| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 1 | Dropped out of military academy. |
| 2 | Became a Star Marine at age 18 |
| 2 | Is now a Marine |
| 2 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 3 | Became a Surveyor at age 22 |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Switched to Ground Assault at age 26 |
| 4 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 5 | Became a Engineer/Gunner at age 30 |
| 5 | Is now a Crewman |
| 5 | Birth or Death involving a family member or close friend. |
| 5 | Promoted to Engineer/Gunner rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Engineer/Gunner at age 34 |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Switched to Flight at age 38 |
| 7 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Retired at age 42 |
| 8 | Good fortune |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Good fortune |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Accused of a crime |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |