Scout Sarah Young permalink

Age Sex Str Dex End Int Edu Soc
73 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 2 (-2)
Taciturn
 
Skills
Art (Instrument) 1
Astrogation 2
Drive (Walker) 1
Electronics 0
Gun Combat (Archaic) 1
Jack-of-all-Trades 1
Mechanic 0
Medic 0
Melee (Unarmed) 1
Persuade 0
Pilot 0
Profession 0
Recon 0
Science (Cosmology) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 3
Scout Courier Scout 2 2
Entertainer Artist 0 1
Drifter Wanderer 0 1
Entertainer Performer 0 2
Retired 0 4
 
TermHistory
1Became a Scavenger at age 18
1Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2Became a Courier at age 22
2You spend a great deal of time on the fringes of Charted Space.
2Psychologically damaged by your time in the scouts.
2Promoted to rank 1
2Is now a Scout
3Continued as Courier at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
3Promoted to rank 2
4Voluntarily left Courier
4Became a Artist at age 30
4Expose or are involved in a scandal of some sort.
5Returned to Scavenger at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Switched to Wanderer at age 38
6You do not know what happened to you. There is a gap in your memory.
7Returned to Scavenger at age 42
7Find valuable salvage.
7Forced to muster out.
8Switched to Performer at age 46
8One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
9Continued as Performer at age 50
9Public opinion turns on you.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10Moved to a new world.
11Aging Crisis. Owe 60,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 30,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 30,000 for medical bills.
13Severely injured. Fully recovered. Owe 30,000 for medical bills.
14Aging Crisis. Owe 10,000 for medical bills.