| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | You go above and beyond the call of duty. |
| 2 | Voluntarily left Corporate Agent |
| 2 | Became a Wanderer at age 22 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Severely injured. Fully recovered. Owe 30,000 for medical bills. |
| 4 | Became a Performer at age 30 |
| 4 | Win a prestigious prize. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Performer at age 34 |
| 5 | Works is especially well received and popular, making you a minor celebrity |
| 5 | Promoted to rank 2 |
| 6 | Continued as Performer at age 38 |
| 6 | Public opinion turns on you. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | Special assignment or duty on board ship. |
| 7 | Promoted to Flight rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Flight at age 46 |
| 8 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 9 | Switched to Barbarian at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Voluntarily left Barbarian |
| 10 | Became a Colonist at age 54 |
| 10 | You gain experience in a technical field as a computer operator or surveyor. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Colonist at age 58 |
| 11 | Nearly killed. Owe 15,000 for medical bills. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |