Petty Officer, 2nd class Julian Ross permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 4 (-1)
Reflective
 
Skills
Admin 0
Athletics (Endurance) 1
Deception 1
Diplomat 0
Drive (Hovercraft) 1
Electronics 0
Engineer (Life Support) 1
Engineer (M-drive) 1
Gun Combat (Slug) 1
Gun Combat 2
Investigate 0
Mechanic 2
Medic 0
Recon 2
Science (Cybernetics) 1
Science (Genetics) 1
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scholar Scientist 0 2
Navy Engineer/Gunner Able Spacehand 1 5
Citizen Corporate 0 1
Drifter Wanderer 1 3
Army Army Support Private 0 1
Navy Line/Crew Petty Officer, 2nd class 3 3
 
TermHistory
1Became a Scientist at age 18
1Make a breakthrough in your field.
2Continued as Scientist at age 22
2Advanced training in a specialist field.
2Forced to muster out.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Injured. Fully recovered. Owe 5,000 for medical bills.
4Became a Corporate at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Gain a criminal contact.
4Forced to muster out.
5Returned to Engineer/Gunner at age 34
5Advanced training in a specialist field
6Continued as Engineer/Gunner at age 38
6Refuse to abuse your position for profit
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
8Became a Wanderer at age 46
8Attacked by enemies and injured.
8Injured. Fully recovered. Owe 2,500 for medical bills.
8Gain Enemy if you don't already have one.
9Continued as Wanderer at age 50
9Drafted into Army
9Promoted to rank 1
10Became a Army Support at age 54
10Is now a Private
10Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
10Gain rebels as Enemy
11Returned to Engineer/Gunner at age 58
11You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
12Returned to Wanderer at age 62
12Injured. Fully recovered. Owe 5,000 for medical bills.
13Switched to Line/Crew at age 66
13You join a gambling circle on board.
14Aging Crisis. Owe 60,000 for medical bills.
14Continued as Line/Crew at age 70
14You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
14Promoted to Line/Crew rank 2
14Is now a Petty Officer, 3rd class
15Aging Crisis. Owe 30,000 for medical bills.
15Continued as Line/Crew at age 74
15You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
15Promoted to Line/Crew rank 3
15Is now a Petty Officer, 2nd class
16Aging Crisis. Owe 60,000 for medical bills.