Petty Officer, 3rd class Miller Williams permalink

Age Sex Str Dex End Int Edu Soc
47 M 2 (-2) 3 (-1) 6 (0) 2 (-2) 6 (0) 7 (0)
Remorseful, Exuberant, Unreceptive
 
Skills
Animals 0
Carouse 1
Deception 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Screen) 1
Mechanic 2
Melee 0
Pilot (Spacecraft) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 2
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Entertainer Performer 0 2
 
TermHistory
1Became a Barbarian at age 18
1Find valuable salvage.
2Continued as Barbarian at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Moved to a new world.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4You join a gambling circle on board.
4Promoted to Engineer/Gunner rank 2
4Is now a Petty Officer, 3rd class
5Continued as Engineer/Gunner at age 34
5You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
6Became a Performer at age 38
6You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7Continued as Performer at age 42
7An investigation, tour, project or expedition goes wrong, stranding you far from home.