Ensign Joe Campbell permalink

Age Sex Str Dex End Int Edu Soc
49 M 5 (-1) 1 (-2) 4 (-1) 5 (-1) 7 (0) 11 (1)
Irritable, Disrespectful
 
Skills
Astrogation 2
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 0
Drive 0
Gun Combat 2
Mechanic 1
Melee (Blade) 1
Persuade 0
Pilot (Capital Ships) 1
Recon 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Ensign 1 / 0 2
Drifter Scavenger 0 2
Merchant Merchant Marine Crewman 0 2
Citizen Colonist 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Betrayal. Convert an Ally into a Rival or Enemy.
1Commissioned in Navy/Line/Crew
1Is now a Ensign
2Continued as Line/Crew at age 22
2During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
3Became a Scavenger at age 26
3Find valuable salvage.
4Continued as Scavenger at age 30
5Voluntarily left Scavenger
5Became a Merchant Marine at age 34
5Is now a Crewman
5Given advanced training in a specialist field
6Continued as Merchant Marine at age 38
6Your ship or starport is destroyed by criminals. Gain them as an Enemy.
7Became a Colonist at age 42
7Co-operate with investigation by the planetary authorities. The business or colony is shut down.