Commander Ike Duncan permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 6 (0)
Sulky, Self-Centered
 
Skills
Admin 2
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 1
Diplomat 1
Drive (Wheel) 1
Flyer (Ornithopter) 1
Gun Combat 2
Leadership 2
Mechanic 2
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 0
Recon 1
Steward 0
Streetwise 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Commander 4 / 0 5
Scout Explorer 0 1
Merchant Merchant Marine Crewman 0 2
Entertainer Performer 1 2
Retired 0 4
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Display heroism in battle, saving the whole ship.
1Commissioned in Navy/Line/Crew
1Is now a Ensign
1Promoted to Line/Crew officer rank 2
1Is now a Sublieutenant
2Continued as Line/Crew at age 22
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Line/Crew officer rank 3
2Is now a Lieutenant
3Continued as Line/Crew at age 26
3Vessel participates in a diplomatic mission.
3Promoted to Line/Crew officer rank 4
3Is now a Commander
4Continued as Line/Crew at age 30
4Scarred. Owe 1,250 for medical bills.
5Became a Explorer at age 34
5You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6Returned to Line/Crew at age 38
6During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
7Became a Merchant Marine at age 42
7Is now a Crewman
7Befriend a useful ally in one sphere. Gain an Ally.
8Continued as Merchant Marine at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.
8Forced to muster out.
9Became a Performer at age 50
9One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
9Promoted to rank 1
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Performer at age 54
10You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Good fortune
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 50,000 for medical bills.