| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Rewarded for a successful mission. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | You gain experience in a technical field as a computer operator or surveyor. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Advanced training in a specialist field. |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Go undercover to investigate an enemy. |
| 5 | Involved in a feud with a rival criminal organization. |
| 5 | Promoted to rank 4 |
| 5 | Is now a Special Agent |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Given specialist training in vehicles. |
| 6 | Promoted to rank 5 |
| 6 | Is now a Assistant Director |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Go undercover to investigate an enemy. |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Forced to muster out. |
| 8 | Became a Wanderer at age 46 |
| 8 | Attacked by enemies that you easily defeat. |
| 8 | Gain Enemy if you don't already have one. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 50 |
| 10 | Continued as Wanderer at age 54 |
| 10 | Suffer from a life-threatening illness. |
| 11 | Became a Engineer/Gunner at age 58 |
| 11 | Is now a Crewman |
| 11 | Scarred. Fully recovered. |
| 11 | Commissioned in Navy/Engineer/Gunner |
| 11 | Is now a Ensign |
| 11 | Promoted to Engineer/Gunner officer rank 2 |
| 11 | Is now a Sublieutenant |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Engineer/Gunner at age 62 |
| 12 | You join a gambling circle on board. |
| 12 | Promoted to Engineer/Gunner officer rank 3 |
| 12 | Is now a Lieutenant |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Engineer/Gunner at age 66 |
| 13 | Vessel participates in a diplomatic mission. |
| 13 | Gain a contact. |
| 13 | Promoted to Engineer/Gunner officer rank 4 |
| 13 | Is now a Commander |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Continued as Engineer/Gunner at age 70 |
| 14 | Vessel participates in a notable military engagement. |
| 14 | Promoted to Engineer/Gunner officer rank 5 |
| 14 | Is now a Captain |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Continued as Engineer/Gunner at age 74 |
| 15 | Vessel participates in a notable military engagement. |
| 15 | Forced to muster out. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |