Crewman Wilma Janson permalink

Age Sex Str Dex End Int Edu Soc
61 F 5 (-1) 6 (0) 4 (-1) 2 (-2) 7 (0) 9 (1)
Snob, Apathetic
 
Skills
Art 0
Athletics (Dexterity) 1
Carouse 0
Deception 0
Drive 0
Flyer 0
Gambler 1
Gunner (Capital) 1
Mechanic 1
Persuade 0
Profession 0
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 1 2
Merchant Free Trader 0 2
Navy Line/Crew Crewman 0 1
Citizen Colonist 0 1
Merchant Merchant Marine Crewman 0 4
 
TermHistory
1Became a Performer at age 18
1Refused to criticise a questionable political leader on your homeworld.
1Promoted to rank 1
2Continued as Performer at age 22
2Expose or are involved in a scandal of some sort.
3Became a Free Trader at age 26
4Continued as Free Trader at age 30
4Given advanced training in a specialist field
4Forced to muster out.
5Became a Line/Crew at age 34
5Is now a Crewman
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Colonist at age 38
6Refused to co-operate with investigation by the planetary authorities. Gain an Ally
7Switched to Merchant Marine at age 42
7Good fortune
8Continued as Merchant Marine at age 46
8Victim of a crime
9Continued as Merchant Marine at age 50
9A new romantic starts. Gain an Ally.
10Continued as Merchant Marine at age 54
10Your ship or starport is destroyed by criminals. Gain them as an Enemy.