Petty Officer, 3rd class Erika Robertson permalink

Age Sex Str Dex End Int Edu Soc
59 F 2 (-2) 5 (-1) 4 (-1) 4 (-1) 5 (-1) 5 (-1)
Flamboyant
 
Skills
Animals (Handling) 1
Athletics 0
Deception 1
Drive 0
Engineer (Life Support) 1
Flyer (Airship) 1
Gun Combat 1
Language (Anglic (3rd Imperium)) 1
Language (Oynprith (Droyne)) 1
Mechanic 2
Pilot (Small craft) 1
Pilot (Small Craft) 1
Recon 0
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Scout Courier 0 2
Drifter Wanderer 2 3
Agent Intelligence 0 1
Navy Line/Crew Petty Officer, 3rd class 2 2
 
TermHistory
1Became a Colonist at age 18
1Gained a contact.
1Promoted to rank 1
2Continued as Colonist at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Courier at age 26
3Moved to a new world.
4Continued as Courier at age 30
4Spend several years jumping from world to world in your scout ship.
5Voluntarily left Courier
5Became a Wanderer at age 34
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
6Continued as Wanderer at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Promoted to rank 1
7Continued as Wanderer at age 42
7Offered job by a patron. Now owe him a favor.
7Promoted to rank 2
8Became a Intelligence at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Became a Line/Crew at age 50
9Is now a Crewman
9You join a gambling circle on board.
9Promoted to Line/Crew rank 1
9Is now a Able Spacehand
10Continued as Line/Crew at age 54
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Promoted to Line/Crew rank 2
10Is now a Petty Officer, 3rd class