Sublieutenant Viola Gabb permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 7 (0)
Thankful, Efficient, Good
 
Skills
Athletics (Strength) 1
Broker 1
Drive (Hovercraft) 1
Drive (Track) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (M-drive) 2
Flyer (Rotor) 1
Gambler 2
Gun Combat 2
Gunner (Screen) 1
Language 0
Leadership 1
Mechanic 3
Melee (Blade) 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession 0
Streetwise 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant 2 / 1 3
Merchant Merchant Marine 3rd Officer 3 3
Merchant Free Trader 1 3
Retired 0 6
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Display heroism in battle, saving the whole ship.
2Commissioned in Navy/Engineer/Gunner
2Is now a Ensign
2Promoted to Engineer/Gunner officer rank 2
2Is now a Sublieutenant
3Continued as Engineer/Gunner at age 26
3Severely injured. Fully recovered. Owe 3,750 for medical bills.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Given advanced training in a specialist field
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Risk your fortune on a possibility lucrative deal and win.
5Promoted to rank 2
5Is now a 4th Officer
6Continued as Merchant Marine at age 38
6Gained a contact.
6Promoted to rank 3
6Is now a 3rd Officer
7Voluntarily left Merchant Marine
7Switched to Free Trader at age 42
7Given advanced training in a specialist field
8Continued as Free Trader at age 46
8Imperial trade restrictions force you out of business.
8Promoted to rank 1
9Continued as Free Trader at age 50
9Imperial trade restrictions force you out of business.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 60,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 10,000 for medical bills.