Crewman Tina Kelley permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 8 (0)
Loud, Vindictive, Self-Giving
 
Skills
Admin 0
Carouse 1
Diplomat 0
Drive (Mole) 1
Drive (Walker) 1
Electronics 0
Gambler 1
Investigate 0
Mechanic 1
Medic 0
Science (Linguistics) 1
Stealth 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 2
Citizen Worker 1 1
Citizen Corporate 1 2
Navy Engineer/Gunner Crewman 0 1
Drifter Wanderer 0 2
Navy Line/Crew 0 1
Retired 0 3
 
TermHistory
1Became a Field Researcher at age 18
1Gained a contact.
2Continued as Field Researcher at age 22
2Make a breakthrough in your field.
2Promoted to rank 1
3Voluntarily left Field Researcher
3Became a Worker at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 1
4Voluntarily left Worker
4Switched to Corporate at age 30
4You befriend a superior in the corporation or the colony.
4Promoted to rank 1
5Continued as Corporate at age 34
5A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
7Became a Wanderer at age 42
7Find valuable salvage.
8Continued as Wanderer at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Switched to Line/Crew at age 50
9You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.