| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
6 (0) |
5 (-1) |
6 (0) |
8 (0) |
6 (0) |
3 (-1) |
| Enchanting, Dreary, Detailed |
| Skills |
| Astrogation 0 |
| Carouse 0 |
| Deception 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Gun Combat 0 |
| Mechanic 0 |
| Pilot (Small Craft) 1 |
| Stealth 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
1 |
| Agent |
Corporate Agent |
|
0 |
2 |
| Rogue |
Enforcer |
|
0 |
1 |
| Scholar |
Physician |
|
0 |
3 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Advanced training in a specialist field. |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Enforcer at age 30 |
| 4 | A job goes wrong, forcing you to flee off-planet. |
| 5 | Became a Physician at age 34 |
| 5 | Win a prestigious prize for your work. |
| 6 | Continued as Physician at age 38 |
| 6 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 6 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 6 | Gain an Enemy |
| 7 | Continued as Physician at age 42 |
| 7 | Win a prestigious prize for your work. |