| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 1 | Gain rebels as Enemy |
| 2 | Switched to Cavalry at age 22 |
| 2 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Star Marine at age 26 |
| 3 | Is now a Marine |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Commissioned in Marine/Star Marine |
| 3 | Is now a Lieutenant |
| 3 | Promoted to Star Marine officer rank 2 |
| 3 | Is now a Captain |
| 4 | Continued as Star Marine at age 30 |
| 4 | Assigned to an assault on an enemy fortress. |
| 4 | Promoted to Star Marine officer rank 3 |
| 4 | Is now a Force Commander |
| 5 | Continued as Star Marine at age 34 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Forced to muster out. |
| 6 | Became a Journalist at age 38 |
| 6 | Gain a patron in the arts. Gain an Ally |
| 6 | Promoted to rank 1 |
| 6 | Is now a Freelancer |
| 7 | Voluntarily left Journalist |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Commissioned in Navy/Engineer/Gunner |
| 7 | Is now a Ensign |
| 7 | Promoted to Engineer/Gunner officer rank 2 |
| 7 | Is now a Sublieutenant |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Advanced training in a specialist field |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 9 | Promoted to Engineer/Gunner officer rank 3 |
| 9 | Is now a Lieutenant |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Vessel participates in a diplomatic mission. |
| 10 | Gain a contact. |
| 10 | Promoted to Engineer/Gunner officer rank 4 |
| 10 | Is now a Commander |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 11 | Promoted to Engineer/Gunner officer rank 5 |
| 11 | Is now a Captain |
| 12 | Continued as Engineer/Gunner at age 62 |
| 12 | Vessel participates in a diplomatic mission. |
| 12 | Promoted to Engineer/Gunner officer rank 6 |
| 12 | Is now a Admiral |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Continued as Engineer/Gunner at age 66 |
| 13 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 13 | Promoted to Engineer/Gunner officer rank 7 |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Continued as Engineer/Gunner at age 70 |
| 14 | Commanding officer takes an interest in your career. |
| 14 | Promoted to Engineer/Gunner officer rank 8 |
| 14 | Forced to muster out. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |