| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Involved in a gambling ring. |
| 2 | Continued as Thief at age 22 |
| 2 | Good fortune |
| 2 | Promoted to rank 1 |
| 3 | Continued as Thief at age 26 |
| 3 | Backstab a fellow rogue for personal gain. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Thief at age 30 |
| 4 | Involved in a gambling ring. |
| 4 | Promoted to rank 3 |
| 5 | Voluntarily left Thief |
| 5 | Became a Broker at age 34 |
| 5 | Gained a contact. |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Broker |
| 6 | Became a Wanderer at age 38 |
| 6 | Attacked by enemies and injured. |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Gain Enemy if you don't already have one. |
| 7 | Continued as Wanderer at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Returned to Thief at age 46 |
| 8 | Involved in a feud with a rival criminal organization. |
| 8 | Promoted to rank 4 |
| 9 | Voluntarily left Thief |
| 9 | Switched to Barbarian at age 50 |
| 10 | Continued as Barbarian at age 54 |
| 10 | Find valuable salvage. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Barbarian at age 58 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Victim of a crime |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Accused of a crime |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |