Scout Clair Anderson permalink

Age Sex Str Dex End Int Edu Soc
48 M 3 (-1) 2 (-2) 7 (0) 12 (2) 10 (1) 4 (-1)
Melancholy, Affectionate
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Broker 0
Carouse 1
Deception 0
Diplomat 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer 0
Gun Combat 0
Jack-of-all-Trades 1
Medic 0
Melee (Natural) 1
Melee (Unarmed) 1
Recon 0
Stealth 1
Streetwise 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 1 4
Scout Explorer Scout 1 2
Citizen Corporate 1 1
 
TermHistory
1Became a Thief at age 18
1Involved in a feud with a rival criminal organization.
1Severely injured. Fully recovered. Owe 25,000 for medical bills.
2Continued as Thief at age 22
2Refuse to backstab a fellow rogue for personal gain. Gain an Ally
2Forced to continue current assignment
2Promoted to rank 1
3Continued as Thief at age 26
3Involved in a feud with a rival criminal organization.
3Lightly injured, no permanent damage. Fully recovered.
4Continued as Thief at age 30
4A crime lord considers you his protégé.
4Forced to muster out.
5Became a Explorer at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
5Promoted to rank 1
5Is now a Scout
6Continued as Explorer at age 38
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7Became a Corporate at age 42
7You gain experience in a technical field as a computer operator or surveyor.
7Promoted to rank 1