| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Gained a contact. |
| 2 | Continued as Artist at age 22 |
| 2 | Gain a patron in the arts. Gain an Ally |
| 3 | Voluntarily left Artist |
| 3 | Became a Scavenger at age 26 |
| 3 | Good fortune |
| 4 | Continued as Scavenger at age 30 |
| 4 | Moved to a new world. |
| 5 | Continued as Scavenger at age 34 |
| 5 | Attacked by enemies that you easily defeat. |
| 5 | Gain Enemy if you don't already have one. |
| 6 | Continued as Scavenger at age 38 |
| 6 | Contact with Government. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scavenger at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Pirate at age 46 |
| 8 | Is now a Lackey |
| 8 | A crime lord considers you his protégé. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Henchman |
| 9 | Continued as Pirate at age 50 |
| 9 | Crime pays off. Gain victim as Enemy. |
| 10 | Continued as Pirate at age 54 |
| 10 | You spend months in the dangerous criminal underworld. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Corporal |
| 11 | Continued as Pirate at age 58 |
| 11 | Crime pays off. Gain victim as Enemy. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Pirate at age 62 |
| 12 | You commit a legendary crime. |
| 12 | Promoted to rank 3 |
| 12 | Is now a Sergeant |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Pirate at age 66 |
| 13 | You spend months in the dangerous criminal underworld. |
| 13 | Promoted to rank 4 |
| 13 | Is now a Lieutenant |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |