Washington Walker permalink

Age Sex Str Dex End Int Edu Soc
55 M 4 (-1) 4 (-1) 1 (-2) 6 (0) 6 (0) 5 (-1)
Silky, Available, Domineering
 
Skills
Diplomat 1
Drive 0
Electronics (Comms) 1
Flyer (Wing) 1
Gun Combat (Energy) 1
Investigate 0
Language (Zdetl (Zhodani)) 1
Mechanic 0
Pilot 0
Recon 0
Science (Cybernetics) 1
Science (Physics) 1
Stealth 2
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 2
Agent Intelligence 0 1
Scout Surveyor 0 1
Drifter Scavenger 0 2
Citizen Corporate 0 1
Scholar Scientist 1 2
 
TermHistory
1Became a Corporate Agent at age 18
1You go above and beyond the call of duty.
2Continued as Corporate Agent at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Switched to Intelligence at age 26
3Refused a deal with criminal or other figure under investigation. Gain an Enemy
4Became a Surveyor at age 30
4Lightly injured, no permanent damage. Fully recovered.
5Became a Scavenger at age 34
5Injured. Fully recovered. Owe 2,500 for medical bills.
6Became a Corporate at age 38
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Returned to Scavenger at age 42
7Find valuable salvage.
8Voluntarily left Scavenger
8Became a Scientist at age 46
8Entangled in a bureaucratic or legal morass that distracts you from your work.
9Continued as Scientist at age 50
9Work for an eccentric but brilliant mentor, who becomes an Ally.
9Promoted to rank 1
10Aging Crisis. Owe 60,000 for medical bills.