Lieutenant Alpha Freeman permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 9 (1)
Giving, Focused
 
Skills
Athletics (Endurance) 1
Deception 1
Diplomat 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gun Combat 1
Investigate 2
Leadership 1
Medic 0
Melee (Blade) 1
Pilot (Small Craft) 1
Science (Cybernetics) 1
Streetwise 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 2
Citizen Colonist 0 1
Agent Intelligence 0 2
Army Cavalry Captain 2 / 0 1
Navy Flight Lieutenant 3 / 0 4
Navy Line/Crew 3 / 0 1
Retired 0 4
 
TermHistory
1Became a Field Researcher at age 18
1Refuse to join a cheat in some fashion.
2Continued as Field Researcher at age 22
2Entangled in a bureaucratic or legal morass that distracts you from your work.
2Promoted to rank 1
3Voluntarily left Field Researcher
3Became a Colonist at age 26
3Injured. Fully recovered. Owe 1,250 for medical bills.
4Became a Intelligence at age 30
4Advanced training in a specialist field.
5Continued as Intelligence at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Became a Cavalry at age 38
6Is now a Private
6Moved to a new world.
6Commissioned in Army/Cavalry
6Is now a Lieutenant
6Promoted to Cavalry officer rank 2
6Is now a Captain
7Voluntarily left Cavalry
7Became a Flight at age 42
7Is now a Crewman
7Special assignment or duty on board ship.
7Commissioned in Navy/Flight
7Is now a Ensign
8Continued as Flight at age 46
8Abuse your position for profit
8Promoted to Flight officer rank 2
8Is now a Sublieutenant
9Continued as Flight at age 50
9Advanced training in a specialist field
9Promoted to Flight officer rank 3
9Is now a Lieutenant
10Continued as Flight at age 54
10Vessel participates in a diplomatic mission.
10Gain a contact.
10Forced to muster out.
11Switched to Line/Crew at age 58
11Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 62
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 50,000 for medical bills.