| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Gain a patron in the arts. Gain an Ally |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 3 | Became a Explorer at age 26 |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Became a Scavenger at age 30 |
| 4 | Attacked by enemies and injured. |
| 4 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scavenger at age 34 |
| 5 | Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
| 6 | Became a Free Trader at age 38 |
| 6 | Risk your fortune on a possibility lucrative deal and win. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Free Trader at age 42 |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Free Trader at age 46 |
| 8 | Embroiled in legal trouble. |
| 9 | Continued as Free Trader at age 50 |
| 9 | Embroiled in legal trouble. |
| 9 | Promoted to rank 3 |
| 9 | Is now a Experienced Trader |
| 10 | Voluntarily left Free Trader |
| 10 | Switched to Merchant Marine at age 54 |
| 10 | Is now a Crewman |
| 10 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 11 | Became a Field Researcher at age 58 |
| 11 | Assigned to work on a secret project for a patron or organisation. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Field Researcher at age 62 |
| 12 | Severely injured. Owe 3,750 for medical bills. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |