 | Became a Pirate at age 26 |
| 4 | Is now a Lackey |
| 4 | Involved in the planning of an impressive heist. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Henchman |
| 5 | Voluntarily left Pirate |
| 5 | Became a Corporate at age 30 |
| 5 | You gain experience in a technical field as a computer operator or surveyor. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 34 |
| 6 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 7 | Switched to Enforcer at age 38 |
| 7 | Moved to a new world. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Enforcer at age 42 |
| 8 | Good fortune |
| 8 | Promoted to rank 2 |
| 9 | Continued as Enforcer at age 46 |
| 9 | Involved in a feud with a rival criminal organization. |
| 9 | Promoted to rank 3 |
| 10 | Continued as Enforcer at age 50 |
| 10 | Moved to a new world. |
| 10 | Forced to muster out. |
| 11 | Switched to Colonist at age 54 |
| 11 | Lost eye or limb. Owe 1,250 for medical bills. |
| 12 | Became a Scavenger at age 58 |
| 12 | Amnesia. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Voluntarily left Scavenger |
| 13 | Retired at age 62 |
| 13 | Find an Alien Artifact. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | Good fortune |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |