| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | Trapped behind enemy lines. |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Ground Assault rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Ground Assault at age 22 |
| 2 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 2 | Promoted to Ground Assault rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Ground Assault at age 26 |
| 3 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 3 | Cover for the commander and gain an Ally. |
| 3 | Promoted to Ground Assault rank 3 |
| 3 | Is now a Lance Sergeant |
| 4 | Continued as Ground Assault at age 30 |
| 4 | Advanced training in a specialist field |
| 4 | Promoted to Ground Assault rank 4 |
| 4 | Is now a Sergeant |
| 5 | Continued as Ground Assault at age 34 |
| 5 | You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy. |
| 6 | Became a Barbarian at age 38 |
| 6 | Contact with Government. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Barbarian |
| 7 | Became a Physician at age 42 |
| 7 | Work leads to a considerable breakthrough. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Physician at age 46 |
| 8 | Severely injured. Owe 5,000 for medical bills. |
| 9 | Became a Explorer at age 50 |
| 9 | Psychologically damaged by your time in the scouts. |
| 10 | Switched to Scavenger at age 54 |
| 10 | Drafted into Merchant Marine |
| 10 | Promoted to rank 1 |
| 11 | Became a Merchant Marine at age 58 |
| 11 | Is now a Crewman |
| 11 | Your business or ship thrives. |
| 11 | Promoted to rank 1 |
| 11 | Is now a Senior Crewman |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Merchant Marine at age 62 |
| 12 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Good fortune |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |