| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 2 | Continued as Worker at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Continued as Worker at age 26 |
| 3 | You are rewarded for your diligence or cunning. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Worker at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Continued as Worker at age 34 |
| 5 | Nearly killed. Owe 17,500 for medical bills. |
| 6 | Became a Free Trader at age 38 |
| 6 | Embroiled in legal trouble. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Free Trader |
| 7 | Became a Scavenger at age 42 |
| 8 | Continued as Scavenger at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Switched to Wanderer at age 50 |
| 10 | Continued as Wanderer at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Amnesia. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | Moved to a new world. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |