| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Arrested |
| 2 | Became a Thug at age 22 |
| 2 | Saved a guard or prison officer. Gain an Ally. |
| 2 | Promoted to rank 1 |
| 2 | Paroled from prison. |
| 3 | Became a Law Enforcement at age 26 |
| 3 | Is now a Rookie |
| 3 | Given specialist training in vehicles. |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | You go above and beyond the call of duty. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Corporal |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Lost eye or limb. Owe 2,500 for medical bills. |
| 6 | Became a Colonist at age 38 |
| 6 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 8 | Became a Scavenger at age 46 |
| 8 | Find valuable salvage. |
| 9 | Voluntarily left Scavenger |
| 9 | Switched to Wanderer at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Returned to Flight at age 54 |
| 10 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Returned to Wanderer at age 58 |
| 11 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Birth or Death involving a family member or close friend. |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |