| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 32 |
M |
10 (1) |
7 (0) |
6 (0) |
8 (0) |
4 (-1) |
5 (-1) |
| Psychotic, Frugal, Optimistic |
| Skills |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Engineer (Life Support) 1 |
| Investigate 1 |
| Medic 0 |
| Profession 0 |
| Science (Linguistics) 1 |
| Streetwise 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
0 |
1 |
| Scholar |
Scientist |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 2 | Switched to Scientist at age 22 |
| 2 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 2 | A disaster or war strikes. |
| 2 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 2 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 2 | Gain an Enemy |
| 3 | Continued as Scientist at age 26 |
| 3 | Advanced training in a specialist field. |