| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Became a Ground Assault at age 22 |
| 2 | Is now a Marine |
| 2 | On the front lines of a planetary assault and occupation. |
| 2 | Commissioned in Marine/Ground Assault |
| 2 | Is now a Lieutenant |
| 2 | Promoted to Ground Assault officer rank 2 |
| 2 | Is now a Captain |
| 3 | Continued as Ground Assault at age 26 |
| 3 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 4 | Became a Explorer at age 30 |
| 4 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 5 | Switched to Engineer/Gunner at age 34 |
| 5 | You join a gambling circle on board. |
| 5 | Attempt at commissioned failed. |
| 5 | Promoted to Engineer/Gunner rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Special assignment or duty on board ship. |
| 6 | Attempt at commissioned failed. |
| 6 | Promoted to Engineer/Gunner rank 2 |
| 6 | Is now a Petty Officer, 3rd class |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 8 | Became a Wanderer at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Switched to Scavenger at age 50 |
| 9 | Suffer from a life-threatening illness. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |