| Term | History |
| 1 | Became a Star Marine at age 18 |
| 1 | Is now a Marine |
| 1 | Assigned to an assault on an enemy fortress. |
| 1 | Commissioned in Marine/Star Marine |
| 1 | Is now a Lieutenant |
| 1 | Promoted to Star Marine officer rank 2 |
| 1 | Is now a Captain |
| 2 | Continued as Star Marine at age 22 |
| 2 | Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
| 3 | Entered University at age 26 |
| 3 | Made lifelong friends. Gain 3 Allies. |
| 3 | Dropped out of university. |
| 4 | Continued as Star Marine at age 30 |
| 4 | On the front lines of a planetary assault and occupation. |
| 4 | Forced to muster out. |
| 5 | Became a Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Continued as Pirate at age 38 |
| 6 | Backstab a fellow rogue for personal gain. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Henchman |
| 7 | Voluntarily left Pirate |
| 7 | Became a Law Enforcement at age 42 |
| 7 | Is now a Rookie |
| 7 | An investigation takes on a dangerous turn. |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Established a network of contacts. Gain 1 contacts. |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | An investigation takes on a dangerous turn. |
| 9 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Corporal |
| 10 | Continued as Law Enforcement at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Sergeant |
| 11 | Continued as Law Enforcement at age 58 |
| 11 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |