Lieutenant Earnest Watson permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 11 (1) 6 (0)
Saintly, Licentious, Licentious
 
Skills
Advocate 2
Astrogation 0
Athletics 0
Deception 1
Diplomat 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Flyer 0
Gun Combat 0
Gun Combat 1
Gunner (Screen) 1
Investigate 0
Language (Zdetl (Zhodani)) 1
Leadership 2
Medic 0
Melee (Blade) 1
Navigation 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession 0
Recon 0
Seafarer 0
Streetwise 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant 2 4
Scout Explorer Scout 1 2
Navy Engineer/Gunner Lieutenant 3 / 0 3
Retired 0 3
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Explorer at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
2Promoted to rank 1
2Is now a Scout
3Continued as Explorer at age 26
3You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4Returned to Law Enforcement at age 30
4Rewarded for a successful mission.
4Promoted to rank 1
4Is now a Corporal
5Continued as Law Enforcement at age 34
5Befriended by a senior agent.
5Promoted to rank 2
5Is now a Sergeant
6Continued as Law Enforcement at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7You join a gambling circle on board.
7Commissioned in Navy/Engineer/Gunner
7Is now a Ensign
7Promoted to Engineer/Gunner officer rank 2
7Is now a Sublieutenant
8Continued as Engineer/Gunner at age 46
8Vessel participates in a notable military engagement.
8Promoted to Engineer/Gunner officer rank 3
8Is now a Lieutenant
9Continued as Engineer/Gunner at age 50
9You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 50,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 10,000 for medical bills.