Scout Florrie Mills permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 3 (-1) 1 (-2) 8 (0) 6 (0) 1 (-2)
Sympathetic, Enigmatic, Garrulous
 
Skills
Animals 0
Art 0
Athletics (Dexterity) 2
Carouse 1
Deception 2
Drive 0
Gun Combat 0
Navigation 1
Persuade 2
Pilot (Small Craft) 1
Recon 1
Seafarer 0
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 3 6
Drifter Barbarian 0 1
Scout Courier Scout 1 3
Retired 0 4
 
TermHistory
1Became a Performer at age 18
1Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
2Continued as Performer at age 22
2Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
2Promoted to rank 1
3Continued as Performer at age 26
3Moved to a new world.
3Promoted to rank 2
4Continued as Performer at age 30
4One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
5Continued as Performer at age 34
5A new romantic starts. Gain an Ally.
5Promoted to rank 3
6Continued as Performer at age 38
6An investigation, tour, project or expedition goes wrong, stranding you far from home.
7Became a Barbarian at age 42
7Nearly killed. Owe 17,500 for medical bills.
8Became a Courier at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Continued as Courier at age 50
9A new romantic starts. Gain an Ally.
9Promoted to rank 1
9Is now a Scout
10Continued as Courier at age 54
10Psychologically damaged by your time in the scouts.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11Moved to a new world.
12Aging Crisis. Owe 60,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.