Field Agent Josiah Archer permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 9 (1)
Undependable, Distraught, Impractical
 
Skills
Admin 0
Art 0
Broker 0
Deception 2
Drive (Hovercraft) 1
Drive (Track) 1
Electronics 0
Investigate 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Persuade 0
Pilot (Spacecraft) 1
Recon 0
Seafarer 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 4
Agent Intelligence Field Agent 2 3
Drifter Wanderer 0 1
Retired 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Embroiled in legal trouble.
2Continued as Merchant Marine at age 22
2A good deal ensures you are living the high life for a few years.
3Continued as Merchant Marine at age 26
3Make an unexpected connection outside your normal circles. Gain a Contact.
3Promoted to rank 1
3Is now a Senior Crewman
4Continued as Merchant Marine at age 30
4Smuggle illegal items onto a planet.
4Forced to muster out.
5Became a Intelligence at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Promoted to rank 1
5Is now a Agent
6Continued as Intelligence at age 38
6Advanced training in a specialist field.
6Promoted to rank 2
6Is now a Field Agent
7Continued as Intelligence at age 42
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Became a Wanderer at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 10,000 for medical bills.