Lance Corporal Kirk Montgomery permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 1 (-2) 6 (0)
Quarrelsome, Splendid
 
Skills
Athletics (Strength) 2
Broker 0
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 2
Heavy Weapons (Artillery) 1
Jack-of-All-Trades 1
Persuade 1
Recon 1
Science (Archaeology) 1
Steward 0
Streetwise 0
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Rogue Thief 0 1
Marine Ground Assault Lance Corporal 1 2
Scholar Field Researcher 1 2
Rogue Enforcer 1 2
Drifter Scavenger 0 1
Drifter Barbarian 0 2
Retired 0 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Your ship or starport is destroyed by criminals. Gain them as an Enemy.
2Became a Thief at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Ground Assault at age 26
3Is now a Marine
3A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
3Cover for the commander and gain an Ally.
3Promoted to Ground Assault rank 1
3Is now a Lance Corporal
4Continued as Ground Assault at age 30
4You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy.
5Became a Field Researcher at age 34
5Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5Your work is sabotaged by unknown parties. You may salvage what you can and give up.
5Gain an Enemy
5Promoted to rank 1
6Continued as Field Researcher at age 38
6An expedition or voyage goes wrong, leaving you stranded in the wilderness.
7Switched to Enforcer at age 42
7Involved in a feud with a rival criminal organization.
7Scarred. Fully recovered. Owe 5,000 for medical bills.
7Promoted to rank 1
8Continued as Enforcer at age 46
8Involved in the planning of an impressive heist.
8Forced to muster out.
9Became a Scavenger at age 50
9You do not know what happened to you. There is a gap in your memory.
10Switched to Barbarian at age 54
10Find valuable salvage.
11Continued as Barbarian at age 58
11Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.