Crewman Fernando Philpot permalink

Age Sex Str Dex End Int Edu Soc Psi
48 M 1 (-2) 5 (-1) 4 (-1) 7 (0) 6 (0) 8 (0) 6 (0)
Composed, Obsequious
 
Skills
Astrogation 1
Broker 0
Clairvoyance 0
Gun Combat 0
Language (Oynprith (Droyne)) 1
Mechanic 0
Persuade 1
Pilot (Spacecraft) 1
Profession 0
Streetwise 0
Telekinesis 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 3
Merchant Free Trader 2 3
Navy Engineer/Gunner Crewman 0 1
 
TermHistory
1Became a Scavenger at age 18
1Survived a risky adventure but gained nothing.
2Continued as Scavenger at age 22
2Encounter a Psionic institute.
2Tested for psionic powers
3Continued as Scavenger at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Free Trader at age 30
4Refuse to smuggle illegal items onto a planet. Gain an Enemy.
5Continued as Free Trader at age 34
5Given advanced training in a specialist field
5Promoted to rank 1
6Continued as Free Trader at age 38
6Embroiled in legal trouble.
6Promoted to rank 2
7Voluntarily left Free Trader
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Aging Crisis. Owe 40,000 for medical bills.