| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Go undercover to investigate an enemy. |
| 1 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Continued as Intelligence at age 22 |
| 2 | Uncover a major conspiracy against your employers. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Nearly killed. Owe 20,000 for medical bills. |
| 4 | Became a Barbarian at age 30 |
| 4 | Find valuable salvage. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Barbarian at age 34 |
| 5 | Attacked by enemies and injured. |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Gain Enemy if you don't already have one. |
| 6 | Continued as Barbarian at age 38 |
| 6 | Accused of a crime |
| 6 | Promoted to rank 2 |
| 6 | Is now a Warrior |
| 7 | Became a Fixer at age 42 |
| 7 | Vocational Training. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Fixer at age 46 |
| 8 | Joined a prison gang |
| 8 | Promoted to rank 2 |
| 9 | Switched to Inmate at age 50 |
| 9 | Vocational Training. |
| 9 | Promoted to rank 1 |
| 10 | Returned to Fixer at age 54 |
| 10 | Defeated a prison gang. Gain an Enemy. |
| 11 | Continued as Fixer at age 58 |
| 11 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Returned to Inmate at age 62 |
| 12 | Hire a new lawyer. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Inmate at age 66 |
| 13 | Attacked by another prisoner. |
| 13 | Lightly injured, no permanent damage. Fully recovered. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Continued as Inmate at age 70 |
| 14 | Accused of assaulting a prison guard. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Switched to Thug at age 74 |
| 15 | A guard takes a dislike to you. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |