| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Refused to criticise a questionable political leader on your homeworld. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Works is especially well received and popular, making you a minor celebrity |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 2 |
| 3 | Continued as Artist at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Continued as Artist at age 30 |
| 4 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Victim of a crime |
| 5 | Attempt at commissioned failed. |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Commissioned in Navy/Engineer/Gunner |
| 6 | Is now a Ensign |
| 6 | Promoted to Engineer/Gunner officer rank 2 |
| 6 | Is now a Sublieutenant |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Advanced training in a specialist field |
| 7 | Promoted to Engineer/Gunner officer rank 3 |
| 7 | Is now a Lieutenant |
| 8 | Voluntarily left Engineer/Gunner |
| 8 | Became a Free Trader at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 8 | Promoted to rank 1 |
| 9 | Voluntarily left Free Trader |
| 9 | Became a Scavenger at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Became a Surveyor at age 54 |
| 10 | Serve as the courier for an important message from the Imperium. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Surveyor at age 58 |
| 11 | You survey an alien world. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Surveyor at age 62 |
| 12 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 12 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 12 | Gain 1 Contacts. Gain 1 Enemies. |
| 12 | Promoted to rank 1 |
| 12 | Is now a Scout |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |