Scout Norbert Holmes permalink

Age Sex Str Dex End Int Edu Soc
55 M 3 (-1) 2 (-2) 7 (0) 9 (1) 9 (1) 5 (-1)
Encouraging, Cowardly, Irreverent
 
Skills
Animals 0
Astrogation 1
Athletics (Strength) 1
Carouse 1
Deception 0
Electronics (Sensors) 1
Engineer (J-drive) 2
Flyer (Rotor) 1
Gun Combat 0
Mechanic 2
Medic 1
Pilot 0
Profession 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout 2 7
Entertainer Performer 1 1
Rogue Enforcer 0 1
 
TermHistory
1Became a Courier at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
2Continued as Courier at age 22
2Spend several years jumping from world to world in your scout ship.
3Continued as Courier at age 26
3A new romantic starts. Gain an Ally.
4Continued as Courier at age 30
4Perform an exemplary service for the scouts.
4Promoted to rank 1
4Is now a Scout
5Continued as Courier at age 34
5Your ship is ambushed by enemy vessels. You successfully ran to the jump point.
5Promoted to rank 2
6Continued as Courier at age 38
6Good fortune
7Continued as Courier at age 42
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 2 Contacts. Gain 1 Enemies.
8Became a Performer at age 46
8Gain a patron in the arts. Gain an Ally
8Promoted to rank 1
9Voluntarily left Performer
9Became a Enforcer at age 50
9Crime pays off. Gain victim as Enemy.