Ensign Norman Daniels permalink

Age Sex Str Dex End Int Edu Soc
48 M 7 (0) 9 (1) 1 (-2) 6 (0) 8 (0) 7 (0)
Simple, Self-Controlling
Astrogation 1
Athletics (Strength) 1
Carouse 1
Diplomat 1
Drive 1
Electronics (Computers) 1
Engineer (J-drive) 2
Flyer 0
Gun Combat 0
Mechanic 0
Melee (Blade) 1
Persuade 1
Pilot 0
Steward 0
Survival 0
Vacc Suit 0
Scout Explorer 0 3
Navy Engineer/Gunner Ensign 1 / 0 2
Merchant Free Trader 1 2
1Became a Explorer at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2Continued as Explorer at age 22
2Spend several years jumping from world to world in your scout ship.
3Continued as Explorer at age 26
3You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Advanced training in a specialist field
4Commissioned in Navy/Engineer/Gunner
4Is now a Ensign
5Continued as Engineer/Gunner at age 34
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Free Trader at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
7Continued as Free Trader at age 42
7Befriend a useful ally in one sphere. Gain an Ally.
7Promoted to rank 1