Chief Petty Officer Mattie Barbary permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1) 8 (0)
Sensitive
 
Skills
Admin 0
Advocate 1
Art (Write) 1
Carouse 2
Drive (Mole) 1
Drive (Wheel) 1
Electronics (Comms) 3
Engineer (J-drive) 1
Engineer (M-drive) 1
Engineer (Power) 1
Gun Combat 2
Gunner (Ortillery) 1
Gunner (Screen) 1
Language 0
Mechanic 1
Pilot (Capital Ships) 1
Profession (Hydroponics) 1
Recon 1
Science (Physics) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 1 4
Noble Diplomat Intern 0 1
Entertainer Artist 2 2
Agent Law Enforcement Rookie 0 1
Navy Engineer/Gunner Chief Petty Officer 5 6
 
TermHistory
1Became a Worker at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Continued as Worker at age 22
2You gain experience in a technical field as a computer operator or surveyor.
2Promoted to rank 1
3Continued as Worker at age 26
3Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Continued as Worker at age 30
4Co-operate with investigation by the planetary authorities. The business or colony is shut down.
5Became a Diplomat at age 34
5Is now a Intern
5Nearly killed. Owe 10,000 for medical bills.
6Became a Artist at age 38
6One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
6Promoted to rank 1
7Continued as Artist at age 42
7Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
7Promoted to rank 2
8Voluntarily left Artist
8Became a Law Enforcement at age 46
8Is now a Rookie
8Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9Vessel participates in a diplomatic mission.
9Gain a contact.
9Promoted to Engineer/Gunner rank 1
9Is now a Able Spacehand
10Continued as Engineer/Gunner at age 54
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Promoted to Engineer/Gunner rank 2
10Is now a Petty Officer, 3rd class
11Continued as Engineer/Gunner at age 58
11Vessel participates in a diplomatic mission.
11Gain a contact.
12Continued as Engineer/Gunner at age 62
12You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
12Promoted to Engineer/Gunner rank 3
12Is now a Petty Officer, 2nd class
13Aging Crisis. Owe 10,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13Vessel participates in a notable military engagement.
13Promoted to Engineer/Gunner rank 4
13Is now a Petty Officer, 1st class
14Aging Crisis. Owe 50,000 for medical bills.
14Continued as Engineer/Gunner at age 70
14Birth or Death involving a family member or close friend.
14Promoted to Engineer/Gunner rank 5
14Is now a Chief Petty Officer
15Aging Crisis. Owe 20,000 for medical bills.