Petty Officer, 1st class Pierre Jones permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1) 7 (0)
Confused, Tense
 
Skills
Admin 2
Advocate 0
Animals 0
Broker 2
Diplomat 0
Drive (Wheel) 1
Electronics (Comms) 2
Engineer (J-drive) 1
Flyer (Wing) 1
Gambler 1
Investigate 0
Mechanic 2
Medic 0
Navigation 1
Persuade 0
Pilot (Spacecraft) 2
Steward 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Noble Diplomat Intern 0 1
Merchant Merchant Marine Senior Crewman 1 4
Navy Engineer/Gunner Petty Officer, 1st class 4 4
Scholar Field Researcher 0 1
Drifter Scavenger 0 1
Retired 0 3
 
TermHistory
1Became a Diplomat at age 18
1Is now a Intern
1You manipulate and charm your way through high society. Gain a Rival and an Ally.
2Voluntarily left Diplomat
2Became a Merchant Marine at age 22
2Is now a Crewman
3Continued as Merchant Marine at age 26
3Risk your fortune on a possibility lucrative deal and win.
3Promoted to rank 1
3Is now a Senior Crewman
4Continued as Merchant Marine at age 30
4Make an unexpected connection outside your normal circles. Gain a Contact.
5Continued as Merchant Marine at age 34
5Given advanced training in a specialist field
5Forced to muster out.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Vessel participates in a notable military engagement.
7Promoted to Engineer/Gunner rank 2
7Is now a Petty Officer, 3rd class
8Continued as Engineer/Gunner at age 46
8Abuse your position for profit
8Promoted to Engineer/Gunner rank 3
8Is now a Petty Officer, 2nd class
9Continued as Engineer/Gunner at age 50
9Vessel participates in a diplomatic mission.
9Gain a contact.
9Promoted to Engineer/Gunner rank 4
9Is now a Petty Officer, 1st class
10Voluntarily left Engineer/Gunner
10Became a Field Researcher at age 54
10A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
10Scarred. Fully recovered. Owe 2,500 for medical bills.
11Became a Scavenger at age 58
11Severely injured. Owe 20,000 for medical bills.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Gained a contact.
13Aging Crisis. Owe 30,000 for medical bills.
13Victim of a crime
14Aging Crisis. Owe 50,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 40,000 for medical bills.