Able Spacehand Lollie Griffiths permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 3 (-1)
Interrupting, Excitable
 
Skills
Animals 0
Art (Instrument) 1
Athletics 0
Carouse 2
Deception 2
Electronics (Comms) 1
Electronics (Remote Ops) 1
Flyer (Grav) 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Mechanic 1
Melee 0
Persuade 1
Pilot (Small Craft) 1
Recon 2
Science 0
Seafarer 0
Stealth 0
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 1
Navy Line/Crew Able Spacehand 1 3
Entertainer Artist 1 2
Citizen Colonist 1 2
Entertainer Journalist Freelancer 1 2
Drifter Scavenger 0 1
Retired 0 4
 
TermHistory
1Became a Barbarian at age 18
1Promoted to rank 1
2Voluntarily left Barbarian
2Became a Line/Crew at age 22
2Is now a Crewman
2You join a gambling circle on board.
3Continued as Line/Crew at age 26
3Vessel participates in a diplomatic mission.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
5Became a Artist at age 34
5Works is especially well received and popular, making you a minor celebrity
5Promoted to rank 1
6Continued as Artist at age 38
6You are forced out because of censorship or controversy. What truth did you get too close to?
7Became a Colonist at age 42
7Your business expands, your corporation grows, or the colony thrives.
7Promoted to rank 1
8Continued as Colonist at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Switched to Journalist at age 50
9Works is especially well received and popular, making you a minor celebrity
9Promoted to rank 1
9Is now a Freelancer
10Continued as Journalist at age 54
10An investigation, tour, project or expedition goes wrong, stranding you far from home.
11Switched to Scavenger at age 58
11Suffer from a life-threatening illness.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 40,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 40,000 for medical bills.