Lieutenant Ray McDermot permalink

Age Sex Str Dex End Int Edu Soc
58 F 1 (-2) 2 (-2) 1 (-2) 9 (1) 13 (2) 6 (0)
Eccentric, Graceful, Changeable
 
Skills
Admin 0
Advocate 0
Athletics 0
Broker 0
Diplomat 0
Drive (Mole) 1
Electronics (Sensors) 1
Flyer (Ornithopter) 1
Gambler 1
Leadership 1
Melee (Blade) 2
Navigation 1
Pilot (Capital Ships) 1
Profession (Construction) 1
Science (Archaeology) 2
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 3
Merchant Free Trader 0 1
Navy Line/Crew Crewman 0 1
Navy Engineer/Gunner Lieutenant 3 / 0 3
Citizen Colonist 1 1
 
EducationGraduated
University Graduated
 
TermHistory
1Became a Corporate at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Entered University at age 22
2Study Streetwise as a hobby.
2Graduated at age 26.
3Continued as Corporate at age 26
3Spent time maintaining and using heavy vehicles.
3Promoted to rank 1
4Continued as Corporate at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Free Trader at age 34
5Imperial trade restrictions force you out of business.
6Became a Line/Crew at age 38
6Is now a Crewman
6During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
7Switched to Engineer/Gunner at age 42
7Display heroism in battle, saving the whole ship.
7Commissioned in Navy/Engineer/Gunner
7Is now a Ensign
7Promoted to Engineer/Gunner officer rank 2
7Is now a Sublieutenant
8Continued as Engineer/Gunner at age 46
8Victim of a crime
8Promoted to Engineer/Gunner officer rank 3
8Is now a Lieutenant
9Continued as Engineer/Gunner at age 50
9Scarred. Fully recovered. Owe 2,500 for medical bills.
10Switched to Colonist at age 54
10Your business expands, your corporation grows, or the colony thrives.
10Promoted to rank 1
11Aging Crisis. Owe 60,000 for medical bills.