Field Agent Hal Hennessy permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 3 (-1)
Excited
 
Skills
Advocate 1
Astrogation 0
Carouse 1
Deception 1
Drive 0
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Investigate 1
Language (Vilani (1st Imperium)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Persuade 2
Pilot (Spacecraft) 1
Profession (Belter) 1
Science 0
Streetwise 0
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 2
Citizen Colonist 0 1
Merchant Free Trader 1 2
Agent Intelligence Field Agent 3 4
Retired 0 4
 
EducationGraduated
University Failed
 
TermHistory
1Entered University at age 18
1Spent the college years partying.
1Dropped out of university.
2Became a Scavenger at age 22
2Attempted a risky adventure and was wildly successful.
2Promoted to rank 1
3Continued as Scavenger at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Colonist at age 30
4A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
5Became a Free Trader at age 34
5A new romantic starts. Gain an Ally.
6Continued as Free Trader at age 38
6Embroiled in legal trouble.
6Promoted to rank 1
7Voluntarily left Free Trader
7Became a Intelligence at age 42
7Befriended by a senior agent.
7Promoted to rank 1
7Is now a Agent
8Continued as Intelligence at age 46
8Advanced training in a specialist field.
8Promoted to rank 2
8Is now a Field Agent
9Continued as Intelligence at age 50
9Go undercover to investigate an enemy.
9Life ruined by a criminal gang. Gain the gang as an Enemy
9Promoted to rank 3
10Continued as Intelligence at age 54
10Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 40,000 for medical bills.