Crewman Margret Dwan permalink

Age Sex Str Dex End Int Edu Soc
49 F 6 (0) 3 (-1) 7 (0) 3 (-1) 4 (-1) 5 (-1)
Obese
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Drive 0
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Gun Combat 2
Gunner (Capital) 1
Gunner (Screen) 2
Medic 0
Melee (Natural) 1
Science 0
Stealth 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Citizen Colonist 1 1
Army Infantry Private 0 1
Navy Flight 0 1
Scout Explorer 0 2
Drifter Barbarian 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2Became a Colonist at age 22
2You rise to a position of power in your colony or corporation.
2Promoted to rank 1
3Voluntarily left Colonist
3Became a Infantry at age 26
3Is now a Private
3Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3Gain rebels as Enemy
4Switched to Flight at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Explorer at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
5Psychologically damaged by your time in the scouts.
6Continued as Explorer at age 38
6Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7Became a Barbarian at age 42
7Attacked by enemies and injured.
7Lightly injured, no permanent damage. Fully recovered.
7Gain Enemy if you don't already have one.