| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | A good deal ensures you are living the high life for a few years. |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Your business or ship thrives. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Voluntarily left Merchant Marine |
| 5 | Became a Performer at age 34 |
| 5 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 6 | Switched to Journalist at age 38 |
| 6 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 7 | Became a Field Researcher at age 42 |
| 7 | Advanced training in a specialist field. |
| 8 | Continued as Field Researcher at age 46 |
| 8 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 9 | Continued as Field Researcher at age 50 |
| 9 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 9 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 10 | Switched to Broker at age 54 |
| 10 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 11 | Continued as Broker at age 58 |
| 11 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Voluntarily left Broker |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |