Rene Miller permalink

Age Sex Str Dex End Int Edu Soc
56 M 2 (-2) 5 (-1) 1 (-2) 6 (0) 9 (1) 2 (-2)
Perfect
 
Skills
Admin 0
Athletics (Endurance) 1
Broker 0
Deception 1
Diplomat 1
Drive (Walker) 1
Electronics 0
Engineer 0
Gambler 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Language 0
Mechanic 0
Persuade 1
Pilot (Spacecraft) 1
Profession (Civil Engineering) 1
Profession (Construction) 1
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 2 3
Citizen Colonist 1 2
Citizen Worker 0 3
Scout Surveyor 0 1
 
TermHistory
1Became a Free Trader at age 18
1Promoted to rank 1
2Continued as Free Trader at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
2Promoted to rank 2
3Continued as Free Trader at age 26
3A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
3Gain rebels as Enemy
4Became a Colonist at age 30
4A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
5Switched to Worker at age 34
5You befriend a superior in the corporation or the colony.
6Continued as Worker at age 38
6Scarred. Fully recovered. Owe 5,000 for medical bills.
7Continued as Worker at age 42
7A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
8Became a Surveyor at age 46
8Psychologically damaged by your time in the scouts.
9Returned to Colonist at age 50
9You befriend a superior in the corporation or the colony.
9Promoted to rank 1