Crewman Ola Alardice permalink

Age Sex Str Dex End Int Edu Soc
56 F 3 (-1) 1 (-2) 4 (-1) 2 (-2) 8 (0) 6 (0)
Proud, Truculent
 
Skills
Athletics (Endurance) 1
Carouse 0
Deception 2
Drive (Track) 1
Electronics 0
Gun Combat 1
Gunner (Ortillery) 1
Investigate 0
Mechanic 2
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Civil Engineering) 1
Recon 1
Science 0
Stealth 1
Streetwise 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Drifter Wanderer 0 4
Scholar Scientist 0 1
Entertainer Performer 1 2
 
EducationGraduated
University Failed
 
TermHistory
1Entered University at age 18
1Suffered a deep tragedy.
1Dropped out of university.
2Became a Line/Crew at age 22
2Is now a Crewman
2You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
3Became a Wanderer at age 26
3Lost eye or limb. Owe 5,000 for medical bills.
4Continued as Wanderer at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Scientist at age 34
5Your work is sabotaged by unknown parties. You may salvage what you can and give up.
6Returned to Wanderer at age 38
6Find Ancient Technology.
7Continued as Wanderer at age 42
7Nearly killed. Fully recovered. Owe 40,000 for medical bills.
8Became a Performer at age 46
8Gain a patron in the arts. Gain an Ally
8Promoted to rank 1
9Continued as Performer at age 50
9One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
10Aging Crisis. Owe 40,000 for medical bills.