Senior Manager Odis Enright permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 11 (1) 5 (-1)
Moody
 
Skills
Admin 1
Advocate 2
Broker 0
Diplomat 0
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Computer) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Explosives 1
Gun Combat (Slug) 1
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Leadership 1
Mechanic 2
Medic 0
Melee (Blade) 1
Melee (Bludgeon) 1
Navigation 2
Persuade 1
Pilot (Spacecraft) 1
Streetwise 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Corporate Senior Manager 4 6
Merchant Merchant Marine 3rd Officer 3 3
Scout Explorer 0 1
Scout Courier Senior Scout 3 5
 
TermHistory
1Became a Corporate at age 18
1You rise to a position of power in your colony or corporation.
1Promoted to rank 1
2Continued as Corporate at age 22
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
2Promoted to rank 2
2Is now a Manager
3Continued as Corporate at age 26
3Your business expands, your corporation grows, or the colony thrives.
4Continued as Corporate at age 30
4A new romantic starts. Gain an Ally.
4Promoted to rank 3
5Continued as Corporate at age 34
5You are rewarded for your diligence or cunning.
5Promoted to rank 4
5Is now a Senior Manager
6Voluntarily left Corporate
6Became a Merchant Marine at age 38
6Is now a Crewman
6Gained a contact.
6Promoted to rank 1
6Is now a Senior Crewman
7Continued as Merchant Marine at age 42
7Embroiled in legal trouble.
7Promoted to rank 2
7Is now a 4th Officer
8Continued as Merchant Marine at age 46
8Gained a contact.
8Promoted to rank 3
8Is now a 3rd Officer
9Voluntarily left Merchant Marine
9Returned to Corporate at age 50
9A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
10Became a Explorer at age 54
10You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
11Switched to Courier at age 58
11When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
11Injured. Fully recovered. Owe 5,000 for medical bills.
12Continued as Courier at age 62
12When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
12Promoted to rank 1
12Is now a Scout
13Continued as Courier at age 66
13Spend several years jumping from world to world in your scout ship.
14Aging Crisis. Owe 60,000 for medical bills.
14Continued as Courier at age 70
14You spend a great deal of time on the fringes of Charted Space.
14Gain a contact in an alien race.
14Promoted to rank 2
15Aging Crisis. Owe 60,000 for medical bills.
15Continued as Courier at age 74
15When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
15Forced to continue current assignment
15Promoted to rank 3
15Is now a Senior Scout
16Aging Crisis. Owe 30,000 for medical bills.