Manager Rowland Male permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 6 (0)
Close, Verbose, Self-Conscious
 
Skills
Admin 2
Animals 0
Athletics (Endurance) 1
Carouse 1
Deception 1
Diplomat 1
Drive (Walker) 1
Electronics (Comms) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat (Energy) 1
Investigate 2
Leadership 1
Mechanic 1
Melee 0
Persuade 1
Recon 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Marine Ground Assault Marine 0 1
Citizen Corporate Manager 3 5
Agent Intelligence Field Agent 3 4
Retired 0 4
 
TermHistory
1Became a Barbarian at age 18
1Suffer from a life-threatening illness.
2Became a Ground Assault at age 22
2Is now a Marine
2You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy.
3Became a Corporate at age 26
3Your business expands, your corporation grows, or the colony thrives.
4Continued as Corporate at age 30
4A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
4Promoted to rank 1
5Continued as Corporate at age 34
5You gain experience in a technical field as a computer operator or surveyor.
5Promoted to rank 2
5Is now a Manager
6Continued as Corporate at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Promoted to rank 3
7Continued as Corporate at age 42
7Refused to co-operate with investigation by the planetary authorities. Gain an Ally
8Became a Intelligence at age 46
8Advanced training in a specialist field.
8Promoted to rank 1
8Is now a Agent
9Aging Crisis. Owe 10,000 for medical bills.
9Continued as Intelligence at age 50
9Accepted a deal with criminal or other figure under investigation.
9Promoted to rank 2
9Is now a Field Agent
10Continued as Intelligence at age 54
10An investigation takes on a dangerous turn.
10Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
10Promoted to rank 3
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Intelligence at age 58
11Life ruined by a criminal gang. Gain the gang as an Enemy
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 62
12Good fortune
13Aging Crisis. Owe 50,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.
15Accused of a crime
16Aging Crisis. Owe 10,000 for medical bills.