Senior Scout Claribel Donaldson permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 1 (-2)
Versatile
 
Skills
Admin 0
Art 0
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 0
Diplomat 1
Drive (Track) 1
Electronics (Computers) 1
Electronics (Sensors) 2
Gun Combat 0
Gun Combat 1
Gunner (Capital) 1
Jack-of-all-Trades 1
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Recon 0
Science (Philosophy) 1
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Explorer Senior Scout 3 4
Rogue Pirate Henchman 1 2
Navy Engineer/Gunner Able Spacehand 1 3
Rogue Thief 0 1
Retired 0 4
 
TermHistory
1Became a Explorer at age 18
1You survey an alien world.
1Promoted to rank 1
1Is now a Scout
2Continued as Explorer at age 22
2You spend a great deal of time on the fringes of Charted Space.
2Gain a contact in an alien race.
2Forced to continue current assignment
2Promoted to rank 2
3Continued as Explorer at age 26
3Perform an exemplary service for the scouts.
3Promoted to rank 3
3Is now a Senior Scout
4Continued as Explorer at age 30
4You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Became a Pirate at age 34
5Is now a Lackey
5Betrayal. Convert an Ally into a Rival or Enemy.
5Promoted to rank 1
5Is now a Henchman
6Continued as Pirate at age 38
6Injured. Fully recovered. Owe 2,500 for medical bills.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7Special assignment or duty on board ship.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 46
8Special assignment or duty on board ship.
9Continued as Engineer/Gunner at age 50
9During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
10Switched to Thief at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
11Aging Crisis. Owe 50,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 50,000 for medical bills.
12Victim of a crime
13Aging Crisis. Owe 30,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.