Able Spacehand Axel Johnson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
6 (0) |
10 (1) |
2 (-2) |
13 (2) |
7 (0) |
8 (0) |
| Sagely, Immature, Rigid |
| Skills |
| Art 0 |
| Carouse 1 |
| Deception 1 |
| Drive 0 |
| Electronics 0 |
| Flyer (Grav) 1 |
| Mechanic 1 |
| Persuade 1 |
| Profession 0 |
| Recon 1 |
| Stealth 1 |
| Steward 3 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
4 |
5 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
1 |
| Agent |
Intelligence |
Agent |
1 |
1 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Win a prestigious prize. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Performer at age 26 |
| 3 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Performer at age 30 |
| 4 | Join homeworld’s celebrity circles |
| 4 | Promoted to rank 4 |
| 5 | Continued as Performer at age 34 |
| 5 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 5 | Forced to muster out. |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | Commanding officer takes an interest in your career. |
| 6 | Promoted to Line/Crew rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Voluntarily left Line/Crew |
| 7 | Became a Intelligence at age 42 |
| 7 | An investigation takes on a dangerous turn. |
| 7 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |