Norbert Tammy permalink

Age Str Dex End Int Edu Soc
57 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 6 (0)
Inefficient, Grumpy
 
Skills
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Deception 2
Diplomat 0
Drive 0
Electronics (Sensors) 1
Gambler 1
Investigate 0
Medic 0
Melee (Unarmed) 2
Persuade 0
Science (Xenology) 1
Stealth 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 2
Drifter Scavenger 0 2
Prisoner Fixer 0 1
Prisoner Thug 0 2
Prisoner Inmate 0 2
 
TermHistory
1Became a Field Researcher at age 18
1Make a breakthrough in your field.
1Promoted to rank 1
2Continued as Field Researcher at age 22
2An expedition or voyage goes wrong, leaving you stranded in the wilderness.
3Became a Scavenger at age 26
3Attacked by enemies and injured.
3Severely injured
3Gain Enemy if you don't already have one.
4Continued as Scavenger at age 30
4Accused of a crime
5Became a Fixer at age 34
5Severely injured
6Switched to Thug at age 38
6Joined a prison gang
7Switched to Inmate at age 42
7Persecuted by a prison gang.
8Continued as Inmate at age 46
8Persecuted by a prison gang.
9Aging Crisis. Owe 50,000 for medical bills.
9Returned to Thug at age 50
9Nearly killed
10Aging Crisis. Owe 30,000 for medical bills.