Alberta Kelly permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 2 (-2) 1 (-2) 2 (-2) 4 (-1) 3 (-1)
Devoted, Primitive
 
Skills
Athletics 0
Broker 0
Deception 1
Drive 0
Gun Combat (Archaic) 1
Mechanic 1
Recon 1
Science (Psychology) 1
Stealth 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 0 3
Citizen Worker 0 2
Merchant Free Trader 0 3
Scout Courier 0 1
Retired 0 3
 
TermHistory
1Became a Thief at age 18
1Crime pays off. Gain victim as Enemy.
2Continued as Thief at age 22
2A job goes wrong, forcing you to flee off-planet.
3Became a Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Continued as Worker at age 30
4Injured.
5Became a Free Trader at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Continued as Free Trader at age 38
7Continued as Free Trader at age 42
7A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
7Gain rebels as Enemy
8Returned to Thief at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Became a Courier at age 50
9You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Find Ancient Technology.
12Gained a contact.
13Aging Crisis. Owe 60,000 for medical bills.