| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Good fortune |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Vessel participates in a diplomatic mission. |
| 2 | Gain a contact. |
| 2 | Promoted to Line/Crew rank 2 |
| 2 | Is now a Petty Officer, 3rd class |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Special assignment or duty on board ship. |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Special assignment or duty on board ship. |
| 4 | Promoted to Line/Crew rank 3 |
| 4 | Is now a Petty Officer, 2nd class |
| 5 | Continued as Line/Crew at age 34 |
| 5 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 6 | Became a Courier at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Courier at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 8 | Continued as Courier at age 46 |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 2 Contacts. Gain 1 Enemies. |
| 9 | Became a Cavalry at age 50 |
| 9 | Is now a Private |
| 9 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |