| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Became a Journalist at age 22 |
| 2 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 2 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Freelancer |
| 3 | Continued as Journalist at age 26 |
| 3 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Staff Writer |
| 4 | Continued as Journalist at age 30 |
| 4 | Invited to take part in a controversial event or exhibition that improves your social standing. |
| 4 | Promoted to rank 3 |
| 5 | Voluntarily left Journalist |
| 5 | Became a Colonist at age 34 |
| 5 | You gain experience in a technical field as a computer operator or surveyor. |
| 6 | Continued as Colonist at age 38 |
| 6 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Colonist at age 42 |
| 7 | Nearly killed. Owe 20,000 for medical bills. |
| 8 | Became a Explorer at age 46 |
| 8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 8 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Continued as Explorer at age 50 |
| 9 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 9 | Gain 5 Contacts. Gain 2 Enemies. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Victim of a crime |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |