| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Given specialist training in vehicles. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Commanding officer takes an interest in your career. |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 5 | Switched to Corporate Agent at age 34 |
| 5 | Accused of a crime |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Became a Fixer at age 38 |
| 6 | Nearly killed. Owe 20,000 for medical bills. |
| 7 | Switched to Inmate at age 42 |
| 7 | Persecuted by a prison gang. |
| 8 | Returned to Fixer at age 46 |
| 8 | Accused of assaulting a prison guard. |
| 9 | Returned to Inmate at age 50 |
| 9 | Joined a prison gang |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Inmate at age 54 |
| 10 | A guard takes a dislike to you. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Switched to Thug at age 58 |
| 11 | Accused of assaulting a prison guard. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Returned to Inmate at age 62 |
| 12 | Parole hearing. |
| 12 | Promoted to rank 1 |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Inmate at age 66 |
| 13 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Continued as Inmate at age 70 |
| 14 | Escaped from prison. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |