| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Attacked by enemies that you easily defeat. |
| 1 | Gain Enemy if you don't already have one. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scavenger at age 22 |
| 3 | Continued as Scavenger at age 26 |
| 3 | Attempted a risky adventure and was sent to prison. |
| 3 | Promoted to rank 2 |
| 4 | Became a Fixer at age 30 |
| 4 | Nearly killed. Owe 40,000 for medical bills. |
| 5 | Switched to Inmate at age 34 |
| 5 | Beaten by a prison gang. |
| 5 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 6 | Switched to Thug at age 38 |
| 6 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Returned to Inmate at age 42 |
| 7 | Attacked by another prisoner. |
| 7 | Promoted to rank 1 |
| 7 | Paroled from prison. |
| 8 | Became a Corporate Agent at age 46 |
| 8 | You go above and beyond the call of duty. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Good fortune |
| 9 | Forced to muster out. |
| 10 | Returned to Scavenger at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Continued as Scavenger at age 58 |
| 11 | Suffer from a life-threatening illness. |
| 12 | Switched to Barbarian at age 62 |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Barbarian at age 66 |
| 13 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |