Senior Scout Edison McRae permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0)
Cranky, Meek, Sleazy
 
Skills
Art 0
Athletics (Endurance) 2
Carouse 1
Diplomat 2
Drive (Track) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (Power) 1
Flyer (Airship) 1
Gun Combat 0
Gun Combat 2
Gunner (Capital) 1
Gunner (Ortillery) 2
Gunner (Turret) 2
Investigate 0
Jack-of-all-Trades 2
Mechanic 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Science 0
Steward 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Petty Officer, 3rd class 2 4
Scout Explorer Senior Scout 3 4
Entertainer Performer 0 1
Scout Courier 0 1
Scholar Scientist 0 2
Citizen Worker 1 2
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Promoted to Flight rank 1
1Is now a Able Spacehand
2Continued as Flight at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
2Promoted to Flight rank 2
2Is now a Petty Officer, 3rd class
3Continued as Flight at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
4Continued as Flight at age 30
4During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
5Became a Explorer at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
5You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Promoted to rank 1
5Is now a Scout
6Continued as Explorer at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
6Promoted to rank 2
7Voluntarily left Explorer
7Became a Performer at age 42
7Nearly killed. Fully recovered.
8Returned to Explorer at age 46
8You spend a great deal of time on the fringes of Charted Space.
8Gain a contact in an alien race.
8Promoted to rank 3
8Is now a Senior Scout
9Continued as Explorer at age 50
9Lightly injured, no permanent damage. Fully recovered.
10Switched to Courier at age 54
10Psychologically damaged by your time in the scouts.
11Became a Scientist at age 58
11Refused to perform research that goes against your conscience.
12Continued as Scientist at age 62
12Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
12Gain an Enemy
12Forced to muster out.
13Became a Worker at age 66
13You gain experience in a technical field as a computer operator or surveyor.
13Forced to continue current assignment
13Promoted to rank 1
14Aging Crisis. Owe 60,000 for medical bills.
14Continued as Worker at age 70
14Advanced training in a specialist field.
15Aging Crisis. Owe 50,000 for medical bills.