| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a diplomatic mission. |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Advanced training in a specialist field |
| 2 | Promoted to Line/Crew rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Line/Crew at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 5 | Became a Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
| 6 | Became a Physician at age 38 |
| 6 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 7 | Became a Artist at age 42 |
| 7 | Moved to a new world. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Artist at age 46 |
| 8 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 9 | Became a Intelligence at age 50 |
| 9 | Uncover a major conspiracy against your employers. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Agent |
| 10 | Continued as Intelligence at age 54 |
| 10 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 11 | Became a Broker at age 58 |
| 11 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |