Scout Pleas Foale permalink

Age Sex Str Dex End Int Edu Soc
49 M 2 (-2) 10 (1) 8 (0) 11 (1) 10 (1) 8 (0)
Xenophobic
 
Skills
Animals 0
Astrogation 0
Diplomat 1
Drive (Walker) 2
Electronics (Computers) 1
Engineer (M-drive) 1
Gun Combat 0
Investigate 1
Mechanic 0
Persuade 0
Pilot 0
Profession 0
Science (Economics) 1
Science (Physics) 1
Science (Planetology) 2
Science (Sophontology) 1
Science (Xenology) 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout 1 1
Merchant Merchant Marine Crewman 0 1
Scholar Field Researcher 5 5
 
TermHistory
1Became a Explorer at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
1Promoted to rank 1
1Is now a Scout
2Voluntarily left Explorer
2Became a Merchant Marine at age 22
2Is now a Crewman
2Bankrupted by a rival. Gain the other trader as a Rival.
3Became a Field Researcher at age 26
3Work for an eccentric but brilliant mentor, who becomes an Ally.
3Promoted to rank 1
4Continued as Field Researcher at age 30
4Moved to a new world.
4Promoted to rank 2
5Continued as Field Researcher at age 34
5Gained a contact.
5Promoted to rank 3
6Continued as Field Researcher at age 38
6Make a breakthrough in your field.
6Promoted to rank 4
7Continued as Field Researcher at age 42
7Assigned to work on a secret project for a patron or organisation.
7Promoted to rank 5