| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Moved to a new world. |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Vessel participates in a notable military engagement. |
| 2 | Promoted to Engineer/Gunner rank 2 |
| 2 | Is now a Petty Officer, 3rd class |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Commanding officer takes an interest in your career. |
| 3 | Promoted to Engineer/Gunner rank 3 |
| 3 | Is now a Petty Officer, 2nd class |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Advanced training in a specialist field |
| 4 | Promoted to Engineer/Gunner rank 4 |
| 4 | Is now a Petty Officer, 1st class |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | You join a gambling circle on board. |
| 5 | Promoted to Engineer/Gunner rank 5 |
| 5 | Is now a Chief Petty Officer |
| 6 | Voluntarily left Engineer/Gunner |
| 6 | Became a Worker at age 38 |
| 6 | Your business expands, your corporation grows, or the colony thrives. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Worker at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Technician |
| 8 | Continued as Worker at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 3 |
| 9 | Continued as Worker at age 50 |
| 9 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 10 | Became a Surveyor at age 54 |
| 10 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Became a Merchant Marine at age 58 |
| 11 | Is now a Crewman |
| 11 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 12 | Became a Barbarian at age 62 |
| 13 | Voluntarily left Barbarian |
| 13 | Became a Artist at age 66 |
| 13 | Severely injured. Owe 2,500 for medical bills. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | Moved to a new world. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |