Crewman Flora Prescott permalink

Age Sex Str Dex End Int Edu Soc
60 F 1 (-2) 1 (-2) 3 (-1) 6 (0) 4 (-1) 5 (-1)
Sharp-Tongued
 
Skills
Astrogation 1
Athletics (Dexterity) 3
Carouse 0
Deception 0
Drive 0
Engineer (J-drive) 1
Flyer (Grav) 1
Gunner (Screen) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Scout Courier 0 3
Entertainer Artist 0 1
Rogue Pirate Lackey 0 1
Prisoner Thug 0 1
Prisoner Inmate 0 1
Navy Flight 0 1
Retired 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Nearly killed. Fully recovered. Owe 45,000 for medical bills.
2Became a Courier at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2Psychologically damaged by your time in the scouts.
3Continued as Courier at age 26
3A new romantic starts. Gain an Ally.
4Continued as Courier at age 30
4Nearly killed. Owe 22,500 for medical bills.
5Became a Artist at age 34
5An investigation, tour, project or expedition goes wrong, stranding you far from home.
6Became a Pirate at age 38
6Is now a Lackey
6Arrested
7Became a Thug at age 42
7Disgraced. Word of your criminal past reaches your homeworld.
8Switched to Inmate at age 46
8Hire a new lawyer.
8Paroled from prison.
9Switched to Flight at age 50
9Injured.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 40,000 for medical bills.