Technician Carlos Weaver permalink

Age Sex Str Dex End Int Edu Soc
48 M 6 (0) 1 (-2) 4 (-1) 9 (1) 11 (1) 5 (-1)
Civilised
 
Skills
Animals 0
Art 0
Athletics 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Engineer (J-drive) 1
Jack-of-All-Trades 1
Mechanic 0
Medic 3
Profession (Construction) 1
Profession (Polymers) 1
Recon 0
Science 0
Seafarer (Sail) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Agent Intelligence 0 1
Scout Explorer Scout 1 1
Citizen Worker Technician 3 4
 
TermHistory
1Became a Colonist at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Intelligence at age 22
2Injured. Fully recovered. Owe 2,500 for medical bills.
3Became a Explorer at age 26
3Good fortune
3Promoted to rank 1
3Is now a Scout
4Voluntarily left Explorer
4Switched to Worker at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Promoted to rank 1
5Continued as Worker at age 34
5Your business expands, your corporation grows, or the colony thrives.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6You gain experience in a technical field as a computer operator or surveyor.
6Promoted to rank 3
7Continued as Worker at age 42
7Advanced training in a specialist field.