Petty Officer, 3rd class Nicole Rogers
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
10 (1) |
5 (-1) |
3 (-1) |
12 (2) |
10 (1) |
8 (0) |
| Contrarian, Messy |
| Skills |
| Admin 0 |
| Advocate 1 |
| Animals 0 |
| Art (Write) 1 |
| Athletics (Dexterity) 1 |
| Deception 1 |
| Diplomat 1 |
| Drive (Track) 1 |
| Drive (Walker) 1 |
| Electronics 0 |
| Engineer (M-drive) 1 |
| Mechanic 2 |
| Persuade 1 |
| Profession 0 |
| Science 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
|
1 |
1 |
| Scout |
Courier |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Citizen |
Colonist |
|
1 |
2 |
| Navy |
Engineer/Gunner |
Petty Officer, 3rd class |
2 |
2 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Gain a criminal contact. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Worker |
| 2 | Became a Courier at age 22 |
| 2 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 3 | Became a Scavenger at age 26 |
| 3 | Suffer from a life-threatening illness. |
| 4 | Switched to Colonist at age 30 |
| 4 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Colonist at age 34 |
| 5 | You are rewarded for your diligence or cunning. |
| 6 | Voluntarily left Colonist |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Promoted to Engineer/Gunner rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | You join a gambling circle on board. |
| 7 | Promoted to Engineer/Gunner rank 2 |
| 7 | Is now a Petty Officer, 3rd class |