| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Involved in a gambling ring. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Crime pays off. Gain victim as Enemy. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Thief at age 26 |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Scavenger at age 30 |
| 4 | Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
| 5 | Became a Explorer at age 34 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 4 Contacts. Gain 3 Enemies. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | Severely injured. Fully recovered. |
| 7 | Switched to Barbarian at age 42 |
| 7 | Spend time with an alien race. Gain a contact. |
| 8 | Continued as Barbarian at age 46 |
| 8 | Find valuable salvage. |
| 9 | Continued as Barbarian at age 50 |
| 9 | Attempted a risky adventure and was wildly successful. |
| 9 | Forced to muster out. |
| 10 | Became a Journalist at age 54 |
| 10 | Gain a patron in the arts. Gain an Ally |
| 10 | Promoted to rank 1 |
| 10 | Is now a Freelancer |
| 11 | Continued as Journalist at age 58 |
| 11 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |