Captain Margaretta Sim permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 6 (0)
Truculent
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 1
Drive (Mole) 1
Drive (Track) 1
Drive (Wheel) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Language (Vilani (1st Imperium)) 1
Leadership 1
Melee (Natural) 1
Melee (Unarmed) 2
Persuade 1
Profession 0
Recon 2
Stealth 1
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Captain 2 / 1 4
Merchant Free Trader 2 4
Rogue Enforcer 0 2
Retired 0 5
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Thrown into a brutal ground war
1Lost eye or limb. Fully recovered.
1Promoted to Infantry rank 1
1Is now a Lance Corporal
2Continued as Infantry at age 22
2Commanding officer takes an interest in your career.
2Commissioned in Army/Infantry
2Is now a Lieutenant
2Promoted to Infantry officer rank 2
2Is now a Captain
3Continued as Infantry at age 26
3Thrown into a brutal ground war
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Continued as Infantry at age 30
4You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
5Became a Free Trader at age 34
5Promoted to rank 1
6Continued as Free Trader at age 38
6Given advanced training in a specialist field
7Continued as Free Trader at age 42
7Make an unexpected connection outside your normal circles. Gain a Contact.
7Promoted to rank 2
8Continued as Free Trader at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.
8Forced to muster out.
9Became a Enforcer at age 50
9Good fortune
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Enforcer at age 54
10A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 60,000 for medical bills.
15Moved to a new world.
16Aging Crisis. Owe 20,000 for medical bills.