Sublieutenant Bertram Fleming permalink

Age Sex Str Dex End Int Edu Soc
45 M 1 (-2) 4 (-1) 4 (-1) 7 (0) 10 (1) 8 (0)
Venomous
 
Skills
Admin 0
Animals 0
Astrogation 1
Athletics (Endurance) 1
Carouse 0
Drive 0
Electronics (Sensors) 1
Flyer 0
Gun Combat 1
Gunner (Ortillery) 1
Leadership 1
Melee (Blade) 1
Recon 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Scout Courier Scout 1 3
Rogue Thief 0 1
Navy Engineer/Gunner Sublieutenant 2 / 0 1
 
TermHistory
1Became a Barbarian at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Courier at age 22
2Gained a contact.
3Continued as Courier at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
3Promoted to rank 1
3Is now a Scout
4Continued as Courier at age 30
4When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
4Forced to muster out.
5Became a Thief at age 34
5A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Vessel participates in a diplomatic mission.
6Commissioned in Navy/Engineer/Gunner
6Is now a Ensign
6Promoted to Engineer/Gunner officer rank 2
6Is now a Sublieutenant