| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | War breaks out, triggering a mandatory draft. |
| 1 | Fled from the draft. |
| 1 | Dropped out of military academy. |
| 2 | Became a Barbarian at age 18 |
| 2 | Offered job by a patron. Now owe him a favor. |
| 3 | Became a Scientist at age 22 |
| 3 | Advanced training in a specialist field. |
| 4 | Continued as Scientist at age 26 |
| 4 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 5 | Continued as Scientist at age 30 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Forced to muster out. |
| 6 | Became a Flight at age 34 |
| 6 | Is now a Crewman |
| 6 | Severely injured. Fully recovered. |
| 7 | Became a Free Trader at age 38 |
| 7 | Embroiled in legal trouble. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Free Trader at age 42 |
| 8 | Severely injured. Fully recovered. Owe 6,250 for medical bills. |
| 9 | Switched to Wanderer at age 46 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |