| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 2 | Continued as Surveyor at age 22 |
| 2 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 3 | Continued as Surveyor at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Continued as Surveyor at age 30 |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Became a Law Enforcement at age 34 |
| 5 | Is now a Rookie |
| 5 | Rewarded for a successful mission. |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | Hard times caused by a lack of interstellar trade costs you your job. |
| 7 | Became a Pirate at age 42 |
| 7 | Is now a Lackey |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Scavenger at age 46 |
| 8 | Gained a contact. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scavenger at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Switched to Corporate Agent at age 54 |
| 10 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |