| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
| 2 | Became a Barbarian at age 22 |
| 2 | Find valuable salvage. |
| 3 | Continued as Barbarian at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Switched to Wanderer at age 30 |
| 4 | Find valuable salvage. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Good fortune |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Imperial trade restrictions force you out of business. |
| 8 | Switched to Enforcer at age 46 |
| 8 | Involved in the planning of an impressive heist. |
| 9 | Voluntarily left Enforcer |
| 9 | Returned to Wanderer at age 50 |
| 9 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 10 | Switched to Scavenger at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Continued as Scavenger at age 58 |
| 11 | Attacked by enemies and injured. |
| 11 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 11 | Gain Enemy if you don't already have one. |
| 12 | Continued as Scavenger at age 62 |
| 12 | Attacked by enemies that you easily defeat. |
| 12 | Gain Enemy if you don't already have one. |
| 12 | Forced to muster out. |
| 13 | Returned to Wanderer at age 66 |
| 13 | Find valuable salvage. |
| 13 | Forced to muster out. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | A new romantic starts. Gain an Ally. |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |