Explorer Johnson Clubb permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 2 (-2)
Pompous, Popular, Sore
 
Skills
Admin 1
Advocate 1
Animals (Handling) 1
Athletics (Endurance) 1
Carouse 2
Diplomat 2
Drive (Mole) 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (Power) 1
Jack-of-all-Trades 2
Language (Anglic (3rd Imperium)) 1
Medic 0
Navigation 1
Recon 0
Science (Chemistry) 1
Science (History) 1
Science (Physics) 1
Seafarer 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Explorer 4 5
Scholar Scientist 2 6
Retired 0 4
 
TermHistory
1Became a Colonist at age 18
1Your business expands, your corporation grows, or the colony thrives.
1Promoted to rank 1
2Continued as Colonist at age 22
2You gain experience in a technical field as a computer operator or surveyor.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 3
4Continued as Colonist at age 30
4You befriend a superior in the corporation or the colony.
4Promoted to rank 4
4Is now a Explorer
5Continued as Colonist at age 34
5Injured. Fully recovered. Owe 1,250 for medical bills.
6Became a Scientist at age 38
6Assigned to work on a secret project for a patron or organisation.
7Continued as Scientist at age 42
7An expedition or voyage goes wrong, leaving you stranded in the wilderness.
7Promoted to rank 1
8Continued as Scientist at age 46
8A disaster or war strikes.
8Scarred. Fully recovered. Owe 5,000 for medical bills.
8The planetary government interferes with your research for political or religious reasons. You continue working secretely.
9Continued as Scientist at age 50
9Gained a contact.
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Scientist at age 54
10Entangled in a bureaucratic or legal morass that distracts you from your work.
10Promoted to rank 2
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Scientist at age 58
11A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
11Nearly killed. Fully recovered. Owe 8,750 for medical bills.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12Find an Alien Artifact.
13Aging Crisis. Owe 60,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 10,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 20,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 40,000 for medical bills.