Private Christ Fabble
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
3 (-1) |
6 (0) |
1 (-2) |
7 (0) |
7 (0) |
4 (-1) |
| Fearful, Succinct, Sanctimonious |
| Skills |
| Animals 0 |
| Athletics 0 |
| Diplomat 0 |
| Drive (Track) 1 |
| Engineer (J-drive) 1 |
| Flyer (Rotor) 1 |
| Gun Combat (Archaic) 1 |
| Jack-of-All-Trades 1 |
| Medic 0 |
| Recon 0 |
| Science 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
1 |
3 |
| Army |
Army Support |
Private |
0 |
1 |
| Agent |
Corporate Agent |
|
0 |
1 |
| Citizen |
Corporate |
|
0 |
1 |
| Education | Graduated |
| University |
Failed |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Entered University at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Dropped out of university. |
| 3 | Continued as Colonist at age 26 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Gain a criminal contact. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Colonist at age 30 |
| 4 | You are rewarded for your diligence or cunning. |
| 4 | Forced to muster out. |
| 5 | Became a Army Support at age 34 |
| 5 | Is now a Private |
| 5 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 6 | Became a Corporate Agent at age 38 |
| 6 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Voluntarily left Corporate Agent |
| 7 | Switched to Corporate at age 42 |
| 7 | Your business expands, your corporation grows, or the colony thrives. |