Settler Gwendolyn Gilbert permalink

Age Sex Str Dex End Int Edu Soc
59 F 2 (-2) 1 (-2) 1 (-2) 10 (1) 9 (1) 8 (0)
Fatalistic
 
Skills
Deception 1
Drive (Walker) 1
Electronics 0
Flyer 0
Jack-of-All-Trades 1
Language 0
Medic 0
Recon 3
Stealth 0
Steward 1
Streetwise 3
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 2 3
Citizen Colonist Settler 2 4
Retired 0 3
 
TermHistory
1Became a Wanderer at age 18
1Amnesia.
1Promoted to rank 1
2Continued as Wanderer at age 22
2Find valuable salvage.
2Promoted to rank 2
3Continued as Wanderer at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Became a Colonist at age 30
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Promoted to rank 1
5Continued as Colonist at age 34
5Your business expands, your corporation grows, or the colony thrives.
5Promoted to rank 2
5Is now a Settler
6Continued as Colonist at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Continued as Colonist at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Gain a criminal contact.
7Forced to muster out.
8Aging Crisis. Owe 10,000 for medical bills.
8Retired at age 46
8Moved to a new world.
9Aging Crisis. Owe 60,000 for medical bills.
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 20,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.