Corporal Shelly Heriot permalink

Age Sex Str Dex End Int Edu Soc
56 F 7 (0) 3 (-1) 4 (-1) 8 (0) 7 (0) 6 (0)
Gruesome
 
Skills
Animals 0
Astrogation 1
Athletics (Dexterity) 1
Deception 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Medic 0
Melee (Unarmed) 1
Persuade 1
Recon 0
Science (Biology) 1
Science (Cybernetics) 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Navy Engineer/Gunner Crewman 0 2
Agent Law Enforcement Corporal 1 3
Scout Surveyor 0 3
 
TermHistory
1Became a Wanderer at age 18
1You do not know what happened to you. There is a gap in your memory.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Vessel participates in a diplomatic mission.
2Gain a contact.
3Continued as Engineer/Gunner at age 26
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Became a Law Enforcement at age 30
4Is now a Rookie
4Rewarded for a successful mission.
5Continued as Law Enforcement at age 34
5Established a network of contacts. Gain 1 contacts.
5Promoted to rank 1
5Is now a Corporal
6Continued as Law Enforcement at age 38
6Refused a deal with criminal or other figure under investigation. Gain an Enemy
7Became a Surveyor at age 42
7Spend several years jumping from world to world in your scout ship.
8Continued as Surveyor at age 46
8You survey an alien world.
9Continued as Surveyor at age 50
9You spend a great deal of time on the fringes of Charted Space.
9You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.