Commander Marie Grain permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 11 (1) 4 (-1)
Pessimistic
 
Skills
Admin 1
Advocate 1
Animals 0
Astrogation 2
Athletics 0
Broker 1
Carouse 0
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gun Combat (Energy) 1
Gun Combat 1
Heavy Weapons (Man Portable) 1
Leadership 2
Mechanic 3
Medic 0
Melee (Blade) 2
Melee (Natural) 1
Pilot (Small Craft) 1
Profession (Polymers) 1
Recon 1
Seafarer 0
Stealth 0
Steward 1
Survival 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Army Infantry Major 3 / 0 3
Merchant Broker 2 2
Drifter Wanderer 0 1
Navy Engineer/Gunner Commander 4 / 4 7
 
TermHistory
1Became a Barbarian at age 18
1Severely injured. Owe 2,500 for medical bills.
2Became a Infantry at age 22
2Is now a Private
2You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2Commissioned in Army/Infantry
2Is now a Lieutenant
2Promoted to Infantry officer rank 2
2Is now a Captain
3Continued as Infantry at age 26
3A romantic relationship ends badly. Gain a Rival or Enemy.
3Promoted to Infantry officer rank 3
3Is now a Major
4Continued as Infantry at age 30
4Nearly killed. Owe 7,500 for medical bills.
5Became a Broker at age 34
5Embroiled in legal trouble.
5Promoted to rank 1
6Continued as Broker at age 38
6Embroiled in legal trouble.
6Promoted to rank 2
7Voluntarily left Broker
7Switched to Wanderer at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Good fortune
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9Vessel participates in a diplomatic mission.
9Promoted to Engineer/Gunner rank 2
9Is now a Petty Officer, 3rd class
10Continued as Engineer/Gunner at age 54
10Vessel participates in a diplomatic mission.
10Gain a contact.
10Promoted to Engineer/Gunner rank 3
10Is now a Petty Officer, 2nd class
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11Vessel participates in a diplomatic mission.
11Promoted to Engineer/Gunner rank 4
11Is now a Petty Officer, 1st class
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12Display heroism in battle, saving the whole ship.
12Commissioned in Navy/Engineer/Gunner
12Is now a Ensign
12Promoted to Engineer/Gunner officer rank 2
12Is now a Sublieutenant
13Aging Crisis. Owe 10,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
13Promoted to Engineer/Gunner officer rank 3
13Is now a Lieutenant
14Aging Crisis. Owe 40,000 for medical bills.
14Continued as Engineer/Gunner at age 70
14Vessel participates in a diplomatic mission.
14Gain a contact.
14Promoted to Engineer/Gunner officer rank 4
14Is now a Commander
14Forced to muster out.
15Aging Crisis. Owe 40,000 for medical bills.