Crewman Joseph Curtis
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
4 (-1) |
3 (-1) |
4 (-1) |
| Introverted |
| Skills |
| Drive 0 |
| Electronics (Computers) 1 |
| Engineer (Power) 1 |
| Gun Combat (Slug) 1 |
| Gun Combat 2 |
| Gunner (Capital) 1 |
| Gunner (Ortillery) 1 |
| Mechanic 1 |
| Pilot (Capital Ships) 1 |
| Recon 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Crewman |
0 |
2 |
| Citizen |
Colonist |
|
0 |
1 |
| Army |
Cavalry |
Private |
0 |
1 |
| Scout |
Courier |
|
0 |
2 |
| Navy |
Line/Crew |
|
0 |
1 |
| Retired |
|
|
0 |
2 |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a diplomatic mission. |
| 1 | Gain a contact. |
| 2 | Continued as Flight at age 22 |
| 2 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 3 | Became a Colonist at age 26 |
| 3 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Became a Cavalry at age 30 |
| 4 | Is now a Private |
| 4 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 5 | Became a Courier at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 6 | Continued as Courier at age 38 |
| 6 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Switched to Line/Crew at age 42 |
| 7 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | Gained a contact. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Contact with Government. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |