| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 2 | Entered University at age 22 |
| 2 | Study Streetwise as a hobby. |
| 2 | Graduated at age 26. |
| 3 | Continued as Corporate at age 26 |
| 3 | Spent time maintaining and using heavy vehicles. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Corporate at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Free Trader at age 34 |
| 5 | Imperial trade restrictions force you out of business. |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 7 | Switched to Engineer/Gunner at age 42 |
| 7 | Display heroism in battle, saving the whole ship. |
| 7 | Commissioned in Navy/Engineer/Gunner |
| 7 | Is now a Ensign |
| 7 | Promoted to Engineer/Gunner officer rank 2 |
| 7 | Is now a Sublieutenant |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Victim of a crime |
| 8 | Promoted to Engineer/Gunner officer rank 3 |
| 8 | Is now a Lieutenant |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Switched to Colonist at age 54 |
| 10 | Your business expands, your corporation grows, or the colony thrives. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |