| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Study Tactics (Military) as a hobby. |
| 1 | Graduated at age 18. |
| 2 | Became a Line/Crew at age 18 |
| 2 | Is now a Crewman |
| 2 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 3 | Became a Thief at age 22 |
| 3 | A job goes wrong, forcing you to flee off-planet. |
| 4 | Returned to Line/Crew at age 26 |
| 4 | You join a gambling circle on board. |
| 5 | Voluntarily left Line/Crew |
| 5 | Became a Merchant Marine at age 30 |
| 5 | Given advanced training in a specialist field |
| 6 | Continued as Merchant Marine at age 34 |
| 6 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |
| 7 | Continued as Merchant Marine at age 38 |
| 7 | Smuggle illegal items onto a planet. |
| 7 | Forced to muster out. |
| 8 | Became a Star Marine at age 42 |
| 8 | Is now a Marine |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 8 | Promoted to Star Marine rank 1 |
| 8 | Is now a Lance Corporal |
| 9 | Continued as Star Marine at age 46 |
| 9 | You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |