Able Spacehand Solomon James permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 4 (-1) 4 (-1) 8 (0) 10 (1) 7 (0)
Odious, Energetic
 
Skills
Advocate 1
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 0
Drive (Hovercraft) 1
Drive (Track) 1
Electronics 0
Language 1
Mechanic 1
Persuade 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Citizen Colonist 1 2
Citizen Corporate 1 2
Navy Engineer/Gunner Able Spacehand 1 2
Retired 0 2
 
TermHistory
1Became a Free Trader at age 18
1Your ship or starport is destroyed by criminals. Gain them as an Enemy.
2Became a Colonist at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Colonist at age 26
3Lost eye or limb. Owe 1,250 for medical bills.
4Switched to Corporate at age 30
4Political upheaval strikes your homeworld, and you are caught up in the revolution.
5Continued as Corporate at age 34
5You rise to a position of power in your colony or corporation.
5Promoted to rank 1
6Voluntarily left Corporate
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Advanced training in a specialist field
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Aging Crisis. Owe 30,000 for medical bills.
8Retired at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Aging Crisis. Owe 60,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 60,000 for medical bills.