Scout Garnet Berry
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
3 (-1) |
5 (-1) |
4 (-1) |
9 (1) |
5 (-1) |
8 (0) |
| Abusive, Inimitable |
| Skills |
| Astrogation 2 |
| Electronics (Sensors) 1 |
| Engineer (Power) 1 |
| Gun Combat (Archaic) 1 |
| Mechanic 1 |
| Melee (Natural) 1 |
| Persuade 1 |
| Pilot (Small craft) 1 |
| Science 0 |
| Stealth 1 |
| Streetwise 2 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
2 |
6 |
| Rogue |
Enforcer |
|
2 |
3 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | You discover a world, item or information of worth to the Imperium. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 3 Contacts. Gain 1 Enemies. |
| 3 | Continued as Courier at age 26 |
| 3 | Serve as the courier for an important message from the Imperium. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Courier at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 5 | Continued as Courier at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Continued as Courier at age 38 |
| 6 | Your ship is ambushed by enemy vessels. You successfully ran to the jump point. |
| 6 | Forced to muster out. |
| 7 | Became a Enforcer at age 42 |
| 7 | You spend months in the dangerous criminal underworld. |
| 8 | Continued as Enforcer at age 46 |
| 8 | Crime pays off. Gain victim as Enemy. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Enforcer at age 50 |
| 9 | Backstab a fellow rogue for personal gain. |
| 9 | Promoted to rank 2 |