Crewman Lou Thompson permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 1 (-2)
Remorseful
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Drive 0
Gun Combat 0
Jack-of-all-Trades 1
Mechanic 0
Pilot (Small craft) 1
Profession 0
Science (Sophontology) 1
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Drifter Wanderer 0 1
Navy Flight Crewman 0 1
Scout Explorer 0 3
Retired 0 7
 
TermHistory
1Became a Courier at age 18
1Scarred. Fully recovered. Owe 10,000 for medical bills.
2Became a Wanderer at age 22
2Suffer from a life-threatening illness.
3Became a Flight at age 26
3Is now a Crewman
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Switched to Explorer at age 30
4Spend several years jumping from world to world in your scout ship.
5Continued as Explorer at age 34
5You survey an alien world.
6Continued as Explorer at age 38
6Psychologically damaged by your time in the scouts.
7Aging Crisis. Owe 40,000 for medical bills.
7Retired at age 42
7Gained a contact.
8Aging Crisis. Owe 60,000 for medical bills.
8Gained a contact.
9Aging Crisis. Owe 40,000 for medical bills.
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 20,000 for medical bills.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 10,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 50,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.